Modifié par P.Jay, 10 avril 2011 - 05:02 .
Official Witch Hunt discussion thread
#1751
Posté 10 avril 2011 - 05:01
#1752
Posté 11 avril 2011 - 11:42
So I got this DLC 'witch hunt' assuming it was going to be a good way to get some closure on the whole thing.
Instead I got lead through some dungeons and then got a little kiss and walked through a mirror?
They seriously could've done a lot better with this expansion especially for it being the last one.
#1753
Posté 13 avril 2011 - 09:03
aries1001 wrote...
You'll need to play the game in the following order Origins - Awakening - Golems - Witch Hunt.
Uh oh... what happens if you don't play it in that order? I did Origins, then Witch Hunt, and now I'm playing Leliana's Song. What, if any, problems will this create for me?
#1754
Posté 14 avril 2011 - 10:06
Animositisomina wrote...
aries1001 wrote...
You'll need to play the game in the following order Origins - Awakening - Golems - Witch Hunt.
Uh oh... what happens if you don't play it in that order? I did Origins, then Witch Hunt, and now I'm playing Leliana's Song. What, if any, problems will this create for me?
I'd like to know too. I just finished Awakening. If I skipped Golems can I still import to DAII?
#1755
Posté 23 avril 2011 - 08:55
#1756
Posté 24 avril 2011 - 10:47
#1757
Posté 26 avril 2011 - 12:40
#1758
Posté 28 avril 2011 - 03:39
Gwtheyrn wrote...
I believe, though it might just be a bug on my end, that once you finish witch hunt, that's it for that toon, and it can't be continued from there.
oh man, so im not the only one....can someone fix this please?
jokes aside, i really want to believe that WH is just a bridge for something grand. i can somehow deal with WH not delivering my desired closure, but i just cant see the point of making all of these 'plans' without any (in another installation) execution.
im so desperate/confused, i just keep playing WH with different dialogue options, hoping to catch a hidden clue regarding the unknown it promised.
just gimme more Morri or heads will roll!!!
#1759
Posté 29 avril 2011 - 03:55
They would have needed an extra ass just to have done a half-assed job.
I love how:
1. The companions are utterly forgettable.
2. The mage guy was just Anders Lite
3. Zero closure.
4. The "Witch" is barely involved.
5. You don't even say goodbye to Dog at the end. Seriously? It's like the writers stopped paying attention.
Bioware doesn't just drop the ball anymore, they spike the damn thing off the ground, back into their collective face. It's one thing to miss as many opportunities as Bioware does, but they seem to not just miss them, but consciously give such things the finger, and ignore them.
#1760
Posté 04 mai 2011 - 09:51
i like this quote. Really sums up DA2.
#1761
Posté 05 mai 2011 - 07:35
Change is relative; what one finds new and refreshing may seem uninspired and dull in the eyes of another. Morrigan's lack in DA2 is probably for the best, as I'm sure there are yet-to-be-seen plans for her storywise.Mike 9987 wrote...
"Change is coming to the world. Many fear change, and will fight it with every fiber of their being, but sometimes change is what they need most. Sometimes, change is what sets them free." '
i like this quote. Really sums up DA2.
#1762
Posté 05 mai 2011 - 07:36
Fiery Phoenix wrote...
Change is relative; what one finds new and refreshing may seem uninspired and dull in the eyes of another. Morrigan's lack in DA2 is probably for the best, as I'm sure there are yet-to-be-seen plans for her storywise.Mike 9987 wrote...
"Change is coming to the world. Many fear change, and will fight it with every fiber of their being, but sometimes change is what they need most. Sometimes, change is what sets them free." '
i like this quote. Really sums up DA2.
I think what happened in DA2 was quite world changing.
#1763
Guest_LesEnfantsTerribles_*
Posté 05 mai 2011 - 07:37
Guest_LesEnfantsTerribles_*
FiachSidhe wrote...
Witch Hunt may go down as the moment I wanted to find the developers, and punch them as hard as I could, in the neck.
Bit extreme, isn't it?
#1764
Posté 10 mai 2011 - 06:19
Well, you have this strong, negative reaction. Others have an equally strong, positive one.
See my, (and some others') comments about WH here: www.thenexusforums.com/index.php
Modifié par Thandal NLyman, 10 mai 2011 - 06:22 .
#1765
Posté 12 mai 2011 - 06:22
But I did because I was willing and able to roleplay some aspects of that last conversation in an off-the-script manner. And yes, I can well understand any people fuming about WH.
Note that my character was literally walking through all of it.
And although yes, I did have my fun, it was only "very brief fun", despite of that walking.
Modifié par digi_ronin, 12 mai 2011 - 06:26 .
#1766
Posté 10 janvier 2012 - 12:02
I would have preferred finding her, then having to rescue the child, or sharing at least some other kind of quest(s) with her. The whole thing was rather empty of emotion and the NPCs that joined me were disappointing. Sad, because I looked forward to having Finn as a party member.
If Bioware/EA wishes to continue the Warden's story, I think there's a huge opportunity right there with the Warden, Morrigan, and their child. Of course, the downside is that cuts out a lot of folks who were not human male.
Modifié par google_calasade, 10 janvier 2012 - 12:05 .





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