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Lair of the Shadow Broker Discussion (Spoiler Warning!)


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#851
Fiery Phoenix

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AriesXX7 wrote...

FieryPhoenix7 wrote...

AriesXX7 wrote...

FieryPhoenix7 wrote...

catabuca wrote...

So these videos, do they refresh when you go back again? For al-Jilani I only got the Krogan punch one. Are they random? For the size of the dlc and the shortness of the missions, I'm hoping half that space is constantly refreshing videos :D

They do refresh. But you have to wait until it's the next day (literally, next day in real life, calendar day that is) OR do a mission of some sort, then return to the ship and you'll see everything updated.



Not true, for the videos, I left the SB ship, flew to another part of the galaxy, went back, & got a new set of them.

That's only for the videos, I take it?


Yeah, still couldn't get an update on the delivery terminal. Posted Image 

Apparently what I said earlier applies to the delivery terminal. If you have ANY missions left, do them, then get back. Otherwise you literally have to wait until it's tomorrow in real life.

Modifié par FieryPhoenix7, 08 septembre 2010 - 10:08 .


#852
Lord_Tirian

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Solaris Paradox wrote...

Shadow788 wrote...

Very well said, totally agree. Was really disappointed to see that SB is just another alien.


You were expecting maybe Santa Claus?

Yeah - besides, we had our fair share of Asari-led operations, they can't be *everywhere*! I actually like seeing that the galaxy is full of weird stuff that you don't expect.

And for the rest of the mission: it was amazing. Interesting and intense fights - I hope we get to see more flashbangs in ME3, they're a neat mechanic. Seeing a full-on vanguard spectre was cool (though the barrier was *tough* to get rid of as engineer!)

The fight on the ship's surface was very reminiscent of the Citadel Tower walk in ME1, which was one of my favourite combats (interesting setup and very epic scenery), that my Slam could hurl people into the storm was just extra gravy (w00t! biotics doing cool physics stuff is awesome!) - really enjoyed seen that! :D

What I really liked about the DLC in general is the variety and the sci-fi feel it had - hovercar chase, fighting on a spaceship on a planet that's freezing and boiling at the same time, having to travel with the Normandy to reach the goal (too many missions in ME2 were very, very self-contained), having a nice post-mission hub to revisit. Also having Liara back was nice for nostalgia reasons - and she gave the game a bit of extra flair and depth (ditto with Tali and Garrus in the main game... we're most invested in the people we already know).

All in all, almost perfect DLC, easily better than parts of the main game, actually. The only quibble is probably that the non-Liara squadmember was conspiciously silent, but I almost didn't notice that with all the Liara banter. Hope that the next DLC will be equally good - or even better. And makes me very optimistic for ME3 - I think they're getting the balance between "shooter game" and "immersive story-RPG" better and better.

#853
AresXX7

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Solaris Paradox wrote...

kraidy1117 wrote...

I think Taz might have been killed by the SB for his failure.


Doubtful. Tazzik was apparently quite the hitman, but that's just it--his job is to be out there, all over the place, actively doing stuff for the Shadow Broker. He's not the kind of guy you'd find wasting his days as a bodyguard for a guy who never gets attacked.

Tazzik is probably as blissfully unaware that he's answering to a new boss as he was blissfully unaware that his first boss wasn't even the original Shadow Broker.

Although I suppose he may have also died of old age, you know, those short-lived Salarians with their supersonic metabolisms. Posted Image



Unless.....they're saving him for a future conflict, but that would, probably, be asking too much.

#854
AresXX7

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FieryPhoenix7 wrote...

AriesXX7 wrote...

FieryPhoenix7 wrote...

That's only for the videos, I take it?


Yeah, still couldn't get an update on the delivery terminal. Posted Image 

Apparently what I said earlier applies to the delivery terminal. If you have ANY missions left, do them, then get back. Otherwise you literally have to wait until it's tomorrow in real life.



I think, I'll finish my latest run, already halfway through, and leave a few N7 missions, to do, so I can get the full effect, a little quicker.

Plus, I can, save first, do the LOTSB pre-SM, reload, than do it after the SM, to see the difference.
And, this one has Liara, as a LI, so I can experience that effect, too.

Modifié par AriesXX7, 08 septembre 2010 - 10:20 .


#855
catabuca

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Right, my evaluation of the dlc (long post is long):

Background: I played it with a post-SM adept, who remained faithful to Kaidan, had warp ammo as bonus talent, and adopted the Mattock as extra weapon. I took Zaeed and Miranda with me originally as they are my go-to team mates when I don't know what I'm going to be up against.

I immediately found myself at a disadvantage because Liara and myself were full adepts, and with hindsight I wish I'd have changed out to a tech/shield depleting bonus talent before hand. I took Garrus with me to the SB base, with this knowledge in mind, but because he ended up on the floor it made the final SB fight more challenging and I died a few times.

I preferred the Spectre fight to the SB fight, although it felt rather hectic and random because of her charging out of the way all the time. And all the rocket drones threw me (see above - lack of tech talents).

I saw the Spectre betrayal coming a mile off.

The cab chase was fun, but I think the controls were needlessly fussy. I didn't see the point in having LS l/r for banking, and then RS l/r for steering. Steering would have been enough. I crashed multiple times. Thank god for the numerous autosave points during it.

Stasis: the jury's out on this. I only ever really used to use Stasis in ME1 once you could do damage through it. I couldn't tell if you could do damage through stasis this time or not - but I suspect not (I'd appreciate clarification on this). As I played this first run through on normal, I really didn't feel the benefit of it. I imagine you would on much higher levels when you need some crowd control. During the SB fight, with 2 pure biotics, Liara could only warp (after shields were gone) and stasis didn't work. I'll play around with it a little more, but I don't think I'll be using it, which is a real shame.

Fighting through the inside of the SB base reminded me of Omega - the aesthetic was similar as were some of the background sounds. Fighting on the exterior of the SB base reminded me of some of the fights during the battle of the Citadel in ME1 - the parts where you're outside fighting geth and you can see Sovereign in the distance bringing down his big old arm thing. Add to that the couple of times the ME1 music kicks in (oh my - I absolutely loved that) and the dialogue like the omni-gel comment, and it helped provide some of the familiarity that was lacking in the rest of ME2.

I thought the main missions, the playable part of the DLC, was too short. Yes it was well executed, but I was surprised to be at the SB base so quickly. I thought there would have been a couple of extra missions beforehand. However, the time I spent reading the dossiers and watching the vids, and talking to Liara on the Normandy made the mission, beginning to end, last about 3 hours. Without the stuff post-killing the SB it was just over 2 hours. Considering you can go back and do the post-SB killing stuff at any point, I think that 2 hours simply was too short. That said, I was impressed at the length of the SB base exterior section - something like that tends to be much shorter.

There's a thread in the non-spoiler forum about the lack of character development in ME2 for Shep. The gist of it is that ME1 has some great moments where we see into Shep's mind, and experience his/her frustrations, worries, feelings, through dialogue choices and through cut-scenes. It's thought that ME2 was distinctly lacking in that area, and it was a story about the team mates' character development, with Shep merely being a foil for that. This dlc added exactly the sort of thing people on that thread have been lamenting the lack of. The chance to be asked by Liara about your feelings, to be able to express your worries - that was some great character development. On the one hand I'm so happy it was included in this dlc, but on the other it highlights that this sort of thing really should have been present in the main game. Shep became human again - it's just a damn shame you have to spend 800 pts to see that.

Since there are no dialogue options for you to renounce your work with Cerberus, and because you can return to the base and get fresh intel and the like, I personally think this works well as pre-SM dlc, and when I do new playthroughs I'll always play it as such. Overlord I think works either way. You definitely want to play this dlc AFTER doing the collector ship though, because of the revelation that the SB had worked out that the collectors were prothean.

All-in-all, I enjoyed this dlc, and I don't regret buying it. For its length I'd say it's 560 pt dlc, not 800, but I'd heard it was short before I bought it, and I still bought it. I look forward to playing it again with my other characters.

There is a lot of interest in some Ash/Kaidan dlc. As Kaidan is my favourite team mate of all time (OF ALL TIME) I'd love that, especially because of the distress the Horizon incident caused. The complete and total lack of any reference to Kaidan/Ash in Liara's dlc was massively disappointing. No dossier information, and not even one line by Liara. This surprised me, and made me very, very sad. BW have hinted that Ash/Kaidan will play a bigger role in ME3 and these things will be resolved. If it is done in a satisfactory way and not just paid lip service, I'm happy to wait for ME3 if it means the story as a whole is better served. If it's just going to be lip service, then an Ash/Kaidan dlc is pretty essential imo, for those who feel utterly shafted atm.

Here endeth catabuca's appraisal of the Lair of the Shadow Broker :D

#856
Fiery Phoenix

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AriesXX7 wrote...

FieryPhoenix7 wrote...

AriesXX7 wrote...

FieryPhoenix7 wrote...

That's only for the videos, I take it?


Yeah, still couldn't get an update on the delivery terminal. Posted Image 

Apparently what I said earlier applies to the delivery terminal. If you have ANY missions left, do them, then get back. Otherwise you literally have to wait until it's tomorrow in real life.



I think, I'll finish my latest run, already halfway through, and leave a few N7 missions, to do, so I can get the full effect, a little quicker.

Yeah, that sounds about right. Myself, I have ZERO missions to do on all of my playthrough's.

Modifié par FieryPhoenix7, 08 septembre 2010 - 10:18 .


#857
AresXX7

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FieryPhoenix7 wrote...

AriesXX7 wrote...

I think, I'll finish my latest run, already halfway through, and leave a few N7 missions, to do, so I can get the full effect, a little quicker.

Yeah, that sounds about right. Myself, I have ZERO missions to do on all of my playthrough's.


If you have one, with a save, late in the game, before  you did all of the N7 missions, you could start from there & only have to finish a partial run, leaving some to spare, to find out the difference(s).
It'll be a time saver.

Modifié par AriesXX7, 08 septembre 2010 - 10:25 .


#858
Fiery Phoenix

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AriesXX7 wrote...

FieryPhoenix7 wrote...

AriesXX7 wrote...

I think, I'll finish my latest run, already halfway through, and leave a few N7 missions, to do, so I can get the full effect, a little quicker.

Yeah, that sounds about right. Myself, I have ZERO missions to do on all of my playthrough's.


If you have one, with a save, late in the game, before  you did all of the N7 missions, you could start from there & only have to finish a partial run, leaving some to spare, to find out the difference(s).
It'll be a time saver.

I have a single playthrough where I ignored the majority of the N7 missions (my first run). I think I'm going to replay LOTSB with that Shepard and make use of the missions to refresh the terminals and videos.

#859
implodinggoat

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Fantastic DLC, easily the best yet.

Its still kind of short, about 2 and a half hours; but it has 2 of the best boss fights in the entire game. The combat is challenging and satisfying throughout and it definitely throws a few surprises at you.

I'll admit I never liked the concept of Liara's sudden obsession with the Shadow Broker; but at the end of the mission I'm about as pleased with the way things turn out as I could be. Also the way your relationship with Liara is handled is quite satisfying.

PS: You still better damn well make sure that Liara comes back as a squad member in ME3 Bioware. I was pleased with the way you handled her in this DLC; but if she's not back on the crew for ME3, I'll be beyond pissed.   Since Feron survives it seems pretty clear to me that he could take over Liara's duties for a while so she can come and help me save the galaxy.

If you do bring her back, I think you nailed her power set in this DLC.  With Singularity, Warp and Stasis, she would be a very useful squadmate in a lot of situations although still not overpowered in my opinion.

Modifié par implodinggoat, 08 septembre 2010 - 10:48 .


#860
Jaron Oberyn

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Anyone found out what Christina norman was talking about yet?



-Polite

#861
AresXX7

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PoliteAssasin wrote...

Anyone found out what Christina norman was talking about yet?

-Polite


Not yet, unfortunately.

#862
Fiery Phoenix

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PoliteAssasin wrote...

Anyone found out what Christina norman was talking about yet?

-Polite

I actually went as far as PM'ing her about this. Her response was a mere: "I think they have mostly all been identified on the forum by now."

:pinched:

Modifié par FieryPhoenix7, 08 septembre 2010 - 10:52 .


#863
AresXX7

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FieryPhoenix7 wrote...

PoliteAssasin wrote...

Anyone found out what Christina norman was talking about yet?

-Polite

I actually went as far as PM'ing her about this. Her response was a mere: "I think they have mostly all been identified on the forum by now."

:pinched:


Oh, how very cryptic, of her.  Posted ImagePosted ImagePosted Image

#864
MajikMan77

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Just a quick reply to say thankyou Bioware people for making this a really fun and enjoyable piece of DLC. Brought back that first play experience of ME2 with some ME elements which was great and the information at the end is both funny and quite sad.



So excited over ME3!

#865
implodinggoat

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BTW: I'm curious if the research upgrades are random myself. I got a heavy pistol damage and a damage resistance upgrade and I'm not sure I even got credit for the damage resistance upgrade since I already had 6 of 6. If they are random I'm tempted to try replaying to see if I can get myself an assault rifle or sniper rifle upgrade for my Commando.

#866
Malanek

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Really well written. Humour right on the spot. Well done Bioware.

#867
delroland

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How come I don't get the Paramour achievement when Shepard knocks boots with Liara? Is it because the achievement would somehow screw up the relationship in ME3?

Modifié par delroland, 08 septembre 2010 - 11:07 .


#868
zeta47

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Shadow788 wrote...

..............

On the hostage scene, my character, lvl 30, with a full paragon and around 40% renegade score, was unable to use any of the charm/intimidate options, which is really weird(a bug maybe :huh:).



I got this poblem too.

#869
kennyv217

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zeta47 wrote...

Shadow788 wrote...

..............

On the hostage scene, my character, lvl 30, with a full paragon and around 40% renegade score, was unable to use any of the charm/intimidate options, which is really weird(a bug maybe :huh:).



I got this poblem too.


Same here.

#870
Fiery Phoenix

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I managed to get the Charm option with a full Paragon bar... :?

#871
kennyv217

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Is there anything on Liara's terminal at Illium? When I checked when Liara went home, there was nothing.

#872
Fiery Phoenix

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kennyv217 wrote...

Is there anything on Liara's terminal at Illium? When I checked when Liara went home, there was nothing.

Tried checking AFTER the mission?

#873
Sonny_

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Has anyone did all those "investment opportunities" at one of the shadow broker's terminals?



I've invested in all of em, went to another galaxy, landed on Citadel, came back to the shadow broker's base, and it still tells me that reports are being made and that I should come back tomorrow.




#874
Nighthawkk771

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zeta47 wrote...

Shadow788 wrote...

..............

On the hostage scene, my character, lvl 30, with a full paragon and around 40% renegade score, was unable to use any of the charm/intimidate options, which is really weird(a bug maybe :huh:).



I got this poblem too.


Have you played full paragon through both ME1 and ME2? I kinda got the feeling the option was more about the decisions you made, rather than your Charm/Intimidate score, as with the paragon choice it references a number of key paragon decisions made.

If you have, might just be a bug. I think there were a few problems ith Charm/Intimadate options during ME2.

#875
salarianSniper

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AriesXX7 wrote...

FieryPhoenix7 wrote...

PoliteAssasin wrote...

Anyone found out what Christina norman was talking about yet?

-Polite

I actually went as far as PM'ing her about this. Her response was a mere: "I think they have mostly all been identified on the forum by now."

:pinched:


Oh, how very cryptic, of her.  Posted ImagePosted ImagePosted Image



Well that sucks, i still dont understand whats been changed or modified. i played as my old vangaurd. still really fun, but its been such a long time since i played as him i couldnt tell a difference. so far the ONLY difference is to addition of the Stasis ability. thats not exactly game changing. or a "Why wait untill ME3 for improved biotics!" kinda change