Lair of the Shadow Broker Discussion (Spoiler Warning!)
#876
Posté 08 septembre 2010 - 11:39
-Polite
#877
Posté 08 septembre 2010 - 11:43
#878
Posté 08 septembre 2010 - 11:59
kennyv217 wrote...
Is there anything on Liara's terminal at Illium? When I checked when Liara went home, there was nothing.
Have you recruited Thane and Samara? If so, then you won't see any intel. That feature is there so you can start Lair and still be able to progresss those two missions, as they normally require talking to Liara and asking where to find each of them.
#879
Posté 08 septembre 2010 - 12:00
PoliteAssasin wrote...
Stasis is completely useless. You can't even harm the person you inflict it upon. I don't think stasis is what she was talking about. I wonder if it's the videos...
-Polite
I completely disagree. It lets you instantly incapacitate a really threatening enemy for an extended period regardless of what sort of protection they might have.
For example, you've got a Krogan with full armor up in your face you throw stasis on them and you can get back to cover to regroup spend the time until stasis wears off picking off the Krogan's allies and then focus your entire squad on him when the effect wears off. Plus it has a fairly low cooldown. I think its great.
#880
Posté 08 septembre 2010 - 12:03
#881
Posté 08 septembre 2010 - 12:05
implodinggoat wrote...
PoliteAssasin wrote...
Stasis is completely useless. You can't even harm the person you inflict it upon. I don't think stasis is what she was talking about. I wonder if it's the videos...
-Polite
I completely disagree. It lets you instantly incapacitate a really threatening enemy for an extended period regardless of what sort of protection they might have.
Exactly. It's designed for sparing and situational use. I haven't tried it yet, but I'm very much interested in nailing Harbinger with it, and then laying waste to his supply of spares while he waits out the stasis clock.
#882
Posté 08 septembre 2010 - 12:09
Changing the subject slightly, you know what I liked the most about the DLC? The fact that Shephard was human again when (s)he can voice their opinion/frustration/joy on their situation.
#883
Posté 08 septembre 2010 - 12:09
But I it is worth the money. This DLC was the best yet!
#884
Posté 08 septembre 2010 - 12:12
PoliteAssasin wrote...
Stasis is completely useless. You can't even harm the person you inflict it upon. I don't think stasis is what she was talking about. I wonder if it's the videos...
-Polite
I missed Christina's post but I noticed that the planet scanners targeting circle thing has expanded in size some (which is pretty nifty, thanks for that)
#885
Posté 08 septembre 2010 - 12:20
Tamcia wrote...
I'm just curious - does anything happen when you give credits for thos 4 missions at SB ship - the inform Alliance about pirates, help out with new medical antibiotics, smear campaign against a politician and some other mission. Does anything actually happen or its just for spending credits? I went to a news terminal in Illisum and no new news were on and back on ship the 4 missions were grayed out and said report will be sent tomorrow etc
If a mission is successful, you get lots of credit. If it's not, you don't get anything, and thus lose money.
Modifié par TMA LIVE, 08 septembre 2010 - 12:20 .
#886
Posté 08 septembre 2010 - 12:25
This and after you've completed the first four Investments, new ones come available. There's propably around ten Investments that you can do. Overall, they gain you creds and may have some consecuences in the next installments.TMA LIVE wrote...
Tamcia wrote...
I'm just curious - does anything happen when you give credits for thos 4 missions at SB ship - the inform Alliance about pirates, help out with new medical antibiotics, smear campaign against a politician and some other mission. Does anything actually happen or its just for spending credits? I went to a news terminal in Illisum and no new news were on and back on ship the 4 missions were grayed out and said report will be sent tomorrow etc
If a mission is successful, you get lots of credit. If it's not, you don't get anything, and thus lose money.
Modifié par Sorwis, 08 septembre 2010 - 12:25 .
#887
Posté 08 septembre 2010 - 12:33
Sadly, yes...
I count among them annoyed by that 'security upgrade'
Looks like the SB's ship belongs to us now.
Though from the look of things, it seems to me that Liara won't be coming back as a squadmate in ME 3... *very sadface*
#888
Posté 08 septembre 2010 - 12:43
#889
Posté 08 septembre 2010 - 12:45
#890
Posté 08 septembre 2010 - 01:04
Sorwis wrote...
This and after you've completed the first four Investments, new ones come available. There's propably around ten Investments that you can do. Overall, they gain you creds and may have some consecuences in the next installments.TMA LIVE wrote...
Tamcia wrote...
I'm just curious - does anything happen when you give credits for thos 4 missions at SB ship - the inform Alliance about pirates, help out with new medical antibiotics, smear campaign against a politician and some other mission. Does anything actually happen or its just for spending credits? I went to a news terminal in Illisum and no new news were on and back on ship the 4 missions were grayed out and said report will be sent tomorrow etc
If a mission is successful, you get lots of credit. If it's not, you don't get anything, and thus lose money.
Very nice, thx.
How long does it take for new missions to become available? A real life day, or just ravelling abit in ME universe?
#891
Posté 08 septembre 2010 - 01:04
It was FUN fun fun from start to finish.
Up until this point I though Kasumi:Stolen Memories, was boss, did not care too much for Overlord as the Firewalker detracted from the game for me.
However, this was just fun from start to finish.
And the hover car chase scene, especially due to the banter between Hillis and Hale, was just awesome.
I actually like the 'window' we get on how some, out in the galaxy, view Shepard's working with Cerberus. Shepard always knew the price of dealing with Cerberus, including that some their 'stink' would rub off on her. But sacrificing her reputation to save humanity, and stop the Reapers was just something that had to be done. Ironically, doing what it takes to safeguard the galaxy and it's citizens, is what Spectres do.
All around A+ for this DLC!
Modifié par inversevideo, 08 septembre 2010 - 01:05 .
#892
Posté 08 septembre 2010 - 01:11
Lord_Tirian wrote...
Oh, something else, I liked about LotSB: Much more subtly placed cover, especially on the outside of the spaceship - had me looking once or twice. In general, the areas appeared to be much more organic and natural than many ME2 main missions (I've noticed the same about the Overlord main building and Kasumi wasn't too bad regarding that either).
Amen to that. No waist high box factories in this DLC!
#893
Posté 08 septembre 2010 - 01:14
Tonks32 wrote...
Love this DLC only got half way through it before i had to get to bed. But I also realized how much I DO NOT MISS Liara. I never really took her on many quest in ME1 and now I'm glad. She never shut up! And hello I fell a story and you just go run off and chase the bad guy??? Give me Ashley Williams anyday!
But I it is worth the money. This DLC was the best yet!
Oh really? You have Liara to thank for you (Shepard) even being alive again.
Modifié par enhancedhpb, 08 septembre 2010 - 01:16 .
#894
Posté 08 septembre 2010 - 01:19
PoliteAssasin wrote...
Stasis is completely useless. You can't even harm the person you inflict it upon. I don't think stasis is what she was talking about. I wonder if it's the videos...
-Polite
It's not meant to be used at the end of battle when there are 1 or 2 guys left and the smart move would be to go ahead and kill them. It's far more useful for when large groups of standard mobs come in flanked by multi-defense irritating enemies like engineers. Instead of wasting undue time getting through multiple defenses while avoiding that irritating drone that only ever seems to knock me out of cover when I'm on health you put the engineer into a stasis loop and kill everyone else in the mean time. When you're done killing everyone you go back to the engineer and finish him off. Not being able to damage them is completely irrelevant, taking them out of battle is what's key.
And it works and EVERYTHING. YMIR mechs, legionairres, engineers, vanguards, named enemies, everybody through all defenses and when it's done you get a huge damage boost while they're ragdolled. It's a very useful power.
#895
Posté 08 septembre 2010 - 01:21
Both DLCs were shooting heavy but Overlord was much less of a shooter fest than this. You originally go through the Geth base without shooting ONE enemy, you just have to fight your way out. Let's face it here, after the apartment investigation it's a non stop chase filled with fighting enemies, then you get to the SB lair and it's even more non stop than the Spectre part. I think you're completely wrong about Overlord being more shooterville than SB, that's for sure...MrnDvlDg161 wrote...
I can't agree to that --- Overlord was more or less --- Shooter-ville than anything else. Next to nill dialouge except for the ending portions.
Then I have this problem with him putting strange Protheon artifacts in his room when he doesn't quite understand what its meant to do. For all you know he just put another beacon on his ship again that the reapers can track...did not get schooled the first time?
Even if the dialogue for Overlord was only great until the end, at least it was pretty damn good dialogue at the end. SB had 0 great dialogue.
#896
Posté 08 septembre 2010 - 01:22
#897
Posté 08 septembre 2010 - 01:39
HeyUder wrote...
Even if the dialogue for Overlord was only great until the end, at least it was pretty damn good dialogue at the end. SB had 0 great dialogue.
Have to disagree with this here. The last time I heard such great banter was in Dragon Age.
Also, I took Garrus and got a nice line from the Shadow Broker.
EDIT : Just saw a video of the Liara romance ending and it felt like part of the game, not just a 10 buck dlc.
Modifié par xKerberos, 08 septembre 2010 - 01:48 .
#898
Posté 08 septembre 2010 - 01:56
Ileanos07 wrote...
Love this DLC - best ever... But I just miss one thing. I wish to tell Asari specter that I do not work with Cerberus, that I only had same goal... Well it wouldnt be totally true but my Shep felt like that.
Yeah, it would be good....But even without it, this DLC truly was more than amazing.
Modifié par JoHnDoE14, 08 septembre 2010 - 01:57 .
#899
Posté 08 septembre 2010 - 01:58
JoHnDoE14 wrote...
Yeah, it would be good....But even without it, this DLC truly was more than amazing.
Yes. I dont say it was bad... It was... Well if whole ME2 was amazing as this I would buy the game twice just for sure
#900
Posté 08 septembre 2010 - 02:00
Liara was my LI in the first so the chat they had back on the normandy was nice.
Just wish the other squad members got few new lines in for once.





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