- Actual mission length
- - Lack of investigation, following leads were actually simple shoot-outs. Well delievered shoot-outs, on the other hand.
- Release issues. Come on, it wasn't the first.
- - - No opportunity for making a decision, all choices was about attitude.
+ Armospheric setting and visual design, again.
+ Additional character informations, (First I've played with Jack at my side, I appreciated her being mentioned several times as opposed to previous DLCs)
+++ Post-mission stuff. Finally! That's added a great deal to the value of the DLC. I spent another hour with reading stuff, going out and in to check some footage at the surv. room. If it weren't in there, I would say it was overpriced. But finally, it had more to offer than a simple mission with some gunfights. Good job!
+ LI-specific dialogue option with Liara, when she asks why we are fighting for. A bit cliché, but I appreciated the thought.
++ Dossiers: Some of them were just for fun, like Grunt, Legion, some of them semi serious, like the absolutely brilliant Mordin Solus STG mission report (I loved it!), or Jacqueline Nought's extranet reports (however the poem didn't hit. She's emotionally underdeveloped given her past, but she isn't 14 years old), some were utterly dramatic, like Miranda's struggle to have a child. The last one was also surprising, I didn't see her as a motherly person.
+ Bringing back the Specters (I was hoping she stays alive, would have been a good candidate for my ME3 squad, even if ruthless.

Another half plus point for her being motivated clearly, not just being the usual bad guy... erm, girl. err... you never know with those asari.)
(+ on the sneak path: I like the new Liara better. She's more believable, and the New Shadow Broker, although it was obvious, fits her a great deal)
I'm still against the DLC micromarketing system, but if this would become the standard quality for... let's say the 560 BW points DLC, I'd change my mind.
Modifié par hawat333, 08 septembre 2010 - 03:45 .