Ayanamifan wrote...
Deltaboy37-1 wrote...
Sique Foque wrote...
Ayanamifan wrote...
Litos456 wrote...
Ayanamifan wrote...
*huge post*
No.
What a compelling argument. You have swayed me. I denounce everything I said and this is the best DLC in the history of man kind. Thank you for showing me the error of my ways with your astounding debate skills.
Given the fact that you don't really give reasons for your disappointment ("this felt bad, that felt bad") - despite the length of your post - I think the response was quite appropriate.
Why did this or that felt bad, what exactly didn't you like? You should at least try to get some arguments together.
Thanks Sique Foque, that sums it up perfectly. I hate it when haters try to start foolishness all the while only making themselves look like large... hind-parts
*more large post*
Whoa.
*large post*
Hey guys hang on. I made that post mostly as a joke, and partially because I didn't agree with your original post in almost every section of it so I just decided a simple "No" would sum up my response, but in this case I'll go ahead and respond to your post fully. Oh and I did read the whole thing by the way.
Alright, the first thing about Tali/Garrus. Note that I do agree it would be nice to have some banter between them, but at the same time we've learned from previous DLCs that party members from ME2 aren't really very focused upon at all in DLCs. I don't know the exact reason for this, but one might be that they want to focus on Liara and the Shadow Broker completely, and they can't know who you will select. Logically the chances of someone selecting Tali and Garrus are low. Theoretically, they are quite high as many people might think the way you do because we all played ME1. I guess for whatever reason they chose to go the logical way. Or maybe they just didn't have access to the voice actors, lol.
About the combat and action in your next paragraph: Notice how that's the majority of what you do in ME2's original story. It's also the majority of what you do in any video game. It's a game. You run around and shoot people. Honestly, can you suggest something other than this? Many people praise this DLC for perfect balance between action and everything else. And theyr'e right, because this DLC did feature a good balance. I agree sometimes I was like "When is this going to be over, I want some dialogue" but I was patient because I knew the dialogue and whatever else will be (and it was) rewarding.
I love how after complaining about that you proceed to complain about the car chase. Wait a second. The car chase is exactly one of those few things that are NOT running around in corridors and shooting endless waves of enemies. Isn't that what you just wanted? But no, for some reason you don't like it. What would you expect to have them put in it instead? MORE running around in corridors? Or nothing at all? That'd shorten the DLC . And this I thought was one of the nicer tidbits in ME2 overall, it's not like you drive cars every day in ME2.
I'll go a little bit more in depth for this one. You say it was unnecessary. Again, my point, it was necessary to break the action and give you something different to play with. Now I know it's linear, but it's FUN. That's another reason for it being there. It was damn fun, and it was also like a preview of TOR's flying system. If you're going to play that game, this is what you'll be doing when you're out in space. Flying along a linear path and dodging obstacles.
I honestly don't know how you crashed because I didn't crash once. It felt very natural to me. Another reason for it being there was because it was FUNNY - the banter between Shepard and Liara was hilarious. They wanted to add proper humor to the DLC and this was the perfect time to do it. The scene also played out like an interactive cutscene - it had a lot of scripted scenes that triggered at one point flawlessly, such as the truck coming crashing at you. It was also not too long to get tedious, and not too short to have not enough of it. It was the perfect length, and then it got back to action.
About the Shadow Broker boss battle: Boss Battles aren't always about being difficult. Some are about being interesting and innovative. I found it more interesting than the first boss battle, as the Asari chick (her name escapes me) just did charges back and forth and she was fairly predictable and repetitive. He on the other hand would do stuff, such as pull out a shield at one point, causing you to have to aim better. They finally put the melee function of the game to use, and it featured some awesome cutscenes like Shepard jumping onto him in a very badass way, followed by the SB blocking his jump. I found that cutscene very enjoyable. In comparison to the first boss, this one featured more cinematism, innovation, and was generally different. If you want a bigger challenge, you got one from the Asari chick. I think you and more people would be upset if he was the only boss, and there was no challenge - well, Asari Spectre saves the day!
So there you go. Why does everyone think it's one of the best DLCs they've ever played, and certainly the best of ME2? It had a perfect balance of action, epic, humor, drama, emotion, and so on. It's all about the balance. That was one of the key things in this DLC. It varied - it had so many things in it, despite that it was only a short DLC that takes you less than 2 hours to complete, maybe even less than one. Yet it had some of the most enjoyable content in the whole game. Seriously, I found myself staring at the epic SB ship when you land on it for minutes. Hell, I even showed it to my mom because the scene looked so epic.
In addition to the perfect balance, it had a lot of good Liara action which we all missed in the original game, and some say it also set the standards to ME3. Why? If you notice, Liara had a lot of new facial expressions and more emotion and body language. It's funny how I actually noticed this when playing the game. I didn't really think of it as being important, and thought it was something I just didn't notice in ME2, but then I realized wow, something feels different about these cutscenes. I DEFINATELY noticed her face in the Normandy scene. I want to go back and take a screenshot of one of her expressions (after Shep asks her about the tour), I thought she looked damn cute on it.
You know, it's the little things. So there's your proper response, and I don't mean any trolling to you - my original response was a joke, although as people say, it was indeed appropriate. I think.
And let's not escalate this into a trollfest or something. I feel like this is a good opportunity to throuroughly discuss the various good and bad of the DLC from different perspectives. Personally myself, and many, many others here do not feel like there is anything wrong with the DLC at all, and if there was, it was made up for with other things. But it appears that if one person does think there was something wrong with it, we shouldn't go ahead and lynch them, but rather try to make them change their mind or understand the DLC better. Then we lynch them.
Modifié par Litos456, 09 septembre 2010 - 11:59 .





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