Lair of the Shadowbroker Downloadable content released
#1776
Posté 09 septembre 2010 - 10:45
#1777
Posté 09 septembre 2010 - 11:27
Alright, alright, you wintheelementslayer wrote...
silverhammer08 wrote...
Take a look at it this way: Before she met Shepard, she had never before left the flotilla, so that means that the SB could not have accumulated a lot of information on her as the quarians keep mostly to themselves.i love lamp x3 wrote...
Rieverre wrote...
Liked this one a lot. The only issue I have with it is the lack of squaddie VA throughout the mission - I really wanted to hear some banter between Liara and the 'old guard' of Tali and Garrus. Still, the banter between her and Shepard makes up for it, especially the bits during the car chase sequence - which, by the by, was very well put together.
Bits I particularly liked:
- making your way along a giant structure (or ship, in this case) that really lets you get a feel for its sheer size. In many ways, these are my favorite ME and ME2 sequences - ones where you're actually heading for something and busy with other matters, but you still get a sense of scale, and that wherever you are is freaking huge - Racing the Mako towards the Conduit, climbing Citadel Tower, the whole of the Suicide Mission, and now this one.
- a 'hold the line' sequence. It's a nice difference from always pushing forward. Hunker down and let them come to you for once.
- the boss fight (though I don't think the Charge icon for the Vanguard should be red when targeting the SB. It makes him drop his guard, which is invaluable).
- cinematics! (Though at one point, when Tela is making her escape, I had to chuckle. We have her running across a courtyard, no cover, with Shep's squad looking on from above ... and there's Garrus, just standing there instead of unlimbering his sniper rifle and taking the shot. Yeah, I know, would have been plot derailment if he had, but it was still amusing.)
- the writing in this one was damn good.
- the extras after the end are both amusing and enlightening in some cases.
miranda lol. i WANTED MORE ON TALI. but i guess she's too sweet to have evil secrets anyway
People from other races are rarely, if ever, allowed to dock with the fleet, so no way to get an operative in there.
Threaten a quarian on their pligrimage, buy one off when they are out. Have people infiltrate a ship and drop a camera in, have someone/thing patrol the extranet waves of there. Nope, no way at all
Though apart from their fleets strength (only considering their numbers, most ships in the flotilla are not cut out to fight) what possible interest could the SB have had in the quarians.
#1778
Posté 09 septembre 2010 - 11:27
#1779
Posté 09 septembre 2010 - 11:41
#1780
Posté 09 septembre 2010 - 11:49
How can BW have got Shadow Broker so right, but Witch Hunt so wrong? Its ridiculous. Well done fore getting 50% of your releases right BW lol
#1781
Posté 10 septembre 2010 - 12:22
The largest standing fleet of ships in the galaxy. An insular advanced race that keeps themselves extremely sensitive. The creators of the Geth.silverhammer08 wrote...
Alright, alright, you wintheelementslayer wrote...
silverhammer08 wrote...
Take a look at it this way: Before she met Shepard, she had never before left the flotilla, so that means that the SB could not have accumulated a lot of information on her as the quarians keep mostly to themselves.i love lamp x3 wrote...
Rieverre wrote...
Liked this one a lot. The only issue I have with it is the lack of squaddie VA throughout the mission - I really wanted to hear some banter between Liara and the 'old guard' of Tali and Garrus. Still, the banter between her and Shepard makes up for it, especially the bits during the car chase sequence - which, by the by, was very well put together.
Bits I particularly liked:
- making your way along a giant structure (or ship, in this case) that really lets you get a feel for its sheer size. In many ways, these are my favorite ME and ME2 sequences - ones where you're actually heading for something and busy with other matters, but you still get a sense of scale, and that wherever you are is freaking huge - Racing the Mako towards the Conduit, climbing Citadel Tower, the whole of the Suicide Mission, and now this one.
- a 'hold the line' sequence. It's a nice difference from always pushing forward. Hunker down and let them come to you for once.
- the boss fight (though I don't think the Charge icon for the Vanguard should be red when targeting the SB. It makes him drop his guard, which is invaluable).
- cinematics! (Though at one point, when Tela is making her escape, I had to chuckle. We have her running across a courtyard, no cover, with Shep's squad looking on from above ... and there's Garrus, just standing there instead of unlimbering his sniper rifle and taking the shot. Yeah, I know, would have been plot derailment if he had, but it was still amusing.)
- the writing in this one was damn good.
- the extras after the end are both amusing and enlightening in some cases.
miranda lol. i WANTED MORE ON TALI. but i guess she's too sweet to have evil secrets anyway
People from other races are rarely, if ever, allowed to dock with the fleet, so no way to get an operative in there.
Threaten a quarian on their pligrimage, buy one off when they are out. Have people infiltrate a ship and drop a camera in, have someone/thing patrol the extranet waves of there. Nope, no way at all
Though apart from their fleets strength (only considering their numbers, most ships in the flotilla are not cut out to fight) what possible interest could the SB have had in the quarians.
Nah, information on them is of no interest to anybody.
#1782
Posté 10 septembre 2010 - 12:25
silverhammer08 wrote...
Alright, alright, you win
Though apart from their fleets strength (only considering their numbers, most ships in the flotilla are not cut out to fight) what possible interest could the SB have had in the quarians.
Information is power.
Whats the most resiliant parisite...an idea
A war without a purpose is just murder.
In short he deals information. And the more he has the better
#1783
Posté 10 septembre 2010 - 01:46
#1784
Posté 10 septembre 2010 - 02:50
#1785
Posté 10 septembre 2010 - 03:49
#1786
Posté 10 septembre 2010 - 03:52
#1787
Posté 10 septembre 2010 - 04:22
#1788
Posté 10 septembre 2010 - 04:57
#1789
Posté 10 septembre 2010 - 04:58
Cville wrote...
can anyone get this new dlc to work for xbox 360? beat the shadow broker now runnin round the room sealed in. seems the pc version of this dlc is experiencing gltches as well.
I haven't had an issue; I assume you reloaded your save? If not, maybe you need to redownload.
#1790
Posté 10 septembre 2010 - 05:27
#1791
Posté 10 septembre 2010 - 05:30
#1792
Posté 10 septembre 2010 - 05:46
#1793
Posté 10 septembre 2010 - 05:50
northernninja wrote...
i'm just glad to hear bioware say that this isn't the last dlc for mass effect 2
I am too, however Firewalker stunk, Overlord was ok once you quit running around doing jump and shoot in the flying Mako. But Shadow broker more than made up for those. They really hit the nail on the head and makes me very optimistic about their future DLC's.
#1794
Posté 10 septembre 2010 - 06:03
Anyway, gettin a little off topic. Loved it, liked the cab chase sequence, the whole walking across the SB's ship exterior reminded me of the end of ME1(walking on the citadel tower to get to Saren), and the opportunity to continue a relationship with Liara(I even replayed my original ME1 import to do that). So yeah, good going Bioware! You guys delivered a really great DLC!
#1795
Posté 10 septembre 2010 - 06:05
Modifié par SteelerWayne, 10 septembre 2010 - 06:06 .
#1796
Posté 10 septembre 2010 - 06:07
Biotic Budah wrote...
This is the greatest DLC of all time bar none! The running fire fights and the way you can keep going back for stuff once it's over. It's never really completely over. This was just fantastic and an incredible value. Makes me really excited for ME3. I was on the edge of my seat the whole time, and had great replay value for all the characters I created. You guys really outdone yourselves on this one, thank you!
I concure, when i played Overlord i spend i great time playing it, but for this DLC it's "i can't wait to finish this playthrough and start a new one to play this DLC again".
Definitly the best 2 hour 30 of the game.
The rythme is good, some ambiance, then hard shooting, then some more quiet fight, some exploring, some hard shooting again. I appreciated the rythme more in my second playthrough, i guess i was too driven in in the first to notice how the rythme was well worked.
It gives me hight expectation of ME3 "standard quality" mission and layout map for fighting.
Modifié par Siegdrifa, 10 septembre 2010 - 06:09 .
#1797
Posté 10 septembre 2010 - 06:08
Sphroth82 wrote...
Definitely a cool DLC, and one that will have an impact on an ME2 Import to ME3. Anyway, now that we know DA:O's DLCs are at an end, is there more planned for ME2 at least? Do we have any hints for more DLC for ME2(aside from any supplemental stuff, if any)?
Anyway, gettin a little off topic. Loved it, liked the cab chase sequence, the whole walking across the SB's ship exterior reminded me of the end of ME1(walking on the citadel tower to get to Saren), and the opportunity to continue a relationship with Liara(I even replayed my original ME1 import to do that). So yeah, good going Bioware! You guys delivered a really great DLC!
They did say that this was not the last DLC for ME2, and it looks like they are finally getting it right so I look forward to them topping this.
#1798
Posté 10 septembre 2010 - 06:30
SteelerWayne wrote...
Emyer wrote...
I don't really want to read through 70 pages of comments so I'm sorry if this was asked before:
Do Tali and Garrus get any lines ? Seeing as the promo shots had the "old team" back together I would expect something from them.
I played with them and during a cutscene where there is an explosion Tali says "Keelah." That's it.
However that being said, the lack of squad dialogue is not as noticeable as it was in Overlord. The banter between Shepard and Liara makes up for it IMHO.
well grunt has dialogue in this dlc to
#1799
Posté 10 septembre 2010 - 06:33
MonkeyChief117 wrote...
The Dragon Age team must be gutted right now - a s**t load of major bugs, too short and a pretty aweful ending (considering its the last DAO DLC).
How can BW have got Shadow Broker so right, but Witch Hunt so wrong? Its ridiculous. Well done fore getting 50% of your releases right BW lol
Ehmmm different teams?.......
#1800
Posté 10 septembre 2010 - 06:44
Espada_Andy_2 wrote...
MonkeyChief117 wrote...
The Dragon Age team must be gutted right now - a s**t load of major bugs, too short and a pretty aweful ending (considering its the last DAO DLC).
How can BW have got Shadow Broker so right, but Witch Hunt so wrong? Its ridiculous. Well done fore getting 50% of your releases right BW lol
True, and Firewalker simply stunk and was lazy DLC. Overlord was not much better save for the time not spent in the "Flying Mako" that's what I'm callin it. I think Witch Hunt was something to set up things in the future more than a closure thing. BW obviously paid attention to us and came out with an awesome DLC for ME2. One of these days they will figure out how to get some dialogue for the NPC's. I fully expected that given the story in the comic book having Miranda with Shepard in the DLC would have evoked some dialogue concerning their past.
Ehmmm different teams?.......




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