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Vasir = BEST BOSS EVER


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#101
Cypher0020

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Epic fight. I unloaded my Evi SG into her and that still didn't take her down...next time I'm packing the claymore :)



was also a vanguard first time through... so I'm thinking 'oh hell yeah... I can charge too baby!'



Can't wait to try her on my Adept run

#102
Notho

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Yea, this was the best boss fight ever. Remind Shepard to never fight another spectre again...

#103
ExSturminator

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I was very impressed, and I really hope Bioware carries this over into ME3. A lot of what they tried in LotSB seemed to be experimentation, with the chase scene and the boss battles and the Shepard banter (his jokes caught me off guard, lol). Then at the end there's the assignments you can fund instead of going on and the resource deliveries. I feel like this is an experiment to see what we respond well to, and they'll hopefully incorporate the good stuff into the next game.



Glad to see everyone else loved the boss fights. They HAVE to do more of those next game.

#104
Notho

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Oh yea, the dialogue during the car chase was great..



L: Truck.... TRUCK!

S: I see it!

#105
Luvinn

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I also loved the Vasir fight. It was really the first boss fight that felt like a boss, ie used abilities, lots of health/shields, etc. I wish more of the boss fights, like at the end of everyones recruitment/loyalty missions had some unique abilities, and not just shields/armor/health to burn through while they just shoot you.

Modifié par Luvinn, 11 septembre 2010 - 02:40 .


#106
tmk

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One other thing about Vasir is, apparently you need a very one-sided character to use persuade options on her (either heavily paragon or heavily renegade); and the fact the DLC is supposed to take place after the SM doesn't make it easier. Hopefully this doesn't indicate a trend of how persuasion options will work in ME3...



On the other hand, at least the paragon options in LotSB aren't as silly as they often are in the main game. If ME3 paragon will be as badass, maybe there will be less necessity for being half-renegade...

#107
Skyblade012

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All the persuades in ME2 get to be incredibly one sided as you progress. It's a terribly limiting system, but it is nothing new with LotSB.



Only losers drink Paragade.

#108
Larask

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I totally agree. I love her as a boss, especially when playing as a Vanguard. The charge fight is very exciting!

#109
Permutation

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Spent a good 10 mins hacking away at her on Insanity. Finally just said f*** it and pulled out the cain on her. Lol. Was a good fight.

#110
JohnnyBeGood2

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It was a good fight... if she was going to be really bad ass she would have charged at shep and squad mates more.

#111
The Big Nothing

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tmk wrote...

One other thing about Vasir is, apparently you need a very one-sided character to use persuade options on her (either heavily paragon or heavily renegade); and the fact the DLC is supposed to take place after the SM doesn't make it easier. Hopefully this doesn't indicate a trend of how persuasion options will work in ME3...

On the other hand, at least the paragon options in LotSB aren't as silly as they often are in the main game. If ME3 paragon will be as badass, maybe there will be less necessity for being half-renegade...


Paragon/Renegade should be a morality gauge, nothing more. I dislike the system they have set up in Mass Effect two regarding persuasion; there should be a distinct skill set that you can upgrade to become more eloquent.

#112
snfonseka

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It was a good fight! but I think Vanguards have a advantage......

#113
tmk

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Skyblade012 wrote...

All the persuades in ME2 get to be incredibly one sided as you progress. It's a terribly limiting system, but it is nothing new with LotSB.

Only losers drink Paragade.


With full ME1 import, I was able to be more or less paragade (about 60%P/40%R) and even late in-game had access to paragon persuades like acquitting Tali and defusing her argument with Legion - AND then I destroyed the base, which set my paragon meter off the scale altogether... and I still didn't get the paragon persuade on Vasir. She is apparently one of the hardest persuade checks in the game, if not the hardest. I mean, it kinda makes sense as she's a Spectre, but then it's a bit silly that you must be a goody-two-shoes the whole game to put her down in the most badass way :?

The Big Nothing wrote...
Paragon/Renegade should be a morality gauge, nothing more. I dislike the system they have set up in Mass Effect two regarding persuasion; there should be a distinct skill set that you can upgrade to become more eloquent.


Well, yes, I'd much prefer the system like in ME1 (except, preferably, without requirement to get 75%+ of the bar before you can max out the skill). Though I'm not sure when those last two points even played any role - even with Wrex and Saren it only took 10 points out of 12.

Modifié par tmk, 12 septembre 2010 - 07:14 .


#114
wizardryforever

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tmk wrote...

Skyblade012 wrote...

All the persuades in ME2 get to be incredibly one sided as you progress. It's a terribly limiting system, but it is nothing new with LotSB.

Only losers drink Paragade.


With full ME1 import, I was able to be more or less paragade (about 60%P/40%R) and even late in-game had access to paragon persuades like acquitting Tali and defusing her argument with Legion - AND then I destroyed the base, which set my paragon meter off the scale altogether... and I still didn't get the paragon persuade on Vasir. She is apparently one of the hardest persuade checks in the game, if not the hardest. I mean, it kinda makes sense as she's a Spectre, but then it's a bit silly that you must be a goody-two-shoes the whole game to put her down in the most badass way :?

The Big Nothing wrote...
Paragon/Renegade should be a morality gauge, nothing more. I dislike the system they have set up in Mass Effect two regarding persuasion; there should be a distinct skill set that you can upgrade to become more eloquent.


Well, yes, I'd much prefer the system like in ME1 (except, preferably, without requirement to get 75%+ of the bar before you can max out the skill). Though I'm not sure when those last two points even played any role - even with Wrex and Saren it only took 10 points out of 12.


Interesting, I didn't have any trouble making the check for Charming Vasir.  I think it works as a percentage, like all of the other checks.  As a result, all of your choices that add to Paragon or Renegade matter.  Because of this, it's harder to make checks like this if you wait until the end of the game, since it would require you to really focus on one or the other for the whole game.  If you want to split between Paragon and Renegade, it's better to focus on one or the other for a time until you can pass the difficult checks, then switch to the other.  Unfortunately, this makes Shepard seem like a schizophrenic. 

In ME1, the only choice I saw where you needed twelve points in Charm was talking down Jeong, though you only needed ten points in Intimidate.  Of course, there's probably more in late game that I never noticed because I always maxed Charm or Intimidate.

#115
PAYMO

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Best way to kill her on Insanity: cover, run, and adrenaline, adrenaline, adrenaline, adrenaline,adrenaline. NEVER use heavy weapon. She is just too fast!

#116
tmk

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wizardryforever wrote...
Interesting, I didn't have any trouble making the check for Charming Vasir.  I think it works as a percentage, like all of the other checks.  As a result, all of your choices that add to Paragon or Renegade matter.  Because of this, it's harder to make checks like this if you wait until the end of the game, since it would require you to really focus on one or the other for the whole game.  If you want to split between Paragon and Renegade, it's better to focus on one or the other for a time until you can pass the difficult checks, then switch to the other.  Unfortunately, this makes Shepard seem like a schizophrenic.


What was your P/R ratio during Vasir fight?

I dunno, I was under impression that acquitting Tali and settling down her conflict with Legion were meant to be some of the hardest checks in the game, and I passed them right before the SM (I always do Tali's and Legion's LMs last). And then I destroyed the base, so I'd assume the paragon percentage would be higher at that point - and I still didn't pass that check with Vasir...

And the fact that LotSB is meant to be played after the SM doesn't help even if I wanted to metagame...

wizardryforever wrote...
In ME1, the only choice I saw where you needed twelve points in Charm was talking down Jeong, though you only needed ten points in Intimidate.  Of course, there's probably more in late game that I never noticed because I always maxed Charm or Intimidate.


Hmm, yes, I think Jeong is about the only case where you might need 12. I'm pretty sure I''ve done all sidequests and none of them require 12 points.

Modifié par tmk, 12 septembre 2010 - 08:57 .


#117
Count Viceroy

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I wish we could charge without a target :(

Also I did the fight at lvl 30 with full upgrades, wasn't even challenging, only took a ****load of time. The few times she'd bring my shield down I'd just put a barrier up. I expect this new run to be much more challenging though, instead of a ng+ run.

Modifié par Count Viceroy, 12 septembre 2010 - 09:00 .


#118
Doctor_Jackstraw

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Really hope we get fights against the other badass powers....
  • Boss based on infiltrator that turns invisible on us, and attempts backstabs/hidden sniper shots?
  • Boss based on soldier that can trigger adrenaline rush, slowing US down (counterable by a soldier) and also could run super fast. (the storm thing soldiers can do)?
  • Bosses that use the heavy weapons on us?
It's really cool seeing them experiment with doing more "videogamey" bosses. really fun and memorable encounters...I hope we see more as we go.

Modifié par Doctor_Jackstraw, 12 septembre 2010 - 09:02 .


#119
Permutation

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Doctor_Jackstraw wrote...

Really hope we get fights against the other badass powers....

  • Boss based on infiltrator that turns invisible on us, and attempts backstabs/hidden sniper shots?
  • Boss based on soldier that can trigger adrenaline rush, slowing US down (counterable by a soldier) and also could run super fast. (the storm thing soldiers can do)?
  • Bosses that use the heavy weapons on us?
It's really cool seeing them experiment with doing more "videogamey" bosses. really fun and memorable encounters...I hope we see more as we go.


Sounds like the Metal Gear series. Really good bosses. Can always count on Kojima and his team to think of new and creative ways to make you sweat.

#120
wizardryforever

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tmk wrote...

What was your P/R ratio during Vasir fight?

I dunno, I was under impression that acquitting Tali and settling down her conflict with Legion were meant to be some of the hardest checks in the game, and I passed them right before the SM (I always do Tali's and Legion's LMs last). And then I destroyed the base, so I'd assume the paragon percentage would be higher at that point - and I still didn't pass that check with Vasir...

And the fact that LotSB is meant to be played after the SM doesn't help even if I wanted to metagame...


I don't recall what it was, but I started a new playthrough to play the DLC.  I imported my ME1 Shepard (full Paragon) and made mostly Paragon decisions up to the point I played the DLC.  I played the DLC between recruiting Thane and Samara on Illium, so about 1/3 of the way through the game.  I will say that the dialogue for passing the check is pretty cool, it sounds more like an Intimidate than a Charm.  Shepard says something along the lines of "I sacrificed human lives to save the council, I unleashed the Rachni on the galaxy.  Do you really think I'll hesitate just because you have a hostage?"  Vasir hesitates, and Liara throws a table at her biotically from behind. Awesomeness. B)  It's especially cool that the line is tailor made to what Shepard did in ME1.

Anyway, I never got the impression that Lair of the Shadow Broker was meant for post-Suicide Mission.  I mean, the Illusive Man is the one who gives you the initial information to tell Liara.  It makes sense to do it whenever Shepard feels like doing it, like all missions. ^_^