Aller au contenu

Photo

Witch Hunt DLC


  • Veuillez vous connecter pour répondre
438 réponses à ce sujet

#376
Zjarcal

Zjarcal
  • Members
  • 10 836 messages

ElvaliaRavenHart wrote...
Thank you for the link, once again, it seems to be another issue with a bug from Awakenings.  Figures.Image IPB


No, it's not related to Awakening. Read this:

http://social.biowar...678/375#4725591

#377
ElvaliaRavenHart

ElvaliaRavenHart
  • Members
  • 1 625 messages

Zjarcal wrote...

@ElvaliaRavenHart:

Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.

http://social.biowar...4/index/4730386



According to the link it does have to do with the import into Awakenings.  The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save.  If you import a character from Awakenings it will have the bug. 

#378
fantasypisces

fantasypisces
  • Members
  • 1 293 messages

ElvaliaRavenHart wrote...

Zjarcal wrote...

@ElvaliaRavenHart:

Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.

http://social.biowar...4/index/4730386



According to the link it does have to do with the import into Awakenings.  The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save.  If you import a character from Awakenings it will have the bug. 


Only if you play the post-game save in Origins I believe. It's not solely restricted to Awakening. If you play the post-coronation save at all, then it changes your flags when you import. Doesn't matter if it is to GOA, WH, or Awakening.

#379
Zjarcal

Zjarcal
  • Members
  • 10 836 messages

ElvaliaRavenHart wrote...

Zjarcal wrote...

@ElvaliaRavenHart:

Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.

http://social.biowar...4/index/4730386



According to the link it does have to do with the import into Awakenings.  The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save.  If you import a character from Awakenings it will have the bug. 


Actually it's not like that. The problem is that if you played Awakening with a post campaign Origins save then the bug will carry through Awakening (but the bug originates in Origins). If you played through Awakening with an Origins save from the coronation scene (before the epilogue slides show), then you won't have the bug.

So no, it's not related to Awakening.

#380
zahra

zahra
  • Members
  • 819 messages

Zjarcal wrote...

ElvaliaRavenHart wrote...

Zjarcal wrote...

@ElvaliaRavenHart:

Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.

http://social.biowar...4/index/4730386



According to the link it does have to do with the import into Awakenings.  The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save.  If you import a character from Awakenings it will have the bug. 


Actually it's not like that. The problem is that if you played Awakening with a post campaign Origins save then the bug will carry through Awakening (but the bug originates in Origins). If you played through Awakening with an Origins save from the coronation scene (before the epilogue slides show), then you won't have the bug.

So no, it's not related to Awakening.


Thanks for help with that. How annoying. At least I will finally get a proper ending. 

#381
Zjarcal

Zjarcal
  • Members
  • 10 836 messages
Just wanted to let everyone know that a patch for Witch Hunt is coming. In fact, Bioware is looking for community members to participate as beta testers:

http://social.biowar...31542/1#4731542

#382
Zhijn

Zhijn
  • Members
  • 1 462 messages

Zjarcal wrote...

ElvaliaRavenHart wrote...

Zjarcal wrote...

@ElvaliaRavenHart:

Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.

http://social.biowar...4/index/4730386



According to the link it does have to do with the import into Awakenings.  The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save.  If you import a character from Awakenings it will have the bug. 


Actually it's not like that. The problem is that if you played Awakening with a post campaign Origins save then the bug will carry through Awakening (but the bug originates in Origins). If you played through Awakening with an Origins save from the coronation scene (before the epilogue slides show), then you won't have the bug.

So no, it's not related to Awakening.


Ah so once you complete DAO, but keep playing that save (like going to camp ect) it'll bug & transfer to Awakening?.

Only asking since i didnt have this bug as i just loaded up awakening right after the epilogue of DAO with my guy.

#383
Zjarcal

Zjarcal
  • Members
  • 10 836 messages

Zhijn wrote...

Ah so once you complete DAO, but keep playing that save (like going to camp ect) it'll bug & transfer to Awakening?.

Only asking since i didnt have this bug as i just loaded up awakening right after the epilogue of DAO with my guy.


Yep, that's where the bug originates. It's an issue related to flags being wiped out once you reach the post-campaign area.

Once you're done talking to everyone at the post-coronation ceremony, save right before you exit the hall (before the epilogue slides show) and use that savefile to transfer into Awakening or directly to Witch Hunt.

This is why I never got the bug in the first place.

EDIT: Oops, just read that you also did the same as I and didn't get the bug!

Modifié par Zjarcal, 08 septembre 2010 - 10:59 .


#384
Addai

Addai
  • Members
  • 25 848 messages
Posted in wrong thread, nothing to see here.  Image IPB

Modifié par Addai67, 08 septembre 2010 - 11:19 .


#385
ElvaliaRavenHart

ElvaliaRavenHart
  • Members
  • 1 625 messages

Zjarcal wrote...

Zhijn wrote...

Ah so once you complete DAO, but keep playing that save (like going to camp ect) it'll bug & transfer to Awakening?.

Only asking since i didnt have this bug as i just loaded up awakening right after the epilogue of DAO with my guy.


Yep, that's where the bug originates. It's an issue related to flags being wiped out once you reach the post-campaign area.

Once you're done talking to everyone at the post-coronation ceremony, save right before you exit the hall (before the epilogue slides show) and use that savefile to transfer into Awakening or directly to Witch Hunt.

This is why I never got the bug in the first place.

EDIT: Oops, just read that you also did the same as I and didn't get the bug!



Well I'm screwed for a couple of reasons, all of my characters went to the post game camp, they also traveled to Solider's Peak to access the party chest before importing to Awakenings with a save at Soliders Peak.  So, the bug will affect all of my character imports that I have.  So, there is no reason for me to buy this dlc until they patch this massive error.  So, if they want my money they are going to have to patch it and patch it right.

I guess we'll be getting that 1.05 patch sooner rather than later.  Image IPB

#386
Dervla

Dervla
  • Members
  • 39 messages
After playing it through on a character that didn't take the Ritual, I'm wondering why I should bother to try it with other characters.



This was not an enjoyable piece of DLC. The most enjoyable parts for me were the party banter. The game play was severeley lacking as I needed to interact minimally in combat as Arianne was such an effective fighter along with Dog and Finn. I found myself wandering about looting stuff while my NPC mates took care of business.



As for the ending.



Seemed very shoddy to me. Never follow me she said. So I ended up following her, she said she would answer my questions and I sit now having played it knowing pretty much the same as this time last week about the God baby, what Moriggan wanted, the true purpose of the DR.



I really feel let down.

#387
Merilsell

Merilsell
  • Members
  • 2 927 messages

Addai67 wrote...

It seems they are setting up DA3.


Despite the ending bug which is very big, and a few other things, I thought the DLC was good and was more what I expected a DA DLC to be like.  Interesting companions with good banter (though no chance to really talk to them personally- I had hoped for at least one "tell me about yourself" conversation), moving the plot forward, humor, lore development.  I don't mind recycled areas if they are presented logically and with interesting things going on, as these were.  It was great to have Dog back and on the game where Morrigan correctly recognized the DR having been done, the ending with her felt like good resolution.

This. The whole convo with Morrigan really felt like just torture yourself through DA2, because it's also only a middle part of a story where the conclusion with Flemeth and mecomes in Part 3. Just wait and see. Kinda like ME2, really.

Anyway I'm one of the few, who did enjoy the DLC immensively...Then again I played a Dalish Warden in romance with Morrigan, where EVERYTHING fired properly and aside that I'm a sucker for every tidbit of Dalish lore. <3 The return to the place where Tamlen died was quite moving for me, so I didn't mind the reuse. It was rather traumatic for my Warden, though :unsure:

With my other char (FemCity elf, romanced Alistair with DR) I felt not nearly such an impact like with him. So I can understand where the critic comes from. I just loved my Dalish companion, the lore and the acknoledgement to my origin (when you are Dalish, that's it) <3

#388
TJPags

TJPags
  • Members
  • 5 694 messages
I slept on it, and just finished a second run through, this time with my DE who romanced Morri (but dumped her for Leli) and did the DR.  No bug this time, so some of my fury has abated.  This character DID play Awakening, so I'm not sure how that fits with the "what causes the bug?" theories (I'm on the 360, btw).

Anyway, I'm still majorly disappointed.

I got no sense of closure, resolution or finality about this at all.

The OGB is safe - safe where?  Why?  Still don't know, except that he has some destiny.

Flemith ain't dead - kinda knew that already, you kinda told me that in origins, Morri.  She's not human, not an abomination, and you were wrong about her - but I don't know what she is, or why you were wrong.

It's time for you to go, to get on with your plan - go where?  What plan?  Still don't know.

You left me something - ummm, what is it?  And, ummm, since this is the last we see of my Warden, WHAT GOOD IS IT???

Did we get the book back?  Do we know how to use the mirrors now?  Will the statue talk to Finn again?  Is Ariane single?  What was with the Dragon Cultists?  These the same guys from Haven?  What was the deal withg the elves in Cadash - is that important?  How?  Why?  Should I tell someone about that?  Who told Finn we were searching for Morrigan, anyway?  Why are there old notes in a book about Sir Pounce a Lot?  I thought Anders old cat was named Mr. Wiggles - or Wiggums, whichever (Bioware couldn't remember either, apparently)?  WHy did I have to rename my dog?  Can't someone at the Tower heal Sandal of that flu he has, so he sounds normal?  Why is Greagor in Denerim?  Where's Irving?

For $7, I got a bunch of easter eggs, and an ad for DA2, and a whole bunch of questions.  Closure?  Resolution?  Nope, didn't get those.
 
You blew it, Bioware.

Really, very disappointing from the whole "closure" point of view - I got none of that.

#389
hurricaneez1

hurricaneez1
  • Members
  • 85 messages
I guess I diagree with most here. I was satisfied with the closure provided by Witch Hunt. I got to reunite with my girl and we left together on another adventure....cant really ask for more than that.

BTW....i'm happier than ever that I didnt play Awakenings Image IPB

Modifié par hurricaneez1, 09 septembre 2010 - 01:28 .


#390
Ardinal

Ardinal
  • Members
  • 140 messages
I imported my character from Awakening, and didn't seem to encounter the bug.



My character was a female elf who convinced Alistair to sleep with the witchy wench, hence saving our Warden butts, and giving me the opportunity to run off into the sunset with a non King Alistair at my side.

This DLC for me was an interesting mix of shout outs, cameo's and BioWare pimping their next game. From a marketing point of view this makes sense.

For those wondering what happened to their faithful canine, he was apparently busy making puppies. Funny that both my dog, and my lover ended up being ordered to breed at some point..

Apparently I'm following Morrigan to a) Kill her or B) help her.

I also have some quirky companions who tag along while references to former in game experiences as well as some tantalising titbits about DA:2 leap from the gossip driven mouths of the handful of NPC's you encounter.

I know this DLC would have more relevance for those who had a male character who fathered the baby god to be for Morrigan. I do, however, find it amusing that they had Steve Valentine back for Return to Ostagar, where Alistair could make comments about a half brother he never really knew, and not have him feature in a DLC in which the mother of his child has been spotted. Now I understand that some people would have chosen not to tell Alistair about impregnating Morrigan, but my character was an honest soul. Without having Alistair present it provokes the idea that my character truly is the one who wears the greaves in that relationship.

So my character gets her 5 minutes of vagueness from Morrigan and BioWare informs us that

a) Flemeth may not be human

B) the mirrors are portals

c) the babby is a boy



This DLC is a clever means of keeping the original fan base happy while preparing for and promoting their next game. Meh, I have no illusions as to what it is, but enjoyed it none the less.




#391
Persephone

Persephone
  • Members
  • 7 989 messages
Something that really bugged me was: There is little to no difference if you betrayed Morrigan re: killing Flemeth in her personal quest. I let Flemeth walk away in exchange for the grimoire. I expected Morri to confront me like only she can. But noooooooooo, not a word!

#392
CalJones

CalJones
  • Members
  • 3 205 messages
Really? I did that in a few games, though not ones where I romanced her.

#393
Aggie Punbot

Aggie Punbot
  • Members
  • 2 736 messages
Could someone please tell me what items you're supposed to have gained after beating Witch Hunt? I seem to have gotten a robe, a belt and a bow. Is there anything else?

#394
Grimmblethor

Grimmblethor
  • Members
  • 10 messages
there is a nice two handed axe but only if you beat the boss before morrigan on hard or nightmare

#395
CalJones

CalJones
  • Members
  • 3 205 messages
It's easy enough to do on hard with a level 35 character. The axe is in the dragonbone wastes just before you get to the boss.

#396
Bruciatino

Bruciatino
  • Members
  • 5 messages
A complete delusion. This crap is full of bugs. I played like 20 minutes and now I'm stuck because after a room I just can't quick or manual save (crashes). I can't sell some items in my inventory (crashes). Sometimes appears 99 NaN items which I can't sell or destroy and surprise.. crashes again.

Bioware, I always supported you but this DLC is TOTAL CRAP, I can't believe that you made this horrific thing. My vote is 1/10 because it's even unplayable. And I won't ever buy anything if this is what you expect to give to your loyal customers.

I want my money back.

#397
Spazztik

Spazztik
  • Members
  • 262 messages
I seriously don't get it. DAO was such a good game and though Awakenings wasn't my favorite I still loved it. I have never ever had a game that I enjoyed half as much. But sadly, the DLC is not much more than crap. Not only have every single one of them have been too short but the only one worth the purchase was Lelianas Song. We were also supposed to get them for 2 years from what I understand and that got screwed over. Witch Hunt was going to be the final hurrah for DAO, the final DLC and it was short, bugged, and wasn't a conclusion for anyone except for Morrimancers that followed her through the mirror.

I'm so upset yet again about a waste of money and knowing that since its the last Bioware won't have another chance to dash my DLC hopes upon the rocks . . . That is now looking like a blessing.

Now all I have to worry about is what they are going to do with DA2 and whatever DLC they end up releasing for it. . .hopefully they don't make the same awfrul mistakes they made for DAO. . .

Modifié par Spazztik, 09 septembre 2010 - 11:39 .


#398
Deckers

Deckers
  • Members
  • 58 messages
Already posted this elsewhere, but as responses seem to be missing err... I'll be dropping it in 3 threads:

Witch Hunt gave me mixed feelings.

Over the course of playing it last night on the PS3 I had a bipolar incident with it so to say.
I suffered the "you betrayed me!" crap with a glitched post epilogue save and ended up with the only option that seemed fitting actually turn out to be "stab her in the gut", not "try to stop her leaving", searched these forums, found the fix.
Redid the archdemon* to save in the coronation room and import but toggled it from nightmare to casual to get the DLC fights done more quickly and finally got the romance ending, which was so-so due to the look on her face being odd before (or was it following? I'm not sure) the kiss and the abrupt ending with no save that I could see (which made me think I payed for an ending that won't be cannon).
Then I found they're fixing that followed by a flashbulb memory of cryptic dev posts stating that her story continues but the warden's supposedly doesn't, shifting me to cynical "My Warden is going to get off-panelled :(" mode.

My qualm with the DLC is it does not "reveal Morrigan's secrets", it reveals nothing except she's going into another realm for a while to get stronger/prepare her child if she has one. She still refuses to explain anything from the ritual regardless of which side of the fence you were on and half her dialogue felt like DA2 build up.

*Which is ironic by the way, I redid Aethas' playthrough from the Korcari Wilds onwards to have a golden mirror for post epilogue and all that was for naught, at least some decisions were different and I got the companion experience of other party members who emoed over me sacrificing Isolde and such the first time.

Modifié par Deckers, 09 septembre 2010 - 11:52 .


#399
Persephone

Persephone
  • Members
  • 7 989 messages
I am wondering..... Denerim was on the WH map. Why was it never used? Every other location was used. Did they cut something out to release the DLC ASAP? It feels so unfinished. I was certain that the DLC would continue after I picked up the Dalish book....

#400
Solaris Paradox

Solaris Paradox
  • Members
  • 401 messages

Persephone wrote...

I am wondering..... Denerim was on the WH map. Why was it never used? Every other location was used. Did they cut something out to release the DLC ASAP? It feels so unfinished. I was certain that the DLC would continue after I picked up the Dalish book....


Denerim and Lothering are present on the Witch Hunt map simply for flavor text purposes. You can highlight those two locations and bring up the "info" text to get a status update on the state of the town since the Blight. Basically just says they're rebuilding. Lothering's info text makes a reference to people defending fleeing refugees when the darkspawn came, likely referring to the battle that's going to kick off Dragon Age 2.