ElvaliaRavenHart wrote...
Thank you for the link, once again, it seems to be another issue with a bug from Awakenings. Figures.
No, it's not related to Awakening. Read this:
http://social.biowar...678/375#4725591
ElvaliaRavenHart wrote...
Thank you for the link, once again, it seems to be another issue with a bug from Awakenings. Figures.
Zjarcal wrote...
@ElvaliaRavenHart:
Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.
http://social.biowar...4/index/4730386
ElvaliaRavenHart wrote...
Zjarcal wrote...
@ElvaliaRavenHart:
Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.
http://social.biowar...4/index/4730386
According to the link it does have to do with the import into Awakenings. The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save. If you import a character from Awakenings it will have the bug.
ElvaliaRavenHart wrote...
Zjarcal wrote...
@ElvaliaRavenHart:
Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.
http://social.biowar...4/index/4730386
According to the link it does have to do with the import into Awakenings. The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save. If you import a character from Awakenings it will have the bug.
Zjarcal wrote...
ElvaliaRavenHart wrote...
Zjarcal wrote...
@ElvaliaRavenHart:
Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.
http://social.biowar...4/index/4730386
According to the link it does have to do with the import into Awakenings. The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save. If you import a character from Awakenings it will have the bug.
Actually it's not like that. The problem is that if you played Awakening with a post campaign Origins save then the bug will carry through Awakening (but the bug originates in Origins). If you played through Awakening with an Origins save from the coronation scene (before the epilogue slides show), then you won't have the bug.
So no, it's not related to Awakening.
Zjarcal wrote...
ElvaliaRavenHart wrote...
Zjarcal wrote...
@ElvaliaRavenHart:
Here's a link where Bioware confirms the bug. Also, it's not related to importing from Awakening, read my above post where I mention the cause of the bug.
http://social.biowar...4/index/4730386
According to the link it does have to do with the import into Awakenings. The lady providing the information said the post game dialogue is bugged, so if you don't want the bug import a save from the throne room instead of the post game save. If you import a character from Awakenings it will have the bug.
Actually it's not like that. The problem is that if you played Awakening with a post campaign Origins save then the bug will carry through Awakening (but the bug originates in Origins). If you played through Awakening with an Origins save from the coronation scene (before the epilogue slides show), then you won't have the bug.
So no, it's not related to Awakening.
Zhijn wrote...
Ah so once you complete DAO, but keep playing that save (like going to camp ect) it'll bug & transfer to Awakening?.
Only asking since i didnt have this bug as i just loaded up awakening right after the epilogue of DAO with my guy.
Modifié par Zjarcal, 08 septembre 2010 - 10:59 .
Modifié par Addai67, 08 septembre 2010 - 11:19 .
Zjarcal wrote...
Zhijn wrote...
Ah so once you complete DAO, but keep playing that save (like going to camp ect) it'll bug & transfer to Awakening?.
Only asking since i didnt have this bug as i just loaded up awakening right after the epilogue of DAO with my guy.
Yep, that's where the bug originates. It's an issue related to flags being wiped out once you reach the post-campaign area.
Once you're done talking to everyone at the post-coronation ceremony, save right before you exit the hall (before the epilogue slides show) and use that savefile to transfer into Awakening or directly to Witch Hunt.
This is why I never got the bug in the first place.
EDIT: Oops, just read that you also did the same as I and didn't get the bug!
This. The whole convo with Morrigan really felt like just torture yourself through DA2, because it's also only a middle part of a story where the conclusion with Flemeth and mecomes in Part 3. Just wait and see. Kinda like ME2, really.Addai67 wrote...
It seems they are setting up DA3.
Despite the ending bug which is very big, and a few other things, I thought the DLC was good and was more what I expected a DA DLC to be like. Interesting companions with good banter (though no chance to really talk to them personally- I had hoped for at least one "tell me about yourself" conversation), moving the plot forward, humor, lore development. I don't mind recycled areas if they are presented logically and with interesting things going on, as these were. It was great to have Dog back and on the game where Morrigan correctly recognized the DR having been done, the ending with her felt like good resolution.
Modifié par hurricaneez1, 09 septembre 2010 - 01:28 .
Modifié par Spazztik, 09 septembre 2010 - 11:39 .
Modifié par Deckers, 09 septembre 2010 - 11:52 .
Persephone wrote...
I am wondering..... Denerim was on the WH map. Why was it never used? Every other location was used. Did they cut something out to release the DLC ASAP? It feels so unfinished. I was certain that the DLC would continue after I picked up the Dalish book....