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Witch Hunt Reward Items?


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13 réponses à ce sujet

#1
TalliNV

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Does anyone have any info on these items yet?

Thanks in advance!

#2
Maverick827

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I've been waiting on this, too. Any info would be appreciated.

#3
Fishy

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I have gotten

A two handed Axe
A bow
A waist
1 Mage Robe

(unique item i have found)

Modifié par Suprez30, 07 septembre 2010 - 09:44 .


#4
Maverick827

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Are those all items that are rewards for Origins/Awakenings characters? That's what we (or I, at least) are interested in.

If so, specific stats would be appreciated.

#5
Taura-Tierno

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I've finished Witch Hunt, and have these in my inventories on other Characters:

Dragonbone Cleaver (battleaxe tier 9)
Damage: 18
Critical chance: 5.4
Armor penetration: 7.5
+9 willpower
+7 damage
+15% critical/backstab damage

The Sorrows of Arlathan (longbow tier 9)
Damage: 10.8
Armor Penetration: 11
Critical chance: 1.8
Rapid Aim
+4 Armor Penetration
+10% critical chance
+5 damage

Vestments of the Seer (robe)
+10 Willpower
+7 Magic
+10 Defense
+10% Spell resistance


Ring of Mastery (+10 spellpower)


Cinch of Skillful Maneuvering
+2 to all attribues
+14% spell resistance
+10% chance to dodge attack



Wicked cool stuff. Especially the battleaxe.

Modifié par Taura-Tierno, 07 septembre 2010 - 09:58 .


#6
BroBear Berbil

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Belt of Skillful Maneuvering

Origins
+1 all attributes
10% dodge
10% spell resist

Awakening
+2 all attributes
14% spell resist
15% dodge

Vestments of the Seer

Origins
9 Willpower
6 Magic
10 Armor
12% Spell Resist

Awakening
10 Willpower
7 magic
10 armor
10% spell resist

Dragonbone Cleaver (2h Axe)

Origins
Req. 38 Str
Damage: 16
Crit: 4.80%
Armor Pen: 6
Str Mod: 1.10

8 Willpower
+5 Damage
10% crit/backstab
3 rune slots

Awakening
Req. 48 Str
Damage: 18
Crit: 5.40%
Armor Pen: 7.5
Str Mod: 1.10

9 Willpower
+7 Damage
15% crit/backstab
3 rune slots

The Sorrows of Arlathan (Longbow)

Origins
Req. 34 Dex
Damage: 9.60
Crit: 1.60%
Armor Pen: 8.80
Range: 46
Strength mod: 1

+3 damage
Rapid Aim
6% Ranged Crit
+3 Armor Pen

Awakening
Req. 44 Dex
Damage: 10.80
Crit: 1.80%
Armor Pen: 11
Range: 53
Strength mod: 1

+5 damage
Rapid Aim
10% Ranged Crit
+4 Armor Pen

#7
TalliNV

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Wow, those are some pretty sweet items, thanks!!!

#8
Maverick827

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I would say:

The Sorrows of Arlathan = Far Song (missing that crucial +attack, but it's free)

Belt of Skillful Maneuvering ~= Andruil's Blessing (depending on how important mana/stam regen is to the character)

Dragonbone Cleaver < Chasind Great Maul (8 Willpower cannot match 75 Stamina)

Vestments of the Seeker ~= Reaper's Vestments (depending if you would rather have the defense of dodge or the offense of spellpower)

#9
Taura-Tierno

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I like Dragonbone Cleaver better than Chasind Great Maul simply because it's a battleaxe, and there aren't any great battleaxes in the game, at all. Not in origins, at least (but the Awakening battleaxes on dragonage wikia don't look particularly incredible).




#10
Hopefulness

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Belt of Skillful Maneuvering =/= Andruil's Blessing (depending on how important mana/stam regen is to the character)



since an awakenings rogue can now get 100% dodge with it i'm thinking it's pretty cool

#11
Guest_Gabeker_*

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what good are the new items if you cant use them except in Witch Hunt?



When I start new Awakenings I am unable to import from Witch Hunt, only origins.

#12
TJPags

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It's not an import into situation - the gear should simply be in your inventory for all your characters, once you complete WH.

#13
Yrkoon

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Gabeker wrote...

what good are the new items if you cant use them except in Witch Hunt?

When I start new Awakenings I am unable to import from Witch Hunt, only origins.

Those items  appear in your inventory  in your Origins and Awakening games.  You don't need  to do any importing.


As for the Chasind Great Maul vs. Dragonbone Cleaver discussion....  I, for one, Prefer  Dragonbone Cleaver.    it does  more damage.  2-handers  live and die by their criticals.  And here you have a weapon with a higher base damage, a higher  critical chance, and which bestows  an added  critical damage bonus percentage on top of that.

Modifié par Yrkoon, 12 octobre 2010 - 01:44 .


#14
Guest_Gabeker_*

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Yrkoon wrote...

Gabeker wrote...

what good are the new items if you cant use them except in Witch Hunt?

When I start new Awakenings I am unable to import from Witch Hunt, only origins.

Those items  appear in your inventory  in your Origins and Awakening games.  You don't need  to do any importing.


Cool. learn something new everyday :).