These are mainly just to clarify........
1. So Mages will be able to "chain" their basic staff melee attacks ( perform a series of staff attacks that results in a finishing animation ). Correct?
2. Also, even though there is no specific staff weapon talent tree, the Mage's spell talent trees kind of make up for that, since many of the spells make use of the staff. IOW......the spell talent trees act as the weapon talent trees for staffs. Correct?
3. On the same note, will all spells involve the staff? Will there be spells that mages cast with their hands or minds and not with the staff?
4. Will all of the mage talent trees be spell trees, or will they have their own "utility" talent trees that boost their overall abilities or stats ( not spell related )?
5. Finally, even though melee is not the primary focus of mages, it should be possible for a player to build his mage into a more melee-oriented mage, focusing on the standard staff attacks and spell attacks that use the staff, while using spells that boost the mages' combat skills and choosing the right equipment.
And, depending on the build, the mage could be used as a melee damage dealer or even as a tank.
Would that be possible?
thanks again.
Modifié par lunarknightmage, 09 septembre 2010 - 10:34 .




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