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Witch Hunt DLC Released!


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#1076
tbsking

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DarkSpiral wrote...

tbsking wrote...

What I mean is, for the one person for whom it would matter most, there is no consequence. Whether you do the ritual, whether you attack Morrigan, the ending is the same: inconclusive, no finality, no answers. Whether or not you bought the DLC, you get the same treatment.


Well, you are correct, of course.  I'm just not sure why so many people thought they were going to get conclusive answers in the first place.  We know Morrigan is going to feature in the future of Thedas, so we were farily sure ahead of time you couldn't kill her.  We also know that the policy Bioware us taking in the DA franchise (so far at least) is that every choice the player makes could happen, so they gave us the chance to act as our Warden would prefer (reconcile, attack, follow their lover, etc) but not actually spill an deets about a future they obviously intend to parcel out through many different games, probably over different media.  I got what I expected; closure.  The chacne to ask some questions I couldn't ask, the chance to see the effects of my choices on some of the parts of Thedas.  Not as mnay parts as I would have liked (I would have really loved a scene at the gate of Orzammer, for example), but the story flowed in a logical manner.  Would I have liked a few more answers?  Hell yes!  But I wasn't expecting many.


I guess we were led to believe two different things. I recall an ad campaign that promised answers, closures, etc. I didn't get any of that. And the entire DLC was just lame in general. Plus the bugged ending. It just feels like a C effort from a B+ average studio.

My Warden wanders off with Morrigan... to what? For what? What did she plan? Why did it matter?

All I got out of it was a brief lecture on how the changes in DA2 aren't at all bad and how Flemeth is really evil. All things I didn't need, and didn't want. You start the DLC, and you come out on the other side just the same.

My Warden certainly wanted to go with her. But what happens then? What is the mirror-world like, and why is she retreating there? What is my Dark Spawn like? What will come of it?

All things that could be answered later sure, but right now it's one hell of a cop-out.

#1077
OriginsIsBest

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tbsking wrote...

DarkSpiral wrote...

tbsking wrote...

What I mean is, for the one person for whom it would matter most, there is no consequence. Whether you do the ritual, whether you attack Morrigan, the ending is the same: inconclusive, no finality, no answers. Whether or not you bought the DLC, you get the same treatment.


Well, you are correct, of course.  I'm just not sure why so many people thought they were going to get conclusive answers in the first place.  We know Morrigan is going to feature in the future of Thedas, so we were farily sure ahead of time you couldn't kill her.  We also know that the policy Bioware us taking in the DA franchise (so far at least) is that every choice the player makes could happen, so they gave us the chance to act as our Warden would prefer (reconcile, attack, follow their lover, etc) but not actually spill an deets about a future they obviously intend to parcel out through many different games, probably over different media.  I got what I expected; closure.  The chacne to ask some questions I couldn't ask, the chance to see the effects of my choices on some of the parts of Thedas.  Not as mnay parts as I would have liked (I would have really loved a scene at the gate of Orzammer, for example), but the story flowed in a logical manner.  Would I have liked a few more answers?  Hell yes!  But I wasn't expecting many.


I guess we were led to believe two different things. I recall an ad campaign that promised answers, closures, etc. I didn't get any of that. And the entire DLC was just lame in general. Plus the bugged ending. It just feels like a C effort from a B+ average studio.

My Warden wanders off with Morrigan... to what? For what? What did she plan? Why did it matter?

All I got out of it was a brief lecture on how the changes in DA2 aren't at all bad and how Flemeth is really evil. All things I didn't need, and didn't want. You start the DLC, and you come out on the other side just the same.

My Warden certainly wanted to go with her. But what happens then? What is the mirror-world like, and why is she retreating there? What is my Dark Spawn like? What will come of it?

All things that could be answered later sure, but right now it's one hell of a cop-out.


I agree 99%

Modifié par OriginsIsBest, 10 septembre 2010 - 11:09 .


#1078
Lethvienne

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Bryy_Miller wrote...

tbsking wrote...

What I mean is, for the one person for whom it would matter most, there is no consequence. Whether you do the ritual, whether you attack Morrigan, the ending is the same: inconclusive, no finality, no answers. Whether or not you bought the DLC, you get the same treatment.


But who is to say what the default ending is? Definitely not stabbing her. I'd go as far as to say the default ending is going through the mirror. So while you are correct in that buying the DLC doesn't matter, it matters to those that want to shape the game universe in their image, just like those that want a Drunk Alistair in DA2.

Lethvienne wrote...

Valus wrote...

Bryy_Miller wrote...


I think people, just like with Mass Effect 2, are getting cranky because they wanted every single consequence to be Earth-shattering. When:
1) It was a $7 DLC.
2) It's impossible to actually change the entire game for everyone based on individual decisions


Right you are Sir.


Very wrong you are, ma'am. ^_^

You're at perfect liberty to think so, of course. You're just wrong. And it's impolite to make such assumptions. For shame! :P


Okay. Why am I wrong? Were you in in the Mass Effect forum days after ME2 came out? Unless you are implying that I think I know what every single person who hated ME2 thinks. Which would be an incredibly lame move on your part. I'm just going off of what I read, and what I read is people complaining about how none of their decisions had any consequence in ME2 aside from "e-mails thanking you wtf".


Someone seems to have woken up on the wrong side of the bed for sure. :blink:

"I think people, just like with Mass Effect 2, are getting cranky because
they wanted every single consequence to be Earth-shattering." <--- This is what I feel is wrong. You're accusing people of wanting every little, minute decision we made to be somehow incorporated into the next Dragon Age games. That simply isn't true. And you clearly haven't been truly reading the things many here have said.

Do we want SOME decisions to count? The larger, world shaping ones? Absolutely, and we have a right to feel that way. It's what BioWare led us to believe. All along they have been saying that Dragon Age would be a game, or games, in which our choices had longstanding effects on the future. So, do we have a right to expect SOME of our choices to roll over into the next game? Yes. We do.

Your assertation that we're cranky because we wanted everything to count is just plain rude. And further more, you've completely brushed over the people who just want CLOSURE. Closure is highly important in storytelling and that's the MAIN thing, I feel, people are upset about. With good reason. So, please, get off your high horse and spare me the indignation. We're customers of BioWare and they've treated us very poorly. People have a right to voice their concerns.

Edit: And this isn't the Mass Effect forums. Mass Effect was a different game from Dragon Age, very. Though BioWare seems determined to make DA more like ME2. *sigh*

Modifié par Lethvienne, 10 septembre 2010 - 11:14 .


#1079
Bryy_Miller

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tbsking wrote...

DarkSpiral wrote...

tbsking wrote...

What I mean is, for the one person for whom it would matter most, there is no consequence. Whether you do the ritual, whether you attack Morrigan, the ending is the same: inconclusive, no finality, no answers. Whether or not you bought the DLC, you get the same treatment.


Well, you are correct, of course.  I'm just not sure why so many people thought they were going to get conclusive answers in the first place.  We know Morrigan is going to feature in the future of Thedas, so we were farily sure ahead of time you couldn't kill her.  We also know that the policy Bioware us taking in the DA franchise (so far at least) is that every choice the player makes could happen, so they gave us the chance to act as our Warden would prefer (reconcile, attack, follow their lover, etc) but not actually spill an deets about a future they obviously intend to parcel out through many different games, probably over different media.  I got what I expected; closure.  The chacne to ask some questions I couldn't ask, the chance to see the effects of my choices on some of the parts of Thedas.  Not as mnay parts as I would have liked (I would have really loved a scene at the gate of Orzammer, for example), but the story flowed in a logical manner.  Would I have liked a few more answers?  Hell yes!  But I wasn't expecting many.


I guess we were led to believe two different things. I recall an ad campaign that promised answers, closures, etc. I didn't get any of that. And the entire DLC was just lame in general. Plus the bugged ending. It just feels like a C effort from a B+ average studio.

My Warden wanders off with Morrigan... to what? For what? What did she plan? Why did it matter?

All I got out of it was a brief lecture on how the changes in DA2 aren't at all bad and how Flemeth is really evil. All things I didn't need, and didn't want. You start the DLC, and you come out on the other side just the same.

My Warden certainly wanted to go with her. But what happens then? What is the mirror-world like, and why is she retreating there? What is my Dark Spawn like? What will come of it?

All things that could be answered later sure, but right now it's one hell of a cop-out.


Yes, the marketing was lame. But I'm willing to bet that ANY answers would of lead to this exact conversation.

#1080
flagondotcom

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I wasn't planning to buy the DLC unless it was surprisingly good, and based on reviews it's about as I expected. Watched the finale segment on YouTube and I'm glad I didn't pay 7$ to almost certainly have my ending bugged anyway (since all my Wardens would be coming in via post-Epilogue saves).



The one thing I *can* say is that I do not ever expect my Warden(s) to reappear in DA3. DA:O had a branching storyline, and this DLC continued that model. But I can't see any reasonable way that the Hawke protagonist of DA2 could be joined or replaced by my Warden in DA3 - at best, *perhaps* Morrigan will be onstage and if so *perhaps* my Warden will be standing at her side...but how would that be handled in the case where a Warden tries to kill Morrigan? Or where a Warden is imported that was never involved in Witch Hunt?



DA2 might be a good game, or it might not--but I'm sure as heck not going to rush out, buy it, and play it thinking that somehow my Warden(s) will be back in DA3.

#1081
DarkSpiral

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Lethvienne wrote...

Your assertation that we're cranky because we wanted everything to count is just plain rude. And further more, you've completely brushed over the people who just want CLOSURE. Closure is highly important in storytelling and that's the MAIN thing, I feel, people are upset about. With good reason. So, please, get off your high horse and spare me the indignation. We're customers of BioWare and they've treated us very poorly. People have a right to voice their concerns.


Pot calling the kettle black, Lethvienne.  Everything you've accusing Bryy of, you're guilty of as well, just from the other side of the debate.

It's to early in the series for most of the choices that coudl theoretically be earth-shattering to have come to fruition anyway.  I can understand the frustration, but I don't understand the attitude that so many have the Bioware somehow owes them (outside of the plethora of bugs, which is a serparate issue from the events of the story) explanations earlier than Bioware is prepared to provide them.

#1082
Lethvienne

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Oh, right! Before I forget!

To all of those who want to join A.D.A.M, I made a group! Just click on my profile and sign up!  ^_^

#1083
Lethvienne

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DarkSpiral wrote...

Lethvienne wrote...

Your assertation that we're cranky because we wanted everything to count is just plain rude. And further more, you've completely brushed over the people who just want CLOSURE. Closure is highly important in storytelling and that's the MAIN thing, I feel, people are upset about. With good reason. So, please, get off your high horse and spare me the indignation. We're customers of BioWare and they've treated us very poorly. People have a right to voice their concerns.


Pot calling the kettle black, Lethvienne.  Everything you've accusing Bryy of, you're guilty of as well, just from the other side of the debate.

It's to early in the series for most of the choices that coudl theoretically be earth-shattering to have come to fruition anyway.  I can understand the frustration, but I don't understand the attitude that so many have the Bioware somehow owes them (outside of the plethora of bugs, which is a serparate issue from the events of the story) explanations earlier than Bioware is prepared to provide them.


Well, whatever you say. ^_^

I'm not trying to put anyone down unless they start hurling accusations at an entire forum. And even then, all I said was to basically cool down. I think everyone has a right to voice their opinions on the game and to say why, or why not, they're happy with it. But they shouldn't do the same to people. That's my take on it, anyway. Calling an entire group of people cranky and lumping all of their opinions together just seems very unfair to me, and I said so. If you don't like that? Well, not really my problem. ^_^

Voice your opinions on the game.

Modifié par Lethvienne, 10 septembre 2010 - 11:20 .


#1084
Bryy_Miller

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Lethvienne wrote...

You're accusing people of wanting every little, minute decision we made to be somehow incorporated into the next Dragon Age games.


No, I was referencing the hub-bub that happened with Mass Effect 2. Even though it was in the context of Dragon Age 2, I never once said that people were sweating the small stuff about Dragon Age.

And you clearly haven't been truly reading the things many here have said.


I really hope you just forgot to type "misinterpreting", because "truly reading" makes you sound like a frothing-at-the-mouth doomsayer.

Do we want SOME decisions to count? The larger, world shaping ones? Absolutely, and we have a right to feel that way. It's what BioWare led us to believe. All along they have been saying that Dragon Age would be a game, or games, in which our choices had longstanding effects on the future. So, do we have a right to expect SOME of our choices to roll over into the next game? Yes. We do.


But, once again, this is DOWNLOADABLE CONTENT. I'm surprised that BioWare is even putting one or two big decisions (or any, to be frank) in DLC. That's risky.

I mean, come on, did you really expect a huge payoff in a DLC that is not even required playing?

Your assertation that we're cranky because we wanted everything to count is just plain rude.


No it's not, because, as I've said before, it is based on observation.

And further more, you've completely brushed over the people who just want CLOSURE. Closure is highly important in storytelling and that's the MAIN thing, I feel, people are upset about. With good reason.


Look. I'm a writer. But what closure do you really expect that would not lead to more questions? 

We're customers of BioWare and they've treated us very poorly. People have a right to voice their concerns.


And BioWare, because they realize they ****ed up, are busy making a patch for the Witch Hunt bug at this very moment.

Edit: And this isn't the Mass Effect forums. Mass Effect was a different game from Dragon Age, very.


But they both use the same Choice system. That was why I made the comparison. Seriously, for someone that is intent on making it sound like I write replies based on knee jerk reactions...

Though BioWare seems determined to make DA more like ME2. *sigh*


You keep writing things like this that make me take you far less seriously than your posting implies you should be taken. 

Modifié par Bryy_Miller, 10 septembre 2010 - 11:23 .


#1085
Valus

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flagondotcom wrote...

I wasn't planning to buy the DLC unless it was surprisingly good, and based on reviews it's about as I expected. Watched the finale segment on YouTube and I'm glad I didn't pay 7$ to almost certainly have my ending bugged anyway (since all my Wardens would be coming in via post-Epilogue saves).

The one thing I *can* say is that I do not ever expect my Warden(s) to reappear in DA3. DA:O had a branching storyline, and this DLC continued that model. But I can't see any reasonable way that the Hawke protagonist of DA2 could be joined or replaced by my Warden in DA3 - at best, *perhaps* Morrigan will be onstage and if so *perhaps* my Warden will be standing at her side...but how would that be handled in the case where a Warden tries to kill Morrigan? Or where a Warden is imported that was never involved in Witch Hunt?

DA2 might be a good game, or it might not--but I'm sure as heck not going to rush out, buy it, and play it thinking that somehow my Warden(s) will be back in DA3.


DA2 will probably be a GREAT game...most of the core products Bioware puts out are.

It's good you don't have your hopes up for ever seeing your Warden again. Because you more than likely will not.

#1086
Poleaxe

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Endings don't have to be happy.  Epilogues aren't always part of a story.  Concrete explanations don't have to be part of the story telling process.

I'm not a fanboi, but I'm also not prone to nerd rage. Silly, silly people.

#1087
tbsking

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Bryy_Miller wrote...

tbsking wrote...

DarkSpiral wrote...

tbsking wrote...

What I mean is, for the one person for whom it would matter most, there is no consequence. Whether you do the ritual, whether you attack Morrigan, the ending is the same: inconclusive, no finality, no answers. Whether or not you bought the DLC, you get the same treatment.


Well, you are correct, of course.  I'm just not sure why so many people thought they were going to get conclusive answers in the first place.  We know Morrigan is going to feature in the future of Thedas, so we were farily sure ahead of time you couldn't kill her.  We also know that the policy Bioware us taking in the DA franchise (so far at least) is that every choice the player makes could happen, so they gave us the chance to act as our Warden would prefer (reconcile, attack, follow their lover, etc) but not actually spill an deets about a future they obviously intend to parcel out through many different games, probably over different media.  I got what I expected; closure.  The chacne to ask some questions I couldn't ask, the chance to see the effects of my choices on some of the parts of Thedas.  Not as mnay parts as I would have liked (I would have really loved a scene at the gate of Orzammer, for example), but the story flowed in a logical manner.  Would I have liked a few more answers?  Hell yes!  But I wasn't expecting many.


I guess we were led to believe two different things. I recall an ad campaign that promised answers, closures, etc. I didn't get any of that. And the entire DLC was just lame in general. Plus the bugged ending. It just feels like a C effort from a B+ average studio.

My Warden wanders off with Morrigan... to what? For what? What did she plan? Why did it matter?

All I got out of it was a brief lecture on how the changes in DA2 aren't at all bad and how Flemeth is really evil. All things I didn't need, and didn't want. You start the DLC, and you come out on the other side just the same.

My Warden certainly wanted to go with her. But what happens then? What is the mirror-world like, and why is she retreating there? What is my Dark Spawn like? What will come of it?

All things that could be answered later sure, but right now it's one hell of a cop-out.


Yes, the marketing was lame. But I'm willing to bet that ANY answers would of lead to this exact conversation.


I, as one who was very disinterested in DA2, had planned to buy it if WH provided a satisfactory ending. I wasn't asking for much but a very definite, very final end for my Warden.

I didn't get that. I got a DLC trying to hype DA2 and that just isn't fair. It isn't right, and I don't like that I was promised something that not only wasn't delivered, but made a serious attempt to avert any such delivery.

I don't want to have to get DA2 to find out what happens. I don't want to have to make guesses or assumptions or get a hand-wave of "it's not important". I paid for WH. I didn't get what I paid for. The end.

That's why I'm upset.

#1088
tbsking

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Poleaxe wrote...

Endings don't have to be happy.  Epilogues aren't always part of a story.  Concrete explanations don't have to be part of the story telling process.

I'm not a fanboi, but I'm also not prone to nerd rage. Silly, silly people.



I wasn't expecting a happy ending or an epilogue. I was expecting an ending period. Didn't get one.

#1089
blackskulldragon

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i have to ask what is the "gift" she talking about, all see is you go get the box and then it goes to the credits.

#1090
matn35

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As I Said I’m pretty disappointed of these DLC and pretty much agreed most opinion against it here.

But I’m pretty sure, even more now, after playing WH, that hank is my warden son (yes, yes I know he left Lothering before it was destroyed), but maybe he was send to the past by some magic or something like that, I’m sure bioware has find some way, after all the trailer is called destiny Child and it is Flemeth voice...



My humble opinion, please don’t destroy it.




#1091
Bryy_Miller

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tbsking wrote...
 I paid for WH. I didn't get what I paid for. The end.

That's why I'm upset.


Not to sound like an **** or anything, but this is what you should have posted initially, instead of going off on how none of the decisions in Origins mattered.

#1092
OriginsIsBest

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blackskulldragon wrote...

i have to ask what is the "gift" she talking about, all see is you go get the box and then it goes to the credits.

Yes another thing we did'nt find out.......Great ending I must say. Not.

#1093
Bryy_Miller

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OriginsIsBest wrote...

blackskulldragon wrote...

i have to ask what is the "gift" she talking about, all see is you go get the box and then it goes to the credits.

Yes another thing we did'nt find out.......Great ending I must say. Not.


The gifts are the items for Origins and Awakening.

#1094
OriginsIsBest

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Bryy_Miller wrote...

tbsking wrote...
 I paid for WH. I didn't get what I paid for. The end.

That's why I'm upset.


Not to sound like an **** or anything, but this is what you should have posted initially, instead of going off on how none of the decisions in Origins mattered.


None of them really did! What do you expect to carry over to DA2, Someone in Kirkwall mentioning the warden and that's it.

If the decisions in Origins really mattered, we would be playing the warden, and not Hawke,.

#1095
DarkSpiral

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OriginsIsBest wrote...

blackskulldragon wrote...

i have to ask what is the "gift" she talking about, all see is you go get the box and then it goes to the credits.

Yes another thing we did'nt find out.......Great ending I must say. Not.


I'll admit dissatisfaction on that one, myself.  A cliffhanger I can deal with.  A complete lack of any information as to what the hell the "gift" was is bad storytelling.  Possibly linked to the endgave same bug, I don't know.  But a simple "I've left you a gift: <insert name of object here>" would have been fine.  What exactly it's significance is could be unvelied later, that would have been fine.  Right now we have a vaccuum, and that's like a stone in my shoe.

#1096
tbsking

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Bryy_Miller wrote...

tbsking wrote...
 I paid for WH. I didn't get what I paid for. The end.

That's why I'm upset.


Not to sound like an **** or anything, but this is what you should have posted initially, instead of going off on how none of the decisions in Origins mattered.


The one relates to the other. If this was going to be a dramatic conclusion with "closure" and "finality" then I expected the decisions I had made - at least regarding Morrigan - to come about in some major way. The biggest difference? Whether or not she's happy to see me. Other than that, the endings are all the same. You kill her, leave her, stay with her. The end. That's all.

#1097
OriginsIsBest

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Bryy_Miller wrote...

OriginsIsBest wrote...

blackskulldragon wrote...

i have to ask what is the "gift" she talking about, all see is you go get the box and then it goes to the credits.

Yes another thing we did'nt find out.......Great ending I must say. Not.


The gifts are the items for Origins and Awakening.


He is talking about the gift Morrigan left you at the end. The book, or at least I thought it was a book. We never got find out. Man you gotta love these pointless cliffhangers.

Modifié par OriginsIsBest, 10 septembre 2010 - 11:37 .


#1098
tbsking

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DarkSpiral wrote...

OriginsIsBest wrote...

blackskulldragon wrote...

i have to ask what is the "gift" she talking about, all see is you go get the box and then it goes to the credits.

Yes another thing we did'nt find out.......Great ending I must say. Not.


I'll admit dissatisfaction on that one, myself.  A cliffhanger I can deal with.  A complete lack of any information as to what the hell the "gift" was is bad storytelling.  Possibly linked to the endgave same bug, I don't know.  But a simple "I've left you a gift: " would have been fine.  What exactly it's significance is could be unvelied later, that would have been fine.  Right now we have a vaccuum, and that's like a stone in my shoe.


And for that matter, if this is the end of the Warden, then how the heck is that gift going to matter? What is it's significence if she left it for the Warden, but the Warden is exiting the stage?

#1099
Lethvienne

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Bryy_Miller wrote...

Lethvienne wrote...

You're accusing people of wanting every little, minute decision we made to be somehow incorporated into the next Dragon Age games.


No, I was referencing the hub-bub that happened with Mass Effect 2. Even though it was in the context of Dragon Age 2, I never once said that people were sweating the small stuff about Dragon Age.

And you clearly haven't been truly reading the things many here have said.


I really hope you just forgot to type "misinterpreting", because "truly reading" makes you sound like a frothing-at-the-mouth doomsayer.

Do we want SOME decisions to count? The larger, world shaping ones? Absolutely, and we have a right to feel that way. It's what BioWare led us to believe. All along they have been saying that Dragon Age would be a game, or games, in which our choices had longstanding effects on the future. So, do we have a right to expect SOME of our choices to roll over into the next game? Yes. We do.


But, once again, this is DOWNLOADABLE CONTENT. I'm surprised that BioWare is even putting one or two big decisions (or any, to be frank) in DLC. That's risky.

I mean, come on, did you really expect a huge payoff in a DLC that is not even required playing?

Your assertation that we're cranky because we wanted everything to count is just plain rude.


No it's not, because, as I've said before, it is based on observation.

And further more, you've completely brushed over the people who just want CLOSURE. Closure is highly important in storytelling and that's the MAIN thing, I feel, people are upset about. With good reason.


Look. I'm a writer. But what closure do you really expect that would not lead to more questions? 

We're customers of BioWare and they've treated us very poorly. People have a right to voice their concerns.


And BioWare, because they realize they ****ed up, are busy making a patch for the Witch Hunt bug at this very moment.

Edit: And this isn't the Mass Effect forums. Mass Effect was a different game from Dragon Age, very.


But they both use the same Choice system. That was why I made the comparison. Seriously, for someone that is intent on making it sound like I write replies based on knee jerk reactions...

Though BioWare seems determined to make DA more like ME2. *sigh*


You keep writing things like this that make me take you far less seriously than your posting implies you should be taken. 


If I thought you just misinterpreted some things I would have said so, but that wasn't the impression I got. It seems more like you just ignored some of it. And you did say that the people here seemed cranky like those from the ME2 forums. Is that not basically the same thing?

As for the DLC... BioWare called it the 'dramatic conclusion to Origins'. Or something of that nature. They definitely advertised it as the 'dramatic conclusion'. So why shouldn't I expect more from it? Nothing concerning video games is really required, but BioWare said all along that they'd be periodically adding new content to Dragon Age that furthered the story and added to it. I think it's quite reasonable to have expected more from DLC that's supposed to be the conclusion for Origins.

And yes, your assertation was rather rude because you're talking about an entire group of people in a thread you've only just joined not long ago. If you don't agree with what most of the people are saying, that's absolutely fine. But I don't think it's fair to label them.

Closure is exactly what the word sounds like. Closing. Ending the story or at least offering more answers than questions. I'm a writer, too, and I feel those who read my work deserve more than vague cliffhangers. If my story isn't ended I leave small hints for the future, but I don't end it without answering some of the more important questions. Witch Hunt really didn't answer anything.

When I said that we, as customers, have a right to complain I was not only referring to the bugs in Witch Hunt. I've already said enough on that in previous posts though, I don't think I need to repeat it all here. ^_^

If you can't take me seriously, well so? That's all right with me. I'm having fun here just laughing with the new friends I made. I can say my piece without having to be direly serious. And honestly, it's just a gaming forum. Am I unhappy with some things? Of course. And I say so. But that doesn't mean I'm going to let it influence my mood or my RL. ^_^
 

Modifié par Lethvienne, 10 septembre 2010 - 11:40 .


#1100
DarkSpiral

DarkSpiral
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Bryy_Miller wrote...

OriginsIsBest wrote...

blackskulldragon wrote...

i have to ask what is the "gift" she talking about, all see is you go get the box and then it goes to the credits.

Yes another thing we did'nt find out.......Great ending I must say. Not.


The gifts are the items for Origins and Awakening.


I consided that too.  Except the scene clerly displayes a pair of books.  One is presumably the stolen elven book...the other is....hat?  Flemeth's Grimoire?  A cook book?  it definitely isn't a belt, an axe, a robe, or a bow.  I already had all of those object in my inventory by the time Witch Hunt ended.  So no, those really make no sense as the "gift."  Furthermore, "gift" is singular, and there are four items.