Bryy_Miller wrote...
A character talking is a sound effect. Of course.
Regardless of the amount of dialogue, you picked your character's voice at the beginning of the game.
The Warden was voiced.
Any argument against Hawke being voiced is, quite frankly, flawed.
No, the warden was
not voiced..Its official, so I will quote it again here for you, in case you missed it the first time, from the creators mouth no less, ( not mine ) the co founder of Bioware, Mr Greg Zeschuk, as to why they made the warden
silent....
"When we looked at "Dragon Age" we sat back and thought we wanted the player to reflect their own inner voice. This was a very conscious decision. It actually harkens back to our roots and it's actually what we've done in all our games up until "Mass Effect." And things like "KOTOR" have been pretty well-loved by the fans. [smiles] There's a lot of choices in this game about how you portray yourself and how you experience it. We wanted players to have an additional sense of -- even though I'm picking a line -- I'm the one saying it in my head."
Go tell him the warden was 'voiced'. So the arguments against Hawke being voiced stand up quite well, because guess what, they are exactly the arguments the creators of the game used themselves for making the warden
silent...shhhh. Sorry.....
Modifié par Theagg, 11 septembre 2010 - 01:07 .