I'm playing a soldier and I plan on picking up the Widow Anti-Material
specialization weapon. I'm not really interested in the spray-and-pray
style of the Revenant LMG and I prefer the Geth Shotgun to the
Claymore. So my question for all of you is this; should I go with the
M-96 Mattock or the Geth Pulse Rifle for my main stay weapon? I'm
playing on hardcore now but I'd like to know which one will hold up
better on Insanity. Or should I just suck it up and take the damn
Revenant? Also please bear in mind that the Collector AR is not an
option for me.
M-96 Mattock vs Geth Pulse Rifle. Opinions?
Débuté par
The Way of Peace
, sept. 08 2010 06:40
#1
Posté 08 septembre 2010 - 06:40
#2
Posté 08 septembre 2010 - 06:46
Mattoc hands down. bit over 50 dmg per shot, 16 shots in a clip. Its fire rates so fast you can't manually reach it with out the Soldiers Adrenaline Rush. But even then you could put out the whole clip in about 2-3 seconds flat. 1.3 with AR on.
In fact that is exactly what my soldier uses. Widow with the Mattoc. Its an absurdly powerful combination for the Soldier.
In fact that is exactly what my soldier uses. Widow with the Mattoc. Its an absurdly powerful combination for the Soldier.
#3
Posté 08 septembre 2010 - 06:52
Well i was someone who loved the revenant LMG and i always picked it up, but since the matlock.. well frankly no assault rifle can compete with it. combine it with the widow and i seriously doubt anything can stand before you
#4
Posté 08 septembre 2010 - 07:01
The geth assault rifle sucks. Mattock all the way.
#5
Posté 08 septembre 2010 - 10:31
The GPR is overrated. It is weaker than the Mattock or the Vindicator. The only really good thing about it is it's huge ammo account.
The Mattock on a soldier however comes near to exploiting. It's fire rate in an AR is much to high, they really should have caped it. As it is, the Mattock on a soldier is narly a game breaker.
So i would stick to the Vindicator with a widow soldier. With the Mattock in AR, even the Widow becomes obsolete.
The Mattock on a soldier however comes near to exploiting. It's fire rate in an AR is much to high, they really should have caped it. As it is, the Mattock on a soldier is narly a game breaker.
So i would stick to the Vindicator with a widow soldier. With the Mattock in AR, even the Widow becomes obsolete.
#6
Posté 09 septembre 2010 - 02:58
Locust. Best, most flexible weapon.
#7
Posté 09 septembre 2010 - 03:33
i rarely play with the AR becuase i never play a soldier and i feel like taking the AR seems redundant when i alreaady have the locust. but ive got a vangaurd going and i decided to try the ar for a while and im liking the bigger clip and slightly better damage. im actually using the geth pulse rifle because it sounds sci-fi. i tried the mattock for a bit, but i wanted to take the AR to hold down the trigger. the mattock feels like an over the top pistol. anyways the geth pulse is sweet, im liking it. i dont care much for having the best DPS but i know its all pretty comparable anyways.
funny thing is i use the geth shotty too, so im basically running around only using geth weapons. i wonder what legion thinks. oh yeah he has the widow. a-hole!
funny thing is i use the geth shotty too, so im basically running around only using geth weapons. i wonder what legion thinks. oh yeah he has the widow. a-hole!
#8
Posté 09 septembre 2010 - 07:40
The Mattock is nice but it eats ammo so fast and it's a total **** to mod DLC weapons to sensible magazine and extra ammo storage capacities.
I dearly love the Mattock but I ended up modding the Vindicator to be identical to it performance wise except I gave it a 20 round magazine with 6 extra storage mags (so including the magazine in the weapon that's 140 rounds).
Doesn't look nearly as cool as the Mattock though :-(
Really wish it wasn't such a PITA to mod DLC weapons...
I dearly love the Mattock but I ended up modding the Vindicator to be identical to it performance wise except I gave it a 20 round magazine with 6 extra storage mags (so including the magazine in the weapon that's 140 rounds).
Doesn't look nearly as cool as the Mattock though :-(
Really wish it wasn't such a PITA to mod DLC weapons...
#9
Posté 09 septembre 2010 - 08:13
I'm on the 360, can't mod it but I haven't had much issue with its ammo capacity. Just have to make the shots count. That said I wish they could do more of a universal 'extra syncs' thing so all the weapons arn't so damn varied. By that I mean instead of it saying 64 extra rounds, it just says 4 syncs left. And have it so all AR have the same extra capacity (like say 6 extra). Same for all slots.
Either case Mattoc is just damn sexy.
Either case Mattoc is just damn sexy.
#10
Posté 09 septembre 2010 - 04:57
Mattock. Don't worry about your ammo count. If you're playing smart, you'll be using all your weapons, which means you'll have enough ammo to go around. I've never run out of Mattock ammo myself. Especially as a Widow Soldier, my favorite build in the game. I still use the Widow most, but your Mattock will prove to be a very, very good friend of yours.
#11
Posté 09 septembre 2010 - 06:35
If all you care about is DPS the mattock owns all on a soldier. On other classes it's a damned good but not insane weapon. During adrenaline rush though it's got BY FAR the best damage output in the game. It can take down YMIR armor in one use of adrenaline rush. Something the revenant, claymore, and even the widow can't do.
Modifié par sinosleep, 09 septembre 2010 - 07:05 .
#12
Posté 09 septembre 2010 - 06:49
You forgot to include, me, Sinosleep. I can't take down the YMIR armor in one clip either...
I need to try a mattock, AP ammo, Warp cast combo to see if that gets me close!
I need to try a mattock, AP ammo, Warp cast combo to see if that gets me close!
#13
Posté 09 septembre 2010 - 06:57
RGFrog wrote...
You forgot to include, me, Sinosleep. I can't take down the YMIR armor in one clip either...
I need to try a mattock, AP ammo, Warp cast combo to see if that gets me close!
Huh?
#14
Posté 09 septembre 2010 - 07:10
I love the GPR's aesthetic but... crunchwise, Mattock obliterates it. Hell, it's even subpar in ME1.
Don't let that stop you from using it if that's what you want though.
Don't let that stop you from using it if that's what you want though.
#15
Posté 09 septembre 2010 - 07:11
My Soldier has almost finished her Insanity run and I must say that the Mattack is awesome. Hands down my favourite weapon. Limited in ammo capacity compared to the others true but once you get a feel for it that won't matter. You can aim perfectly with rush and make each shot count. Mix it with the 10% headshot helm and you're laughing.
#16
Posté 09 septembre 2010 - 08:22
due to the "hard" factor in unlocking the GPR - I find it quite less powerful than the Vindi as an adept. I boosted its dmg stat just a tiny bit to make it better without making it ridiculous.
It just makes sense that it would be more powerful than standard unlocks in normal gameplay (ie. vindi)
I don't like how the Mattock plays actually; I find GPR and vindi much better for my class anyways.
It just makes sense that it would be more powerful than standard unlocks in normal gameplay (ie. vindi)
I don't like how the Mattock plays actually; I find GPR and vindi much better for my class anyways.
#17
Posté 10 septembre 2010 - 04:42
Geth pulse rifle sucks. It should be a decorate on Shepard's quarters to impress Tali, nothing more.
I'd rather use the Avenger on geth missions, where the GPR is supposed to be better because of its ROF and whatever. Any other mission, Mattock or vindi.
I'd rather use the Avenger on geth missions, where the GPR is supposed to be better because of its ROF and whatever. Any other mission, Mattock or vindi.
Modifié par jwalker, 10 septembre 2010 - 04:42 .
#18
Posté 10 septembre 2010 - 04:46
The reason the GPR is supposed to be better on geth missions is because it has a good anti-shield bonus and Geth are basically all shield. but the locust is just as good anyway against shields, so I don't really see any need for it now that the Mattock and vindicator provide substantially better AR options.
as a soldier, you have disrupter anyway, so shields and geth missions shoudn't be an issue.
as a soldier, you have disrupter anyway, so shields and geth missions shoudn't be an issue.
#19
Posté 10 septembre 2010 - 05:11
A long time since I played widow wielding soldier, but I remember being somewhat frustrated using GPR on Tali's recruitment (NG+).
First, using GPR, I needed to stay longer out of cover. Second, I may be wrong, but I had the distinct impression the "stun effect" and "overheat weapons" traits of disruptor ammo was almost instantaneous with the Avenger, but not with GPR
First, using GPR, I needed to stay longer out of cover. Second, I may be wrong, but I had the distinct impression the "stun effect" and "overheat weapons" traits of disruptor ammo was almost instantaneous with the Avenger, but not with GPR
#20
Posté 10 septembre 2010 - 05:25
Because of the low base GPR damage, yes, you would have to stay out of cover longer. I only recommend the GPR for someone playing a caster class who doesn't have access to the locust and wants a good, accurate, long range option with plenty of ammo; or someone who is concerned that they'll miss a lot - the GPR is quite a forgiving weapon, its just not that good in terms of damage.
#21
Posté 08 novembre 2010 - 10:35
The stun/overheat effect of the GPR is non-existent. The only similarity to disruptor ammo is the extra shield damage which is hieghtened by it's high rate of fire. I ended up taking the widow and sticking with the Mattock most of the time. I switched to the GPR for geth missions because I decided to ignore disruptor ammo and spend the points elsewhere. I almost always have Garrus, Tali or Miranda in my party so overload or energy drain was always available for that function.
TLDR; Mattock + Widow ftw.
TLDR; Mattock + Widow ftw.
Modifié par The Way of Peace, 08 novembre 2010 - 10:36 .
#22
Posté 08 novembre 2010 - 10:48
Man. Looking at this thread makes me really want to re-think my Soldier play.
#23
Posté 09 novembre 2010 - 03:39
Actually it's really easy, see the PC modding thread for more info - I gave the Mattock (along with all other weapons) unlimited ammo.Kavadas wrote...
The Mattock is nice but it eats ammo so fast and it's a total **** to mod DLC weapons to sensible magazine and extra ammo storage capacities.
Anyway to reiterate what everyone else has said, the Geth rifle sucks, the Mattock is fantastic. I'm playing as a Vanguard are barely ever use a weapon other than the Mattock, it's that good. I'd think the Revenant is only particularly useful on missions where you need crowd control, so things like Varren and husks.
#24
Posté 09 novembre 2010 - 05:14
The Mattock is really a beast - its damage and accuracy allows it to tear through everything. The Geth Pulse Riffle... I used it for 1 minute and never used it again... maybe I should try it again.
My favorite weapon for soldier is the Revanant though. If I can take only 1 gun for the entire game, it will be the Revanant
My favorite weapon for soldier is the Revanant though. If I can take only 1 gun for the entire game, it will be the Revanant
#25
Posté 09 novembre 2010 - 04:03
The GPR isn't that bad. It's a very accurate, full auto AR with a huge ammo supply. I like using it against its designers (Geth) - always nice to beat them with their own gear 
@ Captain_Obvious_au; modding the Mattock to give it unlimited ammo is a game breaker. The only 'weakness' it has is its low ammo. Thus it cannot be used all the time and you want to make your shots count using it. One of the great things about the GPR (and Revenant) is their huge ammo capacity; you don't have to worry running out of ammo ever and you only need to hold the fire button to blast away.
@ Captain_Obvious_au; modding the Mattock to give it unlimited ammo is a game breaker. The only 'weakness' it has is its low ammo. Thus it cannot be used all the time and you want to make your shots count using it. One of the great things about the GPR (and Revenant) is their huge ammo capacity; you don't have to worry running out of ammo ever and you only need to hold the fire button to blast away.





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