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New Gaider interview.


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#126
CarlSpackler

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Collider wrote...

leonia42 wrote...

What I'd like to see more of is the companions reactions to other companions. If Hawke starts picking a fight with one, shouldn't the others notice that? Like in Origins if you made one of your companions angry enough to leave and nobody in the party seems to acknowledge it..well, that never made much sense. I guess the only thing we get in Origins is recognition that the Warden is in a romance and the other companions sort of talk about it here or there. Also, I'd love to see intra-party relationships forming, that'd be awesome, though possibly complicated.

This is a good idea.


The reactions to things in party, and possible inter-party relationships are I think great ideas.  Hoever it is also very difficult to implement and implement correctly.  Simple reactions to things you do in party such as romances or squables aren't all that difficult but do take writing and development resources that Bioware may not feel are as neccessary as other areas.  Still would be nice to see NPCs that are as real as possible in a video game setting.  I honestly thoght DAO went above and beyond in this area what I had ever seen in a video game before. 

As for interparty relationships, well, Bioware writers have talked previously a lot of the challenges this presents.  If NPC X enters a relationship with NPC Y, well why wasn't NPC x interested in my PC?  Etc etc.  If there is a way to do this elegantly yet preserving the PC's sense of focus in the game then I think it could make for great storytelling.  Of course there are other ways to do this as well.  NPC Y has a crush on non-party NPC X so you can encourage, etc. 

#127
Collider

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Generally speaking, I'm of the opinion, similar to what you posted, that inter-party relationships among characters who are technically already love interests for the player (such as Alistair and Leliana), should only occur if the player steers them that way. This would make everyone happy, I think.

#128
Pzykozis

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Yay, I don't have to completely suck up to really irritating characters like wynne anymore.



She definately needs to be put in her place, this is a such a great improvement.

#129
eucatastrophe

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"Also, we've improved the approval system. In the original game you were
pretty much limited to Good Approval, which yielded side quests and
other benefits, or Bad Approval, which dead-ended you with a character.
This basically forced players to 'game' the dialog system instead of
interacting more organically with the characters."


Thrilled to hear this!
I hated how in DA:O, not only for your companions, but also for NPCs, chosing the bad option would make you miss game content. Good to see they're changing that.

Can't say I'm thrilled about the Length, but that's the way of things these days isnt it? Short, quick, fast-paced, instant, nano... :(

#130
SnakeHelah

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leonia42 wrote...

What I'd like to see more of is the companions reactions to other companions. If Hawke starts picking a fight with one, shouldn't the others notice that? Like in Origins if you made one of your companions angry enough to leave and nobody in the party seems to acknowledge it..well, that never made much sense. I guess the only thing we get in Origins is recognition that the Warden is in a romance and the other companions sort of talk about it here or there. Also, I'd love to see intra-party relationships forming, that'd be awesome, though possibly complicated.

I agree, relationships between your party members would make your companions even more "alive", would be cool for you to interfere, or comment about it. etc. Like someone else mentioned, If Let's say, you are Male Hawke, and your sister, Bethany would get into a romance with someone... You could play the big protective brother and be all like "Ooh if you break her heart I will break you in half!".... .Or something like that :D

#131
Wynne

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Whedon, Battlestar, Lion in Winter... no wonder I like his writing. Maybe I should give Martin a look...

Seriously, Lion in Winter is a killer movie. The acting and the dialogue are just immense. It's not quite 12 Angry Men for sparse scenery and all that, but it is in the same vein, in the sense that something as simple as people talking is incredibly interesting. The movie rests on its actors and its dialogue and the result is phenomenal.

Love the whole "bad approval" thing. I find it intriguing, the idea of that conflict coming to a head and then possibly change their mind. This sounds infinitely superior to the whole flat binary thing most games prefer to do. I like the idea that you can agree to work with someone, but not necessarily feel like cuddling up to them. I think it's more realistic. In real life, people have conversations, and sometimes if you say the right things, they'll understand you, whether they end up agreeing or not.

#132
Dave of Canada

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Wynne wrote...

Maybe I should give Martin a look...


Word of advice, don't get attached to any character. Ever.

#133
Blastback

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Dave of Canada wrote...

Wynne wrote...

Maybe I should give Martin a look...


Word of advice, don't get attached to any character. Ever.

Too late.Posted Image

#134
jackkel dragon

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Dave of Canada wrote...

Wynne wrote...

Maybe I should give Martin a look...


Word of advice, don't get attached to any character. Ever.


You tell me this after I read the Dragon age novels.

#135
Laine the Wise

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Dave of Canada wrote...

Wynne wrote...

Maybe I should give Martin a look...


Word of advice, don't get attached to any character. Ever.


Damn it, Dave!!!

When I finally start reading A Game of Thrones I'll be obsessing over whether the infamous murder-knife will be making an appearance or something--page by page. :P 

@OP Thanks for the link to the interview.

#136
Guest_slimgrin_*

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From the interview:

 "Sure, we have elves and dwarves, for example, but we put on our own spin on them, making Elves an oppressed, enslaved race"


  :bandit:

Modifié par slimgrin, 10 septembre 2010 - 02:28 .


#137
Esbatty

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Whoa whoa... that brings up a good question: So can I 'purchase' an elf in DA2? And my immediate answer to anyone that ask as to 'why'... for reasons.

Modifié par Esbatty, 10 septembre 2010 - 07:56 .


#138
Adanu

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This rivalry system I'm hearing about is making me want to play the game. Give me a female elf submissive and I will be happy ;)

#139
Sharleth

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Nice! I love Song of Ice and Fire series by G R R Martin. HBO is making it into a series starting next year. I think that is why DA appeals to me. There is never an easy decision. I'm very excited about this next game.



I really hope David finds time to write more novels!

#140
Anarya

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Dave of Canada wrote...

Wynne wrote...

Maybe I should give Martin a look...


Word of advice, don't get attached to any character. Ever.


Don't get too attached to the series itself either. Martin seems a little slow on finishing it.

#141
SirShreK

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Dave of Canada wrote...

Wynne wrote...

Maybe I should give Martin a look...


Word of advice, don't get attached to any character. Ever.


Varric will be finally revealed to be the wuss-chicken hybrid , when he gets scared shirtless at the very mention of Qunari reaching the orlesian prison/interrogation chamber/whereever he is.

#142
Leonia

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SirShreK wrote...

Dave of Canada wrote...

Wynne wrote...

Maybe I should give Martin a look...


Word of advice, don't get attached to any character. Ever.


Varric will be finally revealed to be the wuss-chicken hybrid , when he gets scared shirtless at the very mention of Qunari reaching the orlesian prison/interrogation chamber/whereever he is.


Aww, don't crush our dreams :unsure:

#143
dan107

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David Gaider wrote...

Dave of Canada wrote...
Interesting.

"I HATE YOU, MEET ME IN MY BED IN 5 HOURS."


I hate you! *slap*

Are you as turned on as I am?

More!

*kiss*

...oddly enough, it makes for a more interesting entry into a romance than we customarily have in these parts. Posted Image


Now this is by far the most interesting thing I've read about DA2 so far. As much as I hated the approval system in every iteration, the "angry romance" concept does have me intrigued.

Will there be some indication though, to separate a developing rivalry with mutual respect from just genuine dislike on the part of the NPC?

#144
sw33t nothings

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dan107 wrote...

David Gaider wrote

I hate you! *slap*

Are you as turned on as I am?

More!

*kiss*

...oddly enough, it makes for a more interesting entry into a romance than we customarily have in these parts. Posted Image


Now this is by far the most interesting thing I've read about DA2 so far. As much as I hated the approval system in every iteration, the "angry romance" concept does have me intrigued.

Will there be some indication though, to separate a developing rivalry with mutual respect from just genuine dislike on the part of the NPC?


I may be speaking out of turn, but I expect a fun rivalry is what they're aiming for, and weather or not it's based on respect or dislike, will probably depend on what kind of characters you're having the conflict with.

#145
Urrinor

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I hope they make some serious rivalry in the game, like not only saying jokes about rival/rival says jokes about Hawke, but them being able to influence the story and Hawke's life itself. Maybe even party members becoming ressentfull of Hawke and turning to be enemys or rats or something.



Would be great to see some serious rivalry things and overall, more importance given to the party members :) I think romances in bettween them would be great, and I'm pretty sure at least Bethany is going to romance someone, wether a party member or an NPC. It would be too much a waste of the "brother role" if they did not include one.

#146
Guest_[User Deleted]_*

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slimgrin wrote...

From the interview:

 "Sure, we have elves and dwarves, for example, but we put on our own spin on them, making Elves an oppressed, enslaved race"


  :bandit:


I know the J.R.R. Tolkien's elves have been used rather tirelessly, but enslaving them?  I hate seeing them "hunch" all the time, which is rather painful to see, really.   At least give them, the whole elf race, a chance to reclaim their former lore, their past heritage and self-esteem.

Give them that chance at least.


Edit: Elves are the keepers of magic, and are better suited for it.  Personally, I love them for their gracefulness and beauty, and their attachment to the earth, their love for life, for nature.

Modifié par [User Deleted], 10 septembre 2010 - 09:39 .


#147
Maconbar

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Sharleth wrote...

Nice! I love Song of Ice and Fire series by G R R Martin. HBO is making it into a series starting next year. I think that is why DA appeals to me. There is never an easy decision. I'm very excited about this next game.

I really hope David finds time to write more novels!


And I hope that George R R Martin finds the time to write more novels.

#148
addiction21

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Maconbar wrote...

Sharleth wrote...

Nice! I love Song of Ice and Fire series by G R R Martin. HBO is making it into a series starting next year. I think that is why DA appeals to me. There is never an easy decision. I'm very excited about this next game.

I really hope David finds time to write more novels!


And I hope that George R R Martin finds the time to write more novels.


I keep getting told to pick those books up but its alway followed by a "he needs to finsih it up. Its been years since the last one" kind of statement.
Im not getting dragged into another Dark Tower situation where I am waiting for years. Dark Tower prolly being at the extreme end that I waited over 15 years for a conclusion to that story.

#149
Sharleth

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one good thing about stories being left open or unfinished is it leaves room for a lil good old fan fiction ;)

#150
SirShreK

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Sharleth wrote...

one good thing about stories being left open or unfinished is it leaves room for a lil good old fan fiction ;)


My Immortal Warden? Thanks but no.

Posted Image