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Seeking Witch Hunt Patch Beta Testers


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#1
Victor Wachter

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Hello all,

Many of you have encountered issues with Witch Hunt that causes the DLC to not react to some choices that you made in the Dragon Age: Origins core game, specifically related to Morrigan.

The team is at work on a patch to fix this issue and we would like to recruit 25 members of the community affected by this to assist us by trying an early a beta version of the PC patch and report their findings.

If you have previously played Witch Hunt, and encountered the reactivity bugs being reported (including the dark ritual), we invite you to send a message to me (Victor Wachter) with the following details:
  • Your real name
  • Email address
  • Confirm that you have completed Origins
  • Your relationship state & choices with Morrigan
  • Whether you’ve completed Awakening expansion
  • Whether you’ve completed The Golems of Amgarrak DLC
By contacting us, you may become a part of a pool of community beta testers and help us release the best patch we can to resolve the issue, and you may be asked to send us your affected save games. 

Please note that while we appreciate everyone that responds, we will only be contacting those selected to participate.

Your name and email address will not be shared outside of the BioWare development team.

Note: We are beta testing specifically on the PC platform, but are developing the patch for release on all platforms.

#2
Ac3_5patul0t

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Is this patch going to include a solution for authentication issues? Specifically the issue involving the purchase and full download of WH and then being unable to access it from the Other Campaigns section due to it being "unauthorized".

#3
night0205

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Ac3_5patul0t wrote...

Is this patch going to include a solution for authentication issues? Specifically the issue involving the purchase and full download of WH and then being unable to access it from the Other Campaigns section due to it being "unauthorized".


I don't know what the issue is with Windows 7... but my Vista 64 didn't correctly install Witch Hunt the first time, but once I deleted the Witch Hunt folder, I re-downloaded and re-installed it and it works great. I could suggest such a thing... even if it takes a time to download... it's just the servers seemed very strained the first day because it was just a crazy day.

About the DR Patch... I wish all who are involved luck... hopefully people are stepping forward to Beta test it. Like I've said before, it seems to mainly be connected to post-epilogue saves in origins. Whenever I imported the epilogue save itself, and not anything after, there was no bug. It worked great, and I think ths DLC is a very well ending to Origins. And I'm the last person who wants it to end.

Also, I'm going to throw this out there. Bioware, you should take a look at patching up other areas of Origins, especially Awakening. Specifically the Silverite Mine Glitch is causing many problems, almost to the same extent as this DR glitch is causing. People are completely loosing their gear when they are imprisoned. There are still a couple talents that don't work right... There are a couple items that are missing... Most of it's nothing huge, but considering these things shouldn't take long to patch, it would be nice for the fans.

Modifié par night0205, 08 septembre 2010 - 11:56 .


#4
Ac3_5patul0t

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night0205 wrote...

Ac3_5patul0t wrote...

Is this patch going to include a solution for authentication issues? Specifically the issue involving the purchase and full download of WH and then being unable to access it from the Other Campaigns section due to it being "unauthorized".


I don't know what the issue is with Windows 7... but my Vista 64 didn't correctly install Witch Hunt the first time, but once I deleted the Witch Hunt folder, I re-downloaded and re-installed it and it works great. I could suggest such a thing... even if it takes a time to download... it's just the servers seemed very strained the first day because it was just a crazy day.

About the DR Patch... I wish all who are involved luck... hopefully people are stepping forward to Beta test it. Like I've said before, it seems to mainly be connected to post-epilogue saves in origins. Whenever I imported the epilogue save itself, and not anything after, there was no bug. It worked great, and I think ths DLC is a very well ending to Origins. And I'm the last person who wants it to end.

Also, I'm going to throw this out there. Bioware, you should take a look at patching up other areas of Origins, especially Awakening. Specifically the Silver Mine Glitch is causing many problems, almost to the same extent as this DR glitch is causing. People are completely loosing their gear when they are imprisoned. There are still a couple talents that don't work right... There are a couple items that are missing... Most of it's nothing huge, but considering these things shouldn't take long to patch, it would be nice for the fans.


Thanks for the advice. And I agree about the Silver Mine Glitch.

#5
Crell77

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Will this patch also be released for the PS3?
I would love to actually see the results of all me actions that i took throughout tall of Dragon Age: Origins.
Including golems of Amgorak (probably misspelled that)

#6
TJPags

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I will say this - I am happy to hear you're reacting quickly to this.



But - shouldn't something this big have been caught on initial testing BEFORE release?

#7
night0205

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TJPags wrote...

I will say this - I am happy to hear you're reacting quickly to this.

But - shouldn't something this big have been caught on initial testing BEFORE release?


I think the reason why it wasn't caught was Bioware must have only been using the Epilogue save from Origins, where as when you save after that, is when the bug arises.

But yes, it should have been caught, which is why Bioware is responding quickly.

Modifié par night0205, 09 septembre 2010 - 01:33 .


#8
TJPags

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night0205 wrote...

TJPags wrote...

I will say this - I am happy to hear you're reacting quickly to this.

But - shouldn't something this big have been caught on initial testing BEFORE release?


I think the reason why it wasn't caught was Bioware must have only been using the Epilogue save from Origins, where as when you save after that, is when the bug arises.

But yes, it should have been caught, which is why Bioware is responding quickly.


Well, they DID say that the play-order was Origins-Awakening-Golem-Witch Hunt, so they clearly implied you can - and perhaps should - use a character who played Awakening.

As for the bug, I've played twice, once male Cousland, once male DE, both played Awakening, both did the DR, one was bugged, the other wasn't.  So I'm not sure it's Awakening that caused it.

#9
Bane of Revenants

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Crell77 wrote...

Will this patch also be released for the PS3?





Victor Wachter wrote...


Note: We are beta testing specifically on the PC platform, but are developing the patch for release on all platforms.



#10
DOYOURLABS

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Bioware, I love you.

#11
night0205

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TJPags wrote...

night0205 wrote...

TJPags wrote...

I will say this - I am happy to hear you're reacting quickly to this.

But - shouldn't something this big have been caught on initial testing BEFORE release?


I think the reason why it wasn't caught was Bioware must have only been using the Epilogue save from Origins, where as when you save after that, is when the bug arises.

But yes, it should have been caught, which is why Bioware is responding quickly.


Well, they DID say that the play-order was Origins-Awakening-Golem-Witch Hunt, so they clearly implied you can - and perhaps should - use a character who played Awakening.

As for the bug, I've played twice, once male Cousland, once male DE, both played Awakening, both did the DR, one was bugged, the other wasn't.  So I'm not sure it's Awakening that caused it.


I don't think you are understanding... I personally imported my ORIGIN character into Witch Hunt, from the Epilogue save, not anything after, and it was NOT bugged. I personally imported that same save into Awakening, then Golems, then Witch Hunt, and it was NOT bugged. Everytime I used a save that was AFTER the epilogue, when you are allowed to do DLC/Switch Equip/Etc. it was bugged. If one of your two characters wasn't bugged, while the other was, then maybe you used your Epilogue save for one and a post-Epilogue save for another. If that makes sense.

#12
TJPags

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night0205 wrote...

TJPags wrote...

night0205 wrote...

TJPags wrote...

I will say this - I am happy to hear you're reacting quickly to this.

But - shouldn't something this big have been caught on initial testing BEFORE release?


I think the reason why it wasn't caught was Bioware must have only been using the Epilogue save from Origins, where as when you save after that, is when the bug arises.

But yes, it should have been caught, which is why Bioware is responding quickly.


Well, they DID say that the play-order was Origins-Awakening-Golem-Witch Hunt, so they clearly implied you can - and perhaps should - use a character who played Awakening.

As for the bug, I've played twice, once male Cousland, once male DE, both played Awakening, both did the DR, one was bugged, the other wasn't.  So I'm not sure it's Awakening that caused it.


I don't think you are understanding... I personally imported my ORIGIN character into Witch Hunt, from the Epilogue save, not anything after, and it was NOT bugged. I personally imported that same save into Awakening, then Golems, then Witch Hunt, and it was NOT bugged. Everytime I used a save that was AFTER the epilogue, when you are allowed to do DLC/Switch Equip/Etc. it was bugged. If one of your two characters wasn't bugged, while the other was, then maybe you used your Epilogue save for one and a post-Epilogue save for another. If that makes sense.



Makes sense, sort of.

My Cousland did play Wardens Keep post-Archie, so I see where that could have screwed something up.

But my DE went back to camp and changed clothes/sold stuff before going into Awakening, and I loaded both characters from my lastest Origin save - which would be after the post-Archie Warden's Keep for Cous, and after camp change/sale for the DE.

So shouldn't both have been bugged if that was it?  I admit, I'm not the most technically proficient guy, so I may be missing something . . .

#13
Mysterygent

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Hi

When will Leliana's Song, Golems and Witch Hunt DLCs be available for the PS3 in the Asia territory?  I've asked this many times and have not heard. 

Thank you.

#14
OriginsIsBest

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Last patch I downloaded it corrupted my saves, think it had something to do with Leliana's song, because when I deleted it, it worked fine.



Anyway glad you guys are responing to this quick, even though the console will take longer. Still it's good to know.

#15
Valus

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OriginsIsBest wrote...

Last patch I downloaded it corrupted my saves, think it had something to do with Leliana's song, because when I deleted it, it worked fine.

Anyway glad you guys are responing to this quick, even though the console will take longer. Still it's good to know.


Of course they are responding this quickly. They knew of the bug before they sent it out. How could they not?

#16
Valus

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TJPags wrote...

night0205 wrote...

TJPags wrote...

night0205 wrote...

TJPags wrote...

I will say this - I am happy to hear you're reacting quickly to this.

But - shouldn't something this big have been caught on initial testing BEFORE release?


I think the reason why it wasn't caught was Bioware must have only been using the Epilogue save from Origins, where as when you save after that, is when the bug arises.

But yes, it should have been caught, which is why Bioware is responding quickly.


Well, they DID say that the play-order was Origins-Awakening-Golem-Witch Hunt, so they clearly implied you can - and perhaps should - use a character who played Awakening.

As for the bug, I've played twice, once male Cousland, once male DE, both played Awakening, both did the DR, one was bugged, the other wasn't.  So I'm not sure it's Awakening that caused it.


I don't think you are understanding... I personally imported my ORIGIN character into Witch Hunt, from the Epilogue save, not anything after, and it was NOT bugged. I personally imported that same save into Awakening, then Golems, then Witch Hunt, and it was NOT bugged. Everytime I used a save that was AFTER the epilogue, when you are allowed to do DLC/Switch Equip/Etc. it was bugged. If one of your two characters wasn't bugged, while the other was, then maybe you used your Epilogue save for one and a post-Epilogue save for another. If that makes sense.



Makes sense, sort of.

My Cousland did play Wardens Keep post-Archie, so I see where that could have screwed something up.

But my DE went back to camp and changed clothes/sold stuff before going into Awakening, and I loaded both characters from my lastest Origin save - which would be after the post-Archie Warden's Keep for Cous, and after camp change/sale for the DE.

So shouldn't both have been bugged if that was it?  I admit, I'm not the most technically proficient guy, so I may be missing something . . .


I think the community knows the general wherabouts of what is causing this bug...namely something occuring after an archdemon kill. It may not be as simple as loading after the epilogue to the 'on the road' map, saving there and that being the source of the bug. It may have to do with further interaction with Morrigan after the fact, an adjustment in approval rating, ect.

#17
soundchaser721

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Great to know this is getting done, I just hope i don't have to end up doing another awakening/golems run-through. I'm on 360 but kudos to those who are stepping forward to beta test!

#18
JakePT

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Message sent.



Not sure how this will be fixed though. Given that I didn't get relevant epilogue in Awakening, the issue obviously occurred in my Origins save. I hope there's a way to patch it while maintaining my Awakening completion.



I also want to propose something. An application to rebuild your save game. Let the player import their save and analyze all the decisions. Ask the player to go through and mark them as correct or not, and fix them if they aren't. Then save the result into a save game that is better built for this sort of thing. Only way to ensure decent continuity I can see, if the need to rename the Dog tells us anything, it's that Origins wasn't designed for this sort of thing.

#19
night0205

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Valus wrote...

TJPags wrote...

night0205 wrote...

TJPags wrote...

night0205 wrote...

TJPags wrote...

I will say this - I am happy to hear you're reacting quickly to this.

But - shouldn't something this big have been caught on initial testing BEFORE release?


I think the reason why it wasn't caught was Bioware must have only been using the Epilogue save from Origins, where as when you save after that, is when the bug arises.

But yes, it should have been caught, which is why Bioware is responding quickly.


Well, they DID say that the play-order was Origins-Awakening-Golem-Witch Hunt, so they clearly implied you can - and perhaps should - use a character who played Awakening.

As for the bug, I've played twice, once male Cousland, once male DE, both played Awakening, both did the DR, one was bugged, the other wasn't.  So I'm not sure it's Awakening that caused it.


I don't think you are understanding... I personally imported my ORIGIN character into Witch Hunt, from the Epilogue save, not anything after, and it was NOT bugged. I personally imported that same save into Awakening, then Golems, then Witch Hunt, and it was NOT bugged. Everytime I used a save that was AFTER the epilogue, when you are allowed to do DLC/Switch Equip/Etc. it was bugged. If one of your two characters wasn't bugged, while the other was, then maybe you used your Epilogue save for one and a post-Epilogue save for another. If that makes sense.



Makes sense, sort of.

My Cousland did play Wardens Keep post-Archie, so I see where that could have screwed something up.

But my DE went back to camp and changed clothes/sold stuff before going into Awakening, and I loaded both characters from my lastest Origin save - which would be after the post-Archie Warden's Keep for Cous, and after camp change/sale for the DE.

So shouldn't both have been bugged if that was it?  I admit, I'm not the most technically proficient guy, so I may be missing something . . .


I think the community knows the general wherabouts of what is causing this bug...namely something occuring after an archdemon kill. It may not be as simple as loading after the epilogue to the 'on the road' map, saving there and that being the source of the bug. It may have to do with further interaction with Morrigan after the fact, an adjustment in approval rating, ect.


True, it must be something that is done after the epilogue, not to say that it's not possible for it not to be bugged if all you do is switch equipment... but to be safe I'd only import from epilogue until fixed.

#20
DarkSpiral

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When ya'll say "epilogue" you're talking about the post-coronation, when you say hi/bye to your party, right? That's still a safe point?

#21
night0205

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DarkSpiral wrote...

When ya'll say "epilogue" you're talking about the post-coronation, when you say hi/bye to your party, right? That's still a safe point?


Yeah, it will autosave the epilogue... and that's the save you want to use.

#22
Sidney

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I hope "the fix" is not just to correct post-coronation saves to match pre-coronation saves. I have neither of those left now. My wife and I deleted all the DAO saves to make room for slots in the expansion and DLC's. I hope there is some way in WH to set the proper flags. Make me "write" in a journal what my choices were so it doesn't need new dialog recorded, something so those of us w/o the old DAO saves can still get the ending our Wardens deserve.

Modifié par Sidney, 09 septembre 2010 - 05:13 .


#23
Myusha

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Sent Message. Hopefully this problem should be resolved quickly, and perhaps the Morrigan Slides, and the Silverite Mine Glitch? But that's just hopeful thinking. :D



I wonder if Bioware ever reads the forums of all the other bugs?

#24
Guest_----9-----_*

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I got the bug with a character save made after the Post-Coronation save.
So, I tried the same character with the Post Coronation save and still got the bug even tho I completed the ritual.

I decided to uninstall and reinstall everything, which presented a new problem. I installed DAO, then Awakening, then the 1.04 patch. However, I wasn't able to download the Lucky Stone, Dragon Armor or Stone Prisoner - those were set for DAO v. 1.0 not 1.04. The Feastday Gifts and Pranks are set for 1.03, so they can't be used for 1.04

So I uninstalled it all, reinstalled DAO, downloaded the Lucky Stone, Stone Prisoner and Armor content. Then installed Awakenings which also installs the 1.03 Patch, which then allowed me to get the Feast Day gifts. Then I added the 1.04 patch which allowed me to get Witch Hunt along with Witchcraft for Origins and Awakenings.

I have no idea if any of the other DLC is 'pegged' to an older version like 1.0 or 1.03 but that might be a problem to watch for if you're going to reinstalled everything.

Modifié par ----9-----, 09 septembre 2010 - 06:45 .


#25
Bahlgan

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night0205 wrote...

Also, I'm going to throw this out there. Bioware, you should take a look at patching up other areas of Origins, especially Awakening. Specifically the Silverite Mine Glitch is causing many problems, almost to the same extent as this DR glitch is causing. People are completely loosing their gear when they are imprisoned. There are still a couple talents that don't work right... There are a couple items that are missing... Most of it's nothing huge, but considering these things shouldn't take long to patch, it would be nice for the fans.


I second this: Fixing Witch Hunt is an excellent idea, but I believe fixing Awakening to its best will also increase the incentive for more players (especially console players) to make an official play-through into the expansion!