Seeking Witch Hunt Patch Beta Testers
#126
Posté 11 septembre 2010 - 02:09
#127
Posté 11 septembre 2010 - 02:17
#128
Posté 11 septembre 2010 - 02:48
Just wanted to deliver a status update on this:
We received numerous volunteers to help us test the patch, and as you can read above, it seems that the fix has been successful. We are continuing testing through the weekend for release next week.
We are currently planning to release the PC version of the patch on Monday (time of day is still to be determined).
Console versions of the patch are also undergoing testing, and they will be submitted to Microsoft and Sony next week. We will keep you posted on the progress for those patches.
Again, thank you for your patience and to our patch testers while we wrap this issue up!
Modifié par Victor Wachter, 11 septembre 2010 - 02:48 .
#129
Posté 11 septembre 2010 - 02:51
#130
Posté 11 septembre 2010 - 03:31
#131
Posté 11 septembre 2010 - 03:39
#132
Posté 11 septembre 2010 - 03:41
#133
Posté 11 septembre 2010 - 03:51
#134
Posté 11 septembre 2010 - 04:13
OriginsIsBest wrote...
Great! I'm not replaying Witch Hunt until I get this patch. I wonder if we will see what this book is about....now that there will be an end save.
From what the beta testers said, there is no added content. You will not get to know what the book is about yet.
#135
Posté 11 septembre 2010 - 05:31
#136
Posté 11 septembre 2010 - 06:14
Yes, the game now creates an autosave before the credits roll.Paladin000 wrote...
Is there any save in the end of WH after installling beta patch?
#137
Posté 11 septembre 2010 - 06:34
#138
Posté 11 septembre 2010 - 07:01
chiliztri wrote...
Yes, the game now creates an autosave before the credits roll.Paladin000 wrote...
Is there any save in the end of WH after installling beta patch?
Oh, thats awesome, thanks.
#139
Posté 11 septembre 2010 - 07:06
Mister_Shepard wrote...
Bioware... really? DA team should get some DLC lessons from the ME2 team. ME2... now that's what REAL DLC should play like. LotSB was a real treat. I hope the DA team will get their **** together when they release DLC for DA2.
I just hope they follow the ME2 team where they show what choices you did when transferring your save 2 DA2. I will be really pissed if the "freedom for Anders" quest bug (where it would let you enter the warehouse) turns to be an important action for DA2.
#140
Guest_jojimbo_*
Posté 11 septembre 2010 - 07:21
Guest_jojimbo_*
#141
Posté 11 septembre 2010 - 07:29
Fix my Vigilance Bioware.
Anyway... I think Bioware might have effed up with this game they haven't organized it properly I don't think they knew what they thought out what they were gonna do before they did it and that's why everything is sloppy. They probably weren't sure how they were gonna do the importing hopefully with DA2 it will be more organized... but seriously FIX MY VIGILANCE!
#142
Posté 11 septembre 2010 - 08:54
There: http://dragonagenexu...file.php?id=958
#143
Posté 11 septembre 2010 - 10:01
Paladin000 wrote...
Go to the Nexus and find the fix for this... Don't create problems.
There: http://dragonagenexu...file.php?id=958
Yes.... goto a community to fix their screw ups so they continue to do them great logic, and what off console gamers? They are stuck with the butt ugly starfang model
Modifié par SoR82, 11 septembre 2010 - 10:02 .
#144
Posté 11 septembre 2010 - 11:18
Victor Wachter wrote...
Hello all,
Just wanted to deliver a status update on this:
We received numerous volunteers to help us test the patch, and as you can read above, it seems that the fix has been successful. We are continuing testing through the weekend for release next week.
We are currently planning to release the PC version of the patch on Monday (time of day is still to be determined).
Console versions of the patch are also undergoing testing, and they will be submitted to Microsoft and Sony next week. We will keep you posted on the progress for those patches.
Again, thank you for your patience and to our patch testers while we wrap this issue up!
That's awesome to hear! Thanks for the update - im anxiously awaiting another run through the DLC - this time without continuity bug
#145
Posté 11 septembre 2010 - 12:41
#146
Posté 11 septembre 2010 - 01:21
Shiratori wrote...
(Some Awakening spoilers below for those who want to skip it)
Well I just finished my second character with the patch (had 2 to test with) and yeah it worked smooth with both of them.
One of my characters was imported from the middle of Awakening (I hadn't done anything of note in that game with that character) and the main thing I saw different was that there was neither a Skull mark showing Amaranthine destroyed, nor a marker to show Vigil's Keep which I had in 2 of my other saves. So for Witch Hunt to recognize anything you did in Awakening, just have to make sure you use a save after certain events. As it is, the default autosave right before the Mother should contain everything needed for imports since all the main decisions will be there (did you upgrade the keep, did you save the keep or city, what happened with the Architect, etc.) I believe the game assumes you killed the Mother (which isn't that much of a stretch to assume).
Erm... I imported a character after Awakening and GoA, didn't have any markers of Amaranthine or Vigil's Keep on the map. I think I'll panic
#147
Posté 11 septembre 2010 - 01:52
What is this "ritual" people are talking about that is missing? I finished WH with my character that was imported from the origins epilogue auto save, didn't notice anything was wrong except that I couldn't figure out how to get the promised new items to use. New game?
#148
Posté 11 septembre 2010 - 04:14
http://www.dragonage...ile.php?id=1120
I'm wondering if any of you who have the beta patch tried and if there's any conflict.
Modifié par gotthammer, 11 septembre 2010 - 05:07 .
#149
Posté 11 septembre 2010 - 08:32
@Die; Well.... Le'me see. IF you played DA:O a certain way, and DIDN'T do certain things, and DID do certain others, near the very end of the game there would have been an offer of a "Ritual, to be performed on the eve of Battle".diegameL wrote...
What is this "ritual" people are talking about that is missing? I finished WH with my character that was imported from the origins epilogue auto save, didn't notice anything was wrong except that I couldn't figure out how to get the promised new items to use. New game?
Depending on certain OTHER choices (including your own gender) you could choose to participate, chose to allow someone else to do so, or refuse to do so all together. Which of THOSE choices you made had ( or should have had, see the various "WH Bug" threads on the Forum) an impact on the tone, direction, and ultimate choices available to you during the final scene of WH.
(Oh, and items appear if you load ANOTHER game, new or saved.)
Modifié par Thandal NLyman, 11 septembre 2010 - 08:34 .
#150
Posté 11 septembre 2010 - 10:32
OK now I remember what the ritual is. I guess my problem was it was months since I played the campaign so I couldn't even remember all my choices, so It would be hard for me the determine whether the dialogue in the final scene is appropriate -- maybe after another play through and with the bug fixes this will be another worthy experience.




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