Build 1: Close Range Adept
Lvl 4 Heavy Warp
Lvl 4 Heavy Throw
Lvl 4 Heavy Singularity
Lvl 1 Pull
Lvl 0 Shockwave
Lvl 4 Nemesis
Lvl 4 Barrier
Bonus Weapon: Shotgun
Armor: Aegis Pack
This is the bread and butter build that most people use on most adepts. It is effective for getting close to targets that would like be impossible to reach without Barrier.
Build 2: Medium Range Adept
Lvl 4 Heavy Warp
Lvl 4 Heavy Throw
Lvl 4 Wide Singularity
Lvl 1 Pull
Lvl 0 Shockwave
Lvl 4 Nemesis
Lvl 4 Barrier
Bonus Weapon: Assault Rifle
Armor: Aegis Pack
This build is good for adepts that don't want to run up to the enemy. The wide singularity is good for setting a larger trap that can be quickly detonated. The idea is to strip the defenses of only one enemy and then detonate the singularity with a warp. Influenced by Average Gatsby's adepting through insanity.
Build 3: Long Range
Lvl 4 Unstable Warp
Lvl 3 Throw
Lvl 2 Singularity
Lvl 4 Pull Field
Lvl 3 Shockwave
Lvl 4 Bastion
Lvl 3 Energy Drain
Bonus Weapon: Sniper Rifle
Armor: Blood Dragon
This build is for Adepts who like to snipe. It is designed to get maximu potential out of pull rather than singularity. It is a combo adept where energy drain is used to debuff shielded enemies, then shockwave is applied to get them out of cover, pull field is used to get them effected by biotic and finaly unstable warp is used to cause maximum damage. It is very important to use this build at range rather than close up.
Modifié par NICKjnp, 08 septembre 2010 - 11:58 .





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