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Bioware, rushing, and lots and lots of bugs...


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#176
Saibh

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Lord_Valandil wrote...

Merced256 wrote...

Does anyone in the BW PR department get pissed off with your tone towards forum users?


Maybe.
I try to be nice with everyone, but I have to admit that sometimes it just pisses me off that the BW staff just plain ignores my questions. A "yes" or "no" would suffice. I never ask them for two pages of an answer.


I don't expect answers. They don't even have to come onto these boards. I'm grateful. Still, I'd like to see some acknowledgement about these bugs, and I don't like how our concerns about DA2 are being brushed aside as if they're not completely valid from what we've seen.

#177
Faz432

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Something from the stream keeps echoing in my mind, and that's when David Gaider said that they pretty much started work on DA2 just after DA:O was released. It's easy to forget that it's not even been 1 year since DA:O was released, which kinda just boggles my mind. How they've managed to concept, write, design and develop, plus whatever else they need to do in such a short amount of time?

I know they've pretty much used the same tools as DA:O and what have you, but still, I wasn't expecting it this fast and it's kind of thrown me off balance. I thought they might just let it simmer for a while and get a real calling for it. When it was announced was like 'what really?' rather than 'finally at last', the latter being the response I'd expect a studio would want for a sequel.

Seems very 'strike while the iron's hot' tactics to me, but maybe I'm looking too much into it.

Modifié par Faz432, 09 septembre 2010 - 11:23 .


#178
Anathemic

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Morroian wrote...

Anathemic wrote...
not to mention they don't pull a Witcher 2 out from their ass in less than year when Witcher 1 came out.

Bioware isn't doing that either.


Dragon Age: Origins released in November 3, 2009
Dragon Age 2 release date announced on August 17, 2010
Dragon Age 2 release date on March 2011

The Witcher released on October 30, 2007
The Witcher 2: Assassins of Kings announcement September 16, 2009
The Witcher 2: Assassins of Kings speculated to release in early 2011

Okay so DA:O released November 2009, DA2 announced a year later in August 2010, and DA2 expected to be at March 2011 so that's 1 + 1 + 1/3 sooo DA2 production as 2 1/3 years.

The Witcher released later October 2007, The Witcher 2 announced September 2009, and not even that but here's no specific release date so we speculate early 2011. So that's 1 + 1 + 1 + 1 + 1/3 sooo Witcher 2 suppsoedly going to be released on early 2011 has 4 1/3 years of development.

Witcher 2: Assassins of Kings - 4 1/3 years
Dragon Age 2 - 2 1/3 years

See the difference? Alright I paraphrased the actual time into 1 year but really, the facts still stand is that Dragon Age 2 is in face being released earlier than any other good game whcih usually takes around 3-4 years of development...

Edit: Stand corrected DAO - DA2 production time was 1 year and 4
months... thus proving the fact that it was stil la 1
year-pull-out-of-ass game

Modifié par Anathemic, 10 septembre 2010 - 12:03 .


#179
Lord_Valandil

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Saibh wrote...

Lord_Valandil wrote...

Merced256 wrote...

Does anyone in the BW PR department get pissed off with your tone towards forum users?


Maybe.
I try to be nice with everyone, but I have to admit that sometimes it just pisses me off that the BW staff just plain ignores my questions. A "yes" or "no" would suffice. I never ask them for two pages of an answer.


I don't expect answers. They don't even have to come onto these boards. I'm grateful. Still, I'd like to see some acknowledgement about these bugs, and I don't like how our concerns about DA2 are being brushed aside as if they're not completely valid from what we've seen.


Well, of course. You have a point, but when they come here to say that their force is fueled by our complaints and whines, or to comment on beards or nutella, you'd expect them to answer a suggestion, at least something like "Unlikely, buddy", or something like that. They don't even have to come, but -they do-.
Don't get me wrong, I'm grateful, just a little annoyed of that fact. Like they're waiting for the NB thread to be forgotten and dead, before answering anything.
And yes...I don't like how our concerns are being ignored.

Modifié par Lord_Valandil, 09 septembre 2010 - 11:25 .


#180
Guest_slimgrin_*

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ErichHartmann wrote...

The Witcher 2 is obviously not out yet so we have no idea how well it will run or what problems my arise. Don't speculate on the future.


I can promise you there will be patches for this game. Hell, there are, and usually should be, patches for most modern games. Its become a fact of life.

#181
Faz432

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@ Anathemic - Nov 2009 - March 2011 = 16 months = 1 year 4 months


;)

Modifié par Faz432, 09 septembre 2010 - 11:27 .


#182
Morrigans God son

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Right, this is my first post on these forums.



I have watched everything and read interviews about DA2. I have to say I am not impressed at all. Flemeth in the trailor was the only good thing for me.



I am a HUGE fan of Origins, and I am very disapointed that this is the route DA is going down. I am a console player and have bought all the DLC for Origins on the xbox live marketplace, so I am not a troll.



The main reason I loved DAO so much was that I grew to like the characters in the game alot, and thought that Bioware would continue the warden's story. I mean are they not masters of character continuation? Now only my wardens minor choices reflect....like who I crowned and who killed the archdemon in Origins? that's all I got for all my money? And now my warden is gone? With all his companions, that's the end? Wow....



I don't care about this Hawke guy. I can say now I'm not buying DA2. No gameplay or new combat can change that.




#183
ErichHartmann

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slimgrin wrote...

ErichHartmann wrote...

The Witcher 2 is obviously not out yet so we have no idea how well it will run or what problems my arise. Don't speculate on the future.


I can promise you there will be patches for this game. Hell, there are, and usually should be, patches for most modern games. Its become a fact of life.


I'm not worried about CD Projekt's level of support but rather how the game will initially run.  Especially with a inhouse engine.  They either run great or suck.  And I'm not picking on one company or game.  I feel the same way about any developer.      

Modifié par ErichHartmann, 09 septembre 2010 - 11:32 .


#184
upsettingshorts

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The comparisons to the Witcher 2's development cycle are invalid.

The Witcher 1 used a licensed game engine - one of Bioware's. The Witcher 2, as far as I know, is using a brand new proprietary engine developed alongside the game.

DA:2 is, as far as I am aware, is using the same engine as DA:O.

Modifié par Upsettingshorts, 09 septembre 2010 - 11:28 .


#185
Anathemic

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Faz432 wrote...

@ Anathemic - Nov 2009 - March 2011 = 16 months = 1 year 4 months


;)


Really? :wizard: well ty, thus proving my point that DA2 is being puleld out under the belt with only past the 1 year mark and not even halfway to the 2 year mark.

#186
Anathemic

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Upsettingshorts wrote...

The comparisons to the Witcher 2's development cycle are invalid.

The Witcher 1 used a licensed game engine - one of Bioware's. The Witcher 2, as far as I know, is using a brand new proprietary engine developed alongside the game.

DA:2 is, as far as I am aware, is using the same engine as DA:O.


How is it invalid? This just proves that CD Projekt is putting more RPG-components and quality into their games than what see of DA2. Not to mention they are on a smaller budget that BioWare, wow that's a shocker :whistle:

Quality = good games

#187
Anathemic

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Double post

Modifié par Anathemic, 09 septembre 2010 - 11:32 .


#188
Guest_slimgrin_*

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TW2 will have had about 3 years of development by release date. They had to build the engine first.



The more pertinent questions here are, how big was the team that worked on DA2? How well was it organized? And what resources did they have? TW2's team was around 80.



Bioware has to have a larger than average dev. team by now.

#189
Altima Darkspells

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I remember the days when BioWare actually was pretty on the dot about patching out bugs.  And not just the massive ones.  For example, way back in the olden days of NWN, BioWare eventually patched out a bug that would crash the game if you were hit by an arrow at the exact instant you were unequipping a specific piece of armor (the blood pirate clothes thing in Act 1 of the NWN OC, if you were curious).

And then Awakening came out.  I'm going to assume that none of the QA guys bothered to, you know, start the game with a character that completed Warden's Keep, because, despite them advertising to the contrary, the blood powers did not work in DAA until the recent 1.04 patch.

Upsettingshorts wrote...

The comparisons to the Witcher 2's development cycle are invalid.

The Witcher 1 used a licensed game engine - one of Bioware's. The Witcher 2, as far as I know, is using a brand new proprietary engine developed alongside the game.

DA:2 is, as far as I am aware, is using the same engine as DA:O.


CD Projekt spent 3 years building the new Witcher 2 engine, in case you were wondering.

#190
Anathemic

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slimgrin wrote...

TW2 will have had about 3 years of development by release date. They had to build the engine first.

The more pertinent questions here are, how big was the team that worked on DA2? How well was it organized? And what resources did they have? TW2's team was around 80.

Bioware has to have a larger than average dev. team by now.


Exactly, I'm thinking larger that TW2's not to mention CD Projekt is on a lower budget than BioWare is

#191
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My own theory is that dlc doesn't get the same care that triple A titles do. Consequently, bugs won't be a big issue for DA2. They weren't for ME2, and the few that were there got some fairly quick patches.



Although DA:O didn't quite fare as well in this regard.

#192
Lord_Valandil

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slimgrin wrote...

My own theory is that dlc doesn't get the same care that triple A titles do. Consequently, bugs won't be a big issue for DA2. They weren't for ME2, and the few that were there got some fairly quick patches.

Although DA:O didn't quite fare as well in this regard.


That's right, DLC doesn't receive the same attention/care.
But they still charge a good chunk of money :P
If the DLC costed, like, 200 MSP, then no prob. 560 isn't TOO expensive, but you'd expect some quality.

[rant] In fact, 560 MSP is too expensive for something that you can finish in less than an hour [/rant]

#193
Pritos

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Of course DA2 has a short development cycle. Everything that takes time to develop in a game was already done for DA2. The engine they already said it's the same as DAO, the updated graphics have already been done to ME2, and the voice actors seems to have been already chosen. There are still 6 months to the release, which is more than enough time to finish what is left to be finished.



You guys worry too much, DA2 doens not seems to be taking a path much different of DAO.

#194
Anathemic

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Pritos wrote...

Of course DA2 has a short development cycle. Everything that takes time to develop in a game was already done for DA2. The engine they already said it's the same as DAO, the updated graphics have already been done to ME2, and the voice actors seems to have been already chosen. There are still 6 months to the release, which is more than enough time to finish what is left to be finished.

You guys worry too much, DA2 doens not seems to be taking a path much different of DAO.


Mass Effect 1 released November 2007
Mass Efffect 2 released January 2011

Look at that Mass Effect 2 development is even greater than DA2 development! And we all know how that game was :bandit:

#195
Lord_Valandil

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Anathemic wrote...

Pritos wrote...

Of course DA2 has a short development cycle. Everything that takes time to develop in a game was already done for DA2. The engine they already said it's the same as DAO, the updated graphics have already been done to ME2, and the voice actors seems to have been already chosen. There are still 6 months to the release, which is more than enough time to finish what is left to be finished.

You guys worry too much, DA2 doens not seems to be taking a path much different of DAO.


Mass Effect 1 released November 2007
Mass Efffect 2 released January 2010

Look at that Mass Effect 2 development is even greater than DA2 development! And we all know how that game was :bandit:


Yes. It was wonderful.
I loved ME2, more than the first one. And I'm dead serious.

Modifié par Lord_Valandil, 09 septembre 2010 - 11:55 .


#196
Anathemic

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Lord_Valandil wrote...

Anathemic wrote...

Pritos wrote...

Of course DA2 has a short development cycle. Everything that takes time to develop in a game was already done for DA2. The engine they already said it's the same as DAO, the updated graphics have already been done to ME2, and the voice actors seems to have been already chosen. There are still 6 months to the release, which is more than enough time to finish what is left to be finished.

You guys worry too much, DA2 doens not seems to be taking a path much different of DAO.


Mass Effect 1 released November 2007
Mass Efffect 2 released January 2010

Look at that Mass Effect 2 development is even greater than DA2 development! And we all know how that game was :bandit:


Yes. It was wonderful.
I loved ME2, more than the first one. And I'm dead serious.


Even so, you can't deny there have been heated debates/issues regarding ME2 on gameplay, storline, and whatnot.

Even if ME2 were in fact a great game, then why is DA2 recieving less time of development than ME2?

#197
Pritos

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Lord_Valandil wrote...

Anathemic wrote...

Pritos wrote...

Of course DA2 has a short development cycle. Everything that takes time to develop in a game was already done for DA2. The engine they already said it's the same as DAO, the updated graphics have already been done to ME2, and the voice actors seems to have been already chosen. There are still 6 months to the release, which is more than enough time to finish what is left to be finished.

You guys worry too much, DA2 doens not seems to be taking a path much different of DAO.


Mass Effect 1 released November 2007
Mass Efffect 2 released January 2010

Look at that Mass Effect 2 development is even greater than DA2 development! And we all know how that game was :bandit:


Yes. It was wonderful.
I loved ME2, more than the first one. And I'm dead serious.


Exactly, the time they should have spent on DA2 has already been spent on ME2.

#198
tishyw

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Faz432 wrote...

Something from the stream keeps echoing in my mind, and that's when David Gaider said that they pretty much started work on DA2 just after DA:O was released. It's easy to forget that it's not even been 1 year since DA:O was released, which kinda just boggles my mind. How they've managed to concept, write, design and develop, plus whatever else they need to do in such a short amount of time?


As has been mentioned in other threads, Dragon Age was finished and ready for PC realease at the beginning of 2009, EA got them to hold the release so it could be ported to consoles and released on those at the same time as the PC.

Keeping that in mind, it's about a 2yr turn around, so not as short as it seems.

Modifié par tishyw, 09 septembre 2010 - 11:58 .


#199
Anathemic

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tishyw wrote...

Faz432 wrote...

Something from the stream keeps echoing in my mind, and that's when David Gaider said that they pretty much started work on DA2 just after DA:O was released. It's easy to forget that it's not even been 1 year since DA:O was released, which kinda just boggles my mind. How they've managed to concept, write, design and develop, plus whatever else they need to do in such a short amount of time?


As has been mentioned in other threads, Dragon Age was finished and ready for PC realease at the beginning of 2009, EA got them to hold the release so it could be ported to consoles and released on those at the same time as the PC.

Keeping that in mind, it's about a 2yr turn around, so not as short as it seems.


Correction: 1 year and 4 months... not even 2 years :whistle:

#200
Anathemic

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Meant to be an edit not a post

Modifié par Anathemic, 10 septembre 2010 - 12:03 .