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What's next for DLC?


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#376
Cyansomnia

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My wishful thinking:



Places we've never been - like Pallaven, Thessia, Kahje, etc.

More Armor and Weapon packs.

A DLC about Thane. Helping him find a cure wrapped up in an important story.

Virmire Survivor DLC (throw Admiral Hackett in there, too. He's awesome.)





I'm sure Bioware has some awesome stuff planned. I look forward to what's in store.




#377
DTKT

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I just wonder when they are going to announce it...

#378
TMA LIVE

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I expect we'll be getting either Armor, a Gun, or Appearance Pack 2 this month. I'm hoping for some Light Armor for my Infiltrator, or for an Adept. Something that's designed to be more about speed then strength, where powers and abilities run super fast, to make up for less defense and power.

Some like:

+20% Power Damage
+15% Faster Health Regeneration
+15% Storm Speed
Increases headshot damage by 15%
Reduces the recharge time of powers by 15%
Reduces delay before shields start recharging by 20%

Oh, and I hope we'll get a cool helmet that's something like the original Mass Effect helmet, besides the default one.

http://t1.gstatic.co...wKtmchSp1zQ4Mk=

Or maybe a cool sci-fi eye patch, like with Old Snake.

http://t1.gstatic.co...-T4PGTJrdUrhV0=

Modifié par TMA LIVE, 04 octobre 2010 - 07:55 .


#379
Merlin 47

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DTKT wrote...

I just wonder when they are going to announce it...


Probably not for a while, because of several factors, I'm guessing:
  • The constant begging for LotSB to be relased (imagine just how similar it'd be if it was announced they were doing a VS DLC?  They wound up locking the thread).
  • The fact that they're working on (probably) the import of ME 2 to the PS3.
  • The fact that we just got LotSB a month ago (yes, I realize that DA:O got two DLC's within a short span, but they're two different dev. teams).
  • Perhaps they're not sure what one they want to do next.
So, those are my guesses as to why they haven't announced the next DLC.  Bear in mind, I have about as much of a clue as anyone else, and I'm just guessing.

#380
Chugster

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im gonna repeat my request for a Spectre DLC (hoping someone at BW reads it)...spectre armor and weapons ...some extremely difficult missions as well

Modifié par Chugster, 04 octobre 2010 - 09:19 .


#381
DTKT

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Merlin 47 wrote...

DTKT wrote...

I just wonder when they are going to announce it...


Probably not for a while, because of several factors, I'm guessing:
  • The constant begging for LotSB to be relased (imagine just how similar it'd be if it was announced they were doing a VS DLC?  They wound up locking the thread).
  • The fact that they're working on (probably) the import of ME 2 to the PS3.
  • The fact that we just got LotSB a month ago (yes, I realize that DA:O got two DLC's within a short span, but they're two different dev. teams).
  • Perhaps they're not sure what one they want to do next.
So, those are my guesses as to why they haven't announced the next DLC.  Bear in mind, I have about as much of a clue as anyone else, and I'm just guessing.



I cant think that forums will actually influence Prod. That wouldnt be good business. 

While I'm sure the import is taking a major part of Bioware, you can't forget that they have several studios around the world. And after all, it's just a port.
 
DLC was probably planned months in advance. I work in QA and DLC is pitched at the very beginning of FPP(second "pitch" with several working prototypes and "maps". 

But hey, I`ll just be glad when they announce it. I'm still just guessing though :P

Modifié par DTKT, 04 octobre 2010 - 11:39 .


#382
KillTheLastRomantic

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"Having fun with Conrad Verner!"



Or a DLC involving Ashley/Kaidan.

#383
Merlin 47

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DTKT wrote...

I cant think that forums will actually influence Prod. That wouldnt be good business. 

While I'm sure the import is taking a major part of Bioware, you can't forget that they have several studios around the world. And after all, it's just a port.
 
DLC was probably planned months in advance. I work in QA and DLC is pitched at the very beginning of FPP(second "pitch" with several working prototypes and "maps". 

But hey, I`ll just be glad when they announce it. I'm still just guessing though :P


Oh, of course! ^_^  We're all just guessing, actually.  And no one knows for certain when it'll be announced, but when it is, I'm sure that there'll be people that are excited.

#384
Mako Zalos

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Well I posted an extended version of my Batarian prison idea. It's long but I liked how I did it. Check it out and tell me what you think.

#385
Inquisitor Recon

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Pallaven is a jungle planet right? Might be some nice terrain to fight on. Nothing like foliage and the smell of napalm in the morning.

#386
Merlin 47

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I happen to love the smell of napalm in the morning....

#387
Fixers0

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I hope we get  a A dlc with a more whider view of the Mass effect universe, overlord an LotSB where nice, but they were to focussed on one point
,i really  hope that a new dlc will include things like the Alliance,Citadel and Kaiden/Ashley, and with some politics a mission about Kaiden/Ashley and a some space battles.

#388
Foolsfolly

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I have nothing against more weapon DLC but really....what more can they give you?



A new sniper rifle that packs a punch as strong as the Widow, fires as fast as the Viper, and holds the same amount of ammo as the Mantis?



Because the Widow is the only weapon in the original game not made obsolete with DLC Weapons. Alright, the Revereant may still be valid.



As for my hopes for the next DLC? Man Lair of the Shadow Broker spoiled me. Now I expect another Lair quality DLC. Ever since I beat ME2 I'd wanted to fight someone who used unique class specific powers and Lair gave me that.



I'd actually love a combat mission against more elite soldiers. The Broker's private army was cool but their AI was still the same old same old. They used flashbangs but didn't provide support well for their team. I'd like to see grenades used to flush us out, teams breaking off to flank you and your team. Distractions! Like a YMIR mech in the center coming at you, tanking, while cloaked Infiltrators move in around the sides and attack from behind.



Clearly this must mean we have to fight the STG....or rogue STG members.

#389
Guest_Spuudle_*

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Foolsfolly wrote...

I have nothing against more weapon DLC but really....what more can they give you?

A new sniper rifle that packs a punch as strong as the Widow, fires as fast as the Viper, and holds the same amount of ammo as the Mantis?

Because the Widow is the only weapon in the original game not made obsolete with DLC Weapons. Alright, the Revereant may still be valid.

As for my hopes for the next DLC? Man Lair of the Shadow Broker spoiled me. Now I expect another Lair quality DLC. Ever since I beat ME2 I'd wanted to fight someone who used unique class specific powers and Lair gave me that.

I'd actually love a combat mission against more elite soldiers. The Broker's private army was cool but their AI was still the same old same old. They used flashbangs but didn't provide support well for their team. I'd like to see grenades used to flush us out, teams breaking off to flank you and your team. Distractions! Like a YMIR mech in the center coming at you, tanking, while cloaked Infiltrators move in around the sides and attack from behind.

Clearly this must mean we have to fight the STG....or rogue STG members.


I couldnt agree more! There is no need whatsoever for anymore weapons/armour/power upgrades until the AI is improved. Even Insanity is ridiculously easy now, with harbinger providing the only real challenge.  Grenades and cloaked infiltrators attempting to flank at every opportunity gets my vote! :)

#390
Icinix

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Foolsfolly wrote...
(snip)
I'd actually love a combat mission against more elite soldiers. The Broker's private army was cool but their AI was still the same old same old. They used flashbangs but didn't provide support well for their team...
(snip)
 


But watching them throw flash bangs into walls to bounce back on themselves was oooooh so amusing.

#391
Merlin 47

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Foolsfolly wrote...

I have nothing against more weapon DLC but really....what more can they give you?


Yeah....I've got nothing against more weapons (seeing as how the last batch wasn't too bad, actually), but from this point out, I'd like bridge building DLC.  If they want to relase the rest of the "alternate appearance packs" or "new weapons/armor", then that's their decision.

But, I know that I too am looking forward to the next "LotSB" quailty DLC they release.  I'd like something wtih Ash/Kaiden, to at least rebuild that bridge.  And sure, it'd be nice to have Hackett in there.  I don't think we're going to get anything involving the Genophage or the Quarrian/Geth issue, because I have a feeling they're going to save that for ME 3.  But aside from something with Ash/Kaiden, I don't know what else they could do if they were saving the Genophage or the Quarrian/Geth tension for ME 3.

#392
northernninja

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if they were seriously considering making another mission DLC we would've heard by now. its probably a gun/armor/alternate costume pack. because most of those were released without anybody knowing first hand.

#393
Pepper4

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guess nothing is coming today. :whistle:
they locked the "dlc coming today?" topic.

#394
Ross42899

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Hm...one month since lotsb and no news about upcoming DLC? Would be the time to announce some new armor/weapon DLC, I think.

#395
Mox Ruuga

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How about letting us fight actual military? I've had enough of those damn color coded merc troupes... Perhaps against Batarians, or even Turians? Shep needs to pull off a morally ambiguous black op against a real military force on some planet.

And have them throw everything they have against us, from infantry, to tanks and APCs, to gunships and drone flocks, to air strikes and artillery.

Have the mission begin by infiltrating the enemy base, followed by assassination of a general / scientist / VIP, followed by a hair rising escape / running battle. Something like the sniper flashback mission from COD4 Modern Warfare... Only better.

Hell... for bonus points, combine this with the re-introduction of Ash / Kaidan, to allow us to have someone with actual dialogue during the mission. Perhaps it could be an Alliance black op against the Batarians?

#396
kalle90

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Merlin 47 wrote...
But aside from something with Ash/Kaiden, I don't know what else they could do if they were saving the Genophage or the Quarrian/Geth tension for ME 3.


My new favorite is current squad DLC. It feels weird that my squad is just sitting in Normandy telling me to talk with them later. Is that when the reapers attack? Wouldn't you want to do something when you still have time? On top of everything I doubt ME3 will begin right where ME2 ends (Atleast to accommodate newcomers) with the squadmates you have

So 12 loyalty-esque missions with plenty of choices affecting ME3. In every mission you can let the squadmate go or ask him/her to stay with you. That way can choose who you want in your team from the start of ME3 and those people left on Normandy get new dialogue to replace the "Talk to you later". Not much but 1 or 2 conversations and a satisfying conclusion instead of "Talk later", possibly new romances

Those 12 missions could involve a lot of places and people so it wouldn't feel as limited as ones like Overlord and LOTSB are (though they'd need smaller scale with some recycling so the file isn't too big). I guess ME3 would need default choices for people who don't get the DLC too.

#397
Shepard needs a Vacation

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Look at the pattern of bigger DLC's first came Firewalker, then Katsumi, Overlord , Lair of the Shadow broker.Each DLC has gotten larger, and more in-depth, I hypothesize that if the next DLC will be on a larger scale, hopefully a full expansion and if not that, some kaiden/ash DLC

#398
ReluctantMind

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At this point I'd be glad if Bioware would just update the news section on the main page. Even a statement saying "We're working hard on soon to be released great content and we haven't forgotten you all" would be appreciated.

#399
Foolsfolly

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Morale breaking as a valid tactic.

This would be old news to any computer RPG player, but have certain mobs have a boss in them. Many in ME2 have this, a named combatant or a higher ranked merc with more health, but have this person give passives to the mob around them. The mob can actually be smarter with their boss, such as gaining ground when you're in cover regaining your shields. Killing these lesser bosses would break morale and they'd lose their passives and some of their intelligence (since no one's coordinating the attack).

Simple tactic to introduce to the game.

Modifié par Foolsfolly, 06 octobre 2010 - 09:05 .


#400
wolf99000

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how about a dlc dealing with the shepard finding out more about the lazarus project it was sort glossed over in the game it was I am dead now I am back ok shepard should have to deal with it while also finding out what this means for her/him