What's next for DLC?
#426
Posté 07 octobre 2010 - 07:37
For one, a nice atmospheric DLC that simply adds new ingame newscasts as well as new reactions of NPCs to Shepard and his/her crew. After all, some people will figure out that the badass dirty dozen team traveling through the supposedly impassable Omega-4 relay had something to do with the end of the colony abductions.
Secondly, a DLC that takes up one of the CNN stories. The crew could be sent to investigate the Ghost Ship and its backstory.
Or something returning them to the Collector base. If you kept it, something could have gone wrong. If you didn't, maybe analyzing some of those thousands of wrecks near it certainly could be worthwile...
#427
Posté 07 octobre 2010 - 07:38
#428
Posté 07 octobre 2010 - 08:00
Modifié par AlbertoAquilani, 07 octobre 2010 - 08:00 .
#429
Posté 07 octobre 2010 - 10:23
casedawgz wrote...
Why do people want all this dating sim crap? I love the romances too, but I'm still not going to pay for a DLC where I don't get to shoot anybody.
Well and shoot sthings thatr matter not more Pinnacle Station "simulations". I like character and dialog but it has to serve some purpose - LOSB is a perfect mix of dialog and action.
#430
Posté 08 octobre 2010 - 04:06
....you feel this.
She could be growing too powerful to stay on equal terms with Wrex/Wreav and so we have to help Wrex/Wreav put down this new Shigar like character....or help the new Female Krogan Warlord instead.
We'd get a female Krogan model, more krogan to fight (never a bad thing), and help lead up to ME3....plus another choice to get rid of Wreav for those who killed Wrex (why would even a Renegade do that?) or people who didn't play the first game (why would you do that either?).
#431
Posté 08 octobre 2010 - 04:43
#432
Posté 08 octobre 2010 - 03:44
#433
Posté 08 octobre 2010 - 05:05
That said, there had better be some good action to go with it. A good set of gunfights, a few small explosions, and a massive explosion when all's said and done.
I'd say... 950 MS points. 150 for the former and 800 for the latter.
#434
Posté 08 octobre 2010 - 05:59
#435
Posté 08 octobre 2010 - 08:13
#436
Posté 08 octobre 2010 - 08:14
LPPrince wrote...
Oops. Didn't see this thread when I searched. Odd.
It was actually on the front page when you made the dlc thread lol. That or I had ironic timing. What ideas did you have?
#437
Posté 08 octobre 2010 - 08:23
annihilator27 wrote...
LPPrince wrote...
Oops. Didn't see this thread when I searched. Odd.
It was actually on the front page when you made the dlc thread lol. That or I had ironic timing. What ideas did you have?
I didn't look at the first page, lol *facepalm*
I searched, didn't find it, so made a thread for it. One of my rare mistakes, these days.
I was just talking about how I expect Alt Appearance Pack #2 out this month.
#438
Posté 08 octobre 2010 - 10:19
#439
Posté 09 octobre 2010 - 02:28
#440
Posté 09 octobre 2010 - 02:29
#441
Posté 09 octobre 2010 - 02:41
#442
Posté 09 octobre 2010 - 02:50
#443
Posté 09 octobre 2010 - 03:06
turian councilor Knockout wrote...
This game doesnt need more weapon and armor packs, i just want more missions like lair of the shadow broker until ME 3 is out.
Agreed. I also hope they start doing some invason type dlc.
#444
Posté 09 octobre 2010 - 03:53
And of course some great storydriven DLC.
#445
Posté 10 octobre 2010 - 02:54
#446
Posté 10 octobre 2010 - 04:08
#447
Posté 10 octobre 2010 - 12:54
Unfinished Business:
You get an email from/go see Liara, who says she has had a lead that the VS has been sent to settle a situation involving Batarians & hostages, she has another lead that says that Balak (or a relative if you killed/captured him) is the cuase of this situation and is out for revenge on Shep/Alliance/Humanity.
You decide to intercept the VS to offer your help and this gives you the chance to sort things out, either recruit or romance or whatever ties into ME3 best
The situation should be on a human outpost or colony (maybe in a shopping mall so Garrus is happy fighting), should have a few separate firefights like BDTS.
In the end you end up facing Balak (or relative) who again has explosive and hostages only this time EDI manages to hack his comms network and deactivate the bombs giving you the option to finally capture or kill Balak (or his relative)
Modifié par Chugster, 10 octobre 2010 - 12:55 .
#448
Posté 10 octobre 2010 - 02:55
Oh wait. No I don't. Sorry. My mistake.
#449
Posté 10 octobre 2010 - 07:09
TMA LIVE wrote...
I'd like a DLC mining station, that's just full of side quests. Kind of like that mining location they wanted to make in Mass Effect 1.
Oh yes... Caleston.
That map was butchered and recycled (in a horrible way), but the moon does exist on the ME2 map, so maybe a major DLC will unlock it as hub and finally redeem it.
I say it will be a part of the Ash/Kaiden DLC. I'll check this post in 1-2 months to see if I was right (about both things).
#450
Posté 10 octobre 2010 - 11:43





Retour en haut





