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What's next for DLC?


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#576
imaDEVIENT

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Rads GN006 wrote...

morley37 wrote...

PseudoEthnic wrote...

morley37 wrote...

Kal'reegar: Does anyone not see him as a squad member in ME3, especially if the plot has Tali off doing something else? Easy to introduce him in a DLC, would dovetail beautifully with the Dying Sun possibility.

Why do people forget that Kal'Reegar can die in the game? Seriously!


dammit. I forgot. Good point. He'll get a wrex cameo though I bet.


Ok..... so why does the fact that you can kill him rule him out completely, surely Bioware would like to put in some content for people who played the game in a certain way, like Kal'Reegar could be a secret unlockable character for those who played the previous games and saved him, i mean maybe not as a fully blown speaking character but i could see them making him a secret unlockable character who cant speak fully like Kasumi and Zaeed, just saying its not impossible. 



Everyone can die in the game, so does that mean there skould be no DLC?

#577
kalle90

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morley37 wrote...
Lot of good points here. But a bit of a stretch on some, and most others, while true, don't really conjure up a DLC. Most of the "criminal element" peeps would be hard pressed to claim some sort of leadership over a "criminal" faction (jack and kasumi). Zaeed pretty well blew up the blue suns as a faction. I am going to post again about this. I think you might be on to something...


You went a bit further with your other post. I'm mainly interested in DLC/expansion that:
1. Brings back our old squadmates and adds new stuff for ME2 ones
2. Allows us to build our new team in a way that affects ME3 too
3. Updates the world in general. Visit old and new planets, talk to many old and new people etc.
= In general prepares me and my team for ME3

Each of the 16 new and old squadmates gets their own new mission, which ends with 2 choices:
1. The person leaves Shepard and starts to work in the background (providing something important in ME3)
2. The person stays with/rejoins Shepard

True some missions wouldn't be as good as some, but they could all have some importance. A few examples:
Zaeed's mission:
Objective: Take over Blue Suns
End choice 1: Zaeed becomes the leader
End choice 2: Someone else becomes leader and Zaeed joins Shepard

Legion's mission:
Objective: Allow Geth to interact with other species
End choice 1: Legion becomes the outworld messenger and agent of Geth
End choice 2: Legion joins Shepard, but the relations of geth and organics are in peace

Wrex's mission:
Objective: Stop clan mutinities
End choice 1: The same leader stays
End choice 2: Someone else becomes leader and Wrex joins Shepard

Liara's mission:
Objective: Protect the base of SB
End choice 1: The same SB stays
End choice 2: Someone else becomes SB and Liara joins Shepard

People say Thane isn't going to be in for long, but I doubt he'll be "gone" in the next few days so I don't see why he couldn't join me (what does he got to lose?) or return to prepare Drell and Hanar. Even though Jack said she'll leave I don't think she understood the danger of the situation back then so I don't think she will just walk away. Samara is the same.

All in all this would have quite a lot of variables, but it would be great for replayability. We'd get the team we want with various consequenses and ME3 could focus on other things instead of forming the squad.

imaDEVIENT wrote...
Everyone can die in the game, so does that mean there skould be no DLC?


Not everyone, ie. Liara. I can see why using people who can die isn't ideal, but replaying is an important part of the game so I'd like to see it. If Bioware doesn't invest on the possible variables they're removing the importance of our choices.

#578
morley37

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kalle90 wrote...


Each of the 16 new and old squadmates gets their own new mission, which ends with 2 choices:
1. The person leaves Shepard and starts to work in the background (providing something important in ME3)
2. The person stays with/rejoins Shepard

True some missions wouldn't be as good as some, but they could all have some importance. A few examples:
Zaeed's mission:
Objective: Take over Blue Suns
End choice 1: Zaeed becomes the leader
End choice 2: Someone else becomes leader and Zaeed joins Shepard


Not everyone, ie. Liara. I can see why using people who can die isn't ideal, but replaying is an important part of the game so I'd like to see it. If Bioware doesn't invest on the possible variables they're removing the importance of our choices.



Shorter quoting, but to get at your point, a lot of the examples you've given seem like settled issues. Take Zaeed. in ME2 we take out the leader of the blue suns and destroy their new base. We take out their brain trust on Omega, which given the role played by omega must be a big deal. How much is really left of the blue suns by the time Shep is done with them?

As for Liara, BW just invested time and resources making LotSB. It's obviously a major plot development for ME3 that the very first bridge DLC was her taking over. And it's not even one of those bioware things where if you really suck you can get the fail ending. Liara IS the shadow broker. Period.

If we start looking at other characters some at least will have to be similar.

But, you get full marks for at least understanding that your DLC idea somehow has to connect to ME3 in a meaningful way. :)

#579
kalle90

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morley37 wrote...

kalle90 wrote...
Each of the 16 new and old squadmates gets their own new mission, which ends with 2 choices:
1. The person leaves Shepard and starts to work in the background (providing something important in ME3)
2. The person stays with/rejoins Shepard

True some missions wouldn't be as good as some, but they could all have some importance. A few examples:
Zaeed's mission:
Objective: Take over Blue Suns
End choice 1: Zaeed becomes the leader
End choice 2: Someone else becomes leader and Zaeed joins Shepard

Not everyone, ie. Liara. I can see why using people who can die isn't ideal, but replaying is an important part of the game so I'd like to see it. If Bioware doesn't invest on the possible variables they're removing the importance of our choices.


Shorter quoting, but to get at your point, a lot of the examples you've given seem like settled issues. Take Zaeed. in ME2 we take out the leader of the blue suns and destroy their new base. We take out their brain trust on Omega, which given the role played by omega must be a big deal. How much is really left of the blue suns by the time Shep is done with them?

As for Liara, BW just invested time and resources making LotSB. It's obviously a major plot development for ME3 that the very first bridge DLC was her taking over. And it's not even one of those bioware things where if you really suck you can get the fail ending. Liara IS the shadow broker. Period.

If we start looking at other characters some at least will have to be similar.

But, you get full marks for at least understanding that your DLC idea somehow has to connect to ME3 in a meaningful way. :)


To be realistic - You're right. That doesn't stop me from wishing though

The mission specifics would be up to Bioware of course. It's not like the galaxy runs out of mercenaries so perhaps Zaeed would try to unite the remains instead or... As long as it's somehow acceptable and meaningful. (Just having Thane go chase/talk to Kolyat and giving me the line options "Go" and "Don't go" would be enough, although that probably wouldn't be very interesting ME3 wise unless there's some hidden effect)

What if one doesn't complete LOTSB? In that case Liara is still sitting on Illium. Speculatively speaking I wouldn't say it's completely impossible for Liara to leave her new post either. Some gang tracked them and attacks the base, and in the end Liara is a bit shook up by it all with reduced resolve... It won't happen, but it could.

Actually I don't really get those marks Image IPB. It's just that this DLC is something I have hoped for a long time. It would solve some issues the current game has instead of mostly introducing new stuff.
1. Update squad (If some were supposed to leave what they are still doing with me? Why they never have time to talk with me? When ME3 arrives will people suddenly just vanish again?)
2. Update world in general (Why it feels like the time stopped after suicide mission?)
3. Longevity (It wouldn't be just a single two hour mission with a couple of areas)
4. Build the squad with ME3 in mind too (Squad building hogged 80%+ of ME2 story, I'd rather do the detailed squad building now instead of doing it again in ME3)
5. Sense of time (Things wouldn't feel as rushed if squadmates left now and then you saw what they've done between the DLC/Expansion and ME3 as opposed to having them leave during ME3 and calling 3 hours later that they're done)
And I can't emphasize my main wish too much - every mission ends with 2 options that import into ME3, allowing me to build my dream team. All in all doing something to my squad seems like the most sensible bridge DLC there is IMO

I've said this before to other people - You're being realistic and that's just killing my fun

Modifié par kalle90, 24 octobre 2010 - 08:29 .


#580
Guest_Guest12345_*

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Tuesday has arrived and there is NO dlc. Bioware, why have you forsaken us?

#581
Relix28

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I guess this will be the first month without ME2 dlc. I really hope they release at least another appearance pack or weapons pack this year.

#582
GregHutto

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What I'd really love to see is a DLC that is post Suicide Mission. The furthest you have to go to be able to play all DLCs is Illium for the Shadow Broker DLC, making it feel only somewhat earned. Playing post game is great, but if you do stuff a lot after the mission end, you start to think "Man, I would love to see what the Galaxy thinks of the stuff that just went down". But, the reactions post mission are limited. I want to see something that shows the state of the galaxy now.

#583
Arua Shepard

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I'm gettin a little bit frustated seeing the line "Mass Effect 2 Combat Soundtrack now available" constantly.....

#584
MerrickShep

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Relix28 wrote...

I guess this will be the first month without ME2 dlc. I really hope they release at least another appearance pack or weapons pack this year.


Well since we got absolutly nothing this month except that stoopid PS3 announcement we will probably get the next chunk of DLC and maybe some armor peices or an appearance pack next month hopefully.

#585
yanquis1983

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since my main character is a cerberus lackey i'm hoping for at least something w/ TIM. i guess that's unlikely though since paragons could drop cerberus altogether.

#586
Terror_K

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I feel the opposite: Cerberus has been shoved down my throat the entire game, and I'd like them to be pushed aside and for us to finally be able to focus on something else independent.

#587
Icinix

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Terror_K wrote...

I feel the opposite: Cerberus has been shoved down my throat the entire game, and I'd like them to be pushed aside and for us to finally be able to focus on something else independent.


+3.14159265

#588
yanquis1983

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yeah but i <333 cerberusss...the only other organization that really interested me was shadow broker, couldn't have been more happy there was a DLC dealing with that (& wholda thought you'd practically take his place?). anyway i don't think it'll happen, overlord was probably the last directly cerberus related DLC. like i said a TIM apperance isn't really likely for those who told him off.



i don't think we'll see anything post suicide mission, for $$$ purposes. that'll have to wait for ME3 sadly.



i think something to do w/ aria is likely at some point...since she's one of the only important characters who doesn't really give shep the time of day, even though that's obviously her personality. could change if her needs should, & anything big could be going down on or related to omega at any time. maybe they're even hinting at that w/ the news reports about increased violence there.



a major mission in batarian space or heavily involving batarians would be nice as well...could tie those together if you wanted.

#589
SimonTheFrog

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yanquis1983 wrote...

since my main character is a cerberus lackey i'm hoping for at least something w/ TIM. i guess that's unlikely though since paragons could drop cerberus altogether.


Yeah right. In ME1 we blow up their HQ because the ruthless bastards deserve to die after using innocent civilians in their experiments.
Then suddenly we work for them.
I bet telling them that "we don't trust them" is not really keeping the writers from bringing us together again this time, dontchathink? :lol:

#590
MarchWaltz

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Maybe bioware is keep their mouths shut because of what happened with shadow broker; they announced it early and released no info, this made the forums go into an uproar.



So now, they are making 100% they have everything in order.




#591
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The Sideboob Pack... because we demand it.

#592
Rody2k9

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ANything with Thane in his homeworld would be nice.



Hell, any side story (or background) to any of the characters would be nice, maybe not as big or worth 800pts as LotSB was, but at least you know 200-300 points for a solid 30min to 1hr, for every single character you got.

#593
Rejoy Skinler

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An announcement concerning a possible time frame for the next batch of DLC would be great.



On one hand I don't understand why they would stop working on them with the GOTY publications getting so close especially with the last two really adding a lot of depth to the sequel.



On the other and I would simly understand if they just say 'we're too busy working on the PS3 port' or 'It didn't sell enough'.



Maybe they are working on the 1st expansion.

#594
ThatGamerWithSouvlaki285

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Please sir, can we have some more DLC soon?
[smilie]http://janeaustensworld.files.wordpress.com/2009/02/oliver-twist.jpg[/smilie]:devil:

Modifié par steph285, 27 octobre 2010 - 09:26 .


#595
kalle90

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This could be for ME2 or ME3 - Romance DLC



1. Give each LoveInterest some unique perks.

- If you romance Tali you unlock a base "home" in Migrant Fleet. You get discounts from stores there and also get access to some special gear and other traits. There are a few other quarians you can chat with and perhaps a quest or two.



2. Add something that makes the romance feel like it lasts. Casual dialogue that players can stand listening to again and again, interactions...

3. Add more romance options. Samara, Zaeed, Kasumi, Shiala, Aria, Parasini. Reegar...



I still think squad preparation DLC and a new pinnacle station are more important than this though.

#596
Fixers0

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kalle90 wrote...

This could be for ME2 or ME3 - Romance DLC

1. Give each LoveInterest some unique perks.
- If you romance Tali you unlock a base "home" in Migrant Fleet. You get discounts from stores there and also get access to some special gear and other traits. There are a few other quarians you can chat with and perhaps a quest or two.

2. Add something that makes the romance feel like it lasts. Casual dialogue that players can stand listening to again and again, interactions...
3. Add more romance options. Samara, Zaeed, Kasumi, Shiala, Aria, Parasini. Reegar...

I still think squad preparation DLC and a new pinnacle station are more important than this though.


None of those could work properly since almost all the  characters you mentiond can die,  making the DLC useless to people who took other options while playing. 

#597
kalle90

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Fixers0 wrote...
None of those could work properly since almost all the  characters you mentiond can die,  making the DLC useless to people who took other options while playing. 


I hope that doesn't limit Bioware. Otherwise they're just saying "Player choices are bad". The solution is to put in enough options so majority of players have atleast something available (and there's always the option to replay the game)

I doubt very many players have no romances at all. Even though I mentioned Tali as the only example every LI so far would have their own "base".

#598
OneDrunkMonk

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To note:



BioWare staff deserve some rest and relaxation after all their hard work. That quality DLC (meaning not silly sunglasses or sillier guns) probably takes a half year to produce. Not to mention work on ME3 and possibly some spin-off teaser content. So, having said that I think we'll get probably two major releases of DLC before ME3 comes out. I'm hoping for ME2.5 content that leads us up to ME3. We haven't had much to do with the Turian Empire as of yet and I assume they will be major players in ME3, so perhaps something there. Aria T'Loak is probably going to be a part of the defense against the Reapers and she's gotta score to settle with TIM so perhaps we can see something along those lines.



At any rate, lot's of possibilities. I think DLC content should help gamers ease into ME3 so ME3 doesn't end up spreading itself too thin in attempt to tie up all loose ends.

#599
ndbattlehunter

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i want to cusomize the shadowbrokers lair cause liara comes from a beautiful appartmen and office on illium to working in a century old dump, i cannot understand how she can work there as it is very old and rundown, and asari are known for there rich culture and art, so for her working in such an empty space seems unlikely to me, i wish for a dlc where shep can go and help liara with different missions gathering intel and upgrading, expanding and customize the lair, preferably recruiting some assistants for liara giving her the opportunity to expand her network.

i sincerely believe that the lair will become a central command center in me3 and that shepard will be a kind of liason between cerberus, the alliance and the council, therefore i would very much like if i could costomize yhe lair by ading some plants, prothean artifacts, different lighting, elcor/turian/asari/quarian/... sculptures/paintings, equipment of different types and so on and so on.

the same with customization of course goes with N SR2 as well.

#600
TelexFerra

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steph285 wrote...

Please sir, can we have some more DLC soon?
[smilie]http://janeaustensworld.files.wordpress.com/2009/02/oliver-twist.jpg[/smilie]:devil:


DLC, glorious DLC!