Mr. MannlyMan wrote...
VA would be a pain to implement for every squadmate (though I can see it happening for a HUGE expansion, maybe sometime nearer ME3's release).
I thought they got the hand of making the squadmates *seem* more active in LotSB, where there were several scenes that actually made use of them. Then again, the banter with Liara really made up for any silence on the regular squadmates' parts. But still...
For ME3, they should pre-record a whole bunch of ambiguous lines for DLC following the main game's release: that way, they can incorporate more team dialogue into each DLC, even for the smaller add-ons. I'd rather hear Garrus chime in with "That's not right, Shepard," or "How about we split up, meet back at the central base in a bit?"
With fairly general lines like that, the DLC writers could easily write them into the script... the squadmates may not have very specific things to say, but at least they'll play a part in the DLC. IMO, that's how Bioware should've planned for the mini-mission add-ons like Firewalker and Overlord. Then, during development of the main game, perhaps plan out a few specific conversations for some of the major DLCs and then record squadmates' lines for those; cutting and editing should be no problem from there. Again, if they did that they'd at least have some dialogue to draw from other than recycled lines from the main game.
This is a great idea and I've often wodnered why they didn't do it myself.
Ch40sFox wrote...
Its why Mass Effect still rates higher in my book compared to ME2.
ME2, squadmates are just that, squadmates.
In
Mass Effect, they are teammates, and have actual opinions. They talk to
each other, share information with each other, ask each other about
themselves, pose questions to them. It was a living breathing, actual
team.
Mass Effect 2, some of the squadmates act like others dont exist.
Jack and Samara dont fight
Tali and Mordin dont have tech conversations.
Garrus and Grunt dont have combat strategy sessions.
Miranda doesnt visit Mordin for STG stories and tactical advice.
Garrus and Miranda dont have leadership discussions.
No dispute is made over whom is actually second in command.
Tali, Garrus, and Liara act like they dont exist to each other, same for Wrex.
Samara, Garrus, and Grunt dont exchange battle stories, or weapon customization tips.
The list goes on and on.....
If ME2 had been done in the style of Mass Effect, it most likely would have been 90% better than it is now.
It goes to show how impactful Shadow Broker was..... in my opinion, considered better than the game itself.
These are all great suggestions and it's bothered me that my old squadmates don''t even seem to know one another. There's only one time I can think of when they interact and that's when ashley shows up and garrus says "Damnit Williams, you're letting how you feel about cerberus get in the way of the facts". For her part Ash seems to think garrus is invisible, same with wrex, tali and anderson. I'd expect a "hey you're here too" once in a while between old squad mates but it doesn't happen.
PoliteAssasin wrote...
It's not possible to just recall
the whole entire cast for few more lines in the DLC. They have projects
that they're working on also. They aren't sitting at home near the
telephone crossing their fingers and hoping to get a call from Bioware.
These people have lives.
-Polite
I understand that myself, but I thought the whole point of not hiring huge actors was so you could get a hold of them more easily. Then again, they have a lot of people to get ahold of.
Modifié par Akimbojoe, 09 septembre 2010 - 10:01 .