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do rogues really suck?


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#76
Auracounts

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bombastinator wrote...

I have just started the game and was taken aback a bit by the character creator so i decided to look up some character creation guides.  Every single one I have seen suggests building a party ignoring the rogue class.  Are they really that worthless?  They all also seem to be fond of doing your main character as some kind of DPS. either dual weild warrior,  mage, or archane warrior.  Are rogues really that incapable of DPS?  Traditionally the class is pretty good at that in most games.


I don't know where people are getting the idea that rogues suck.  I used mine as the main character and LOVED her.  She put out some massive damage.  It's all about the path you take and abilities you unlock.  Plus, I loved being able to steal and loot virtually everything.  Alistair was my other melee and he tanked with a sword and shield.  Maybe I could have blown through battles faster with a heavier damage character, but rogues are certainly great if built right.

#77
The-Cyber-Dave

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I have noticed that rogues are late bloomers. For a rogue to be effective, they need to have lethality and high cunning and dex, or a high strength and dex. I went the lethality/high cunning and dex build with a dwarf assassin duelist. I use two mages and a fighter as backup. I have to say, my rogue by far does the most damage in the group. I am quite happy with him. At first he seemed to lag behind. Now, he is the parties primary damage dealer. I pretty much just use the tank to keep agro. Wyn to keep everyone healed up. Morrigan for a little extra healing and some AoE control. My rogue to take things apart. Stun, flurry, and then this feat I have (whose name I can't remember) that hits every enemy in front of me with a double hit pretty much kills most things for me. What it doesn't kill falls pretty quickly to my high attack speed, incredibly high backstab damage, poison damage, runes, and morrigans ice weapon enchantment. If morrigan also throws on a hex, and I throw on my assassins target power, I drop bosses pretty fast.



I'm really enjoying my rogue.

#78
The-Cyber-Dave

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Damn it... double post.

Modifié par The-Cyber-Dave, 11 novembre 2009 - 09:01 .


#79
Haexpane

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Auracounts wrote...

 

I don't know where people are getting the idea that rogues suck. 


Look at the patch, it's clear that there are bugs making rogues do LESS DPS than intended.  Some of us noticed... hence "rogues kinda suck"  is because of bugs/balance issues.

#80
borelocin

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I archery specced a rogue, use them stealthed to sniff ahead for enemy formations and backshoot strategic targets ( mages etc ). They do handy DPS and are an excellent mage sniper :D

#81
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Haexpane wrote...

Auracounts wrote...

 

I don't know where people are getting the idea that rogues suck. 


Look at the patch, it's clear that there are bugs making rogues do LESS DPS than intended.  Some of us noticed... hence "rogues kinda suck"  is because of bugs/balance issues.


"Less than intended" does not equate to suck, though.  I didn't download the patch until I was very nearly done with the game and my rogue was putting out massive damage with a str build.  Hell, half the time I didn't even bother to position mysel correctly for backstabs and I still became the primary DD for the party.

#82
Inexist

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I'm still in shock about how many people think you HAVE to have strength to dps as a rogue. Does anyone even read the talent descriptions? At all? All you need is Dex/Cun. And a str at 20. That's it. 2 daggers with Momentum, Lethality, Cdg, stunning poisons. If any class out damages you....you did it wrong.



And get the dagger hotfix till the devs fix it officially. My tooltip damage on both daggers is 24.1 with a 20.8 crit and an AP 79. My warrior (Exact same lvl, Str focused) is 50 damage and an AP 84. My rogue attacks 2-3 times per warrior swing. That's 62.4 to the warriors 50. And on high armor targets, it's much higher.



So for the love of all that is holy...stop the "Rogues suck" threads and do some math....

#83
Auracounts

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Inexist wrote...

I'm still in shock about how many people think you HAVE to have strength to dps as a rogue. Does anyone even read the talent descriptions? At all? All you need is Dex/Cun. And a str at 20. That's it. 2 daggers with Momentum, Lethality, Cdg, stunning poisons. If any class out damages you....you did it wrong.


Incidentally, I built with str mostly because I wanted her to be able to wear some of the higher tier armor. >.>

#84
Inexist

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Auracounts wrote...

Incidentally, I built with str mostly because I wanted her to be able to wear some of the higher tier armor. >.>


Nah, the post wasn't directed at anyone wanting to wear better armor :D

It was intended for pure dps str vs. dex debate. Nothing wrong with medium armor on a rogue.

#85
Auracounts

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Inexist wrote...

Auracounts wrote...

Incidentally, I built with str mostly because I wanted her to be able to wear some of the higher tier armor. >.>


Nah, the post wasn't directed at anyone wanting to wear better armor :D

It was intended for pure dps str vs. dex debate. Nothing wrong with medium armor on a rogue.


Screw medium armor!  She was walking around in the Grey Warden specific gear (that gear is really good)!  Of course, every special move required a billion stamina, but it's all good - she looked like a badass.  I'm restarting as a mage now.  I play rogue every single time I play a bioware game like this.  Maybe I should have some variety.

#86
F4T41

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Nobody has mentioned how you can throw flasks/bombs and set up traps while stealthed (2nd tier stealth talent). I've been having an awesome time doing that with my rogue. You can inflict some serious damage before the fight even starts. Just thought I would throw that out there :)

#87
theczaroftsars

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so far im loving the rogue, i dunno but i think in melee combat they have the potential to deal the most damage. i specialized mine to be half DPS and half defensive (Master stealth, duelist, lethality/evasion + backstab talents) im at level 14 and i've been dealing the most damage for my party. add in the poisons for extra damage and stuns, and then the cool bombs which you can use while stealthed. Im really happy with the way stealth works. and i know if i chose assassin that i would be dealing much much more damage, but while i like stealth and special tactics i still like to duel, and like having defensive abilities and thats why i chosee duelist, gaining that spec is also really fun



my next spec will probably be ranger, cause i really want to have that extra set of teeth.



i've argued before in the older forums that i was expecting a combat focused rogue to slay a warrior in single combat and i was right, thats my opinion anyway... take it for what it is.

#88
JVStudios

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bombastinator wrote...

DPS stands for damage per second. A pure damage dealing character with few defenses.

aggro is agressive.  to go aggro is when a monster notices your presence and begins attacking you.  Not sure what Op means.


Ok he's kind of correct

DPS does mean Damage per second, however that can be meant 2 ways 1) How much damage your character does per second, it's the generally accepted way of measuring overall damage in RPG's; 2) referring to a DPSer or referring to a character as DPS means a character who's focus is on dealing the highest amount of damage per second possible without caring about anything else.

Aggro however, means Aggression, to "hold aggro" means to make sure the monster is attacking you... a "tank" is a character who has high amounts of armor/health/defensive skills that wants to "hold aggro" (or make the monsters focus on them) so the other squishier members of their party can do their own thing without worrying about dieing.

Also a "mob" is short for mobile object and is MMO speak for monster or really any NPC/monster that isn't being played by another human.

#89
Haexpane

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Inexist wrote...

I'm still in shock about how many people think you HAVE to have strength to dps as a rogue. Does anyone even read the talent descriptions? At all? All you need is Dex/Cun. And a str at 20. That's it. 2 daggers with Momentum, Lethality, Cdg, stunning poisons. If any class out damages you....you did it wrong.

And get the dagger hotfix till the devs fix it officially. My tooltip damage on both daggers is 24.1 with a 20.8 crit and an AP 79. My warrior (Exact same lvl, Str focused) is 50 damage and an AP 84. My rogue attacks 2-3 times per warrior swing. That's 62.4 to the warriors 50. And on high armor targets, it's much higher.

So for the love of all that is holy...stop the "Rogues suck" threads and do some math....


Dex was broken/bugged so "doing some math" will result in faulty data...

#90
theczaroftsars

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where can i find this 'dagger hotfix'?

#91
HeavensChosen

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I have a question all, since this is a rogue forum. I played that card game with that women to become a duelist, I caught her hand and the cards fell out and we stood up and she said that she could teach me the basics but I would have to learn the rest on my own. What after that. I haven't seen any special skills or anything. Did something wrong happen?

That was 4 or 5 lvls ago.

#92
Varenus Luckmann

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danien.grey wrote...
My first playthrough was on a rogue, and I didn't have any problems. As long as you keep enemies facing away from them and have a mage's weapon mod on (ie: flaming weapons) you will not top a rogue's single target dps.

With momentum, poisons, and flaming weapons, my rogue tore through healthbars like a hot knife through butter; oh and let's not talk about what happens when you have haste.

Oh god, why didn't I think of that.

I've got a recommendation of my own: Telekinetic Weapons. Also known as Armor-Away.

#93
mufuti7

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Rogues are doing badass dps, I honestly have no idea why people keep assuming they dont. Maybe they did not hear there is already a bugfix out there for the Dexterity bug!
Rogues require a little more planning and thinking in both building your character and actual combat but in return I feel they offer the greatest reward to me as a player too.

As an assassin I am doing a little less personal damage than a dual wield warrior probably... but Mark of Death makes up for this twice, in party damage :-)

Also every party without a rogue is subpar because of lockpicking and trap disarming.
This is not a game where you want to grind as much as fast as you can (MMO style).

Modifié par mufuti7, 12 novembre 2009 - 02:25 .


#94
Blessed Silence

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SomeoneStoleMyName wrote...

If you go rogue, use poisons, and have a mage with flaming weapons buff in your group while you backstab monsters dual wielding with momentum... then i can assure you NOTHING can top that single target DPS.


But don't take Poison if you will be a bow and arrow rogue ... Poison cannot be placed on bows/arrows.  Waste of points.

#95
mufuti7

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Haexpane wrote...
Dex was broken/bugged so "doing some math" will result in faulty data...

I think the bugfix for the dex bug was available 1 1/2 days after launch (when I started playing <3 )
There is already math out there and I think this math says Rogues are inflicting a lot of damage and they do so the best, wielding daggers and focussing on dex/cun.


For everyone asking - here is the fix btw. http://social.biowar...ct/428/#details

Modifié par mufuti7, 12 novembre 2009 - 02:32 .


#96
Mythgaard

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They're a lot of fun till something looks at you, then it's all pot's and "Heal me!" and the skull and an injury kit and...



Your Adventure has Ended!



/ragequitfor15minutes

#97
Orogun01

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Zenthar Aseth wrote...

All you need to do is go into the battles first.. AKA just controlling your character. And not have any "Threathen" etc abilities on on other characters. Voila, you're focused. No, you'll still backstab a lot... just get Coup De Grace. It doesn't rely too much on evasion, evasion is just good extra. And if you actually bothered to read my post, I actually said you'd spend points on str, dex and con. Which is perfectly fine.

The rogue would make the best tank as I see it. Good tanking and still very good damage.

Yes but your still don't have the abilities of the warrior that allow him to control the battlefield, he could still be easily outnumbered and taken down. I did read your post, what I meant was that on your build you have to spread out your points to be effective. You would probably need to build your companions as damagers to pick up for your rogue/tank. I myself prefer the rogue as a the group damager that can get around the mob and focus on killing one at a time while the rest engage the tank. But to each it's own I guess.

#98
Grahamers

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F4T41 wrote...

Nobody has mentioned how you can throw flasks/bombs and set up traps while stealthed (2nd tier stealth talent).


You obviously didn't read my post!

#99
ITSSEXYTIME

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Rogue's are great, ignore the haters. 

#100
RougeElf420

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I mean if ur good with rouges it's allright i guess. But you need Alistar to be a Tank and to distract enemies as so you can backstab them.