WHAT???
I would like to hear your opinions about that.
Modifié par Vaalyah, 09 septembre 2010 - 08:40 .
Modifié par Vaalyah, 09 septembre 2010 - 08:40 .
I think you missed your calling.Wensleydale wrote...
Not that I could do any better mind you.
So, essentially what you are suggesting is that my own life be made an open book?Wensleydale wrote.
For a game to imitate real life, developers would be compelled to include the following additional steps:
10. Get married.
11. Have children. (Who will grow up to be self-absorbed ingrates who treat you as a national embarrassment to be mocked and derided unless they want a few gold pieces or need to borrow the warhorse.)
12. After years of quiet desperation, realise you and your spouse can no longer bear to look at each other.
13. Commence divorce proceedings, during which you'll be financially emasculated and end up living in a manure hut in the middle of a wind-blasted moor.
14. Your golden years spent in an alcohol-induced stupor, you finally succumb to pneumonia. Or syphilis. You're old and it's hard to tell.
15. Your lice-ridden carcass is devoured by wolves.
Modifié par Shia Luck, 10 septembre 2010 - 11:17 .
I agree with this; I've never played a single player game in which the romances weren't dreadful, and/or not actually romantic in the least, including NWN's OCs. Few people are good writers, and even fewer are very romantic, so the odds are stacked against romantic dialogue in games...Wensleydale wrote...
You can't really simulate romance in a computer game without it appearing at least a little forced, awkward or unintentionally hilarious. Kudos to those developers willing to try though.
Modifié par B_Harrison, 10 septembre 2010 - 11:53 .
Modifié par jmlzemaggo, 10 septembre 2010 - 12:22 .
B_Harrison wrote...
I've never played a single player game in which the romances weren't dreadful, and/or not actually romantic in the least, including NWN's OCs. Few people are good writers, and even fewer are very romantic, so the odds are stacked against romantic dialogue in games...
Modifié par AndarianTD, 10 septembre 2010 - 02:12 .
Hmmm... that one seems perfect for Vaalyah, Shia.Shia Luck wrote...
You need A Dance with Rogues if you want involving romance (and sex) in an amazing epic story.
I've never played the great majority of community-made NWN modules, and I've very little relevant experience as a professional writer to make much of a call on how things work in the games industry, so I'll assume that you're absolutely right there. It'd certainly make sense.AndarianTD wrote...
Since writing a complex, high-quality CRPG romance is one of my goals in developing the Sanctum of the Archmage modules, I've be very interested in feedback from players on this. If you've played a CRPG romance that you thought was well done, what was it and what did you like about it? If you've played the currently available Sanctum modules, what was your reaction (positive or negative), and why?
*Snip*
Contrast this introduction to a romance, with an RPG's typical methods - performing a task or recovering an item for the NPC, agreeing to fight by their side, more likely than not in dialogue that takes place not as a significant story event, but between events. Hooray; I saved the fated infant from the evil soldiers and escaped, then spent 3 minutes in awkward conversation with my future romantic partner, by which time there was no tension and no particular reason to say anything to each other.[disguised as the mother of the child he's protecting, Madmartigan shoves Sorsha away, hard. Sorsha then pulls off her helm angrily]
Madmartigan: "You're... beautiful."
Sorsha: "And you're very strong."
[a fight breaks out between Sorsha's soldiers and Madmartigan and some tavern patrons]
Modifié par B_Harrison, 10 septembre 2010 - 02:31 .
Modifié par AndarianTD, 10 septembre 2010 - 11:24 .
Wensleydale wrote...
You can't really simulate romance in a computer game without it appearing at least a little forced, awkward or unintentionally hilarious. Kudos to those developers willing to try though.
Modifié par Poecile, 10 septembre 2010 - 04:25 .
Vaalyah wrote...
@ Andarian: I think you're missing a point in that list. A romance for a male is completely different from a romance for a female. A female needs that the action grows slowly, step by step, with acceleration.
Finally, to provide realism... if more than one NCPs is in love with the PC... well, of course jealousy scenes would be fundamental!
Modifié par AndarianTD, 10 septembre 2010 - 07:01 .
Modifié par The RealArchAngel, 27 octobre 2010 - 06:44 .
Modifié par Jfoxtail, 27 octobre 2010 - 02:55 .
Wensleydale wrote...
....
14. Your golden years spent in an alcohol-induced stupor, you finally succumb to pneumonia. Or syphilis. You're old and it's hard to tell.
15. Your lice-ridden carcass is devoured by wolves.
...
Mystery X wrote...
I didn't realize there were romances for the player character in the OC.
Mystery X wrote...
I was considering buy a new game to try. But maybe playing through one of the romance options is a good excuse to play the OC one more time.