What does the Bad Luck Charm in Witch Hunt do?
#1
Posté 09 septembre 2010 - 09:20
#2
Posté 09 septembre 2010 - 09:51
#3
Posté 09 septembre 2010 - 10:33
#4
Posté 09 septembre 2010 - 11:09
I grabbed it with my sword and board fighter and it didn't seem to do anything out of the ordinary but then again I haven't looked at any of my derived stats like attack, defence or resistances.
#5
Posté 09 septembre 2010 - 11:46
#6
Posté 10 septembre 2010 - 12:06
#7
Posté 10 septembre 2010 - 06:58
#8
Posté 10 septembre 2010 - 07:04
#9
Posté 10 septembre 2010 - 07:22
#10
Posté 15 septembre 2010 - 05:44
#11
Posté 31 décembre 2010 - 03:52
Had just found the black grimoire and then passed it too Morrigan.The character began the romance with her immediately. Then it made another attempt to speak to her and got the demand to choose between her and the bard. Having chosen her during the dialogue, checked the inventory for other gifts to dump on her and found the little red chariot.
Anyone one else have a similar outcome from trying an "unfaithful" scenario"?
Modifié par gradorian, 31 décembre 2010 - 03:54 .
#12
Posté 31 décembre 2010 - 04:32
CalJones wrote...
Oh right, well a little red chariot turned up in my inventory in one games which I was able to get rid of. Maybe that's something different.
That was during origins, which you pick pocket it off the innkeeper at the spoiled princess. So far, have no found any effects of it, no stat drops, no strange enemies or sidequests. Maybe just some sort of easter egg, or something that was supposed to be a plot item for a quest that got cut.
#13
Posté 31 décembre 2010 - 05:35
When I played WH and GOA, it made me wonder if this will have an effect in DA2. When playing GOA there was a Trevinter mage who conducted the experiments. It might also have something to do with you killing Flemeth and this is why you pick it up in WH at the Circle Tower.
As Skadi said, it could be for a quest that got cut for whatever reason. I did the same thing. I reloaded and didn't pick it up. 8gp wasn't going to make or break me by that point.
Modifié par ElvaliaRavenHart, 31 décembre 2010 - 05:37 .
#14
Posté 31 décembre 2010 - 05:43
In WH, it's under plot/quest items. Given the circumstances you pick it up under, I do not think it really is anything more than a small joke, since the person who left the 8 gold was rather hostile to whoever was collecting it, so it could be some small bad lukc charm desiged in the hopes of bringing some minor, petty misfortunate.
I highly doubt it has any effect at all on the overall plot/future games. Nothing changed in Witch Hunt, whether I colelcted it or not.
#15
Posté 31 décembre 2010 - 06:10
#16
Posté 31 décembre 2010 - 06:41
Though I am wondering, what inspired you to draw the connection between The warden Flemmeth, and the charm? is there something I missed in the tower, or referreences to it elsewhere? I missed a few things on my first WH playthrough, so I might have missed something else.
#17
Posté 31 décembre 2010 - 10:24
#18
Posté 01 janvier 2011 - 03:06
But I'm more interested in the other possibilities. As I said, I might have missed something from witch hunt. It it is somehow related to something bigger, or at least subtly hinted at such, I certainly think it merits a closer look.
#19
Posté 01 janvier 2011 - 03:02
Skadi_the_Evil_Elf wrote...
The Warden disappears? You mean the end of awakening? Sounds more like the Warden going off to their calling than anything else. Since Witch Hunt was written after Awakening, I don't think it would have something to do with it. Since it was the same icon. same description, for the bad luck charm you pick pocket in origins, I'm inclined to think it means nothing. The Warden disappears, regardless of whether you get it or not, so I don't think it matters.
Though I am wondering, what inspired you to draw the connection between The warden Flemmeth, and the charm? is there something I missed in the tower, or referreences to it elsewhere? I missed a few things on my first WH playthrough, so I might have missed something else.
The reason that I thought this was because when you play GOA you pick up lab notes that a Trevinter Mage helped with creating the Harvester. Maybe she got out alive and this will have an impact on DA2. In a pop out game trailer we got to see a Harvester in DA2 that Hawke might have to fight. This was my reasoning, I hope this helps.
#20
Posté 01 janvier 2011 - 03:21
ElvaliaRavenHart wrote...
The reason that I thought this was because when you play GOA you pick up lab notes that a Trevinter Mage helped with creating the Harvester. Maybe she got out alive and this will have an impact on DA2. In a pop out game trailer we got to see a Harvester in DA2 that Hawke might have to fight. This was my reasoning, I hope this helps.
I remember the devlopers saying that a efw things from GoA will indeed appear or have some effect in DA2, and since we already know the Harvester is slotted to make an appearance, then perhaps we will se the Tevinter mage again, or others who have had some involvement in the making of a harvester. That is certainly possible.
I was wondering more about the relationship with the bad luck charm, though, in these terms. Nothing in it suggests it has any other ties to anything else. Since the mage was a Tevinter, it is highly unlikely she has ever had anything to do with the Circle in Ferelden. My guess, if anything, if the bad luck charm as any effect on DA2, it might be as a subtle joke miniquest, like the pantaloons in BG2, maybe.
I do hope we get more insight into the harvester and the people who created it, though.
#21
Posté 06 janvier 2011 - 02:14
A mage from Trevinter could have gotten scooped up by Ferelden Templars.
The charm that you pick up during the original game, no I don't associate that charm with the Trevinter mage. Only the charm that can be picked up at the circle tower during WH.
Modifié par ElvaliaRavenHart, 06 janvier 2011 - 02:15 .





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