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The Architect to side or not to side


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#101
Giggles_Manically

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MKDAWUSS wrote...

Anyone interested in a Blight where darkspawn use advanced military tactics instead of mindless full frontal zergs? That's all I see coming from the Architect's plan...

Oh god INTELLIGENT ZERG swarms?

No thank you.

#102
Reika

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Blacklash93 wrote...

Reika wrote...

As another poster said, aside from my issues with the Architect, it comes down to the darkspawn needing broodmothers to continue their "races".

No, just, no.

Darkspawn are ageless and require no nutrition. They don't need to reproduce when they're not all dying like in a Blight. If they stayed isolated underground everyone would be fine and their disease wouldn't spread... but that probably wouldn't happen.

Still, there are some unknown variables.


Hm, not sure about the no nutrition part. It's commented on that they eat the flesh of the dead. Like that particularly charming cutscene with our first encounter with an ogre in the Tower of Ishal.

#103
0mar

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Only two more Blights left. I think the world of Thedas can handle that compared to the unknown the Architect offers. I stabbed him in the face in a second.



Also, thank god that storyline is going to be discarded. It was just poorly written and presented on every level.

#104
Reika

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0mar wrote...

Only two more Blights left. I think the world of Thedas can handle that compared to the unknown the Architect offers. I stabbed him in the face in a second.

Also, thank god that storyline is going to be discarded. It was just poorly written and presented on every level.


Agreed to both parts. Some of the stuff in Awakenings was good (Nate, Anders and Justice), I just had a hard time believing that Awakenings was written by the same people who wrote DA:O.

#105
Blacklash93

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Reika wrote...

Blacklash93 wrote...

Reika wrote...

As another poster said, aside from my issues with the Architect, it comes down to the darkspawn needing broodmothers to continue their "races".

No, just, no.

Darkspawn are ageless and require no nutrition. They don't need to reproduce when they're not all dying like in a Blight. If they stayed isolated underground everyone would be fine and their disease wouldn't spread... but that probably wouldn't happen.

Still, there are some unknown variables.


Hm, not sure about the no nutrition part. It's commented on that they eat the flesh of the dead. Like that particularly charming cutscene with our first encounter with an ogre in the Tower of Ishal.

Gaider also said it's not for nutrition, just for, umm... recreation. Possibly under the Archdemon's influence.

Things to consider:

-What will happen to the Darkpawn after the 7 Blights? Will they all still become disciples anyway? Will some go crazy like the Mother? Is it better for the Darkspwn to evolve over time under the supervision of the Architect instead of opting for that ?

-What will the Darkspawn do with free will? Invade the surface? Try to come to the suface, but infect everything? Keep to themselves forever in the Deep Roads? Image IPB

#106
Giggles_Manically

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I dont care really about the architect.

The simple reasons I kill him are:
-Broodmothers
-Darkspawn by their very presence make people and the land sick.

So for all his talk, I dont care what he has to say, he is a failure, his experiments are a failure, his leadership is non existent, and his plan is so flawed I literally laugh, and then splatter him like the spawn he is.

Modifié par Giggles_Manically, 17 septembre 2010 - 11:57 .


#107
Sabariel

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I usually kill him since his "ultimate solution" involves killing 90% of the population.

#108
Blacklash93

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I would like to think that Bioware would make this situation a bit more grey. That plot was so poorly written and underexplained I'm just hoping that it ends up redeeming itself in the end, rather than staying with the binary "common sense vs. stupidity" tone it left us with.



It's probably too late for that, though. If you give a choice like that bad exposition the first time around, the conclusion will have to be predictable or else it'll feel decieving.

#109
TJPags

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Blacklash93 wrote...

I would like to think that Bioware would make this situation a bit more grey. That plot was so poorly written and underexplained I'm just hoping that it ends up redeeming itself in the end, rather than staying with the binary "common sense vs. stupidity" tone it left us with.

It's probably too late for that, though. If you give a choice like that bad exposition the first time around, the conclusion will have to be predictable or else it'll feel decieving.



I agree it was poorly written and underexplained, but I think I understand the reason for that.

The Architect was in one of the books (beats me which one, I haven't read either) and it appears the assumption on Bioware's part was, people would read the books and then understand what was going on.

As a result, those of us who didn't read the books are left with a big "WTF???"

#110
MKDAWUSS

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Giggles_Manically wrote...

I dont care really about the architect.

The simple reasons I kill him are:
-Broodmothers
-Darkspawn by their very presence make people and the land sick.

So for all his talk, I dont care what he has to say, he is a failure, his experiments are a failure, his leadership is non existent, and his plan is so flawed I literally laugh, and then splatter him like the spawn he is.


The Messenger in the epilogue is evident of this. He helps people out yet they still turn into ghouls in the end.

#111
Reika

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TJPags wrote...

I agree it was poorly written and underexplained, but I think I understand the reason for that.

The Architect was in one of the books (beats me which one, I haven't read either) and it appears the assumption on Bioware's part was, people would read the books and then understand what was going on.

As a result, those of us who didn't read the books are left with a big "WTF???"


It was in The Calling, I didn't read the book, but I read the synopsis, I was still sitting there going WTF at times. Because it just seemed really disjointed.

Oh and in one of the journals in the Silverite mines, there were comments from the Architecht that said "I should have killed it while it was asleep." I wonder if he was referring to the Warden or something else.

#112
TJPags

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Reika wrote...

TJPags wrote...

I agree it was poorly written and underexplained, but I think I understand the reason for that.

The Architect was in one of the books (beats me which one, I haven't read either) and it appears the assumption on Bioware's part was, people would read the books and then understand what was going on.

As a result, those of us who didn't read the books are left with a big "WTF???"


It was in The Calling, I didn't read the book, but I read the synopsis, I was still sitting there going WTF at times. Because it just seemed really disjointed.

Oh and in one of the journals in the Silverite mines, there were comments from the Architecht that said "I should have killed it while it was asleep." I wonder if he was referring to the Warden or something else.


I assumed he meant me and my party . . .just one more reason I kill him (as if I need more reasons)

#113
testing123

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TJPags wrote...
I agree it was poorly written and underexplained, but I think I understand the reason for that.

The Architect was in one of the books (beats me which one, I haven't read either) and it appears the assumption on Bioware's part was, people would read the books and then understand what was going on.

As a result, those of us who didn't read the books are left with a big "WTF???"


I read the book.  It doesn't really help at all.  I guess you better understand why certain Grey Wardens, like Utha, might support him.  The Architect is slightly more interesting in the book.  He's sort of like... an alien.  He doesn't really understand human behavior.  None of that really comes across in Awakening.  He gets almost no character development at all.  Personally, I didn't really like Awakening or The Calling all that much, I preferred Origins and The Stolen Throne.

#114
Reika

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I liked some of the stuff in Awakenings, like seeing the aftermath for my HNF and the remaining Howes. I found it amusing that I got Nate's approval to 100 before the rest of the companions.



But I didn't really feel all that invested in the plot. Most of it felt like "Ho hum, more darkspawn to slay. Squish."



Though I did like you got to squish the broodmothers in Kal'Hirol like giant bugs.

#115
atheelogos

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Do what is right and do not waver in your conviction. He his a corrupted thing and must be put down. Do not doubt this

#116
Reika

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atheelogos wrote...

Do what is right and do not waver in your conviction. He his a corrupted thing and must be put down. Do not doubt this


Well, my Warden is the type who tries to redeem people if she can. She did consider the possibility of ending the cycle of Blights, but didn't think the long term cost would be worth it.

#117
Quill74Pen

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On my first playthrough (Solari, the character in my profile), I spared the Architect because from what I was able to glean from DAA, his plans seemed to be honorable and noble in nature.

I then read the companion novels and found out more about the Architect and something along the lines of well over half of humanity probably dying in the process of merging the darkspawn with them in an effort to produce a "neutral" combination of human/darkspawn.

So, on my second playthrough with another character (Skye, not pictured), I promptly killed the SOB at first opportunity and absolutely RELISHED slaughtering Utha, the Grey Warden betrayer!

Metagaming? I don't think so ... I figure the Grey Wardens maintain records of their past, and among those records would be Duncan's encounter with the Architect, when Duncan was but a wee lad just recruited into the Grey Wardens.

Quill74Pen

Modifié par Quill74Pen, 18 septembre 2010 - 06:09 .


#118
DarkSpiral

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Quill74Pen wrote...
Metagaming? I don't think so ... I figure the Grey Wardens maintain records of their past, and among those records would be Duncan's encounter with the Architect, when Duncan was but a wee lad just recruited into the Grey Wardens.
Quill74Pen


Y'know that's...just a completely excellent idea.  Surely Duncan told someone.  It was kind of a big deal.  If the opportunity to learn more of the (only) previous encounters with the Architect existed, I doubt anyone that wasn't a nihilist would have sided with him.

...of course that might have been the point.  It wouldn't have been much of a choice if the results were obvious.  Hm.  Meh!  I'm going to kill him anyway.

#119
Elhanan

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He needs to die just for wearing that hat....

Image IPB

Modifié par Elhanan, 18 septembre 2010 - 10:42 .


#120
jpdipity

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jvee wrote...

TJPags wrote...
I agree it was poorly written and underexplained, but I think I understand the reason for that.

The Architect was in one of the books (beats me which one, I haven't read either) and it appears the assumption on Bioware's part was, people would read the books and then understand what was going on.

As a result, those of us who didn't read the books are left with a big "WTF???"


I read the book.  It doesn't really help at all.  I guess you better understand why certain Grey Wardens, like Utha, might support him.  The Architect is slightly more interesting in the book.  He's sort of like... an alien.  He doesn't really understand human behavior.  None of that really comes across in Awakening.  He gets almost no character development at all.  Personally, I didn't really like Awakening or The Calling all that much, I preferred Origins and The Stolen Throne.


The Architect is more interesting in the book.  His character should have been more fleshed out in Awakening.

The Architect does mention in Awakening that he does not understand humans and he is very bad at anticipating how they will react to situations.  After 20 odd years post The Calling and with Utha at his side as a companion, he STILL can't figure out that Virgil's Keep would see his messenger along with an army of darkspawn as an attack.  For being a "smart" darkspawn, he sure fails miserably at learning things about human society.  You would think after the whole Calling mess, that he would have taken just a little bit of time to learn how to deal with social situations.

#121
Dean_the_Young

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Maybe he did, and the result still wasn't good enough.





My Cousland has something of a habit of not killing people for past disasters when they can still do something good in the future. Sometimes that might get him called naive: Avernus, Loghain, Branka, Bhelen, the werewolves, and Avernus have all benefited from it. So has the Architect. Starting the Blight trying to stop it is something he's already inclined to look past.



In the end, though, the knowledge that killing the Architect doesn't mean the death of the Awakened is what stays his hand most of all. If it was a choice of no Awakened darkspawn or sparing the Architect, he would choose the former, but the Architect retains his disciples (implied strongly by the fact that Velenna's sister was absent: the Architect has his reserves). They exist regardless and will do what they wish, and as killing the Architect won't right past wrongs, striking an alliance to take care of Mother and let the Architect lead the disciples away is, in his view, second best.



He'll still fight them. He won't simply hand over broodmother candidates. But the Disciples exist regardless, and the better position for dealing with them may well be a act of tolerance, not continued violence if it need not be.

#122
Costin_Razvan

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I did side with him, but the way I see it is that his work will most likely lead to more Darkspawn Civil Wars, which would help weaken them for my plan to kill them all.



Once he perfects his formula so that none of his followers go mad, I would make certain he is killed.

#123
Dean_the_Young

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How would that stop the formula?

#124
Costin_Razvan

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What do you mean by that? How would I deal with the rest of his followers? Wage war on them of course and wipe them out.

The formula depends on Grey Warden blood, so I would make certain to remain in contact with him with the pretense of giving him blood.

Modifié par Costin_Razvan, 20 septembre 2010 - 07:06 .


#125
Herr Uhl

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Costin_Razvan wrote...

I did side with him, but the way I see it is that his work will most likely lead to more Darkspawn Civil Wars, which would help weaken them for my plan to kill them all.


Well, they already do fight amongst themselves, when there is no blight.