loose ends in the Dragon Age franchise (spoilers, naturally)
#101
Posté 10 septembre 2010 - 04:42
too much hype around the morrigans story but its ok i love that part!
I like the way of their tell us storyes...
I Hope DA2 will be a great story too
#102
Guest_jonv1234_*
Posté 10 septembre 2010 - 04:53
Guest_jonv1234_*
Great Job!
#103
Posté 10 septembre 2010 - 05:04
Monica83 wrote...
I want bite david gaider LOL
too much hype around the morrigans story but its ok i love that part!
I like the way of their tell us storyes...
I Hope DA2 will be a great story too
Yes good thinking Monica, if we consume Gaider's heart then we will not only gain his power, but we will also absorb all of his knowledge of Dragon Age.
Unfourtunately he needs his heart to pump blood and write and stuff.
hmm.
#104
Posté 10 septembre 2010 - 05:22
David Gaider wrote...
Maybe in the end some people won't be happy after all-- in fact I guarantee you there'll be some, and they'll race to the internet to quickly register their disapproval
What evil plan are you concocting now
#105
Posté 10 septembre 2010 - 05:40
David Gaider wrote...
Morroian wrote...
What was the story of DAO? Stopping the
blight. Is this done? Yes. Bioware are working on a large canvas, a
story analogous to series like A Song of Ice and Fire, Wheel of Time or
Malazan: Book of the Fallen. Such large stories use multiple characters
and locations.
I would say this is true. Not the direct comparison to those stories, of course, but more the large canvas part. Naturally someone's only going to react to the little corner of it they can see now, but that's fine. Maybe in the end some people won't be happy after all-- in fact I guarantee you there'll be some, and they'll race to the internet to quickly register their disapproval-- but we'll get there in our own time, and it will be good.
But will anyone understand our brilliance? OUR BRILLIANCE, I TELL YOU!
...ahem. Probably not.
I just wanna know if we're gonna play as the Warden again.
I'm in that group of people that really doesn't care for the whole Hawke super-awesome protagonist idea but I'll play anyway just cause I DO want to see where you guys are going with the whole story.
Just, for the present time, I'm interested in whether the character I created in Dragon Age Origins will see a return or if that character is done.
Or maybe you guys aren't to the point where you know for certain whether or not you want to do something else with the Warden?
Can a loyal fan get some kind of answer to this question?
#106
Posté 10 septembre 2010 - 05:45
#107
Guest_BrotherWarth_*
Posté 10 septembre 2010 - 06:42
Guest_BrotherWarth_*
#108
Posté 10 septembre 2010 - 06:49
AtreiyaN7 wrote...
No matter how unhappy you are about the ending (I liked it), you should at least take some solace in the fact that you didn't get an ending like that of The Sopranos. Oops, now I have a mental image of Sten singing Don't Stop Believin'' - doh.
I think they set up a return of Morrigan, probably in D3. You know they will be addressing the child. I believe the child and Morrigan are in an elven realm, either populated by the elven gods or evacuee's of Arlanthan. Change, people, change is coming she said.
#109
Posté 10 septembre 2010 - 07:19
Morrigan finally dies in the DLC.
#110
Posté 10 septembre 2010 - 07:21
David Gaider wrote...
Tough. I prefer stories that leave the player still wanting more.AndrahilAdrian wrote...
I prefer stories that are self-contained.
I fia lto see how one exculed another.
There's plenty of stories that were self-contained and complete, yet I wanted MHOAR.
#111
Posté 10 septembre 2010 - 07:25
Lotion Soronnar wrote...
David Gaider wrote...
Tough. I prefer stories that leave the player still wanting more.AndrahilAdrian wrote...
I prefer stories that are self-contained.
I fia lto see how one exculed another.
There's plenty of stories that were self-contained and complete, yet I wanted MHOAR.
I think he means more in a sense of just leaving you hanging and not more as in you can't get enough.
#112
Posté 10 septembre 2010 - 07:27
AndrahilAdrian wrote...
Loose ends and cliff hangers are ,in my opinion, a cheapo way to hype future installments. I prefer stories that are self-contained. I am seeking assurance from Bioware that they have planned out the entire series with a cohesive narrative, and are not making it up as they go along. Then we will know that they know what they're doing. I am also seeking reassurance that Dragon Age 2 will not continue this disturbing trend, and that the many loose ends from previous games will be tied up quickly. They really are the only gripe I have with this otherwise fantastic franchise.
You're a fool if you think that mystery has no further purpose than hype in storytelling. As far as mystery = not knowing what is going on.... please.
That is all.
Modifié par Bryy_Miller, 10 septembre 2010 - 07:28 .
#113
Posté 10 septembre 2010 - 07:45
Seriously, who the heck trusts the marketing these days anyway?
You got your hopes up too much when you bought Which Hunt.
#114
Posté 10 septembre 2010 - 08:42
The one thing that bugs me though is the possibility that I may never find out why the Warden 'vanished' as stated in the Awakening epilogue. Will we ever know?
#115
Posté 10 septembre 2010 - 08:43
Modifié par danitza81, 10 septembre 2010 - 08:44 .
#116
Posté 10 septembre 2010 - 08:56
David Gaider wrote...
Tough. I prefer stories that leave the player still wanting more.AndrahilAdrian wrote...
I prefer stories that are self-contained.We're not making it up as we go along. Except for the parts where we are, of course, but we have a Master Plan (if that's what you're asking). Whether that translates into "will all my questions be answered?" the answer-- very clearly-- is "maybe". But I wouldn't hold your breath or anything. That would be ill-advised.I am seeking assurance from Bioware that they have planned out the entire series with a cohesive narrative, and are not making it up as they go along.
I like cliffhangers and understand how they can and do draw people back... if they're done right. The Witch Hunt cliffhanger was NOT done right. Why? We got the same information that we got in Origins, the same cliffhanger.. again.
Origins- Morrigan is going to have a child with the spirit of an Old God in order to do.. something mysterious. Excellent cliffhanger, had me starving for resolution.
Witch Hunt- Morrigan had the child and is hiding him while preparing to do... something mysterious. See my problem there? It's the SAME INFORMATION. It's no longer organically mysterious and interesting, now it just feels forced.
We learned next to nothing new. This DLC was advertised as actually bringing some resolution, but it didn't give us that. Cliffhangers can be overdone, and I think this one has just crossed the 'no longer care' mark for me. Considering Dragon Age is largely based on the Song of Ice and Fire series, I shouldn't be surprised by this. George R. R. Martin has a habit of overuse of cliffhanger endings*.
*Though I thank Bioware for not taking ten years to resolve them, like he does.
#117
Posté 10 septembre 2010 - 09:00
#118
Posté 10 septembre 2010 - 09:34
Everwarden wrote...
I like cliffhangers and understand how they can and do draw people back... if they're done right. The Witch Hunt cliffhanger was NOT done right. Why? We got the same information that we got in Origins, the same cliffhanger.. again.
Origins- Morrigan is going to have a child with the spirit of an Old God in order to do.. something mysterious. Excellent cliffhanger, had me starving for resolution.
Witch Hunt- Morrigan had the child and is hiding him while preparing to do... something mysterious. See my problem there? It's the SAME INFORMATION. It's no longer organically mysterious and interesting, now it just feels forced.
We learned next to nothing new. This DLC was advertised as actually bringing some resolution, but it didn't give us that. Cliffhangers can be overdone, and I think this one has just crossed the 'no longer care' mark for me. Considering Dragon Age is largely based on the Song of Ice and Fire series, I shouldn't be surprised by this. George R. R. Martin has a habit of overuse of cliffhanger endings*.
*Though I thank Bioware for not taking ten years to resolve them, like he does.
This, Bioware. This.
smh
#119
Posté 10 septembre 2010 - 10:40
Everwarden wrote...
I like cliffhangers and understand how they can and do draw people back... if they're done right. The Witch Hunt cliffhanger was NOT done right. Why? We got the same information that we got in Origins, the same cliffhanger.. again.
Origins- Morrigan is going to have a child with the spirit of an Old God in order to do.. something mysterious. Excellent cliffhanger, had me starving for resolution.
Witch Hunt- Morrigan had the child and is hiding him while preparing to do... something mysterious. See my problem there? It's the SAME INFORMATION. It's no longer organically mysterious and interesting, now it just feels forced.
We learned next to nothing new. This DLC was advertised as actually bringing some resolution, but it didn't give us that. Cliffhangers can be overdone, and I think this one has just crossed the 'no longer care' mark for me. Considering Dragon Age is largely based on the Song of Ice and Fire series, I shouldn't be surprised by this. George R. R. Martin has a habit of overuse of cliffhanger endings*.
*Though I thank Bioware for not taking ten years to resolve them, like he does.
Well, unless Bioware pull another KoTOR on us. Then it will be around 10 years to resolve things.
I was going to comment more, but you've pretty much nailed it. Answering nothing, when it's not even sure when we'll see Morrigan or the Warden again (2013 for DA3?), is a sure fire way to ****** people off. It also raises the depressing possibility that no one at Bioware yet knows the roll Morrigan's god baby will play eventually.
Did I want all the questions answered? No. Did I want some answered, or at least some more information? Yes. Leaving players with the same level of information they had before, despite playing a DLC explicitly marketed as 'Answering the questions you have' is pretty poor, and sadly what I've come to expect from Dragon Age DLC.
#120
Posté 10 septembre 2010 - 10:45
Everwarden wrote...
David Gaider wrote...
Tough. I prefer stories that leave the player still wanting more.AndrahilAdrian wrote...
I prefer stories that are self-contained.We're not making it up as we go along. Except for the parts where we are, of course, but we have a Master Plan (if that's what you're asking). Whether that translates into "will all my questions be answered?" the answer-- very clearly-- is "maybe". But I wouldn't hold your breath or anything. That would be ill-advised.I am seeking assurance from Bioware that they have planned out the entire series with a cohesive narrative, and are not making it up as they go along.
I like cliffhangers and understand how they can and do draw people back... if they're done right. The Witch Hunt cliffhanger was NOT done right. Why? We got the same information that we got in Origins, the same cliffhanger.. again.
Origins- Morrigan is going to have a child with the spirit of an Old God in order to do.. something mysterious. Excellent cliffhanger, had me starving for resolution.
Witch Hunt- Morrigan had the child and is hiding him while preparing to do... something mysterious. See my problem there? It's the SAME INFORMATION. It's no longer organically mysterious and interesting, now it just feels forced.
We learned next to nothing new. This DLC was advertised as actually bringing some resolution, but it didn't give us that. Cliffhangers can be overdone, and I think this one has just crossed the 'no longer care' mark for me. Considering Dragon Age is largely based on the Song of Ice and Fire series, I shouldn't be surprised by this. George R. R. Martin has a habit of overuse of cliffhanger endings*.
*Though I thank Bioware for not taking ten years to resolve them, like he does.
So will A Dance for Dragons come out before the end of Dragon Age.
#121
Posté 10 septembre 2010 - 10:48
David Gaider wrote...
Lord_Valandil wrote...
After seeing how all the Bioware staff have avoided the Nug Bombs question, I'm starting to wonder WHY.
Because our tolerance for silliness is restricted to silliness of our own creation.Morroian wrote...
What was the story of DAO? Stopping the
blight. Is this done? Yes. Bioware are working on a large canvas, a
story analogous to series like A Song of Ice and Fire, Wheel of Time or
Malazan: Book of the Fallen. Such large stories use multiple characters
and locations.
I would say this is true. Not the direct comparison to those stories, of course, but more the large canvas part. Naturally someone's only going to react to the little corner of it they can see now, but that's fine. Maybe in the end some people won't be happy after all-- in fact I guarantee you there'll be some, and they'll race to the internet to quickly register their disapproval-- but we'll get there in our own time, and it will be good.
But will anyone understand our brilliance? OUR BRILLIANCE, I TELL YOU!
...ahem. Probably not.
Sadly, people are much quicker to register dissaproval than to acknowledge brilliance.
#122
Posté 10 septembre 2010 - 10:50
#123
Posté 10 septembre 2010 - 11:07
#124
Posté 10 septembre 2010 - 11:13
Viva la France wrote...
I can't wait til DA3 and everyone is like "Your breaking Hawke's Story!" lol
DA revolves around Morrigan and Flemeth.
#125
Posté 10 septembre 2010 - 11:15
And "What mage would get an owl as a pet?" - that was hilarious! Whoever came with the idea, congrats




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