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Please Bioware, bump up the budget for DA2!


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#101
Anathemic

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Estelindis wrote...

Anathemic wrote...
Unfortunatly no, that's why I used 'seemingly' but there's no question that there's less development time :police:

I assume that it is a smaller budget because of ME series (y'know the one they value over DA) and TOR are taking most of the company's money and effort atm.

While less development time may imply a smaller budget, it doesn't prove it.  From what the devs are saying, it's simply that work on DA2 has proceeded quicker and better than they expected.  (While they may just be talking things up, I tend to trust them, so I'm believing what they say...  Even though it's precisely this trust that led me to be disappointed by Witch Hunt's ending.  Will I ever learn?)

As for ME being valued over DA, I don't know.  I seem to recall reading that DA:O is Bioware's best-selling debut for an original IP.  One would think that would lead to better investment for DA2, in the hopes of reaping further rewards.  But I know nothing about business, so I won't make any grand claims that what I think here is actually the case.


Maybe but the ME series is selling more than DA series, ME2 alone outsold DA:O, not to mention that the ME series is more console friendly that DA *facepalm*

#102
ErichHartmann

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Anathemic wrote...

Look at World of Warcraft, and look at the quality of SC2 and the quality of Diablo 3 just by the trailers, well Mr. Gaider seems that money does tend to fix alot of things.

But then there's the other option like CD Projekt demonstrated that money doesn't have to be requried to make great games like The Witcher. But as BioWare seems to not have grasped that fact yet (bugged DLCs, bugged gamplay, barely no patches) that option is not available now is it? :whistle:


What? Diablo 3 is not even out yet.  Don't bother commenting on unfinished products.  Did you even play The Witcher at release?  There's a reason why they went back and fixed it with the Enhanced Edition.  And Blizzard is always tweaking Warcraft.  Not perfect by any standard.       

#103
Phoenixblight

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Anathemic wrote...

Estelindis wrote...

Anathemic wrote...
Unfortunatly no, that's why I used 'seemingly' but there's no question that there's less development time :police:

I assume that it is a smaller budget because of ME series (y'know the one they value over DA) and TOR are taking most of the company's money and effort atm.

While less development time may imply a smaller budget, it doesn't prove it.  From what the devs are saying, it's simply that work on DA2 has proceeded quicker and better than they expected.  (While they may just be talking things up, I tend to trust them, so I'm believing what they say...  Even though it's precisely this trust that led me to be disappointed by Witch Hunt's ending.  Will I ever learn?)

As for ME being valued over DA, I don't know.  I seem to recall reading that DA:O is Bioware's best-selling debut for an original IP.  One would think that would lead to better investment for DA2, in the hopes of reaping further rewards.  But I know nothing about business, so I won't make any grand claims that what I think here is actually the case.


Maybe but the ME series is selling more than DA series, ME2 alone outsold DA:O, not to mention that the ME series is more console friendly that DA *facepalm*



ME2 would of course sell more than DAO because
1) It is a sequel to great franchise.
2) DAO was a new IP
New IPs people usually shy away from though it did exceptionally well. 3 Million units sold for a new IP is fantastic, companies that are developing a new IP would love to jump on that cash cow. 

#104
Sylvius the Mad

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Bryy_Miller wrote...

Sylvius the Mad wrote...

For the record, I want you to spend less money on games so you can't afford VO and need to design without it.

While it is in a companies interest to spend as little as possible on a product, it's never going to be so they can consciously take away features.

I don't count the voice over as a feature.

More like a burden.

#105
Anathemic

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ErichHartmann wrote...

Anathemic wrote...

Look at World of Warcraft, and look at the quality of SC2 and the quality of Diablo 3 just by the trailers, well Mr. Gaider seems that money does tend to fix alot of things.

But then there's the other option like CD Projekt demonstrated that money doesn't have to be requried to make great games like The Witcher. But as BioWare seems to not have grasped that fact yet (bugged DLCs, bugged gamplay, barely no patches) that option is not available now is it? :whistle:


What? Diablo 3 is not even out yet.  Don't bother commenting on unfinished products.  Did you even play The Witcher at release?  There's a reason why they went back and fixed it with the Enhanced Edition.  And Blizzard is always tweaking Warcraft.  Not perfect by any standard.       


Exactly, Blizzard has always valued their QA by actually fixing and patching things up a biweekly - monthly basis. As for Diablo 3, the quality of that games looks pretty awesome (considering we actually had a gameplay video and DA2 doesn't)

As for The Witcher, I haven't but has DA:O had as much extensive patches as The Witcher had? Looks like CDProjekt values QA more than we saw of BioWare on DA:O

#106
Anathemic

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Phoenixblight wrote...

Anathemic wrote...

Estelindis wrote...

Anathemic wrote...
Unfortunatly no, that's why I used 'seemingly' but there's no question that there's less development time :police:

I assume that it is a smaller budget because of ME series (y'know the one they value over DA) and TOR are taking most of the company's money and effort atm.

While less development time may imply a smaller budget, it doesn't prove it.  From what the devs are saying, it's simply that work on DA2 has proceeded quicker and better than they expected.  (While they may just be talking things up, I tend to trust them, so I'm believing what they say...  Even though it's precisely this trust that led me to be disappointed by Witch Hunt's ending.  Will I ever learn?)

As for ME being valued over DA, I don't know.  I seem to recall reading that DA:O is Bioware's best-selling debut for an original IP.  One would think that would lead to better investment for DA2, in the hopes of reaping further rewards.  But I know nothing about business, so I won't make any grand claims that what I think here is actually the case.


Maybe but the ME series is selling more than DA series, ME2 alone outsold DA:O, not to mention that the ME series is more console friendly that DA *facepalm*



ME2 would of course sell more than DAO because
1) It is a sequel to great franchise.
2) DAO was a new IP
New IPs people usually shy away from though it did exceptionally well. 3 Million units sold for a new IP is fantastic, companies that are developing a new IP would love to jump on that cash cow. 


And as a new IP the sequel, logically, is expected to be simalar to DA:O no? We have to keep in mind that us forum-goers are a small minority on the enitere playerbase and not up-to-date with current projects.

So far DA2 is barely simaler to DA:O aside from graphics and summingly the gameplay engine. Will this new sudden development attract people as much as ME2 did from ME1? Probally not, most people would jsut go for ME3.

#107
Phoenixblight

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Anathemic wrote...

Phoenixblight wrote...

Anathemic wrote...

Estelindis wrote...

Anathemic wrote...
Unfortunatly no, that's why I used 'seemingly' but there's no question that there's less development time :police:

I assume that it is a smaller budget because of ME series (y'know the one they value over DA) and TOR are taking most of the company's money and effort atm.

While less development time may imply a smaller budget, it doesn't prove it.  From what the devs are saying, it's simply that work on DA2 has proceeded quicker and better than they expected.  (While they may just be talking things up, I tend to trust them, so I'm believing what they say...  Even though it's precisely this trust that led me to be disappointed by Witch Hunt's ending.  Will I ever learn?)

As for ME being valued over DA, I don't know.  I seem to recall reading that DA:O is Bioware's best-selling debut for an original IP.  One would think that would lead to better investment for DA2, in the hopes of reaping further rewards.  But I know nothing about business, so I won't make any grand claims that what I think here is actually the case.


Maybe but the ME series is selling more than DA series, ME2 alone outsold DA:O, not to mention that the ME series is more console friendly that DA *facepalm*



ME2 would of course sell more than DAO because
1) It is a sequel to great franchise.
2) DAO was a new IP
New IPs people usually shy away from though it did exceptionally well. 3 Million units sold for a new IP is fantastic, companies that are developing a new IP would love to jump on that cash cow. 


And as a new IP the sequel, logically, is expected to be simalar to DA:O no? We have to keep in mind that us forum-goers are a small minority on the enitere playerbase and not up-to-date with current projects.

So far DA2 is barely simaler to DA:O aside from graphics and summingly the gameplay engine. Will this new sudden development attract people as much as ME2 did from ME1? Probally not, most people would jsut go for ME3.



Yeah if ME3 was coming out at the same time as DA2 but its not. 

#108
yasuraka.hakkyou

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no I haven't read the past five pages.



Bioware, give DA 2 like another year or two of development with that budget increase. don't shove it out the door next year, it's going to be unplayable for some people, ya know, the ones who like having games without game-breaking bugs.

#109
Anathemic

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Phoenixblight wrote...
Yeah if ME3 was coming out at the same time as DA2 but its not. 


Didn't say it was, which is more popular, ME series or DA series? It's safe to assume ME series becasue as you said, it already has a sequel not to mention the franchise has been out longer and has a secured fanbase. Coming from my experience of a console gamer, I can say that more people heard of ME1 and ME2 but don't know what the hell DA:O is.

#110
Phoenixblight

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Anathemic wrote...

Phoenixblight wrote...
Yeah if ME3 was coming out at the same time as DA2 but its not. 


Didn't say it was, which is more popular, ME series or DA series? It's safe to assume ME series becasue as you said, it already has a sequel not to mention the franchise has been out longer and has a secured fanbase. Coming from my experience of a console gamer, I can say that more people heard of ME1 and ME2 but don't know what the hell DA:O is.


Well you are going off of assumptions if you go to vgchartz. DAO has sold more than ME2 but that is excluding PC sales for both franchises. But as a franchise ME has outsold DAO.
     Which is to be expected, ME was out longer and with ME 2 now going multiplatform it will do far better. THis argument is just silly we don't know how much money has gone into any of the games spoken about. Yes the game has bugs, what game doesn't? I had only been a victim of one bug and that was in Awakening with the SIlverite Mine but after reloading everything worked fine. 

#111
Anathemic

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Phoenixblight wrote...
Well you are going off of assumptions if you go to vgchartz. DAO has sold more than ME2 but that is excluding PC sales for both franchises. But as a franchise ME has outsold DAO.
     Which is to be expected, ME was out longer and with ME 2 now going multiplatform it will do far better. THis argument is just silly we don't know how much money has gone into any of the games spoken about. Yes the game has bugs, what game doesn't? I had only been a victim of one bug and that was in Awakening with the SIlverite Mine but after reloading everything worked fine. 


Yes, every game has bugs. But good QA ensures that the developers fix/patch these things later on.

Blizzard's done it
CDProjekt's done it
Mythic Entertainment's done it
Bungie's done it
Sony Online Entertainment's done it
Funcom's done it
Games Worshop's done it

Bascially every major player in the gaming industry has done it, and what we see of DA:O, BioWare hasn't done it yet.

#112
Phoenixblight

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Anathemic wrote...

Phoenixblight wrote...
Well you are going off of assumptions if you go to vgchartz. DAO has sold more than ME2 but that is excluding PC sales for both franchises. But as a franchise ME has outsold DAO.
     Which is to be expected, ME was out longer and with ME 2 now going multiplatform it will do far better. THis argument is just silly we don't know how much money has gone into any of the games spoken about. Yes the game has bugs, what game doesn't? I had only been a victim of one bug and that was in Awakening with the SIlverite Mine but after reloading everything worked fine. 


Yes, every game has bugs. But good QA ensures that the developers fix/patch these things later on.

Blizzard's done it
CDProjekt's done it
Mythic Entertainment's done it
Bungie's done it
Sony Online Entertainment's done it
Funcom's done it
Games Worshop's done it

Bascially every major player in the gaming industry has done it, and what we see of DA:O, BioWare hasn't done it yet.



Its because their focus is now DA2. DAO was in development for 6 years, I am sure once EA came in the picture Bioware said alright lets get this out the door. They have put multiple patches when they could have just left it alone. As I have said I didn't get any bugs on all of my 7 of my playthroughs except in Silverite Mines. Only time!! Yet here you are whining like the game was broken out the door. 

#113
Darkchipper07

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Estelindis wrote...
And yes, ME2 didn't have many items.  But the items its DLCs had were generally better-looking and offered more diverse gameplay than the items of DA:O DLC.  Would you prefer more items of a lower standard, or fewer items of a higher standard?  Obviously, this choice is up to you.  But I kept playing with the Ancient Elven Armour in DA:O long after I got much better stuff, simply because it looked nice (good visuals) and because it had a lower dexterity requirement and encumbrance than other medium armour (it offered the gameplay variation of being something between light and medium armour).  Even within DA:O, I know what I prefer.


Cool you like pretty thing I like pretty thing but looks aren't everything consider that ME didn't look good also. I think DA:O = ME in the look department and DA2=ME2. Also "diverse gameplay" they give you different kind of weapon "types" like a gun that has a scope, one that has spread, one that's small, one that blows the s*** out of something. Now lets compare Swords, Shields, Dual, Archery, Traps, Bombs hmmm........hey now you can have diverse gameplay here too. As one who never used bombs until the Golems DLC came out it has change my game style a lot.:)

#114
Estelindis

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Darkchipper07 wrote...
Cool you like pretty thing I like pretty thing but looks aren't everything consider that ME didn't look good also. I think DA:O = ME in the look department and DA2=ME2.

We shall see.  :)  

Darkchipper07 wrote...
Also "diverse gameplay" they give you different kind of weapon "types" like a gun that has a scope, one that has spread, one that's small, one that blows the s*** out of something. Now lets compare Swords, Shields, Dual, Archery, Traps, Bombs hmmm........hey now you can have diverse gameplay here too. As one who never used bombs until the Golems DLC came out it has change my game style a lot.:)

But all of those combat possibilities were already present in DA:O - they're not unique to DLC.  I'm talking about DLC actually expanding combat gameplay via items.

Phoenixblight wrote...
I didn't get any bugs on all of my 7 of
my playthroughs except in Silverite Mines. Only time!! Yet here you are
whining like the game was broken out the door.

I didn't get any bugs with DA:O either.  Awakening was a different story, though.  Unless one recruited Justice last (already a Warden), the endgame sequence would begin before you could put one of your companions through the Joining.  This prevented me from accessing that companion's personal quest.  I was quite surprised that this made it through testing, but I guess no games are released completely bug free these days (even though good QA will ensure that most people's playthroughs are bug free).

Modifié par Estelindis, 11 septembre 2010 - 03:56 .


#115
Anathemic

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Phoenixblight wrote...

Anathemic wrote...

Phoenixblight wrote...
Well you are going off of assumptions if you go to vgchartz. DAO has sold more than ME2 but that is excluding PC sales for both franchises. But as a franchise ME has outsold DAO.
     Which is to be expected, ME was out longer and with ME 2 now going multiplatform it will do far better. THis argument is just silly we don't know how much money has gone into any of the games spoken about. Yes the game has bugs, what game doesn't? I had only been a victim of one bug and that was in Awakening with the SIlverite Mine but after reloading everything worked fine. 


Yes, every game has bugs. But good QA ensures that the developers fix/patch these things later on.

Blizzard's done it
CDProjekt's done it
Mythic Entertainment's done it
Bungie's done it
Sony Online Entertainment's done it
Funcom's done it
Games Worshop's done it

Bascially every major player in the gaming industry has done it, and what we see of DA:O, BioWare hasn't done it yet.



Its because their focus is now DA2. DAO was in development for 6 years, I am sure once EA came in the picture Bioware said alright lets get this out the door. They have put multiple patches when they could have just left it alone. As I have said I didn't get any bugs on all of my 7 of my playthroughs except in Silverite Mines. Only time!! Yet here you are whining like the game was broken out the door. 


Here's a list of gamebreaking bugs right out of the door:

1. Scenes keep repeating for no reason.
2. Dialog options pop back even after you clicked on them.
3.
At the final showdown in Denerim, even if you hit darkspawn they don't take
any damage for about 4-5 seconds
4.Sometimes
the scenes don't pop up unless you walk around for 30 seconds and some
doors don't unlock until you walk around for about as much.
5. Dexterity is bugged and useless
6.
Merchants never restock.
7. When enemies are frozen, they never shatter, even when hit by a 350 dmg arrow.
8. Pickpocketing doesn't work
9. Shale DLC broken (doesn't appear at coronation ceremony)
10. Alitair-is-always-king-no-matter-what-you-try-and-or-choose coronation glitch (no Anora as queen)
11. Duncan easy-leveling bug

Not mention the infamous Awakening glitches:

1. Vigilance
2. Armor of the Sentinel

#116
Darkchipper07

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Estelindis wrote...

Darkchipper07 wrote...
Cool you like pretty thing I like pretty thing but looks aren't everything consider that ME didn't look good also. I think DA:O = ME in the look department and DA2=ME2.

We shall see.  :)  

Darkchipper07 wrote...
Also "diverse gameplay" they give you different kind of weapon "types" like a gun that has a scope, one that has spread, one that's small, one that blows the s*** out of something. Now lets compare Swords, Shields, Dual, Archery, Traps, Bombs hmmm........hey now you can have diverse gameplay here too. As one who never used bombs until the Golems DLC came out it has change my game style a lot.:)

But all of those combat possibilities were already present in DA:O - they're not unique to DLC.  I'm talking about DLC actually expanding combat gameplay via items.


Guns shoot that what they do difference between a pistol and a sniper rifle: scope, accuracy....... ohh and looks.

When all those items are already in game, DLC can't really add more to it. I mean they could have cut some of the things out if you'd like so they can "charge you for weapon pack."

I'm not sure what they can add as weapons that will please you other than guns. :pinched:

#117
Phoenixblight

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Anathemic wrote...

Phoenixblight wrote...

Anathemic wrote...

Phoenixblight wrote...
Well you are going off of assumptions if you go to vgchartz. DAO has sold more than ME2 but that is excluding PC sales for both franchises. But as a franchise ME has outsold DAO.
     Which is to be expected, ME was out longer and with ME 2 now going multiplatform it will do far better. THis argument is just silly we don't know how much money has gone into any of the games spoken about. Yes the game has bugs, what game doesn't? I had only been a victim of one bug and that was in Awakening with the SIlverite Mine but after reloading everything worked fine. 


Yes, every game has bugs. But good QA ensures that the developers fix/patch these things later on.

Blizzard's done it
CDProjekt's done it
Mythic Entertainment's done it
Bungie's done it
Sony Online Entertainment's done it
Funcom's done it
Games Worshop's done it

Bascially every major player in the gaming industry has done it, and what we see of DA:O, BioWare hasn't done it yet.



Its because their focus is now DA2. DAO was in development for 6 years, I am sure once EA came in the picture Bioware said alright lets get this out the door. They have put multiple patches when they could have just left it alone. As I have said I didn't get any bugs on all of my 7 of my playthroughs except in Silverite Mines. Only time!! Yet here you are whining like the game was broken out the door. 


Here's a list of gamebreaking bugs right out of the door:

1. Scenes keep repeating for no reason.
2. Dialog options pop back even after you clicked on them.
3.
At the final showdown in Denerim, even if you hit darkspawn they don't take
any damage for about 4-5 seconds
4.Sometimes
the scenes don't pop up unless you walk around for 30 seconds and some
doors don't unlock until you walk around for about as much.
5. Dexterity is bugged and useless
6.
Merchants never restock.
7. When enemies are frozen, they never shatter, even when hit by a 350 dmg arrow.
8. Pickpocketing doesn't work
9. Shale DLC broken (doesn't appear at coronation ceremony)
10. Alitair-is-always-king-no-matter-what-you-try-and-or-choose coronation glitch (no Anora as queen)
11. Duncan easy-leveling bug

Not mention the infamous Awakening glitches:

1. Vigilance
2. Armor of the Sentinel







And as I stated I only had one instance of a bug. Really Mountains out of Mole Hills. Whats your point? TO whine and complain about DAO bugs. The DAO forum is that way -------> 

You are just trolling. 

#118
Darkchipper07

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Phoenixblight wrote...
And as I stated I only had one instance of a bug. Really Mountains out of Mole Hills. Whats your point? TO whine and complain about DAO bugs. The DAO forum is that way -------> 

You are just trolling. 


Yup I don't know what his point was either was it that they don't fix bugs(which they do) or that DA2 will have bugs or that a company should come out with a game flawless.

#119
Anathemic

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Phoenixblight wrote...

Anathemic wrote...

Phoenixblight wrote...

Anathemic wrote...

Phoenixblight wrote...
Well you are going off of assumptions if you go to vgchartz. DAO has sold more than ME2 but that is excluding PC sales for both franchises. But as a franchise ME has outsold DAO.
     Which is to be expected, ME was out longer and with ME 2 now going multiplatform it will do far better. THis argument is just silly we don't know how much money has gone into any of the games spoken about. Yes the game has bugs, what game doesn't? I had only been a victim of one bug and that was in Awakening with the SIlverite Mine but after reloading everything worked fine. 


Yes, every game has bugs. But good QA ensures that the developers fix/patch these things later on.

Blizzard's done it
CDProjekt's done it
Mythic Entertainment's done it
Bungie's done it
Sony Online Entertainment's done it
Funcom's done it
Games Worshop's done it

Bascially every major player in the gaming industry has done it, and what we see of DA:O, BioWare hasn't done it yet.



Its because their focus is now DA2. DAO was in development for 6 years, I am sure once EA came in the picture Bioware said alright lets get this out the door. They have put multiple patches when they could have just left it alone. As I have said I didn't get any bugs on all of my 7 of my playthroughs except in Silverite Mines. Only time!! Yet here you are whining like the game was broken out the door. 


Here's a list of gamebreaking bugs right out of the door:

1. Scenes keep repeating for no reason.
2. Dialog options pop back even after you clicked on them.
3.
At the final showdown in Denerim, even if you hit darkspawn they don't take
any damage for about 4-5 seconds
4.Sometimes
the scenes don't pop up unless you walk around for 30 seconds and some
doors don't unlock until you walk around for about as much.
5. Dexterity is bugged and useless
6.
Merchants never restock.
7. When enemies are frozen, they never shatter, even when hit by a 350 dmg arrow.
8. Pickpocketing doesn't work
9. Shale DLC broken (doesn't appear at coronation ceremony)
10. Alitair-is-always-king-no-matter-what-you-try-and-or-choose coronation glitch (no Anora as queen)
11. Duncan easy-leveling bug

Not mention the infamous Awakening glitches:

1. Vigilance
2. Armor of the Sentinel







And as I stated I only had one instance of a bug. Really Mountains out of Mole Hills. Whats your point? TO whine and complain about DAO bugs. The DAO forum is that way -------> 

You are just trolling. 


How am I trolling, I'm adding to this discussion by bringing up the list of bugs which were grame breaking for me and a whole lot of the DA:O community on the forums.

Dexterity Bug: Totally ruined my prospect of being a a rogue, warrior and mage and dish out dmge, a dex-rogue can't for ****.

Shale bug: Really put a downer as Shale was one of my favoirite characters and not seen in the coronation ceremony.

Alistair-is-always-king bug: I can't even choose Anora or let Loghain live, Alistair is always the damn king in the end no matter what I try.

Duncan-leveling glitch: I can get to level 20 without even trying, just glutch the beginning at Ostagar, now that is game breaking unless you really like meta-gaming

Saving glitch: Forgot this one, but basically once you get a certian number of saves, your entire character and saves gets crashed/wiped, unplayable, if that's not game-breaking i don't know what is.

#120
Darkchipper07

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Anathemic wrote...
How am I trolling, I'm adding to this discussion by bringing up the list of bugs which were grame breaking for me and a whole lot of the DA:O community on the forums.

Have you ever play Left 4 Dead good lord or even worst Alpha Protocol.

#121
Anathemic

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Darkchipper07 wrote...

Phoenixblight wrote...
And as I stated I only had one instance of a bug. Really Mountains out of Mole Hills. Whats your point? TO whine and complain about DAO bugs. The DAO forum is that way -------> 

You are just trolling. 


Yup I don't know what his point was either was it that they don't fix bugs(which they do) or that DA2 will have bugs or that a company should come out with a game flawless.


Point is, that what we've seen from DA:O I/we ask BioWare to put more development in their game so it is polished for release, if they don't atleast do more patches for the upcoming DA2 as DA:O was terrible patch-wise

#122
Phoenixblight

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Anathemic wrote...

Darkchipper07 wrote...

Phoenixblight wrote...
And as I stated I only had one instance of a bug. Really Mountains out of Mole Hills. Whats your point? TO whine and complain about DAO bugs. The DAO forum is that way -------> 

You are just trolling. 


Yup I don't know what his point was either was it that they don't fix bugs(which they do) or that DA2 will have bugs or that a company should come out with a game flawless.


Point is, that what we've seen from DA:O I/we ask BioWare to put more development in their game so it is polished for release, if they don't atleast do more patches for the upcoming DA2 as DA:O was terrible patch-wise



As Stanley has put in the other thread and with what Gaider said in this one. More time and More Money =/= Quality

#123
Anathemic

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Phoenixblight wrote...
As Stanley has put in the other thread and with what Gaider said in this one. More time and More Money =/= Quality


And look at what I posted to counter it:

Anathemic wrote...

David Gaider wrote...

Big
companies have their own brand of "common sense" too, no question. All
I'm saying is that throwing money at a problem is rarely a solution
outside of a fan's desire. Quality is always going to be a concern, from
every angle. Saying "make it better" is a bit of a no-brainer, don't
you think?


Look at World of Warcraft, and look at the
quality of SC2 and the quality of Diablo 3 just by the trailers, well
Mr. Gaider seems that money does tend to fix alot of things.

But
then there's the other option like CD Projekt demonstrated that money
doesn't have to be requried to make great games like The Witcher. But as
BioWare seems to not have grasped that fact yet (bugged DLCs, bugged
gamplay, barely no patches) that option is not available now is it? [smilie]../../../images/forum/emoticons/whistling.png[/smilie]


Money does matter, the only time it doesn't is when your like CDProjekt and can pull out really great games with good patches, but BioWare is not CDProjekt nor implements CDProjekt's features, so thsu yes, more money = more quality.

#124
Phoenixblight

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Anathemic wrote...

Phoenixblight wrote...
As Stanley has put in the other thread and with what Gaider said in this one. More time and More Money =/= Quality


And look at what I posted to counter it:

Anathemic wrote...

David Gaider wrote...

Big
companies have their own brand of "common sense" too, no question. All
I'm saying is that throwing money at a problem is rarely a solution
outside of a fan's desire. Quality is always going to be a concern, from
every angle. Saying "make it better" is a bit of a no-brainer, don't
you think?


Look at World of Warcraft, and look at the
quality of SC2 and the quality of Diablo 3 just by the trailers, well
Mr. Gaider seems that money does tend to fix alot of things.

But
then there's the other option like CD Projekt demonstrated that money
doesn't have to be requried to make great games like The Witcher. But as
BioWare seems to not have grasped that fact yet (bugged DLCs, bugged
gamplay, barely no patches) that option is not available now is it? [smilie]../../../images/forum/emoticons/whistling.png[/smilie]


Money does matter, the only time it doesn't is when your like CDProjekt and can pull out really great games with good patches, but BioWare is not CDProjekt nor implements CDProjekt's features, so thsu yes, more money = more quality.




There is entire forum for talking about the bugs that are in DAO.  You aren't adding anything to any of the topics except your incesssant whining about all the bugs that were in DAO. This is a forum for DA2 and we don't know about the bugs that are in that game until its released.   

#125
Anathemic

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Phoenixblight wrote...
There is entire forum for talking about the bugs that are in DAO.  You aren't adding anything to any of the topics except your incesssant whining about all the bugs that were in DAO. This is a forum for DA2 and we don't know about the bugs that are in that game until its released.   


Well since you going to be rude and put 'whining' well....

Have you read the thread title ******? "Please Bioware, bump the budget for DA2". All my comments if you paid attention were how DA:O problems are reasonable explanations on the concern for DA2.

Noticed how pratically all my comments were comaprisons to other games and game developers? Because it is a suggestion on how BioWare can up there production and polishing of games not only before the release but after it too, via patches.

The whole DAMN thread was basically a concern to up the budget for DA2 because we are worried it will be like DA:O.

And if that's not enough, my whole DAMN point was if you not going to up the budget for the development of DA2 atleast improve on your patching-process because other games are succeeding on it