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Is Lady Hawke fertile/Can we have children?


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#501
Aradace

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ErichHartmann wrote...

Werewolf2010 wrote...

 I wouldn't REALLY know about this...but swinging a greatsword at 8 or so months would probably start to suck.:sick:


Get knocked up, scene fades to black for a few seconds, and baby is born.  I don't think anybody in their right mind would want their character to progress through the stages of pregnancy. :lol:


If you've read some of the previous posts, you'd realize that some people are apparently not in their right mind lol.

#502
mopotter

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Aradace wrote...

mopotter wrote...

nhsk wrote...

Aradace wrote...

When in Origins did I play as anyone other than MY warden?  (DLC doesnt count)


If you lost the fight against Cauthrien or surrendered and waited for the others to come you would very briefly have a playtime of around 5 minutes as the two you wanted to come to your rescue.


If I remember right, you could also play a different character at the lands meet when you fight Loghain.  Even dog.


I wouldnt really count that though seeing as how its a fight that doesnt even last, what, 60 seconds tops? lol


true.  might be why I can barely remember it. :)

#503
RinpocheSchnozberry

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Aradace wrote...

RinpocheSchnozberry wrote...

Aradace wrote...

Russalka wrote...

Aradace wrote...

Also, in a video game such as this, my rationale for NOT wanting a child would be because if you have a child, it gives the enemy something to potentially hold over you. Sure the same could be said about the LI in general but it's different when a kid is involved. Secondly, as other have stated, I think as Hawke, you will probably have more pressing matters to attend to, to have time to raise a sodding child lol.


And all that would make a great tale.


And I agree, it would for those that wanted something like that.  For me, I'd rather not give my Male Hawke's enemies that kind of leverage. 



If you're too afraid of losing something to bother having it, then you don't deserve it in the first place. 

That goes for kids as much as it does for power and the throne or honors of Kirkwall.  :)


That's some strange logic there but it's your opinion I suppose.  For me, it has nothing to do with "fear" but everything to do with not giving the enemy the opportunity to exploit an obvioiusly exploitable "vulnerability", and I use the word "vulnerability" loosely.  Not meant in a negative way in the least.  I see it this way:  If I had a child in the game, and the darkspawn or whoever decided to take advantage of that, the only thing I guess I would "fear" in that scenario is having to do what was necessary in order for them to no longer have control over me...


That's being afraid of losing something, yes.  So rather than be afriad of this situation, your Hawkette (cause I'm not saying YOU, we're talking characters here) would choose never to have a child of your own becuase they could be a weakness.  That's a valid idea for who your Hawkette is as a person...  That she loves the power/title/throne so much she won't have a child and risk losing any iota of that power, no matter how unlikely a situation involving the child might be. 


To further explain what I mean, let's use the LotSB DLC as an example.  My first time through LotSB when Tela took Mariana as hostage, I didnt have enough paragon/renegade points in order to use either of the other options there.  Do you think I put my thermal clips and power cells on the ground as requested? Hell no, I shot Mariana to prove a point to Vasir.  Yes, Mariana was a "stranger" but I apply the same principle to anyone involved.  If I could wound the child, and merely take them out of the equation, then I would do so and avoid killing them outright.  However, if it came to the point where I absolutely had to kill the child in order to prove that they had no hold over me, I'd still do it.  That's not to say I wouldnt feel guilty about it afterward, but all the same, I would still do what was necessary in order to take down the opponent in front of me.


That point of view makes your character a sociopath (and almost certainly unlike to get laid anyways), or the kind of tough talking loser that will actually go to pieces in a hard situation, however much wind they blow or innocents they shoot.

#504
Werewolf2010

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Aradace wrote...

ErichHartmann wrote...

Werewolf2010 wrote...

 I wouldn't REALLY know about this...but swinging a greatsword at 8 or so months would probably start to suck.:sick:


Get knocked up, scene fades to black for a few seconds, and baby is born.  I don't think anybody in their right mind would want their character to progress through the stages of pregnancy. :lol:


If you've read some of the previous posts, you'd realize that some people are apparently not in their right mind lol.


Well, I guess since it was told by a storyteller it could make sense, but there better be a pretty darn good reason theirs a nine plus drop in events. No "and the the whole enemy army got very very sleepy and took a year off to doze in the sun so our hero could get knocked up" lameness. As long as they don't loss that story telling magic I'll admit it could be made to work with the method of storytelling they've choosen. Still, a pregnate woman weilding a broadsword would be pretty hilarious to try and explain:P.

#505
Aradace

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That's great and all Rinpoche only problem is that it's an opinion and not a fact. Especially the "sociopath" comment. Where you might see as that, I see it as the most logical solution to get from point A to point B. Just because a person doesnt allow morals or emotion to govern what they do in a dire situation does not make them a sociopath. An extreme method yes, but it gets the job done quickly. The ONLY way it would be sociopathic behavior is if the mind went directly to KILLING the hostage. Since it merely goes to wounding the hostage to merely take them out of the equation, it's not. Only in extreme cases should the hostage be outright killed. Meaning if no other shot can be taken. Seriously, if I were in that same scenario I would expect the other person to make the logical choice and shoot me in the leg to take me out of the equation. Or, if the situation warrented it, I'd expect them to kill me.



Its the logical thing to do. Captor has a hostage, which means they are already desparate and grasping at straws. Take away that hostage, and you take away the only play they have. Not to mention the usual shock and disbelief they would exhibit that you actually shot the hostage. Seriously, what is sociopathic about sacraficing one to potentially save many? If that's what constitutes as sociopathic then guilty as charged I suppose. But that still makes my decision logical though

#506
Nerys

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mopotter wrote...

Russalka wrote...

Replace words having to do with children with "romance, sex, nudity" instead and you'll have an argument that was prevalent before DA:O, or during it's early days.

But of course, everyone is entitled to their own opinions and preferences. And I am sure if the unlikely does happen - children can happen, it will be just that. CAN happen. I doubt it will be forced down, just like romance wasn't or decisions within romance (hardening Leliana or Alistair for example).


Disagree.  Romance, sex and love involve two adults,  You bring a child or baby into the mix and it changes the tone of the game.  Will the parent be allowed to kill the baby after it's born or desert it, will the one who is preg. be allowed to terminate the pregnancy or forced to have it.  Will you have to remember to take that root extract to keep from getting pregnant or just assume that the female is doing something to keep from having kids.

Either you leave the kid with someone else to raise, which I find lame, or you spend 9 or 10 years raising it to survive.

If they do include having kids, I hope they include all of the responsibilities - change diapers, make sure it eats, that you have the whether your Lady Hawke or Gentleman Hawke.  No leaving the kid with the other parent.  That's a copout like Fable.  If they are going to put in the consequence of having sex without protection, they need to include the whole kit and kaboodle.   Kids are a responsibility.  ummm maybe they could use it to promote safe sex.  

And they definitely need to make it a choice, which I'm sure they will.  


Thank you Mo, I could not have said it better myself.

On a side note: I will be playing as LadyHawk so there is NO WAY I would want her on the bench for 9 months! More time than that if they made us a responsible parent. The fact is that we are buying this game to be a hero, not a parent. (not that parents can't be heroes, but you catch my drift) I wanna kill beasties, get to know my companions, solve problems for peasants, and bring peace (or chaos) to the land. Not change diapers or teach a kid to walk etc.
Considering how many folks seem to like the idea of children in a fantasy rpg, maybe EA should consider making "Sims 4...with castles and dragons and stuff" Image IPB

#507
Dark Lilith

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many plants in naturre are used as birth control in RL,so any smart Hawkette would carry some in her medicial pouch

#508
RinpocheSchnozberry

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Aradace wrote...

That's great and all Rinpoche only problem is that it's an opinion and not a fact. Especially the "sociopath" comment. Where you might see as that, I see it as the most logical solution to get from point A to point B. Just because a person doesnt allow morals or emotion to govern what they do in a dire situation does not make them a sociopath. An extreme method yes, but it gets the job done quickly. The ONLY way it would be sociopathic behavior is if the mind went directly to KILLING the hostage. Since it merely goes to wounding the hostage to merely take them out of the equation, it's not. Only in extreme cases should the hostage be outright killed. Meaning if no other shot can be taken. Seriously, if I were in that same scenario I would expect the other person to make the logical choice and shoot me in the leg to take me out of the equation. Or, if the situation warrented it, I'd expect them to kill me.

Its the logical thing to do. Captor has a hostage, which means they are already desparate and grasping at straws. Take away that hostage, and you take away the only play they have. Not to mention the usual shock and disbelief they would exhibit that you actually shot the hostage. Seriously, what is sociopathic about sacraficing one to potentially save many? If that's what constitutes as sociopathic then guilty as charged I suppose. But that still makes my decision logical though


It doesn't take the hostage out of the equation, it makes the situation worse.  Now you have a bleeding and slowly dying hostage along with a desperate person with a gun or an awakened hurlock with a dagger.  Wounding the hostage or your Little Hawke doesn't make the situation any better at all.  :D  They'll just hold the hostage infront of them.  They're not going to threaten to kill a hostage and then put the hostage down because the hostage is hurt.

The rational thing to do is prevent the hostage taker from escaping and talk to them.  Make a deal.  However, in the course of the game, of course your choices are more limited.

Your Shepard (and to stay on topic, your enraged Hawke(ette)'s) decision might follow a form of logic (A, then B, then C), but it is not rational (makes sense to do as a human being).  Additionally, your Shepard wasn't saving many people by shooting one.  You Shepard was saving his own skin by shooting the hostage.

The Shepard debate is neat, but should probably move over to the Mass Effect forum.  I'd like to keep talking about adding a layer of neatness to the DA games by having Hawkette squirt out a tyke.  :D:D:D

#509
RinpocheSchnozberry

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Nerys wrote...

On a side note: I will be playing as LadyHawk so there is NO WAY I would want her on the bench for 9 months! More time than that if they made us a responsible parent. The fact is that we are buying this game to be a hero, not a parent. (not that parents can't be heroes, but you catch my drift) I wanna kill beasties, get to know my companions, solve problems for peasants, and bring peace (or chaos) to the land. Not change diapers or teach a kid to walk etc.
Considering how many folks seem to like the idea of children in a fantasy rpg, maybe EA should consider making "Sims 4...with castles and dragons and stuff" Image IPB


As has been suggested, the boring, painful part of the pregnancy would happen during a time jump.  Regarding the responsible parent part and the care and feeding of small mammal-people, I do totally catch your drift and agree with you!  But you also make my point for me.  :)  You're playing a hero, so no, the kid would not have a normal childhood... not by a long shot.  Still!  It would be a neat option to see in the game.

Aaaaand, you should check out Sims: Medieval.  :innocent:  They're making a game like that.  Seeing as there was a Dragon Age reference in The Sims 3, you can bet there will be one in S:M. 

#510
Aradace

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RinpocheSchnozberry wrote...

Aradace wrote...

That's great and all Rinpoche only problem is that it's an opinion and not a fact. Especially the "sociopath" comment. Where you might see as that, I see it as the most logical solution to get from point A to point B. Just because a person doesnt allow morals or emotion to govern what they do in a dire situation does not make them a sociopath. An extreme method yes, but it gets the job done quickly. The ONLY way it would be sociopathic behavior is if the mind went directly to KILLING the hostage. Since it merely goes to wounding the hostage to merely take them out of the equation, it's not. Only in extreme cases should the hostage be outright killed. Meaning if no other shot can be taken. Seriously, if I were in that same scenario I would expect the other person to make the logical choice and shoot me in the leg to take me out of the equation. Or, if the situation warrented it, I'd expect them to kill me.

Its the logical thing to do. Captor has a hostage, which means they are already desparate and grasping at straws. Take away that hostage, and you take away the only play they have. Not to mention the usual shock and disbelief they would exhibit that you actually shot the hostage. Seriously, what is sociopathic about sacraficing one to potentially save many? If that's what constitutes as sociopathic then guilty as charged I suppose. But that still makes my decision logical though


It doesn't take the hostage out of the equation, it makes the situation worse.  Now you have a bleeding and slowly dying hostage along with a desperate person with a gun or an awakened hurlock with a dagger.  Wounding the hostage or your Little Hawke doesn't make the situation any better at all.  :D  They'll just hold the hostage infront of them.  They're not going to threaten to kill a hostage and then put the hostage down because the hostage is hurt.

The rational thing to do is prevent the hostage taker from escaping and talk to them.  Make a deal.  However, in the course of the game, of course your choices are more limited.

Your Shepard (and to stay on topic, your enraged Hawke(ette)'s) decision might follow a form of logic (A, then B, then C), but it is not rational (makes sense to do as a human being).  Additionally, your Shepard wasn't saving many people by shooting one.  You Shepard was saving his own skin by shooting the hostage.

The Shepard debate is neat, but should probably move over to the Mass Effect forum.  I'd like to keep talking about adding a layer of neatness to the DA games by having Hawkette squirt out a tyke.  :D:D:D


Doesnt matter how you look at it...The hostage is no longer in the equation.  When you make it known to the captor that the hostage is NOT going to get them anywhere, they usually wont continue using them.  When you make it known that you go through the hostage to get to them, their whole plan gets totally screwed.  Where as your solution would more "morally correct", mine leads to a faster result in the resolution of the target being taken down.  Only someone blinded by "morals" in those situations calls someone a sociopath.

Also, before you decided to pull the whole "sociopath" card, I basically WAS on topic.  So if you want to point the finger at someone, point it at yourself friend Image IPB

#511
Angel-agony

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being able to have kids in Da2, I don't know wether to like it or not.

#512
Reaverwind

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Taint Master wrote...

Since Hawke isn't a Warden, does that mean Lady Hawke can get pregnant if she sleeps around?  What happens then? :huh:



DA2 turns into the Sims, we get bored and scout for a new game.

#513
Russalka

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Angel-agony wrote...

being able to have kids in Da2, I don't know wether to like it or not.


Why bring this thread back then?

And Reaverwind, why didn't you just read the rest of the thread? We do not root for a Sims experience.

#514
Reaverwind

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Russalka wrote...

Angel-agony wrote...

being able to have kids in Da2, I don't know wether to like it or not.


Why bring this thread back then?

And Reaverwind, why didn't you just read the rest of the thread? We do not root for a Sims experience.



I certainly hope not - supposedly DA is high fantasy, not some virtual version of playing house.

Modifié par Reaverwind, 22 septembre 2010 - 04:54 .


#515
Khraum

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Lady Hawke getting pregnant, does this mean we will see her giving birth and breast feeding too?

#516
Aradace

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Come on...this thread "officically" died 5 days ago...Can we not give this a rest? Seriously.