InvaderErl wrote...
You're making an awful lot of assumptions here that don't seem to be particularly supported by anything.
When i say this 80% reach 80% because of many reason, i'm not making assumption.
If you want to really understand a given statistic, you must know many other statistics to understand this 80%.
I can give you an exemple, years ago i worked in video game industry and our newest game for playstation was adapted to the brand new dream cast.
The lead artiste of the project was opposed to use the smoothing for the texture because he hated it, it "destroyed" all the visual effect. But the dream cast was a new generation where picxelated and small texture had to be ended.
So they invited more than 40 player and let them play the 2 versions to know what they think.
The result was nearly everybody was not shocked to play a dream cast game with pixelated texture... so they made an amazing statistic with i don't remember 95% was ok for pixel.
The poor truth is, nearly NOBODY had a dream cast (it was brand new and expensive), and in the end, 100% of dream cast owner didn't wanted pixelated texture since it's was one of their biggest motive to get one.
For the story in the end they just put to option in the graphic menu to desactivate the smooting ..... god damn! this is where they should have started !!!
Statistic can be misinterpreted by everybody in society (are usualy when it serve a purpuse).
Modifié par Siegdrifa, 12 septembre 2010 - 01:51 .