5.1 Surround Sound and X-FI EAX Issues?
#1
Guest_Draetor_*
Posté 11 novembre 2009 - 03:53
Guest_Draetor_*
When I first launched Dragon Age after I bought it, I noticed the intro music did not use all of my speakers (even though I have CMSS Surround mode 50% enabled). The intro music from the DA:O menu in Windows itself had surround though. So, it got me thinking my surround worked in Windows, but not in the game.
After playing a bit, I came to realize I was getting surround in the game, but only for select things, like a crackling fire behind me, but dialogue voice-acting cames straight to the center speaker only.
NOW...while talking with Ruck in the Deep Roads, for some reason, my speakers did a subtle pop, and all of a sudden Ruck's voice is coming through ALL 5 of my speakers (like stereo sound being spread to all speakers with CMSS). It then did a subtle pop again and my speakers went bakc to the way where dialogue comes only from the center and the surround speakers are left for ambient sound only.
My question is...what kind of sound engine is DA:O using? Is it OpenAL? What is the normal way sound should be coming out of my 5.1 Logitech speakers with an X-Fi card?
Also, why did (for some reason) my speakers change during the conversation with Ruck (I don't think it's Ruck specifically, that's just when it happened coincidentally)? Does CMSS and/or EAX X-Fi features work with DA:O under Windows 7? Is it a Windows 7 issue only? I'm just wondering if I still had XP installed, if this would all be similar, better, or worse?
I just want some clarity. I do use CMSS Surround at 50%, X-Fi Crystalizer at 65%, and EAX at 3.2dB and have been since XP. Did Windows 7 change this, and how does it all correlate with DA:O?
Thanks a lot!
#2
Posté 11 novembre 2009 - 04:09
#3
Posté 11 novembre 2009 - 04:22
I would recommend the cut and paste reply of "verify current drivers, make sure you have solid speakers connections etc".
Modifié par zacrobmer, 11 novembre 2009 - 04:24 .
#4
Guest_Draetor_*
Posté 11 novembre 2009 - 04:33
Guest_Draetor_*
I would of never raised these questions if my speakers hadn't popped and started using surround speakers for all sounds at once. It makes me wonder if that's how it should really sound or not?
Modifié par Draetor, 11 novembre 2009 - 04:34 .
#5
Posté 11 novembre 2009 - 04:47
I'd def recommend stopping by their website and getting the latest drivers- seems they are tweaking them every couple of months for win7 now.
All audio should be coming through directX on dao-if you hear a pop, then that's the driver changing the audio path on you. Either dao changed the way the voice was to be positioned or your card freaked out a little and fellback to stereo.
I'd also recommend that you disable CMSS.
The processing path is diff depending on if it's trying to decode dolby, pro logic etc.
#6
Posté 11 novembre 2009 - 05:54
Draetor wrote...
My surround is working guys. But not the way I'm used to since XP. What I mean is that I used to have ALL sound use surround speakers, but now it seems to use realistic surround (like ambient sounds only) for my back speakers. Also, when party members speak behind me, it comes from back speakers, so it's fine like that. But when my speakers did that little pop, it made all sound come from all speakers at once (like stereo converted to surround).
I would of never raised these questions if my speakers hadn't popped and started using surround speakers for all sounds at once. It makes me wonder if that's how it should really sound or not?
It sounds like your set up had issues under XP. The only sounds that should come from your rear speakers are ambient sounds, echo or the sounds that should be behind you. If I am understanding you correctly other then the pop issue, you had been hearing the sound as it was meant to be heard.
I have had the pop in other games that dropped the sound momentarily to all the speakers, and agree that it is probably a driver issue/conflict. However it usually only happened for a second or two. It almost sounds like it dropped to mono for a second, so the card pushed the sounds to all speakers.
Technically no, all of the sounds should not be coming from all of the speakers at once, and that not the way it "should" sound.
#7
Guest_Draetor_*
Posté 11 novembre 2009 - 11:42
Guest_Draetor_*
It sounds like your set up had issues under XP. The only sounds that should come from your rear speakers are ambient sounds, echo or the sounds that should be behind you
Thanks zacrobmar. I would agree with you here. The reason why I am used to having it use all speakers is probably because I've been playing games not encoded to use 5.1 surround, so CMSS picks up the stereo and spreads it to all my speakers. It sounds like that's what happened to me during that popping when it changed. I'm going to look into creative's new driver perhaps when I doa clean Win7 install again during my next DA:O playthrough.
Modifié par Draetor, 11 novembre 2009 - 11:42 .
#8
Guest_Draetor_*
Posté 11 novembre 2009 - 11:44
Guest_Draetor_*
#9
Posté 12 novembre 2009 - 12:18
#10
Guest_Draetor_*
Posté 12 novembre 2009 - 03:56
Guest_Draetor_*
#11
Posté 12 novembre 2009 - 04:00
#12
Guest_Draetor_*
Posté 12 novembre 2009 - 02:40
Guest_Draetor_*
#13
Posté 08 décembre 2009 - 09:32
#14
Posté 08 décembre 2009 - 11:16
#15
Posté 09 décembre 2009 - 12:21
To reduce popping on a 5.1 or 7.1 set up, turn on the equalizer. Go to the lever on the farthest right labeled "level". Reduce that a few bars. It'll lower the over all sound volume, but then you'll find that you can turn the volume on your speakers up to higher levels without it making any popping. This works especially well for 5.1 headphones (real one's that use multi-speakers in each headphone, not the ones that simulate 5.1 sound).
Here's a handy list of what games need AlChemy settings applied, and what to set them to... though unfortunatly it's no longer being updated...
http://connect.creat...s/AllItems.aspx
Modifié par Drayth, 09 décembre 2009 - 12:25 .
#16
Posté 09 décembre 2009 - 07:28
#17
Posté 09 décembre 2009 - 11:01





Retour en haut






