Does anyone actually want to see new squadmates for ME3?
#51
Posté 11 septembre 2010 - 09:20
Honestly getting everyone alive in the end isn't hard. Let the players who lost people bear those consequences.
#52
Posté 11 septembre 2010 - 09:23
ReiSilver wrote...
Honestly getting everyone alive in the end isn't hard. Let the players who lost people bear those consequences.
this
#53
Posté 11 septembre 2010 - 09:47
I'm more than happy for people with a "worst case" playthough to have to live with those decisions, but would everyone else be happy for a new player to have a "best case" starting position? (I don't think I would care, but others might...)
#54
Posté 11 septembre 2010 - 10:16
#55
Posté 11 septembre 2010 - 10:22
Eradyn wrote...
Wreav would be to Wrex as a new ME3 squadmate would be to a surviving ME2 squadmate. Just filler for an "empty slot."
Squadmate requires WAY more dialogue and would be much more expensive than Wrex/Wreav and their 20 lines of text. Personally, I think they should give us back everyone who survived both games and if they died, then tough luck for all I care leave such Shepard with 2 that survived ME2 (at least, otherwise Shepard dies) + Liara + Ashley/Kaidan.
No fillers needed.
Modifié par Kronner, 11 septembre 2010 - 10:23 .
#56
Posté 11 septembre 2010 - 10:30
#57
Posté 11 septembre 2010 - 10:33
Yannkee wrote...
ReiSilver wrote...
Honestly getting everyone alive in the end isn't hard. Let the players who lost people bear those consequences.
this
#58
Posté 11 septembre 2010 - 10:52
AngryFrozenWater wrote...
I always love your posts, Mox. Although I hope you are wrong about ME3 probably be a stand alone game. It does not fit in the whole "trilogy promise". Also, in a recent article (the one with the BW stats) Mr Hudson said he was surprised by the large number of people who have imported a ME1 character into ME2 (about 50%). That may ease them up a little. Or so I hope.
I think what Bioware will end up doing, is isolating Shepard in the beginning of ME3.
They won't (hopefully!) kill him/her again, but they will separate him/her from the rest of the squad, the crew, the ship, etc.
We will get a tutorial, that will introduce the noobs to the game mechanics, and during that tutorial, we will meet our first two squaddies. Whether these are new characters (convention would hold that they are the new male lead, a sacrificial lamb, and the new female lead), or returning ones (Liara and Ash/Kaidan?), I have no idea. Tho I'd bet new characters for the benefit of the noobs.
Once the tutorial is over, we can again start getting up to speed on what's happened while Shepard was "held elsewhere". I'm betting most if not all survivors of ME2 will have found something else to do ala Liara-in-ME2 in the mean time. Hopefully something more relevant this time than personal vendettas... Hell, some of them were already heavily hinted at in ME2.
Might be that Bioware will end up offering LotSB style DLC for some of the more popular ME2 veterans, especially the possible love interests.
#59
Posté 11 septembre 2010 - 11:09
#60
Posté 11 septembre 2010 - 11:11
That said i'm not against a new squad member and i expect one. I'm pretty sure the signs point to Ashley/Kaiden since Liara has a clear role in ME 3 that will not include being in your squad. I'd love for Aria to be in the squad but i'm not sure it will happen it makes more sense for the VS to return. Though i believe Aria will play a part in ME 3 regardless of if she is on the Normandy or as an advisor/mission giver.
#61
Posté 11 septembre 2010 - 11:35
#62
Posté 11 septembre 2010 - 11:46
ToGVita wrote...
The only difficulty with not having any new squadmates is that Bioware has to decide what to do for people that don't import an ME2 save. Do they assume that everyone survived? (that's not what they did with Wrex).
I'm more than happy for people with a "worst case" playthough to have to live with those decisions, but would everyone else be happy for a new player to have a "best case" starting position? (I don't think I would care, but others might...)
If they stuck to the same formula that they had for the ME2 default Shep, then not everyone is going to make it into ME3 alive for default Shep. Going on basis of default Shep having been stupid to not get the upgrades (would they be classed as a sidequest? If so, Default shep doesn't do sidequests) if he hasn't then that is Jack, Tali and Thane dead. Legion sent to Cerberus (default shep picks middle right to bottom right choices) and then if default shep goes with people who put themselves forward. Jacob is vented, Samara causes someone to get swarmed (because default shep botched her loyalty mission picking middle right/bottom right choices, rather than the right ones on the left). Oh and erm... no crew alive. (right side answer).
Basically put, I will be really surprised if default Shep made it out with everyone alive.
Edit: @Mox I totally agree, my gut is saying Shep is going to start off in prison or be on trial by the Alliance or Council and will get broken out of there by one of his 'surviving' squadmates and a red-top character (has happened in the past 2 games, can't see it changing for ME3)
Modifié par Sir Ulrich Von Lichenstien, 11 septembre 2010 - 11:48 .
#63
Posté 11 septembre 2010 - 12:00
#64
Posté 11 septembre 2010 - 12:06
it's enough
#65
Posté 11 septembre 2010 - 12:34
I wouldn't mind being able to replace one or the other team mate with a new one. At last as long as we can chose who to replace with who.
#66
Posté 11 septembre 2010 - 01:58
ShadoX_LV wrote...
No not really, because we already have a huge team. I wouldn't mind seeing 3 or 4 possible squad mates which we could recruit if we wanted to, but forcing new ones on to us.. no thanks.
I wouldn't mind being able to replace one or the other team mate with a new one. At last as long as we can chose who to replace with who.
Just seems like a lot more work than what is needed. We already have so many squad variables as it is with each one possibly dying.
#67
Posté 11 septembre 2010 - 02:31
THEN, make it possible to choose one of the ME2 squaddies for an appropriate mission (like Liara LotSB) and cram it with interaction.
Like it or not, you need a minimum number of squaddies to get a full skill set and you can't plan on who survived and who didn't. By making the ME2 character optional, you reward good play in ME2 without penalizing new players (who will still have 6 great squaddies to choose from).
From a RPG/character interaction perspective, it is far easier to resctrict a ME2 survivor to a single mission and plan for conversations involving random ME2 survivor + Shepard + new ME3 character than it is to plan conversations for Shep + 2 random ME2 survivors. Plus, you can write your ME2 survivor into the mission, like Liara in LotSB, by giving the character a personal stake in the mission beyond Shepard's own objective.
Do I really want Garrus to run out of something to say halfway through the game? Restricting him to a single intense mission serves our favorite characters better than some kind of silent zombie following us around for half the game having little to say because of simplistic conversations trees.
You wanna see sparks fly? Bring the Virmire Survivor and a surviving ME2 LI along on the same mission... You can plan scenes for that, script solid dialogue, etc...
#68
Posté 11 septembre 2010 - 03:10
I know.. I was just pointing out how it probably should be done if they were to do it.Moondoggie wrote...
ShadoX_LV wrote...
No not really, because we already have a huge team. I wouldn't mind seeing 3 or 4 possible squad mates which we could recruit if we wanted to, but forcing new ones on to us.. no thanks.
I wouldn't mind being able to replace one or the other team mate with a new one. At last as long as we can chose who to replace with who.
Just seems like a lot more work than what is needed. We already have so many squad variables as it is with each one possibly dying.
#69
Posté 11 septembre 2010 - 03:14
So, no new squaddies please, stick with what we have acquired.
#70
Posté 11 septembre 2010 - 04:28
#71
Posté 11 septembre 2010 - 04:34
Kronner wrote...
Eradyn wrote...
Wreav would be to Wrex as a new ME3 squadmate would be to a surviving ME2 squadmate. Just filler for an "empty slot."
Squadmate requires WAY more dialogue and would be much more expensive than Wrex/Wreav and their 20 lines of text. Personally, I think they should give us back everyone who survived both games and if they died, then tough luck for all I care leave such Shepard with 2 that survived ME2 (at least, otherwise Shepard dies) + Liara + Ashley/Kaidan.
No fillers needed.
Personally, I strongly agree with you. Time to let there be real consequences for not playing ME1/ME2, dammit. Or at least make it something MEANINGFUL. I just don't think BW is going to do that, though...I think they'll have at least a few new squadmates...but hopefully not ALL new squadmates. D;
#72
Posté 11 septembre 2010 - 04:48
#73
Posté 11 septembre 2010 - 04:53
#74
Posté 11 septembre 2010 - 05:16
Shadow_82 wrote...
Sten what do you think? New squadmates?
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Well there you have it.No new squadmates:P
As usual, I can't disagree with Sten.
Appearently, we got the best of the best in ME1 and 2. So how are they going to create a new level of the best in ME3? They can't with any pretense to sanity.
Modifié par Unit-Alpha, 11 septembre 2010 - 05:18 .
#75
Posté 11 septembre 2010 - 05:18
I'd like to see Anderson, Aria, Adm. Xen, Kal'reegar, the Asari Bartender, a Hanar, a Volus, and Kahlee Sanders (anyone else visualize her as Kaylee Frye/Jewel Staite when reading the books?
Oh, and, yeah, I want Wrex back, too (I think him and Tali are the only ones I really care about from ME1...and I'd gladly trade in Tali for Xen





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