Know what'd be a good Heavy Weapon?
#1
Posté 11 septembre 2010 - 04:25
#2
Posté 11 septembre 2010 - 04:29
You know where the Mako is. You should be able to just rip that sucker off and strap it to your back.
#3
Posté 11 septembre 2010 - 04:30
Modifié par OniGanon, 11 septembre 2010 - 04:31 .
#4
Posté 11 septembre 2010 - 04:44
#5
Posté 11 septembre 2010 - 05:17
That would be pretty awesome....OniGanon wrote...
Mako Cannon IMO.
You know where the Mako is. You should be able to just rip that sucker off and strap it to your back.
#6
Posté 11 septembre 2010 - 05:20
RAAM lolOniGanon wrote...
Mako Cannon IMO.
You know where the Mako is. You should be able to just rip that sucker off and strap it to your back.
#7
Posté 11 septembre 2010 - 05:28
#8
Posté 11 septembre 2010 - 06:35
But every time I fired it I'd be thinking 'it takes 400000 credits to fire this weapon for 12 seconds.'
#9
Posté 11 septembre 2010 - 06:46
#10
Posté 11 septembre 2010 - 06:52
#11
Posté 11 septembre 2010 - 06:58
#12
Posté 11 septembre 2010 - 07:32
Now the AA12. That's just pure death. That'd basically be a smaller ME2 grenade launcher. Or shotgun style, full auto-shotgun spray that has a normal weapon dmg cut off, same or more dmg per pellet then Claymore. THAT would be nasty.
#13
Posté 11 septembre 2010 - 07:50
#14
Posté 11 septembre 2010 - 09:19
Adhin wrote...
Not sure how a minigun would make it a Gears of War clone... that's a bit of an extreme stretch but I think just some kind of LARGE higher dmg, faster firing rate weapon then the Revnant as a heavy weapon. Thing would have to be freakishly more accurate to be worth being a heavy weapon though. Or have explosive rounds, I really miss explosive rounds from ME1. But then I guess 'Inferno rounds' is meant to be its replacement.
Yeah, I agree - the presence or absence of a weapon is not going to make the game a 'clone' of anything, the assertion is flagrantly absurd. And it certainly isn't a good enough reason for discounting it.
Personally I think the idea has merit but wouldn't be clear, from both a story and a gameplay slant, how it would fit in the game. We already have things like the Revenant and the Particle Beam filling the roles of heavy automatic weapons while it doesn't really make sense why a mass accelerator would not be considered an AR.
#15
Posté 11 septembre 2010 - 03:10
OniGanon wrote...
In seriousness though, a minigun heavy weapon would be pretty awesome.
But every time I fired it I'd be thinking 'it takes 400000 credits to fire this weapon for 12 seconds.'
It would have to be named Sasha.
On topic, I want a quake 2 style rail gun.
#16
Posté 11 septembre 2010 - 05:03
#17
Posté 12 septembre 2010 - 01:37





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