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Rogues in DA2- A Discussion


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#226
DragonOfWhiteThunder

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Rubbish Hero wrote...

When Oblivions play, all Armour look good. Even crap armour very much look good.
Game crap progression sense. Better Armour no feel much different. Bioware choose jazz up Armour Mass Dragon 2 upmost must retain crap cheap> High class Armour visual progression feel beyond stats. Or big crap. Progression player sense diminish.


Translation: 
In Elder Scrolls IV: Oblivion, all armors look equally good, even those that are mechanically worthless. This hurts the player's sense of progression, because better armor feels much the same as the lesser armors. By contrast, Bioware chose to make better quality armors more visually impressive. Dragon Age 2 needs to keep that same feel of visual progression as well as statistical, or it'll fall into the same trap as Oblivion.

At least I think I got that right. I have to say I disagree about the point of Bioware following that formula in Origins, my rough Leather doesn't look much different than Wade's Superior Drakeskin. Sure, the heavy and massive armors were rather visually distinct (even with Heavy Chain, the "worst" form, you could clearly see the distinction between Grey Iron/Steel/Red Steel), but Rogues don't wear massive armor.

#227
Risax

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Well in the Elder Scrolls IV: Oblivion. You can get an awesome cloak as you rise in the ranks of the Dark Brotherhood.



But according to some people rogue armour is going to look more 'ninja-is'. I just hope it looks better then in DA:O

#228
khirainshambles

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Let's see. I like rogues because I like being a supporting character more than a tank. Finesse over power. But, not to the point where I have to stand several yards off and ****** fire at the enemy. Also, fast talking and lightning reflexes have always served my characters best in other games.



Nobody suspects the little girl. Just sayin'. :)

#229
Risax

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A City Elf rogue companion would be interesting, it was awesome to see people die in fear when my City Elf Rogue killed them.



It always amazed me that humans never thought that the City Elves would get sick of their lives and fought back.

#230
DragonOfWhiteThunder

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Given the state the elves were in, I'm actually not surprised at all. Remember that the elves except for a very few in most cities are confined to the alienage, which could very easily be burned if those in charge determined that the elves were a threat. That combined with the fact that the elves are spectacularly poorly armed, and it's no wonder that the city elf Warden is viewed as somewhat of an aberration by humans.

#231
Rubbish Hero

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DragonOfWhiteThunder wrote...

Rubbish Hero wrote...

When Oblivions play, all Armour look good. Even crap armour very much look good.
Game crap progression sense. Better Armour no feel much different. Bioware choose jazz up Armour Mass Dragon 2 upmost must retain crap cheap> High class Armour visual progression feel beyond stats. Or big crap. Progression player sense diminish.


Translation: 
In Elder Scrolls IV: Oblivion, all armors look equally good, even those that are mechanically worthless. This hurts the player's sense of progression, because better armor feels much the same as the lesser armors. By contrast, Bioware chose to make better quality armors more visually impressive. Dragon Age 2 needs to keep that same feel of visual progression as well as statistical, or it'll fall into the same trap as Oblivion.

At least I think I got that right. I have to say I disagree about the point of Bioware following that formula in Origins, my rough Leather doesn't look much different than Wade's Superior Drakeskin. Sure, the heavy and massive armors were rather visually distinct (even with Heavy Chain, the "worst" form, you could clearly see the distinction between Grey Iron/Steel/Red Steel), but Rogues don't wear massive armor.


Disagree not, for correct. Also very good idea Bioware steal color coded tier amour good.
Also steal MMo self craft gay village peoples bang bang armour not no more.

Modifié par Rubbish Hero, 25 septembre 2010 - 05:09 .


#232
Risax

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Rubbish Hero wrote...
Disagree not, for correct. Also very good idea Bioware steal color coded tier amour good.
Also steal MMo self craft gay village peoples bang bang armour not no more.

Ummm... What?
Are you talking about the fact that you want less simmilair armour, with the only diffrence being other colours? Because if so, I agree with you.

But yes, they realy need to do something about it. As far as I know Varrics Coat is a Rogue armour, and that Rogue armour is going to look more 'ninja-ish' whatever they mean by that.