Aller au contenu

Photo

Rogues in DA2- A Discussion


  • Veuillez vous connecter pour répondre
231 réponses à ce sujet

#201
Risax

Risax
  • Members
  • 2 127 messages

leonia42 wrote...

I would love to see another Sigrun-type rogue. Someone who seems naive or nice (not saying Sigrun is really either of those) on the ouside but inside is really torn up over something or they possess some dark secret or somesuch.


I mentioned before how I want a real bard in the party (send to kill you but you can sway him/her).
Maybe at first (s)he is realy happy-go-lucky,but sometimes you see his/her dark side, and thats how you figure out who (s)he really is.

#202
Dynamomark

Dynamomark
  • Members
  • 1 009 messages

Risax wrote...

leonia42 wrote...

I would love to see another Sigrun-type rogue. Someone who seems naive or nice (not saying Sigrun is really either of those) on the ouside but inside is really torn up over something or they possess some dark secret or somesuch.


I mentioned before how I want a real bard in the party (send to kill you but you can sway him/her).
Maybe at first (s)he is realy happy-go-lucky,but sometimes you see his/her dark side, and thats how you figure out who (s)he really is.

Been there done that. There was already a bard like that in the Stolen Throne.

#203
Risax

Risax
  • Members
  • 2 127 messages

Dynamomark wrote...

Risax wrote...

leonia42 wrote...

I would love to see another Sigrun-type rogue. Someone who seems naive or nice (not saying Sigrun is really either of those) on the ouside but inside is really torn up over something or they possess some dark secret or somesuch.


I mentioned before how I want a real bard in the party (send to kill you but you can sway him/her).
Maybe at first (s)he is realy happy-go-lucky,but sometimes you see his/her dark side, and thats how you figure out who (s)he really is.

Been there done that. There was already a bard like that in the Stolen Throne.

Yes... I mentioned that, and she was a great character.
And if they have a bard like that in DA 2, I hope (s)he's like that.

#204
Astfgl

Astfgl
  • Members
  • 110 messages

Risax wrote...

Risax wrote...

Anyway I have a question, since it has been confirmed that whe will have a party consisting of two warriors, two mages and...wait for it... two rogues.

Now since it has been confirmed that Varric is a rogue, and I personally think dwarven rogues look just as kick-ass as elven rogues, what kind of other rogue character are you hoping for? (race,personality,etc)

No ones going to awnser these?
Awwh now I am a sad panda...

Hmm.. can't that pirate girl from trailer be a rogue?

#205
Leonia

Leonia
  • Members
  • 9 496 messages
Speaking of pirate girl.. does anyone else think they'll reveal more about her this weekend ('tis Talk Like A Pirate Day coming up)?

#206
Risax

Risax
  • Members
  • 2 127 messages

leonia42 wrote...

Speaking of pirate girl.. does anyone else think they'll reveal more about her this weekend ('tis Talk Like A Pirate Day coming up)?

Well, they where saying that they where going to reveal more about DA 2 soon.
But then again my soon, is now. Their soon, can be in a month or two.

#207
Jarek_Cousland

Jarek_Cousland
  • Members
  • 1 092 messages
I hope they reveal some more companions too, and if its her I hope we get her name and some background as well as a update to fix that uber man-jaw.



And dont get offended, Lady Hawkes got a strong jaw too but its still feminine. Pirate gal's jaw is like Mickey Rourke manly.

#208
Astfgl

Astfgl
  • Members
  • 110 messages

Risax wrote...

leonia42 wrote...

Speaking of pirate girl.. does anyone else think they'll reveal more about her this weekend ('tis Talk Like A Pirate Day coming up)?

Well, they where saying that they where going to reveal more about DA 2 soon.
But then again my soon, is now. Their soon, can be in a month or two.

As I remember they promissed to reveal companions closer to the release. So.. not very soon I'm affraid :huh:

#209
Risax

Risax
  • Members
  • 2 127 messages
Lets talk about weapons!

So whe already know mostly daggers are a rogues weapon. But do you think we will get some awesome rogue only swords and axes? I mean the Biteback axe was a unique Rogue only axe, but I would like to see some more of those.



Since the only unique rogue dagger I know of was 'Voice of Velvet' in DA:O-A.

#210
Astfgl

Astfgl
  • Members
  • 110 messages
Oh yeah, Voice of Velvet was great! Hope to see some more nice looking daggers in DA2.

Don't know about other weapons though, I used daggers only.. But having some non-standard looking wepons/armor is always good, no matter wether you use it or not ))

#211
Risax

Risax
  • Members
  • 2 127 messages

Astfgl wrote...

Oh yeah, Voice of Velvet was great! Hope to see some more nice looking daggers in DA2.
Don't know about other weapons though, I used daggers only.. But having some non-standard looking wepons/armor is always good, no matter wether you use it or not ))

I was usually dual-wielding daggers as wel.
But still having an unique rogue only sword would be pretty bad-*ss.

#212
Risax

Risax
  • Members
  • 2 127 messages
From what I heard cloaks aren't going to be in game. :(

#213
Risax

Risax
  • Members
  • 2 127 messages
I'm really hoping for a female rogue, possibly with a mix of Leliana and Sigruns personality.

#214
ElvaliaRavenHart

ElvaliaRavenHart
  • Members
  • 1 625 messages
I'm happy to see warriors will no longer be dual wield. Dual Wield is a rogue thing.

#215
Risax

Risax
  • Members
  • 2 127 messages

ElvaliaRavenHart wrote...

I'm happy to see warriors will no longer be dual wield. Dual Wield is a rogue thing.

I always dual-wield with rogues, I only use 2-handed swords or sword and shield on warriors.

But anyway Varric is confirmed a Rogue, what does everyone think his spec will be. Bard? because he likes talking?

#216
ElvaliaRavenHart

ElvaliaRavenHart
  • Members
  • 1 625 messages

Risax wrote...

ElvaliaRavenHart wrote...

I'm happy to see warriors will no longer be dual wield. Dual Wield is a rogue thing.

I always dual-wield with rogues, I only use 2-handed swords or sword and shield on warriors.

But anyway Varric is confirmed a Rogue, what does everyone think his spec will be. Bard? because he likes talking?


Same here on the warrior builds, Varric as a bard?  I like the idea. 

#217
Risax

Risax
  • Members
  • 2 127 messages
I don't think there are any new rogue spec's.

But does anyone think that there are some new abileties for the spec's we already have?

#218
mllrthyme

mllrthyme
  • Members
  • 545 messages
I got the impression that we may have fewer abilities to choose from, but instead get to add on to those abilities and make them more to our liking. Of course I could be wrong - I can't remember where I read something of that nature.

#219
Risax

Risax
  • Members
  • 2 127 messages

mllrthyme wrote...

I got the impression that we may have fewer abilities to choose from, but instead get to add on to those abilities and make them more to our liking. Of course I could be wrong - I can't remember where I read something of that nature.

I believe it was Mike Laidlaw who said you could improve spells like fireball by adding more points, I guess the Fireball will get bigger and add more damage. I don't know how it will effect rogue and warrior abilities though.

#220
CaisLaochach

CaisLaochach
  • Members
  • 165 messages

Risax wrote...

mllrthyme wrote...

I got the impression that we may have fewer abilities to choose from, but instead get to add on to those abilities and make them more to our liking. Of course I could be wrong - I can't remember where I read something of that nature.

I believe it was Mike Laidlaw who said you could improve spells like fireball by adding more points, I guess the Fireball will get bigger and add more damage. I don't know how it will effect rogue and warrior abilities though.


Probably Damage Over Time, etc.

Or something similar to the Awakening Dual Wield talents whereby you can get knock-downs, etc, by using certain orders of abilities.

That or just everything becomes spikier.

#221
ElvaliaRavenHart

ElvaliaRavenHart
  • Members
  • 1 625 messages

Risax wrote...

From what I heard cloaks aren't going to be in game. :(


Yes, and I'm glad.  I think it would ruin the look of the game.  If I want cloaks, I'll play NWN.  I really enjoy watching my party draw their weapons and that sound.  Makes me tingle.  The battle is ready to begin.  Time to KA. Image IPB

#222
Saraphial

Saraphial
  • Members
  • 273 messages
Rogues are useless, a nice thought with all the agility and cunning and whatnot, but useless. The only reason I even kept one in my party was to unlock things... and because Zev always had the most entertaining party banter. I'll most likely start my first playthrough as a warrior, then mage, and then MAYBE since they said they were making the rogue class stand out a lot more, MAYBE I'll play a rogue, but most likely just another warrior because first playthroughs are always really crappy anyway.

#223
Ortaya Alevli

Ortaya Alevli
  • Members
  • 2 256 messages
Everything's better with a rogue.

And everything's much better with a rogue and a dumb warrior to take the bullet for him.

If we get something similar to Coup de Grace or Accuracy in DA2... *shudder*

#224
DragonOfWhiteThunder

DragonOfWhiteThunder
  • Members
  • 187 messages

Ortaya Alevli wrote...
If we get something similar to Coup de Grace or Accuracy in DA2... *shudder*


I don't know why, since I never played Awakening, but I'm suddenly reminded of a feat in Pathfinder (D&D 3.75 ed, basically) that lets a rogue coup de grace a stunned foe.

Rogue: I delay until after the monk.
Monk: Stunning fist.
Rogue: I attack, dastardly finish to coup de grace!
DM: *sighs and rolls death check*

You have to be Level 9 to get it though. Anyways, back to DA!

I imagine that improving talents for a Rogue might involve increasing the base damage, adding a secondary effect, or augmenting a secondary effect. For example, a Two-Weapon Rend* skill strikes an enemy with both weapons and inflicts a defense penalty for a short duration. Possible upgrades would include increasing the damage of the skill, increasing the defense penalty, increasing the duration of the defense penalty, or adding bleed damage (slight damage over time, enemies with blood only, same duration as the defense penalty). So with one talent point, you've got a decent skill on its own merits, but with five, you have a talent that you'll still be clicking in the endgame. Which...you ought to be if you sunk five talent points into it. And if nothing else, every active talent can be improved by increasing its damage and reducing its cooldown, while every passive talent can be improved by increasing its effect. The trick is making sure that improving an existing talent is as attractive as learning a new one. ...I so want a Two-Weapon Rend skill like that in DA now.

As for my plans...I'll probably play through the game as a male mage first, but roll up a female rogue to play with after Garret** finishes the game/gets stuck somewhere.

* This is simply an example I made up.
** Name subject to change.

#225
Rubbish Hero

Rubbish Hero
  • Members
  • 2 830 messages
When Oblivions play, all Armour look good. Even crap armour very much look good.

Game crap progression sense. Better Armour no feel much different. Bioware choose jazz up Armour Mass Dragon 2 upmost must retain crap cheap> High class Armour visual progression feel beyond stats. Or big crap. Progression player sense diminish.