Your honest reason for saving ashley or Kaiden?
#376
Posté 21 décembre 2010 - 05:10
Second time I chose Kaiden because he was my LI.
Third time, I chose Kaiden because I actually found him to work pretty well with my infiltrator.
#377
Posté 21 décembre 2010 - 06:24
'Kaidan, sit tight, I'm coming to get you.'
'Hang on Ash, I'm coming back for you.'
'Joker, pick me up out front.'
#378
Posté 21 décembre 2010 - 08:23
Modifié par Snottling, 21 décembre 2010 - 08:25 .
#379
Posté 21 décembre 2010 - 10:12
I send Kaiden to set the bomb because he's the tech, he's the one that knows how, Ashley goes to fight with the Salarians. Both are under attack, the bomb HAS to go off, if I don't go back to Kaiden he's the only one defending it, and if my frequent hacking is any indication it won't take much to deactivate once the Geth kill the single defender. So, to me, the only logical choice is to go back to the bomb and Kaiden. And that's how I ended up with no romance in ME1, at least on one character.
Modifié par jkruse05, 21 décembre 2010 - 10:12 .
#380
Posté 21 décembre 2010 - 12:09
#381
Posté 21 décembre 2010 - 01:15
tenshi_no_hone wrote...
Before I knew how the choice worked (first playthrough) I went back to Ashley because she was with the bomb. In a real tactical situation you have to protect the primary objective, in this case destrying the facility. Ash survived because she was in my party most of the time on that playthrough so I hadnt sent her with Kirrahe. Even on later playthroughs - whoever goes with the salarians dies. It just seems ridiculous to leave the bomb poorly guarded
Exact same thing with me. I didn't really understand the whole impact of choices on my first game, and I also went back to Ashley because she was with the bomb. I thought that's what was best, I didn't think I was choosing between Ash and Kaidan.
#382
Posté 21 décembre 2010 - 02:27
#383
Posté 21 décembre 2010 - 11:45
#384
Posté 22 décembre 2010 - 02:53
I also found Ash a rather amusing character ... Until the poetry started ... I think I died a little inside when I heard it.
#385
Posté 22 décembre 2010 - 03:08
#386
Posté 27 décembre 2010 - 11:41
Problem was that after you speak with Souvereign, there's no mission-related reason to destroy the facility right now. The breeding grounds would keep, and so would the research on "indoctrination". In fact, it would be very interesting research, conducted by people who still were not completely under Souvereign's control. While Souvereign would simply not make use of it on their coming attack on the Citadel. At this point, I also knew that the attack would be imminent, while Saren's research complex was not critical for any of this..
So my problem was that I basically doomed the salarians, Ashley and Kaidan to their deaths for absolutely nothing. You even fool Saren - he thinks the covert attack was the diversion, and the AA guns the real target.
..is there an option to just get the AA and leave at some point, by the way? Felt bad about only having the option of lying to everyone later. "Mission first", and so on. Wrong, though, wasn't it..
edit: ..then there was the cure for the genophage, of course. I actually could have gotten my hands on it, if I had wanted that (which I didn't) - so in a sense that was the real choice in the mission.. how to deal with having to keep the Krogan under control. And which crewmember you would like to sacrifice for the convenience and continuation of the council.
Modifié par nipsen, 27 décembre 2010 - 11:45 .
#387
Posté 27 décembre 2010 - 03:46
And I thought as long as you divert fire from Kirrahe's squad, they can live even if don't go back to save that teammate? I can't remember clearly, but I thought I saw the salarians on my ship even when Ash died (she's usually put with them).
Anyway, I'll spare you guys the details of my love/hate relationship with Ash, and list my criteria on how I choose who lives or dies.
* love interests always survive except that one time my renegade femshep nuked Kaiden for ****s and giggles.
* whether they are part of the squad I use all of the time. However I almost never have Kaiden in my squad. But then again, sometimes I'll nuke Ash anyway because I can just have Wrex take her place.
* whether my shep is paragon or renegade. Paragons always go back to rescue whoever I left behind, and that's usually Ash since she always seems the best choice for Kirrahe. Renegades always leave her.
#388
Posté 27 décembre 2010 - 09:29
V-rex wrote...
randomchasegurney wrote...
I like to save the salarians, I like to stick Ash with people she hates. I hate asari, I'm a male shep. This give her such great immunity to nukes. and she likes poems, I enjoyed it when she recited poems to me instead of being a alien hater.
Actually, Ashley volunteered to assist the Salarian team on Virmire quite happily. Seriously, remember its her talking to Kirrahe in the opening scene, once assigned to work with them she got along quite well with them as well, demonstrating a respect for their skill and determination.
Let it be clear, Ashley isn't an alien hater. She's a cynic and a realist when it comes to trusting foreign powers to look out for humanities interests rather than that of members of their own species. When she meets actual alien haters (i.e Terra Firma) she doesn't like them, in fact she rather actively opposes them.
Plus at one point in an elevator conversation she mentions to Tali that humans are angry at the Quarians for the Geth attack on Eden Prime and hopes that Tali helping them out against Saren will improve relations between humans and Quarians.
Plus if need be, when you romance her you are given the option to convince her to be more open minded with her views of the galaxy and how alien races and humanity can work together.
True...
#389
Posté 27 décembre 2010 - 11:21
At the same time she has a genuine and strong wish to prove herself, which to some extent runs against the need to not stick her neck out.
So in a sense her personality is very believable - she will adopt views somewhat uncritically because they are common and normal. But she still believes she is better than "common", and never respect those views in practice. Which means that in the end she is defined by the cynical way she acts, and the weak way she seeks acceptance and respect from others. But never really earn it, or develop a personality on her own. Instead she's suppressing herself, holding back - and only functioning on the battlefield, or inside military stereotypes, because it's the only thing she really has.
This is probably why I like the character and the writing, but hate the character in the game. It's a very believable character, with the way it's kind of a contradiction logically. Even if it's a very common way to deal with stress in that situation. And all the way to how she just doesn't know how to deal with her emotions, even if she let herself have them. As well as how she looks very cute, but doesn't have a personality to remotely remind you of it.. Going back to the way it's an artificial personality to some extent. It's simply a very well thought out and written character. (..well, either that, or it was meant as a joke to put ****** on the most stereotypically macho character in the entire game)..
Funny thing how the dialogue makes different people think about the character in different ways, too, I guess. Seems many people picked up on her being soft and emotional in the way that she doesn't really hate aliens.. that it's not really an issue for her, specially when speaking to Shepard. Same with her belief - it's not something that comes into anything she does or say, except for when she states that she believes in god.
..anyway. When I played the game, my impression was that she was actively trying to have something else in her life other than duty - but just weren't capable of really seeing it happen. So when she died, it did seem like the kind of end she wanted. Going out in a blast, fighting aliens up on the frontier, on the offensive. That's what made (my) Shepard have a small breakdown, at least, and go for some hot blue alien diplomacy with the Asari. Not fear of dying, but fear of not having anything else besides the ship and the command.
..if you do romance Ashley - is that something she talks about? Her feelings and view of life outside the military and duty..? Does she end up pledging herself to you, or something awful like that? Or are the feelings ..belayed until the end of the war, or something like that..? Does she start to imagine a life after it at all..?
#390
Posté 27 décembre 2010 - 11:55
#391
Posté 28 décembre 2010 - 12:03
But that's because leaving them both wasn't an option. That's the closest I'd ever get to making a renegade choice and I still probably wouldn't do it because I always want to save everybody, even the mind numbing characters.
Kaiden and Ashley are my two least favorite characters in the games. I'd rather not have them in my party ever again, but eh, they can warm the bench all day. That just makes it easier to choose who is in my limited party space.
#392
Posté 30 décembre 2010 - 08:38
#393
Posté 30 décembre 2010 - 08:54
#394
Posté 30 décembre 2010 - 08:59
Ghost of a Messiah wrote...
Then again Why the hell couldn't you save em both? Shepard does the impossible on a regular basis. Impossible for him is like playing ME1 on casual difficulty with a lvl60 soldier with all tier X specter gear and colossus X armor(which I miss BTW). He said it on the collector base to the Doctor, "No one gets left behind." But that day for some reason someone got left behind? In that one intense Shepard is "not allowed" to be the hero he is really capable of being. That certainly breaks the consistency of the character. The Shepard I've come to know would have at least tried. Even if it meant certain death, Even if it meant mission failure he would have tried. Probably would have made it too.
Because Shepard is just a man. He is not omnipotent.
#395
Posté 30 décembre 2010 - 09:31
nipsen wrote...
"True.."..my impression of Ashley is that her entire personality is something she's forced on herself because of her upbringing. To an extent she simply likes the safety of the normally accepted views, with the values, norms and customs she convinces herself is typical.
At the same time she has a genuine and strong wish to prove herself, which to some extent runs against the need to not stick her neck out.
I don't think Ash's distrust of aliens has anything to do with "the
safety of the normally accepted views", if that's what you meant.
Mainly, she distrusts aliens because she hasn't had much experience
working with them and she thinks it's 'natural' for them to put their
own species' interests before anyone else's. Judging by her outspoken
personality, and by the way she insists that you respect her if you
choose to romance her, I don't think she feels a "need to not stick her
neck out" - I think she shows genuine strength of character.
nipsen wrote...
This is probably why I like the character and the writing, but hate the character in the game. It's a very believable character, with the way it's kind of a contradiction logically. Even if it's a very common way to deal with stress in that situation. And all the way to how she just doesn't know how to deal with her emotions, even if she let herself have them. As well as how she looks very cute, but doesn't have a personality to remotely remind you of it.. Going back to the way it's an artificial personality to some extent. It's simply a very well thought out and written character. (..well, either that, or it was meant as a joke to put ****** on the most stereotypically macho character in the entire game)..
Maybe it's just me, but I never noticed that reciting poetry was a "stereotypically macho" thing to do. [smilie]../../../images/forum/emoticons/wink.png[/smilie]
I mean, in that sense, Wrex is more "macho" than Ash - krogan tend to
like blasting stuff with big guns and they don't really know what to do
with pretty things. Ash does have a feminine side to her, but she only
really shows it with the poetry (and the need for love if you romance
her, but you kind of have to read between the lines to pick up on that).
nipsen wrote...
Same with her belief - it's not something that comes into anything she does or say, except for when she states that she believes in god.
You don't have to be talking directly about an opinion or belief in order for it to influence the things you do and say. Stuff like that is part of a character's psyche - it's in their minds and personalities whether or not they're actually discussing it at the moment.
nipsen wrote...
..anyway. When I played the game, my impression was that she was actively trying to have something else in her life other than duty - but just weren't capable of really seeing it happen. So when she died, it did seem like the kind of end she wanted. Going out in a blast, fighting aliens up on the frontier, on the offensive. That's what made (my) Shepard have a small breakdown, at least, and go for some hot blue alien diplomacy with the Asari. Not fear of dying, but fear of not having anything else besides the ship and the command.
..if you do romance Ashley - is that something she talks about? Her feelings and view of life outside the military and duty..? Does she end up pledging herself to you, or something awful like that? Or are the feelings ..belayed until the end of the war, or something like that..? Does she start to imagine a life after it at all..?
Well, she obviously cares a lot about her family. It's true that her family's military history means that her career comes up often when she talks about them, especially considering the Alliance's prejudices against her lineage. But her sisters aren't military, and she has really strong ties to them. And, should you choose to pursue her as a LI, she has Shepard. And no, she doesn't end up "pledging herself to you" per se. That would be cheesy.
Back on topic, I saved Ashley in the couple playthroughs I've done because she's my favorite party member in ME1 (as if the profile pic and the ^ long discussion ^ didn't make that obvious). I like Kaidan too, though, so I'm thinking I might save him in another playthrough. Either way, I usually send the one I intend to save with the Salarians - if somebody's going to die, I figure it's better if I save as many of my allies as I can.
#396
Posté 30 décembre 2010 - 11:00
#397
Posté 06 janvier 2011 - 08:38
#398
Posté 11 janvier 2011 - 06:46
Modifié par kempd1, 11 janvier 2011 - 06:47 .
#399
Posté 11 janvier 2011 - 08:20
#400
Posté 11 janvier 2011 - 08:26
Martin the Warrior wrote...
[Either way, I usually send the one I intend to save with the Salarians - if somebody's going to die, I figure it's better if I save as many of my allies as I can.
It doesn't work out like that, I still had the Salarians on board even though I went back to the bomb in one of my plays.





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