CoS Sarah Jinstar wrote...
Wow, just wow. Maybe you should stick to Half life if number crunching is too "boring" for you. I absolutely love people who want every game, to be as deep as a run of the mill first person shooter, lets get to the action already right? right? Sad.
I hardly consider having a voiced protagonist being "more connected", in alot of ways you're actually less connected from a role playing element, but then again I keep forgeting, you don't want a roleplaying game, you want an action game with a decent story.
Haha! Half Life is a run of the mill FPS? I think you are totally out of touch.

Also, there are plenty of RPGs that would love to have the story, setting, and characters of the Half Life series. There's nothing sad about wanting more story more quickly. That is what an RPG is all about.
In the end, all the number crunching ever amounted to was a vehicle
to take the player to the story. That vehicle changing, becoming
lighter and more flexible. Get used to it. [smilie]../../../images/forum/emoticons/grin.png[/smilie]
Role playing = making choices in your Hawkette's story.
I hardly consider having a voiced protagonist being "more connected", in
alot of ways you're actually less connected from a role playing
element, but then again I keep forgeting, you don't want a roleplaying
game, you want an action game with a decent story.
You're the one on the side of "More numbers! More combat! More loot comparison!" I'm after more time with the story of Hawkette's rise to power and you're after combat mechanics. So who is the one that wants an action game with a decent story?

Don't get me wrong, I do want action! It should be like ME2's action sequences. Quick, fun, well paced, and full of bodies flying and monsters roaring and sweet locations. But the story comes first. The action serves the story. It always has, and it always will. It's just about to serve the story better.
Modifié par RinpocheSchnozberry, 08 octobre 2010 - 05:36 .