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Canonizing Shepard's personality in LotSB - A Step in the Right Direction


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#76
Jaron Oberyn

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Gyroscopic_Trout wrote...

Ieldra2 wrote...

I have to agree that the way Shepards comes across in LotSB is great. Perhaps not so much if you really hate Liara, but it's very plausible they would be at least allies, more likely friends. I also liked that I had the opportunity to define my (non-Liara) romance more clearly in the conversation on the Normandy.

The basic problem with the dialoge wheel, however, remains: the inability to correctly gauge the way Shepard will answer when making your choice.


DA2 apparently has the answer to this, adding little icons next to each dialogue option that tells you what kind of response it will be (rude, threat, flirt, etc).


Hopefully they'll implement this in Mass 3. I hated this about ME2. Either it was automatic dialogue, or absolutely different than what the option hinted towards. At least ME1 didn't have that problem, and there was only one part with automatic dialogue - right before you land on illos. On Mass 2 it's like every second of the game. Either it's automatic dialogue, or you hit one option and shepard says like a whole novel. Way to take out the role playing.

-Polite

Modifié par PoliteAssasin, 13 septembre 2010 - 01:26 .


#77
Nightwriter

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But I think the real point here is that paragons' happiness is more important than renegades' happiness.

Mwahaha.

Cuz, you know, you're jerks. And why should we care about jerks anyway.

Mwahaha.

*giggle*

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#78
TMA LIVE

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JamieCOTC wrote...

Does a player HAVE to take Liara back to the Normandy?

Liara: Shepard, I need help with the Shadow Broker.
Shepard: Screw you, b*tch! I hate you! You're annoying, and I don't trust you.
Liara: If that's the way you want it, fine. I just thought you might like to help the person who brought you back from the dead. I suppose I was wrong.
Shepard: You supposed right, Pureblood!
Tali: You're such a jerk, Shepard. We're done.
Shepard: Wha? Tali? No! Liara, wait! I didn't mean it!!


Let me put it this way.

If you were given those options all the time, **** would never get done.

#79
DigitalMaster37

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@OP, I loved it as well. My Shep had much more personality and emotion this time around. If fit perfectly with my roleplaying

#80
Nightwriter

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I sort of think it's Shepard's ability to roleplay as good or bad that leads to Shepard being such a static brick in the first place. Because they don't know what your Shepard's personality will be, your Shepard has no personality.

#81
Dave of Canada

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Nightwriter wrote...

But I think the real point here is that paragons' happiness is more important than renegades' happiness.

Mwahaha.

Cuz, you know, you're jerks. And why should we care about jerks anyway.

Mwahaha.

*giggle*


But wouldn't you become a jerk for laughing at the misery of jerks everywhere, thereby suffering yourself? :o

#82
Nightwriter

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#83
upsettingshorts

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I demand more support for Neutral Shepards.





LIVE FREE OR DON'T

#84
Hopefire

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I really enjoyed Shepard's personality in LotSB, and I definitely want more random banter from Shepard like that in ME3 - perhaps tied into where Shepard sits on the Paragon/Renegade meter? That is to say, a Paragon Shepard makes a lot of witty and light one-liners, the Renegade Shepard tends to spout off about ass-kicking that's gonna get done?



Of course, sometimes MORE is more. I would have really liked an option to save the Specter in LotSB, despite everything (I feel it would have been a pretty strong statement of "I don't play by your rules"), and an option to tell her that I had told Cerberus to take a long walk off a short pier. And an option to deliver a few choice lines of dialog to the Shadow Broker - that Shepard has fought her way through Hell to kill a GOD, and that he's going to be a corpse in short order.



And for that matter, will anyone ever bother asking Shepard what it's like being dead? Seriously, there has to be someone in the galaxy still interested in the afterlife. A Paragon response of "When you get sent back, they make you sign a NDA saying you won't say anything about the hereafter" and a Renegade response of "Bright lights. Singing choirs. It was probably just the lights in the lab where they rebuilt me, and Miranda's standard music playlist seeping in while my brain recovered." Or something. Anything.

#85
Nightwriter

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Maybe I should rephrase this.

What I liked about LotSB is watching Shepard's personality. I can never get a real sense of Shepard's character when there's a dialogue wheel popping up all the time.

When you canonize Shepard's dialogue and make a lot of it unprompted, it puts me into a strictly receptive state where I can get a true third person perspective of what Shepard is like.

And when you make that dialogue great, like you did here, I fall in love with it.

#86
Sajuro

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Hopefire wrote...
Of course, sometimes MORE is more. I would have really liked an option to save the Specter in LotSB, despite everything (I feel it would have been a pretty strong statement of "I don't play by your rules"), and an option to tell her that I had told Cerberus to take a long walk off a short pier.

This and this, I didn't like that you had to act like you were better then her but my impression got better as we were storming the ship and Shepard getting onto Liara for giving them tactical advice.

#87
Newnation

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Sajuro wrote...

What bugged me about it (still in the middle of the DLC) is that when Valeris (The Spectre) called you out on working with Cerberus and you had no choice but to disagree with her when I felt that she was right that my Shepard had no right to tell her what she was doing was wrong since he worked for Cerberus.

Maybe it was me but after she told Shephard to look in a mirror before judging her, the facial animations kind of looked like he/she was sad because he/she thought she was right.

#88
Nightwriter

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I was vaguely annoyed that she still acted like I was affiliated with Cerberus.

Even the yahg says it's fortunate that Miranda's there because killing her and Shepard will cripple Cerberus. But Miranda had already resigned.

Mostly I just wanted a better comeback for Shepard. Something like:

"I worked with a dirty organization and saved the galaxy. You blew up a building full of people, and what did that achieve?"

#89
Sajuro

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Newnation wrote...

Sajuro wrote...

What bugged me about it (still in the middle of the DLC) is that when Valeris (The Spectre) called you out on working with Cerberus and you had no choice but to disagree with her when I felt that she was right that my Shepard had no right to tell her what she was doing was wrong since he worked for Cerberus.

Maybe it was me but after she told Shephard to look in a mirror before judging her, the facial animations kind of looked like he/she was sad because he/she thought she was right.

Maybe I missed it since I was too busy being pissed that there was only a renegade and neutral response.

#90
Sajuro

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Nightwriter wrote...

I was vaguely annoyed that she still acted like I was affiliated with Cerberus.

Even the yahg says it's fortunate that Miranda's there because killing her and Shepard will cripple Cerberus. But Miranda had already resigned.

Mostly I just wanted a better comeback for Shepard. Something like:

"I worked with a dirty organization and saved the galaxy. You blew up a building full of people, and what did that achieve?"

I can buy him not knowing since she resigned on a non bugged base in the galactic core, and the illusive man would want to keep it quiet for his pride. Same with Shepard since he is still cruising in his Cerberus ship.
Little did Shepard know, before blowing up the building she Vasir (sp?) got GaMBLA (Galactic Man Boy Love Association) to book its annual meeting.

#91
Killjoy Cutter

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Yeah, the last interaction with Vasir was... disappointing. Where was the "You've got it backwards, Cerberus is doing MY work right now" response, or anything like that?


#92
MGIII

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I don't agree with "canonizing" Shepard's personality, but the banter was nice. I could have done without it, the dialogue and level design is what I valued most.

#93
Zan51

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Nightwriter wrote...

Maybe I should rephrase this.

What I liked about LotSB is watching Shepard's personality. I can never get a real sense of Shepard's character when there's a dialogue wheel popping up all the time.

When you canonize Shepard's dialogue and make a lot of it unprompted, it puts me into a strictly receptive state where I can get a true third person perspective of what Shepard is like.

And when you make that dialogue great, like you did here, I fall in love with it.


This, absolutely. But I do still want to do some decision making.. :P

#94
Multifarious Algorithm

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Hopefire wrote...
And for that matter, will anyone ever bother asking Shepard what it's like being dead? Seriously, there has to be someone in the galaxy still interested in the afterlife. A Paragon response of "When you get sent back, they make you sign a NDA saying you won't say anything about the hereafter" and a Renegade response of "Bright lights. Singing choirs. It was probably just the lights in the lab where they rebuilt me, and Miranda's standard music playlist seeping in while my brain recovered." Or something. Anything.


Now I'm just sad this wasn't in the game. It's pretty much perfect.

#95
lovgreno

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I agree with the original post.

#96
ExtremeOne

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Dean_the_Young wrote...

Hathur wrote...

Dave of Canada wrote...

I didn't like it. I never treated Liara as a friend in ME1 (always insulted her and told her to deal with it), in ME2 I refused to assist her in her hunt and then suddenly my **** Shepard is arguing with Liara like an old married couple and laughing about the good old times. There was no good old times!

I sort-of liked it on my original character that was nice to everybody and found it cute but hated it on my other character. REALLY, REALLY hated it.


Since you're making the argument that from a roleplay perspective your character didn't like Liara.. then you shouldn't have purchased the DLC ... why would your character even go help Liara if he / she doesn't like her? As soon as you got the mail from Cerberus letting you know about Liara, you should have archived it and ignored it... never bothering to go see her since your Shep didn't care about her. (But then you'd be out 10 bucks hehe).

You can't use the roleplaying argument if you yourself opted to go and help her in the first place... in ME1 you could ignore Liara and even be mean... you should have simply continued to ignore Liara and not help her... why did your character even bother to go talk to her?

See what I'm getting at?

If you can't think of a reason why a Shepard who was almost sold to the Collectors by the Shadow Broker and has been targetted by said Broker would want to make an alliance of convenience to take out said Broker...  


then you didn't just read the last sentence.

Liara is useful, even if you don't like her. Just as Cerberus is useful, even if you don't like them.

  






yes Liara is very useful but the way LOTSB was written is not the way i would want ME 3 to be 

#97
ExtremeOne

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Nightwriter wrote...

But I think the real point here is that paragons' happiness is more important than renegades' happiness.

Mwahaha.

Cuz, you know, you're jerks. And why should we care about jerks anyway.

Mwahaha.

*giggle*

Posted Image

   


well truth be told as a renegade Shepard i have no interest in being a punk and thats what a paragon Shepard 

#98
Killjoy Cutter

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ExtremeOne wrote...
well truth be told as a renegade Shepard i have no interest in being a punk and thats what a paragon Shepard 



... isn't.  You left off the last word, and that last word is "isn't."

#99
ExtremeOne

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Killjoy Cutter wrote...

ExtremeOne wrote...
well truth be told as a renegade Shepard i have no interest in being a punk and thats what a paragon Shepard 



... isn't.  You left off the last word, and that last word is "isn't."

  


oh being a paragon is being a punk  

#100
HazelrahFiver

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So, after playing the DLC through with both a Paragon and Renegade character, I've decided that everyone worrying about the canonizing of Shepard are overreacting. In my opinion they are not at all. The banter between Shepard and Liara during the car chase and the fights actually feels a little disconnecting. It was definitely opposite the romantic relationship that my Para-Shepard and Liara were suppose to have, and I was even worried that I was treating her cruelly.



As far as the scenes at the end of the game, my Renegade Shepard, who had nothing to do with Liara, had NO PROBLEM continuing that trend. Helped her kill the Broker, yes. Hugged her when she was crying, absolutely not. You can treat her so coldly that I wanted to punch Rene-Shep. She's got tears streaming and you can answer 'you'll be fine', essentially, and then walk away, not giving two craps about her emotions or well being. The options are there.



That is that. You don't throw out mindless insults or tell her she's unimportant, and you do help get the job done (Shepard is known for that sort of thing), but you still can treat her like crap. For those complaining about what goes on in Shepard's cabin, you complaint is invalid. You don't have to invite her up at all. It would, in fact, be considered taking a Paragon route to invite her up in the first place. Taking that action, one that insists upon a friendship, is changing the way your Rene-Shep would be behaving in the first place. If you want to be a Renegade in LotSB, then don't let Liara come to the Normandy to catch up and ask you about your feelings.