Gyroscopic_Trout wrote...
Ieldra2 wrote...
I have to agree that the way Shepards comes across in LotSB is great. Perhaps not so much if you really hate Liara, but it's very plausible they would be at least allies, more likely friends. I also liked that I had the opportunity to define my (non-Liara) romance more clearly in the conversation on the Normandy.
The basic problem with the dialoge wheel, however, remains: the inability to correctly gauge the way Shepard will answer when making your choice.
DA2 apparently has the answer to this, adding little icons next to each dialogue option that tells you what kind of response it will be (rude, threat, flirt, etc).
Hopefully they'll implement this in Mass 3. I hated this about ME2. Either it was automatic dialogue, or absolutely different than what the option hinted towards. At least ME1 didn't have that problem, and there was only one part with automatic dialogue - right before you land on illos. On Mass 2 it's like every second of the game. Either it's automatic dialogue, or you hit one option and shepard says like a whole novel. Way to take out the role playing.
-Polite
Modifié par PoliteAssasin, 13 septembre 2010 - 01:26 .





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