This is something that recently struck me. Does Immunity reduce damage if my Shields are up? Or does it only reduce damage to my health? Because if it doesn't work while my Shields are up, it's not a skill that fits my playstyle.
Does Immunity affect Shields?
Débuté par
swk3000
, sept. 12 2010 08:35
#1
Posté 12 septembre 2010 - 08:35
#2
Posté 12 septembre 2010 - 08:36
It only affects your health AFAIK.
#3
Posté 12 septembre 2010 - 08:39
Shields don't matter. You can have maxed out immunity up as soldier all the time and your passive health regeneration with make you almost immortal.
#4
Posté 12 septembre 2010 - 08:54
Actually, to me, Shields do matter. The second they drop, I pull back into cover, and either wait for them to recover, or pop Shield Boost to refill them. Health regen is nice, but I'd much rather keep my shields up so I don't have to rely on health regen.
Don't get me wrong; I understand the power of Immunity, and what you're saying. It just never actually sees any use because of the way I play. It's a playstyle issue.
Don't get me wrong; I understand the power of Immunity, and what you're saying. It just never actually sees any use because of the way I play. It's a playstyle issue.
#5
Posté 12 septembre 2010 - 10:25
For a soldier or infiltrator with master immunity, decent health regen and good armor, almost quite literally the only way to die, even on insanity is to get stun locked. Somewhere on the old forums a fellow took a shock trooper soldier build with like colossus x heavy and master immunity and meleed a thresher maw, it took over 20 hits before it killed him IIRC.
This is why you get silly things on insanity like mercs taking three or four mako main gun rounds to the chest and living. So I guess what I'm saying is that a soldier needs shields like a fish needs a bicycle.
This is why you get silly things on insanity like mercs taking three or four mako main gun rounds to the chest and living. So I guess what I'm saying is that a soldier needs shields like a fish needs a bicycle.
Modifié par The Grey Ranger, 12 septembre 2010 - 10:28 .
#6
Posté 12 septembre 2010 - 11:19
As I said: I know what Immunity is capable of, and I understand how amazing it is. However, using it to it's full potential would require me to radically alter my play-style. If I'm not going to get full use out of it, then what's the point of taking it in the first place?
#7
Posté 12 septembre 2010 - 11:32
Why would you have a play-style in ME1 where you rely on shields and cover WHILE having immunity? Intensity goes down, killing speed goes down, shields go up.
I reckon there was some guy arguing what a better biotic an Adept then Vanguard (ME1) was because of statis when it is completely irrelevant to the progression, damage and speed.
The post above yours with the fish analogy is spot on when it comes to soldier or infiltrator with master immunity needing shields.
I reckon there was some guy arguing what a better biotic an Adept then Vanguard (ME1) was because of statis when it is completely irrelevant to the progression, damage and speed.
The post above yours with the fish analogy is spot on when it comes to soldier or infiltrator with master immunity needing shields.
#8
Posté 12 septembre 2010 - 11:37
So because I don't play the way everyone else does, the only response anyone can come up with boils down to 'You're doing it wrong, newb'? Wonderful.
#9
Posté 12 septembre 2010 - 11:44
That is an unusual conclussion. My post was about efficiency. I was also wondering why someone would focus on shields (you mentioned shield boost) when immunity is available, besides a roleplaying perspective.
Modifié par Neuzhelin, 12 septembre 2010 - 11:46 .
#10
Posté 12 septembre 2010 - 12:06
If you want max. shields you should get Electronics as a bonus talent.
#11
Posté 12 septembre 2010 - 12:06
Neuzhelin, every post in this thread has basically told me, "Spam Immunity". What am I supposed to think?
#12
Posté 12 septembre 2010 - 12:13
I can't speak for The Grey Ranger. I was wondering why a class with immunity would go for shields (instead, say more damage or stronger powers). Your original post implied a hint of logical reasoning and you got some input.
Modifié par Neuzhelin, 12 septembre 2010 - 12:15 .
#13
Posté 12 septembre 2010 - 12:17
Because Shields are there to keep your health from taking any hits. Or am I the only person who thinks that?
#14
Posté 12 septembre 2010 - 12:25
How do shields make you more efficient and why do you want them so badly in ME1?
I had 30+ geth troopers, primes and destroyers at some point as a soldier with immunity (it can be kept up all the time if maxed) in the survival mode, Pinnacle Station DLC shooting me. It took them minutes to take me down while I only used immunity and stood completely still without shooting a bullet. The point being: shields are irrelevant in ME1 with immunity.
Normally you are not surrounded by 30 mobs shooting at you simutaneously without you shooting back but I hope my example illustrates my point.
I had 30+ geth troopers, primes and destroyers at some point as a soldier with immunity (it can be kept up all the time if maxed) in the survival mode, Pinnacle Station DLC shooting me. It took them minutes to take me down while I only used immunity and stood completely still without shooting a bullet. The point being: shields are irrelevant in ME1 with immunity.
Normally you are not surrounded by 30 mobs shooting at you simutaneously without you shooting back but I hope my example illustrates my point.
#15
Posté 12 septembre 2010 - 12:28
Your point being I'm doing it wrong.
#16
Posté 12 septembre 2010 - 12:29
Using immunity makes you tougher than just using shields. With immunity, you take almost no damage at all. There's no way of reducing damage to shields in the same way. Once your shields are gone, you're vulnerable. With immunity on, you're not.
#17
Posté 12 septembre 2010 - 12:30
So your point is roleplaying ME1 without taking a single point of damage to health?
Modifié par Neuzhelin, 12 septembre 2010 - 12:31 .
#18
Posté 12 septembre 2010 - 12:31
Well, since I'm obviously doing it wrong, how would I go about getting the cooldown on Immunity low enough to actually spam it? Just take one of the specializations? Or would I need some sort of upgrade, as well?
#19
Posté 12 septembre 2010 - 12:33
Master Immunity has a cooldown of 30 secs. Commando and Shock Trooper specializations both give a recharge bonus of 25%. Add in a few armour upgrades that help your cooldowns (Medical Exoskeletons for the health regeneration rock) and you can keep it up more or less indefinitely.
#20
Posté 12 septembre 2010 - 12:35
Plus you have AR that resets all your other talents when used.
#21
Posté 12 septembre 2010 - 12:39
According to my math, you'd need 35% Cooldown Reduction. You get 25% for taking a specialization, so any upgrade with +10% Cooldown Reduction will do the job.
#22
Posté 12 septembre 2010 - 01:14
Which is easy to get. A single Kinetic Buffer IV to VII and then from there on out, Medical Exoskeleton VIII to X.
Either way it doesn't matter when your shields go down and you will rarely if ever need to take cover.
Either way it doesn't matter when your shields go down and you will rarely if ever need to take cover.
#23
Posté 12 septembre 2010 - 03:05
At higher levels, with max immunity and Colossus Armor loaded with dual Medical Exoskeletons X any damage that you somehow manage to take will be healed almost instantly. If it helps your roleplaying then think of Immunity as a better class of shields, because it does the same basic thing, reduces the damage from attacks.
If you want to play a class that has shields only, then go with Engineer or a biotic class with Barrier, but to tank a Soldier with Master Immunity is just about unbeatable.
And using Immunity doesn't mean you can't still pop the shield regin if you want, just keep Immunity up as well.
If you want to play a class that has shields only, then go with Engineer or a biotic class with Barrier, but to tank a Soldier with Master Immunity is just about unbeatable.
And using Immunity doesn't mean you can't still pop the shield regin if you want, just keep Immunity up as well.
#24
Posté 12 septembre 2010 - 06:36
If you're not using immunity why bother playing a class that has it? If you're looking for the ability to survive without it grab a vanguard, adept or sentinel. It really sounds like your play style leans more toward one of these classes.
In addition adept and sentinel work very well with a bonus weapon talent if that's why you're leaning toward soldier in the first place. For vanguard though I'd recommend singularity.
In addition adept and sentinel work very well with a bonus weapon talent if that's why you're leaning toward soldier in the first place. For vanguard though I'd recommend singularity.





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