ME3 Theory Time: The Mystery of Vigil & The Reapers' Grand Design speculation. ["Beings of light" included!]
#176
Posté 26 novembre 2010 - 06:40
There is a theory, which I kinda adhere to, that the Council races of course know of the Reapers (Mordin's paper on Reaper indoctrinaton comes to mind as the most hard evidence) and are doing stuff secretly. From Shepard too, because he is with Cerberus and all, and doesn't need to know.
As for the concern about the possibility of a "It was all a dream" ending, I wouldn't worry about it. BioWare will try to make all ends come together... Success is not guaranteed, of course.
#177
Posté 26 novembre 2010 - 06:45
Mallissin wrote...
Killjoy Cutter wrote...
Mallissin wrote...
Killjoy Cutter wrote...
Zulu_DFA wrote...
It must be in the Ascension book. Around page 285, I think.
Outside media doesn't count.
....what? So the comics and books written by the same people who wrote the game don't count?
I hope this is a joke.
No.
If it's in some something outside the game that I have to go buy seperately, then it's outside junk. It's just more crap they can sell. Refering to the books or comics is like saying that we "know" that Garrus and Saren are secretly brothers because you saw them together on a T-shirt for sale on the website. ../../../images/forum/emoticons/wondering.png
Nice strawman argument. Did I accidentally feed a troll?
The games reference the books and comics, and vice versa. They are canon.
Whatever.
#178
Posté 26 novembre 2010 - 08:32
The Kasumi DLC made me wonder if the secret data supports theories that believe Cerberus is working for a Reaper. After my second play-through (not taking every Paragon choice), I thought TIM was intentionally bargaining in the background using information about far flung human colonies to try to figure out what the Collectors were doing.
He was essentially sacrificing the colonies so he could either trick the Collectors into trusting him or setting them up for an ambush. Hence why it's such a nice coincidence that the particular colony we finally catch the Collectors also has massive guns installed by the Alliance. I'm pretty sure TIM not only intentionally gave the Collectors the list of human colonies in an order he could control but also probably used contacts in the Alliance to setup the defenses.
Now, this could just be TIM being TIM, doing what needs to be done to save humanity as he says, or he could be working for another Reaper faction that wanted to figure out what Harbinger was doing behind the scenes.
I think Keiji's graybox and the Mad Prophet are both hints to this hidden rivalry that might have been happening before ME1 and between the two games.
#179
Posté 26 novembre 2010 - 08:51
As for Kasumi's graybox, here is a picture of what I think is the biggest chunk of Sovereign, salvaged by the Alliance after the Battle of the Citadel. Could possibly Sovereign's "mind" be preserved in it?
At least, in the prologue of Ascension we are shown TIM's musings about the battle and it is clear at that point he doesn't know much about the Reapers.
#180
Posté 26 novembre 2010 - 09:09
How convincing was TIM, though? He could be pleading ignorance.
Edit note: Alright, got bored and decided to figure out how to extract the textures from the DLC files. And here they are:


Seems like it's just Sovereign from two obscure angles in a black field. The actual texture names were literally "Sovereign1" and "Sovereign3". I don't see any other textures in the Resolution PCC that could be the data.
Modifié par Mallissin, 26 novembre 2010 - 10:23 .
#181
Posté 28 novembre 2010 - 07:02
#182
Posté 28 novembre 2010 - 07:59
You need to download a copy of Umodel from Gildor, point it to the main Mass Effect directory and then tell it to extract the PCC file. The command is something like this.
umodel -export -path="E:\\Mass Effect 2" BioD_PtyMtL_510CDResolution.pcc
If you don't want to export everything and only want to peak around, you can also use the list command which can be really helpful to see what has not exported as well (umodel can't handle video textures and such).
umodel -list -path="E:\\Mass Effect 2" BioD_PtyMtL_510CDResolution.pcc
But that'll spit out a really long list, so you'll want to have it write out to a text file. Here's a quick batch file that can help, it'll create a text file with the list in the same directory as Umodel. You'll need to change the Game path depending on where you have it installed (only works on PC versions).
@echo off set gamelocation="E:\\Mass Effect 2" echo UModel list extraction. echo Please type file name (you can right click and paste) and hit Enter. set /p gamefile= umodel -list -path=%gamelocation% %gamefile% > %gamefile%.txt echo List extracted to %gamefile%.txt. pause
Copy and paste the code into a text file in the Umodel directory, rename it to "uMList.bat" and double click.
Edit note: Forums are adding a second backslash ("\\") in pathes, you'll need to remove the extra one for it to work I think.
Modifié par Mallissin, 28 novembre 2010 - 08:03 .
#183
Posté 28 novembre 2010 - 08:10
In the meantime, this --
This body is only a vehicle.
The flesh is a machine.
Pain is an illusion.
We fight as one.
The forces of the universe bend to me.
You are ignorant, we are knowing.
You are shortsighted.
You do not yet comprehend your place in things.
Your worlds will be our laboratories.
Progress can not be halted.
Evolution can not be stopped.
You/They are vermin.
You/They are bacteria.
They will be as we are.
We are your genetic destiny.
We are the Harbinger of your destiny.
We are the Harbinger of your perfection.
We are the Harbinger of your ascendance.
We are the beginning, you are the end.
Drell. Useless. Insufficient numbers.
Geth. An annoyance. Limited utility.
Quarian. Considered due to cybernetic augmentation. Weakened immune system too debilitating.
Krogan. Sterilized race. Potential wasted.
Turian. Were considered. Too primitive.
Salarian. Insufficient lifespan. Fragile genetic structure.
Asari. Reliance upon alien species for reproduction shows genetic weakness.
Human. Viable possibility. Impressive genetic malleability.
Human. Viable possibility. Impressive techical potential.
Human. Viable possibility. Great biotic potential.
Human. Viable possibility, if emotional drives are subjugated.
Human. Viable possibility. Aggression factor useful if controlled.
Modifié par Zulu_DFA, 29 novembre 2010 - 06:11 .
#184
Posté 28 novembre 2010 - 08:24
Zulu_DFA wrote...
Human. Viable possibility. Impressive genetic malleability.
On a very unrelated note (sorry...):
Could this be what is meant by genetic "diversity"? Not the actual diversity, but the potential for easy genetic "malleability"? Curious.
#185
Posté 28 novembre 2010 - 08:41
It's probably just meant to accentuate the fact the Reapers want us over all other species. Since we know the Reapers (or specifically Harbinger on the Collector base) use each species for genetic testing and that the Prothean's had DNA far more complex than ours, we're probably Goldilocks "just right" porridge to them.
#186
Posté 28 novembre 2010 - 08:57
Ah. I was going for the "reshape" meaning, as in, we're not currently diverse, but they can drastically manipulate us as much as they want. Thank you for the clarificationMallissin wrote...
Malleable usually means easy to flatten, bend or reshape.
It's probably just meant to accentuate the fact the Reapers want us over all other species. Since we know the Reapers (or specifically Harbinger on the Collector base) use each species for genetic testing and that the Prothean's had DNA far more complex than ours, we're probably Goldilocks "just right" porridge to them.
#187
Posté 28 novembre 2010 - 09:40
But it is said in a codex that humans are more diverse than other species as well.
The combination of the two is probably why the Reapers find us delicious.
Modifié par Mallissin, 28 novembre 2010 - 09:41 .
#188
Posté 29 novembre 2010 - 12:40
I base this off the fact that in the end cinematic where the Reapers are all awakening there seems to be some Reapers that look exactly the same, and if a Reaper was made using the 'essence' (whatever the hell that actually means) of a species, wouldn't that imply that given enough quantities, multiple Reapers could be made from a single species?
#189
Posté 29 novembre 2010 - 05:25
It's incomprehensible how she comes to a positive conclusion that there aren't any Prothean-Reapers... But logically, making new Reapers with each new cycle can hardly be a standard procedure anyway. The Reapers must maintain their numbers more or less constant or they would eventually have a most trivial "overpopulation" crysis.
Modifié par Zulu_DFA, 29 novembre 2010 - 05:29 .
#190
Posté 29 novembre 2010 - 06:00
If it's as bad as the heatsink retcon, it'll go down in history as the gaming version of the Matrix.
#191
Posté 29 novembre 2010 - 06:09
Plus, such promises as your worlds will be our laboratories indicate that the Reapers might have some "higher purpose", which they think they are trying to achieve.
#192
Posté 29 novembre 2010 - 12:28
#193
Posté 29 novembre 2010 - 02:51
At least, that's my impression.
#194
Posté 29 novembre 2010 - 05:27
supakillaii wrote...
$5 they are trying to find a way to become organic.
Poor Data. Only the Borg can make him human and they are evil to the core.
#195
Posté 29 novembre 2010 - 06:17
#196
Posté 29 novembre 2010 - 07:37
So, in other words, the Reapers are suffering from depression.
#197
Posté 07 décembre 2010 - 02:38
Anyways im just gonna throw this out there since the thread moved onto theories. Zulu might be mad because i dont have a bibliography for it.
So everyone knows the reapers say ascention through destruction and all sorts of stuff like that. Implying that to the reapers they are the good guys helping out the young races who dont know any better. Then in ME2 there is a focus on dark energy and stars aging rapidly.
Maybe something to do with the technology or too many space fairing races or whatever reason leads to a build up of dark energy which kills stars which puts the universe at risk. So millions of years ago they decided to take only the deserving and make them immortal. Every other race gets 50,000 years to play and then gets put down for the good of the universe
#198
Posté 07 décembre 2010 - 02:41
and it seems like Myrmedus has a similar idea
#199
Posté 11 décembre 2010 - 05:28
And now with the confirmation that the Reapers will want Earth first, I think that Ilos was actually the Protheans' planet of origin.
Modifié par Zulu_DFA, 11 décembre 2010 - 05:29 .
#200
Posté 12 décembre 2010 - 10:01





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