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Fewer human companions kthnx


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#1
Wishpig

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Being that we can only play as a human character, I think the following is a must. Fewer human companions more dwarves/elves/quanri/ect companions. If we can't play a dwarf or an elf, at least give us a few various dwarf and elf personalities to chose from!

As opposed to DA:O + Awakening where there was like 1 elf/dwarf for every 6 humans.

Am I alone in this? What do you guys think?

Modifié par Wishpig, 12 septembre 2010 - 03:49 .


#2
Dynamomark

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Nope, you are not alone. I agree.

#3
Guest_Blasto the jelly_*

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I also agree there were WAY!!! to many Human Companions in DA:O

#4
ErichHartmann

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Awakening has 2 dwarf companions.....



But yes, I would love to see more elf companions.

#5
errant_knight

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What makes sense in terms of party depends on where the story takes place. If most of the people around you are human, then most of the people you meet will be human, too. If they write a story that takes place mostly in the deep roads, I would expect most of our companions to be dwarves. In Kirkwall, I would expect most to be human.

#6
foodstuffs

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I didn't mind the racial ratio, but rather I have a problem with the fact that Sten and Oghren felt like fillers. I'd rather have all my companions be human than a couple non-humans thrown in for what appears to be the sake of diversity.



As a side note, I almost did not open this thread simply because of "kthnx".

#7
Wishpig

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foodstuffs wrote...

I didn't mind the racial ratio, but rather I have a problem with the fact that Sten and Oghren felt like fillers. I'd rather have all my companions be human than a couple non-humans thrown in for what appears to be the sake of diversity.

As a side note, I almost did not open this thread simply because of "kthnx".


It was a sarcastic kthnx really...

I don't know how you thought Oghren was a filler character. Sten yeah I can see that, but he really didn't have a huge impact on the story. BUT Oghren played a major role in the story. More so then characters like Zevran, Shale, Dog, Leliana, aka characters in which the story could have easily progressed w/o.

Love him or hate him, Oghren was highly important to the deep roads quest aka part of the main quest... without him the Warden wouldn't know where to go and vice versa.

Modifié par Wishpig, 12 septembre 2010 - 04:11 .


#8
andar91

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errant_knight wrote...

What makes sense in terms of party depends on where the story takes place. If most of the people around you are human, then most of the people you meet will be human, too. If they write a story that takes place mostly in the deep roads, I would expect most of our companions to be dwarves. In Kirkwall, I would expect most to be human.

Posted ImagePosted ImageThis is basically how I feel.  That aside, variety is nice.  I think we've been especially gimped on elven characters.

#9
Vandicus

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Isn't Kirkwall largely human with elvish slaves? Therefore I'd expect mostly human CCs with perhaps an occasional elvish one. Maybe no one's noticed it yet, but all the companion characters announced thus far are human. The only likely CC we know of so far that won't be human is Varric(how else does he have a first hand acount if he wasn't journeying with Hawke?).

#10
Wishpig

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andar91 wrote...

errant_knight wrote...

What makes sense in terms of party depends on where the story takes place. If most of the people around you are human, then most of the people you meet will be human, too. If they write a story that takes place mostly in the deep roads, I would expect most of our companions to be dwarves. In Kirkwall, I would expect most to be human.

Posted ImagePosted ImageThis is basically how I feel.  That aside, variety is nice.  I think we've been especially gimped on elven characters.


Gimped on elven characters... wtf you smoking son. There's been one more dwarf then elf, and not even that if you count witch hunt which adds another elf companion but no dwarf.

BUT this is a videogame and sometimes it's best to stretch things. Yes it makes more sense that your companions would be mostley human, but fans of elves and dwarves (or players just bored by humans) would prefer diffrent races. Sense you can't play as an elf or dwarf this time around, the need for more varied companions is even greater.

Take BG2 for example.

What are the chances a hero trying to save his sister and the world would actually team up with a Dark Elf, a murdering dwarf, a dude that talks to a hampster, a noble brat, ect.

Modifié par Wishpig, 12 septembre 2010 - 04:18 .


#11
Guest_Blasto the jelly_*

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Vandicus wrote...

Isn't Kirkwall largely human with elvish slaves? Therefore I'd expect mostly human CCs with perhaps an occasional elvish one. Maybe no one's noticed it yet, but all the companion characters announced thus far are human. The only likely CC we know of so far that won't be human is Varric(how else does he have a first hand acount if he wasn't journeying with Hawke?).

I asked Mary Kirby that Question  Varric is a Companion!

#12
Vandicus

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Awesome. Thanks for the info.

#13
andar91

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Wishpig wrote...

andar91 wrote...

errant_knight wrote...

What makes sense in terms of party depends on where the story takes place. If most of the people around you are human, then most of the people you meet will be human, too. If they write a story that takes place mostly in the deep roads, I would expect most of our companions to be dwarves. In Kirkwall, I would expect most to be human.

Posted ImagePosted ImageThis is basically how I feel.  That aside, variety is nice.  I think we've been especially gimped on elven characters.


Gimped on elven characters... wtf you smoking son. There's been one more dwarf then elf, and not even that if you count witch hunt which adds another elf companion but no dwarf.

BUT this is a videogame and sometimes it's best to stretch things. Yes it makes more sense that your companions would be mostley human, but fans of elves and dwarves (or players just bored by humans) would prefer diffrent races. Sense you can't play as an elf or dwarf this time around, the need for more varied companions is even greater.

Posted ImagePosted ImageI'm talking about well-developed elven characters, not somebody like Arianne who has practically no personality.  The only thing I've played besides the main game is Witch Hunt and Awakening (and only a little of Awakening).  Velanna may be interesting, but I've never gotten to the part where I get her.  I don't really have a huge interest in dwarves, personally, but they've been pretty low too, I suppose.

#14
Wishpig

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andar91 wrote...

Wishpig wrote...

andar91 wrote...

errant_knight wrote...

What makes sense in terms of party depends on where the story takes place. If most of the people around you are human, then most of the people you meet will be human, too. If they write a story that takes place mostly in the deep roads, I would expect most of our companions to be dwarves. In Kirkwall, I would expect most to be human.

Posted ImagePosted ImageThis is basically how I feel.  That aside, variety is nice.  I think we've been especially gimped on elven characters.


Gimped on elven characters... wtf you smoking son. There's been one more dwarf then elf, and not even that if you count witch hunt which adds another elf companion but no dwarf.

BUT this is a videogame and sometimes it's best to stretch things. Yes it makes more sense that your companions would be mostley human, but fans of elves and dwarves (or players just bored by humans) would prefer diffrent races. Sense you can't play as an elf or dwarf this time around, the need for more varied companions is even greater.

Posted ImagePosted ImageI'm talking about well-developed elven characters, not somebody like Arianne who has practically no personality.  The only thing I've played besides the main game is Witch Hunt and Awakening (and only a little of Awakening).  Velanna may be interesting, but I've never gotten to the part where I get her.  I don't really have a huge interest in dwarves, personally, but they've been pretty low too, I suppose.


I could tell you had pretty low intrest in dwarves when you said elves had been espicially screwed over, despite the fact the dwarves really have had no more or less companions (once agian, if you count Witch Hunt... in which case the dwarves have 1 companion count over elves... wow).

#15
andar91

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I'd like to amend what I first said about dwarves. It isn't that I would say no to a great dwarven character or have anything against dwarves. It's more that as far as I've seen, I haven't particularly cared for any of the dwarven characters. But I have to admit, for me that's only Oghren. Sigrun might be okay, but I don't know yet. I really should go and play Awakening.

#16
Tooneyman

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I say one of each race and call it a day. Darkspawn included! hehe.

#17
kgaustad

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It is mentioned that humans are the most numerous race in Thedas so it would make sense that there are more humans than other races. That said......I would like to see more non-human companions.

We already know of two that are not Varric and Flemeth (in a matter of speaking)

#18
mellifera

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Why would your entire party come from Kirkwall, though? Especially if you're gonna be traveling around. In RPGs you tend to pick up people as you go along, not get them all at the beginning. I don't really understand what Kirkwall having a human majority has to do with anything in this case.

#19
andar91

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yukidama wrote...

Why would your entire party come from Kirkwall, though? Especially if you're gonna be traveling around. In RPGs you tend to pick up people as you go along, not get them all at the beginning. I don't really understand what Kirkwall having a human majority has to do with anything in this case.

Posted ImagePosted ImageI think it was just an example.  If you're in a region that's predominantly human, you'll probably have predominantly human characters.  And we know we spend time in Kirkwall, but we do go on other quests and stuff of course.  SPOILER  Maybe we get an elf from the fed ex quest from Flemeth.  END SPOILER


I wonder what the population of Thedas is.  Like, what are the percentages of the races.  I get the impression that humans are the most numerous.

#20
kgaustad

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yukidama wrote...

Why would your entire party come from Kirkwall, though? Especially if you're gonna be traveling around. In RPGs you tend to pick up people as you go along, not get them all at the beginning. I don't really understand what Kirkwall having a human majority has to do with anything in this case.


I highly doubt that even the majority of the party would come from Kirkwall.  If you look @ DA:O none of your companions come from Denerim the major city of the story.  But humans being the most numerous it would make sense that most of your companions are human.  We know all of Hawke's family is human and that at least one of the party members is Bethany.

#21
Celtic Latino

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I don't think Dragon Age: Origins had too many human companions, I just think that it was unfortunate that all of female companions (barring Shayle) were human while there was only one male human companion. I think it should be about equal (two/three male humans and about two/three female humans).

Though I do think they could have used one more elf and dwarf, but as is DA: O suited the purpose (character wise). Dragon Age mainly focused on Alistair and Morrigan for the most part anyhow. The others (Oghren, Zevran, Sten) were more or less just fillers to add to the story. Just like in Mass Effect 1 Tali, Wrex and Garrus merely add to the story while Liara and Ashley/Kaiden were the main focus.

I do hope there is more than one male human and that not all of the female romance options are human, thats for sure. And at least more than one elf and dwarf too, could care less about darkspawn or qunari companions.

#22
kgaustad

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If you look at the DA Wiki it says

"Humans are the most numerous, yet also the most contentious of all the intelligent races of Thedas."

#23
mellifera

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Well, what I am saying is that Hawke has different circumstances than the average person. Being from a predominantly human place does not really mean that they're absolutely gonna recruit humans more than dwarves of elves. Maybe Hawke goes to a dwarf city and picks up 10 dwarf companions, lol.



But I am not saying this will happen, because it's probably safer from a marketing perspective to have more humans. I'm just saying that the majority doesn't really mean much when it comes to your party/friends.

#24
Black-Xero

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I wouldn't mind some variety in companions.I'm not really into dwarfs but an elven mage companion and/or a dalish rogue...other than Zevran who I couldn't stand.

#25
Tinxa

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I find it odd there are so few elf companions. Every major city has an alienage and one would think elves would be the first to pick a more adventurous lifestyle. Elves can also be mages but we've only seen Aneirin and that one elf during mage origins.

I'd like more companions from other races but suddenly having 3 qunari companions would be strange when you're in an area where it's rare to see qunari, so I'd like to see it only if it makes sense for the setting.