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Fewer human companions kthnx


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#51
Collider

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I do want human companions, but not too many. Humans you can find anywhere in real life, so in my fantasy games, I prefer to be surrounded by fantasy races. But that's just me.


I agree. I want the DA2 party to be more diverse this time around.

#52
Wishpig

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MarginalBeast wrote...

I do want human companions, but not too many. Humans you can find anywhere in real life, so in my fantasy games, I prefer to be surrounded by fantasy races. But that's just me.

I'm 99% sure that Varric is going to be a companion, so that's one dwarf. We'll probably get at least one qunari and one elf as well (but hopefully more). I just hope there are a good amount of recruitable characters in the first place.


Add that missing 1%, he is, it's been confirmed. I'm certain we'll get at least one of each, but I want more than one of each non-human race, rather then one of each and then 7 humans.

Modifié par Wishpig, 12 septembre 2010 - 08:54 .


#53
MarginalBeast

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Wishpig wrote...
Add that missing 1%, he is, it's been confirmed.


Really? That's good to know.

Modifié par MarginalBeast, 12 septembre 2010 - 10:16 .


#54
bloodmage13

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Yep I am totally with you!! I want to see racially diverse companions. Hawke and his sister are already two humans. We do not need four more human companions, maybe two more MAX.

#55
DMC12

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Wishpig wrote...

Add that missing 1%, he is, it's been confirmed. I'm certain we'll get at least one of each, but I want more than one of each non-human race, rather then one of each and then 7 humans.


He has? Got a link or has the idea of him being a companion just been repeated that many times in the Varric thread that it has been associated with fact? If anything, I expected him to be like that merchant Dwarf in DA:O or what-his-face for the Warden's Keep quest.

#56
jonluke93

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DMC12 wrote...

Wishpig wrote...

Add that missing 1%, he is, it's been confirmed. I'm certain we'll get at least one of each, but I want more than one of each non-human race, rather then one of each and then 7 humans.


He has? Got a link or has the idea of him being a companion just been repeated that many times in the Varric thread that it has been associated with fact? If anything, I expected him to be like that merchant Dwarf in DA:O or what-his-face for the Warden's Keep quest.

I think Gaider confirmed it at PAX in that Q&A

#57
DMC12

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jonluke93 wrote...

DMC12 wrote...

Wishpig wrote...

Add that missing 1%, he is, it's been confirmed. I'm certain we'll get at least one of each, but I want more than one of each non-human race, rather then one of each and then 7 humans.


He has? Got a link or has the idea of him being a companion just been repeated that many times in the Varric thread that it has been associated with fact? If anything, I expected him to be like that merchant Dwarf in DA:O or what-his-face for the Warden's Keep quest.

I think Gaider confirmed it at PAX in that Q&A


Ah ha... Time to begin ze search then. Thanks.

#58
foodstuffs

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(EDIT:  Forgot to add this was in response to previous posts. )

*Possible DA:O Spoilers* 

I only played Origins and I have Shale dlc.

Let's see...

The main character was essentially pointless, as were the origins, though some were personal they lacked any real drive for plot progression.  Any vengeances that they might wish to make could be executed with or without having been recruited, though I admit it would have been a great deal harder, if not impossible.

Allistair, as a Grey Warden, had the greatest purpose, though his was almost pointless given that the story was not about him.   Allistair had the greatest reason (of all the party characters) to see the Wardens succeed, especially at the Landsmeet, regardless of his lineage.  The game should have been about him.  (Forced into your party, though I have no objection to him being there.  I think his precense is necessary and adds to the experience. )

Morrigan is there because of Flemeth.  It's only through finding the Grimoires that you discover why.  She is necessary for the story though not entirely as it could be done completely without her.  I actually like her character, though I often disagree with her.  (AFAIK she is forced, I've never found a way out of it, though I admit I never tried very hard. )

Dog is there so you learn about Mabari.  Codexes serve that purpose well enough.

Leliana simply wants to help... or so she claims.  ATM, I can't think of why she's there.  I don't know if I had a reason for her being there and forgot it, or if I never had a reason to begin with.  :(  Wanting to help, however, is good enough reason to bring someone along, but I can't think of why she would be necessary.  Outside of being the (a?)-typical religious whack-job, I'm not sure what her purpose is.  (I'm honestly not sure if telling her she can't join is effective, I've never tried... not convincingly.  I like her regardless, I prefer her to Morrigan as a love interest. )  (EDIT: I suppose I could just never go into the tavern though. )

Sten, having no real purpose in Origins, does have a purpose in regards to the Blight... for his own People.  It's just happen-stance that you and he wind up together... though  you could let him rot if you so chose.  I honestly think Sten is there simply so you can get an idea of what Qunari are like...  I like Sten though, despite what he did; given his culture, I can't say I blame him.  Still, I don't feel he was necessary for anything. 

Shale is probably the most fun character in the game, gameplay wise and for comedy.  Sadly, Shale felt FAR too much like an oversight .  I kept expecting certain peoples to say something like "zomg, a golem!?  OMG!  Holy Cow!"  Among other things.  And yet, with a few exceptions that were rather bland, no one seemed to care!  Expecially the dwarves... there I go running through Orzammar and I think someone actually said "ooh, pretty"... turned out it was Shale herself when I gave her a gem.

Wynne is totally forced into your party, or you're forced to kill her (I've yet to find a way around this, please correct me if I am wrong, I really would like to know).  Other than cleaning the circle, I see no purpose to her, and not even then.  That could be done without her.  I like Wynne as being useful, but I honestly just don't "believe" her (I don't mean she's a liar. )

Oghren...   I won the Proving which ironically proved nothing.  Ancestors speak through provings, I guess no one heard them.  I also defeated Jarvia, which served no tangible purpose, other than the shopkeeper getting mad at me.  I just simply don't get the purpose of trying to find a Paragon that is probably dead, something the entire Dwarven nation seems to feel, when the Ancestors have already spoken through the proving.  Again, Ancestors speak through provings, I guess no one heard them.  I swear the entire purpose of this was for the potential to have golems in the Final Battle.

Zevran actually has a plot purpose... he IS, after all, hired to assassinate you.  Though it's still up to you if he joins your party.  I never felt compelled to kill him. 

Loghain is the enemy.  I've never had him in my party, but he is necessary as the antagonist.

Did I miss anyone? 

Feel free to argue if you disagree, I welcome it.  Perhaps you can convince me to feel otherwise.

Granted I could kick out most of the characters, with the exception of Allistair I honestly can't figure out why anyone was forced into my party.

Modifié par foodstuffs, 13 septembre 2010 - 02:56 .


#59
wwwwowwww

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errant_knight wrote...

What makes sense in terms of party depends on where the story takes place. If most of the people around you are human, then most of the people you meet will be human, too. If they write a story that takes place mostly in the deep roads, I would expect most of our companions to be dwarves. In Kirkwall, I would expect most to be human.


Pretty much sums up my thoughts on it

#60
HighMoon

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I kind of agree. I want to see at least two elves in the party this time around.

#61
Riona45

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Wishpig wrote...
BUT this is a videogame and sometimes it's best to stretch things. Yes it makes more sense that your companions would be mostley human, but fans of elves and dwarves (or players just bored by humans) would prefer diffrent races. Sense you can't play as an elf or dwarf this time around, the need for more varied companions is even greater.

Take BG2 for example.

What are the chances a hero trying to save his sister and the world would actually team up with a Dark Elf, a murdering dwarf, a dude that talks to a hampster, a noble brat, ect.


Baldur's Gate 2 is actually an odd example to use, since the majority of NPC companions were human.  There were two elves, and one of every other playable race (except for half-orcs), plus one tiefling.  Everyone else was human, and there were 17 companions total, so they were a sizable percentage.

Modifié par Riona45, 13 septembre 2010 - 04:13 .


#62
Mudzr

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Yeah I never get how Bioware games always have a ton of humans and a hand full of token aliens. Like Masseffect there is usually only one non human species per party.

Personally I hope we have at least two elves and dwarves in our party, maybe a few things like golems/ werewolves, a quanari and a previously unknown race. I guess some people relate more to humans but personally I find them boring, and having multiple non humans is a good chance to explore the diversity of the races personalities.

#63
Bryy_Miller

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I fully expect at least 1 human, 1 dwarf, 1 qunari, 1 elf. We already know about Aveline, Bethany (Humans), and Varric (Dwarf). That leaves a hell of a lot of special speculation.

#64
Riona45

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Mudzr wrote...
I guess some people relate more to humans but personally I find them boring, and having multiple non humans is a good chance to explore the diversity of the races personalities.


But you can also showcase diverse personalities and viewpoints with non-joinable NPCs (and I think BioWare has certainly done that in their games).  In fact it's often the case that joinable NPCs are "oddballs" among their people and non-joinable ones represent their respective cultures better.

Modifié par Riona45, 13 septembre 2010 - 04:41 .


#65
foodstuffs

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Riona45 wrote...

Baldur's Gate 2 is actually an odd example to use, since the majority of NPC companions were human.  IIRC, there were two elves, and one of every other playable race (except for half-orcs).  Everyone else was human.


BG 2 (SoA and ToB):

1-Sarevok-Human
2-Imoen-Human
3-Minsc-Human
4-Nalia-Human
5-Anomen-Human
6-Valygar-Human
7-Keldorn-Human
8-Edwin-Human
9-Cernd-Human
10-Yoshimo-Human

1-Jaheira-Half-Elf
2-Aerie-Avariel (Elf)
3-Korgan-Dwarf
4-Viconia-Drow (Elf)
5-Jan-Gnome
6-Haer-Dalis-Tiefling
7-Mazzy-Halfling

17 total

Not bad really.

I haven't played Awakenings so I can't make a complete list for DA:O/A, not conveniently anyway.

Anyone?

(EDIT:  I need to work on my forum skills some)

Modifié par foodstuffs, 13 septembre 2010 - 04:53 .


#66
ErichHartmann

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Different "races" are nice when they represent their beliefs/culture and provide insight into their world. But ultimately they are all anthropomorphic. Meaning they have enough human qualities to make them similar to us. Which is fine. Doesn't take away from diversity.

#67
Saibh

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I don't see the point in specifically requesting more or less of this or that. It depends on the story--if the story works best with more human characters, or if they companions written in mind are human, then that's how it is. If they're not, they're not. I wouldn't specifically ask for less human characters.

#68
Riona45

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foodstuffs wrote...

Not bad really.


No, but apparently not good enough for the OP, who said he wants more than one of each race.

#69
Riona45

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Saibh wrote...

I don't see the point in specifically requesting more or less of this or that. It depends on the story--if the story works best with more human characters, or if they companions written in mind are human, then that's how it is. If they're not, they're not. I wouldn't specifically ask for less human characters.


Yeah, and the devs have mentioned that the same goes for requesting different class and gender combinations (and the like) as well.  They want to make a diverse cast of characters, but they also want to create the characters that come naturally to them and fit the story.  For example, they aren't going to make a female warrior or male mage just because they feel they "must" have one. 

Modifié par Riona45, 13 septembre 2010 - 05:12 .


#70
ObserverStatus

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Didn't you hear? In DA2 most of the dwarves and elves are wiped out by a great plague. True story.

#71
Saibh

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foodstuffs wrote...

I haven't played Awakenings so I can't make a complete list for DA:O/A, not conveniently anyway.

Anyone?

(EDIT:  I need to work on my forum skills some)


1. Alistair - human
1a. Loghain - human, but YMMV on his inclusion since they're exclusive from each other
2. Morrigan - human
3. Leliana - human
4. Dog - ...dog
5. Sten - qunari
6. Zevran - elf
7. Oghren - dwarf
8. Wynne - human
9. Shale - golem (dwarf, sort of)

Awakening:

1. Anders - human
2. Nathaniel - human
3. Oghren - dwarf
4. Sigrun - dwarf
5. Velanna - elf
6. Spirit of Justice - human corpse, Fade Spirit
(7. Mhairi - I consider her to be a temporary companion, and since I'm not including those, I'm not including her in the final count)

DLC -

Leliana's Song -

1. Tug - dwarf
2. Sketch - elf
3. Silas - human

Golems of Amgarrak -

1. Jerrik - dwarf
2. Brogan - dwarf
3. A golem, and it doesn't do anything

Witch Hunt -

1. Ariane - elf
2. Finn - human
3. Dog - is a dog

So...

Final tally. Twenty-four companions, if you include Alistair and Loghain, and don't count Oghren twice, but do count Dog twice.

Nine humans, four elves, five dwarves, one qunari, two golems, one Fade Spirit that appears to be human, and two Dogs.

Modifié par Saibh, 13 septembre 2010 - 05:40 .


#72
Shadow_broker

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Saibh wrote...




SNIP



Wait how do you get arcitect as companion?Posted Image
I sided with him but all i got were a few powers

#73
sporky1

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I totally agree, but I still think a majority will be human. Remember that a large amount of the characters are members of Hawke family. A dwarf cousin? Not likely.

#74
Shadow_broker

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sporky1 wrote...

I totally agree, but I still think a majority will be human. Remember that a large amount of the characters are members of Hawke family. A dwarf cousin? Not likely.


Whaat?

Bethany is only confirmed part member i thoughtPosted Image

#75
Saibh

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Shadow_broker wrote...

Saibh wrote...




SNIP



Wait how do you get arcitect as companion?Posted Image
I sided with him but all i got were a few powers


Sources have been misinformed. I haven't played Awakening myself. Someone told me you get him as a companion--lemme edit that, and thank you for point that out. :D