Dragon age co op? Does that sound good too you?
#51
Guest_simfamUP_*
Posté 12 septembre 2010 - 07:14
Guest_simfamUP_*
#52
Guest_simfamUP_*
Posté 12 septembre 2010 - 07:18
Guest_simfamUP_*
Wotannanow wrote...
You poor fool, you don't have the slightest idea how many enemies you're making with dumb threads like this.The Asorlins strike wrote...
There are many Dragon Age characters out there. Why not have a co op mode so those custom characters can work together.
Enemies? I don't think half of the forums would be any harm to anybody other than stupid comments like yours. People are to quick to think the worst of people. It isn't a dumb thread, a dumb thread would be...
"Hey, Y not Mke peeps in da dragon age two have teh guns like da Call of Duty, cos it's like...teh bast gaim EVA!1!!".
If that was the thread, I'd shake your hand.
#53
Posté 12 septembre 2010 - 07:20
It would be a complete waste of resources that are better spent making sure DA2 is the best single player rpg it can possibly be.
Not to meantion it would require a new dialogue system, different balancing of combat and abilities and dozen other changes, all for what is a really poor return on investment and not in any way important to the game itself.
If you and your friends really want to play a computer rpg together than go ahead and take your pick from among a dozen mmorpgs currently on the market. You'll get what you desire now, rather than wait for Bioware to change their mind about something they already said "no" to.
Modifié par Master Shiori, 12 septembre 2010 - 07:22 .
#54
Guest_slimgrin_*
Posté 12 septembre 2010 - 07:25
Guest_slimgrin_*
As in, a million years never.
~edit~
Modifié par slimgrin, 12 septembre 2010 - 07:28 .
#55
Posté 12 septembre 2010 - 07:27
slimgrin wrote...
It sounds terrible. I honestly hope BIoware never, ever considers co-op. Ever.
As in, a million years never.
AS long its fine to have SP also why not allow co-op? Please enlighten me? (I am really ignorant if co-op will have any alarmingly negative effect, so I ask in good faith).
#56
Posté 12 septembre 2010 - 07:31
SirShreK wrote...
slimgrin wrote...
It sounds terrible. I honestly hope BIoware never, ever considers co-op. Ever.
As in, a million years never.
AS long its fine to have SP also why not allow co-op? Please enlighten me? (I am really ignorant if co-op will have any alarmingly negative effect, so I ask in good faith).
It essentially comes down to resources. There are always a fixed amount for the development of a game, and for the people who really like the SP aspects of a story/companion driven game, and don't care about MP, they would rather all the resources put in that one place. This includes engine development, game development, QA, etc.
#57
Posté 12 septembre 2010 - 07:31
SirShreK wrote...
slimgrin wrote...
It sounds terrible. I honestly hope BIoware never, ever considers co-op. Ever.
As in, a million years never.
AS long its fine to have SP also why not allow co-op? Please enlighten me? (I am really ignorant if co-op will have any alarmingly negative effect, so I ask in good faith).
It takes time, ressourses and a lot of bug / QA testing that diverts money and ressourses away from the SP experience. No, it isn't easy to make and I doubt EA will set additional funds aside for it. Thats why it is frowned upon.
Edit: ninjaed <_<
Modifié par nhsk, 12 septembre 2010 - 07:31 .
#58
Posté 12 septembre 2010 - 07:33
nhsk wrote...
Edit: ninjaed <_<
Fastest fingers in the west *blows fingers*
#59
Guest_slimgrin_*
Posté 12 septembre 2010 - 07:37
Guest_slimgrin_*
SirShreK wrote...
slimgrin wrote...
It sounds terrible. I honestly hope BIoware never, ever considers co-op. Ever.
As in, a million years never.
AS long its fine to have SP also why not allow co-op? Please enlighten me? (I am really ignorant if co-op will have any alarmingly negative effect, so I ask in good faith).
I was referring to DA and forgot to put it in so I edited my post.
Co-op and single player in the same game means they will have to redistribute resources, and usually, one or the other suffers for it. At least thats what I've experienced. Both Mass Effect and Dragon Age are terrific single player games, and I want them to stay that way.
However, if, after they have finished both trilogies, they want to release some sort of expansion pack that is a stand alone, co-op experience - fine. But I won't be buying it. Co-op just doesn't interest me in the least.
#60
Posté 12 septembre 2010 - 07:40
So resource is expended on Dialogue mostly I guess... The combat well be like SP only I think... But that can't be so difficult, right?slimgrin wrote...
SirShreK wrote...
slimgrin wrote...
It sounds terrible. I honestly hope BIoware never, ever considers co-op. Ever.
As in, a million years never.
AS long its fine to have SP also why not allow co-op? Please enlighten me? (I am really ignorant if co-op will have any alarmingly negative effect, so I ask in good faith).
I was referring to DA and forgot to put it in so I edited my post.
Co-op and single player in the same game means they will have to redistribute resources, and usually, one or the other suffers for it. At least thats what I've experienced. Both Mass Effect and Dragon Age are terrific single player games, and I want them to stay that way.
However, if, after they have finished both trilogies, they want to release some sort of expansion pack that is a stand alone, co-op experience - fine. But I won't be buying it. Co-op just doesn't interest me in the least.
#61
Guest_slimgrin_*
Posté 12 septembre 2010 - 07:45
Guest_slimgrin_*
Modifié par slimgrin, 12 septembre 2010 - 07:45 .
#62
Posté 12 septembre 2010 - 07:46
#63
Posté 12 septembre 2010 - 07:49
SirShreK wrote...
So resource is expended on Dialogue mostly I guess... The combat well be like SP only I think... But that can't be so difficult, right?slimgrin wrote...
SirShreK wrote...
slimgrin wrote...
It sounds terrible. I honestly hope BIoware never, ever considers co-op. Ever.
As in, a million years never.
AS long its fine to have SP also why not allow co-op? Please enlighten me? (I am really ignorant if co-op will have any alarmingly negative effect, so I ask in good faith).
I was referring to DA and forgot to put it in so I edited my post.
Co-op and single player in the same game means they will have to redistribute resources, and usually, one or the other suffers for it. At least thats what I've experienced. Both Mass Effect and Dragon Age are terrific single player games, and I want them to stay that way.
However, if, after they have finished both trilogies, they want to release some sort of expansion pack that is a stand alone, co-op experience - fine. But I won't be buying it. Co-op just doesn't interest me in the least.
You've got to make sure the engine can handle multiplayer. Then you have to possibly change the design of the SP story. Like, what happens if the 2nd player transitions to another area? Do they go by themselves? Do they take the entire party? What happens if one player initiates a cutscene, and the other player is somewhere else? What about initiating dialogue?
Above all else, all of this needs to have extra QA. Many people on the DA1 forums would agree having to QA more stuff wouldn't be a good idea.
Lastly, Bioware themselves stated they didn't include MP so that they could put all resources into making the best SP experience. Maybe I'm a trusting guy, but I tend to believe they're not lying.
To be fair, if it could be done, I wouldn't mind MP. Alas, this is not the case.
#64
Posté 12 septembre 2010 - 07:51
#65
Posté 12 septembre 2010 - 07:51
#66
Posté 12 septembre 2010 - 08:01
to late man, i already posted that one on the first pageTheChris92 wrote...
Dr. Cox says it all.The Asorlins strike wrote...
There are many Dragon Age characters out there. Why not have a co op mode so those custom characters can work together.
#67
Posté 12 septembre 2010 - 08:03
#68
Posté 12 septembre 2010 - 08:23
It is entirely a myth that multiplayer or co-op gameplay unequivocally detracts from the single player experience, and I will attempt to prove why:
Let the term "resource" mean any amount of time, work, or money required to achieve a certain goal.
Let the term "part" refer to the various departments or sectors of the development process, such as music, writing, and programming. Let the term "whole" refer to the the collection of all parts.
Lemma: "There exists a limit to which one may apply resources to any given part of the whole wherein their effects cease to become noticeable."
Proof: No matter how much one might pay an artist, model renderer, or engine programmer, the game could never have hyper-realistic graphics given the limitations of available hardware.
Lemma: "There exists a finite amount of parts to the whole."
Proof: BioWare is not staffed by infinite people, therefore there is a finite amount of departments, and thus a finite amount of different jobs to be performed.
Lemma: "The source of resources is not concerned with the way in which they are spent so long as a projected goal is achieved."
Proof: EA, or other sources of funds, are ultimately concerned only with profit.
Lemma: "The source of resources are willing to provide more provided the return is proportionally adequate."
Proof: The Old Republic will be EA's most expensive title to date, trusted in the hands of BioWare.
In summation:
EA has proven itself willing to essentially throw funds at BioWare to achieve goals of great proportions. With these funds, BioWare is largely allowed to distribute them creatively how they wish. With sufficient funding, any single department would eventually reach their creative limit, so to speak. Since there are a finite amount of departments, again with sufficient funding, the entirety of BioWare would reach its creative limit. Once this happens, the only way to see a positive benefit from the use of resources would be to expand to new departments and new functionality, namely to multiplayer or cooperative gameplay.
Q.E.D.
That, however, only explains why it might be viable. Whether or not it is requires the following:
Supposition: "The inclusion of multiplayer or cooperative gameplay into Dragon Age would be financially viable."
Proof: ...well, that's not my job. It's impossible for me to know this. It is impossible for you to know this, too. Stop replying to these threads with "no." You will only look foolish after my logical deconstruction and proof.
Modifié par Maverick827, 12 septembre 2010 - 08:24 .
#69
Guest_slimgrin_*
Posté 12 septembre 2010 - 08:29
Guest_slimgrin_*
'Multi player and co-op will not detract from single player campaign".
Then I will believe you.
Modifié par slimgrin, 12 septembre 2010 - 08:29 .
#70
Posté 12 septembre 2010 - 08:32
Maverick827 wrote...
*bunch of other stuff*
Stop replying to these threads with "no." You will only look foolish after my logical deconstruction and proof.
Why should people stop replying with no. The question is, "Dragon age co op? Does that sound good to you?". If it doesn't sound good to someone, wouldn't they reply, "no"?
*Shrugs*
#71
Posté 12 septembre 2010 - 08:35
*Goes into rant mode* Why!!!! why the f*** does this game need Co-op!?!? Man what is with you people today!?!? It always seems like when ever a game is announced you people are all like "Oh does it haz Co-op?" fricking multiplayer nerds, not every game needs Co-op! especially in this case where it could greatly impact the single player experience! so go play your halo, your cod, or your gears! but please......please leave this game for the people who still desire a innovative and emotional single player experience.*Exits rant mode*
So in other words......no.
#72
Guest_Puddi III_*
Posté 12 septembre 2010 - 08:38
Guest_Puddi III_*
And the NWN2 devs were working with a modified NWN1 engine, so they already had the groundwork MP functionality built in, I think (unless they had to rework it or something).
Modifié par filaminstrel, 12 septembre 2010 - 08:42 .
#73
Posté 12 septembre 2010 - 08:41
C9316 wrote...
My usual answer to these threads.
*Goes into rant mode* Why!!!! why the f*** does this game need Co-op!?!? Man what is with you people today!?!? It always seems like when ever a game is announced you people are all like "Oh does it haz Co-op?" fricking multiplayer nerds, not every game needs Co-op! especially in this case where it could greatly impact the single player experience! so go play your halo, your cod, or your gears! but please......please leave this game for the people who still desire a innovative and emotional single player experience.*Exits rant mode*
So in other words......no.
Ahem... I play both Halo AND CoD online more than I care to admit (put a damper on my DA mod development for a while)... Please don't categorize us like that
Seriously though, I don't think there is anything wrong with wanting co-op. People just have to realize why there won't be, and then leave the subject along.
#74
Guest_slimgrin_*
Posté 12 septembre 2010 - 08:43
Guest_slimgrin_*
C9316 wrote...
My usual answer to these threads.
*Goes into rant mode* Why!!!! why the f*** does this game need Co-op!?!? Man what is with you people today!?!? It always seems like when ever a game is announced you people are all like "Oh does it haz Co-op?" fricking multiplayer nerds, not every game needs Co-op! especially in this case where it could greatly impact the single player experience! so go play your halo, your cod, or your gears! but please......please leave this game for the people who still desire a innovative and emotional single player experience.*Exits rant mode*
So in other words......no.
Lol. This was to be my initial response. But I knew it would come around sooner or later.
#75
Posté 12 septembre 2010 - 08:46





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