Dave of Canada wrote...
Did you try to "paragonize" her and do it?
A very long time ago, like when the game first came out, but I don't remember if that changed her opinions. My more recent paragons were all females.
Guest_Shandepared_*
Dave of Canada wrote...
Did you try to "paragonize" her and do it?
The asari on Illium says that the rachni are not inherently hostile. The rachni were indoctrinated to fight. You don't know that in the first game, but the choice is commit genocide or trust her and give them a second chance. Who is everyone? Not that many people in game seem to know anything about it.Dave of Canada wrote...
BristowJ wrote...
I know that was metagaming, that's why there was the bit afterwards that wasn't metagaming. The whole genocide bit, isn't really something a paragon would do unless they think the rachni would be a greater threat in the future. Genocide isn't something that would get celebrated, is it?
But neither should risking the galaxy by unleashing a species that very nearly wiped it out, yet it just so happens everybody's a-okay with it.And? Just because the asari said it doesn't mean it will happen. It could be a plot twist.
That would be one lame plottwist, especially since she's promised that she'll help you fight.Have you forgotten what the Collector base does? Is their a reason they be should be happy you kept it?
When they are the ones who suggested it in the first place, they shouldn't be the ones disapproving. What's wrong with having people disapprove of taking it and blowing it up? Can't have conflicting reports, Paragons must always be praised?The companion dialogue at that situation is like in the first game where one of your squad mates say: "Save the council!" While the other says: "What have they done for you lately?".
Doesn't work that way in ME2. Companions have one opinion and stay with it. Grunt and Legion's conversation would be like...
"I say keep the base."
"I agree."
They only change their opinion once you get onboard the Normandy where Legion facepalms and Grunt calls you weak.
What are you trying to say here?When they are the ones who suggested it in the first place, they shouldn't be the ones disapproving. What's wrong with having people disapprove of taking it and blowing it up? Can't have conflicting reports, Paragons must always be praised?
BristowJ wrote...
The asari on Illium says that the rachni are not inherently hostile. The rachni were indoctrinated to fight. You don't know that in the first game, but the choice is commit genocide or trust her and give them a second chance.
Would it? Or would it be a moment when a paragon choice doesn't turn out as intended.
What are you trying to say here?
Apparently it does work that way in ME 2.
Modifié par Dave of Canada, 13 septembre 2010 - 07:36 .
Well, actually it is mentioned, in one news cast on Omega, and the Citadel I think. Why should it be mentioned if you took the renegade? The situation is over there is no need to continue talking about it, especially after two years have passed. What more content do you want, "Hey Ash remember when we killed the rachni two years ago? Good times."Dave of Canada wrote...
Last post of the day, I'm tired and can't see straight.
... also waking up in 2 hours to go to class and then work.BristowJ wrote...
The asari on Illium says that the rachni are not inherently hostile. The rachni were indoctrinated to fight. You don't know that in the first game, but the choice is commit genocide or trust her and give them a second chance.
And that choice could've backfired. Heavily. It's a ridiculously large risk that Renegades didn't take and because of it, we've lost an ally in the Rachni and it's never mentioned in the game at all. Binary Helix isn't mentioned, Noveria's entire Rachni chapter is never mentioned. If you killed the Rachni Queen, you're punished by getting nothing. You could play the Default Shepard and have equally as much content for this decision.Would it? Or would it be a moment when a paragon choice doesn't turn out as intended.
When they heavily suggest something, including having the Queen say it, then suddenly change it around 180 degrees. It's rather lame, yes.What are you trying to say here?
Apparently it does work that way in ME 2.
A Paragon takes Grunt and Legion to the Reaper-Terminator, they destroy it. Grunt and Legion both go "Alright, take the base." but you blow it up instead. The Paragon gets praise from everybody on the Normandy, including those who supported keeping the base itself.
A Renegade on the other hand blows the base up, everybody scolds you and such. Says it was a bad move, you're weak and such.
Why must the game pretty much give the Paragon a pat on the back? It's essentially saying "Good job!" to you while being a Renegade makes even those who support the base angry at you. Why does the game immediately have to make the Paragon Shepard idolized and worshipped by everybody? Couldn't they have kept everybody's respective opinion? Couldn't Legion / Grunt have been disappointed if you blew it up?
Guest_Shandepared_*
DukeOfNukes wrote...
As a side note...I actually like the idea of not being given the opportunity to make many choices in ME3, and instead having to deal with the consequences of your past actions. It seems like we've drawn our lines and armed our troops, and now all there is left is to resist the coming onslaught. Sure, you can make SOME decisions in the meantime, but the major ones have been made...and you either have the help of the rachni/quarians/geth, or you don't. The council has turned their blind eye, or perished at the hands of Sovereign.
Guest_Shandepared_*
BristowJ wrote...
Well, actually it is mentioned, in one news cast on Omega, and the Citadel I think. Why should it be mentioned if you took the renegade? The situation is over there is no need to continue talking about it, especially after two years have passed. What more content do you want, "Hey Ash remember when we killed the rachni two years ago? Good times."
Guest_Shandepared_*
fongiel24 wrote...
PWENER wrote...
This is exactly the kind of post I was looking for (I still want human dominance though).
There will also not be a war against humanity, that's what the base and human council are for. The other races are also too separated to unite in an all out revolution war against us (they can't even believe the Reaper threat is real, they can go to hell, they don't deserve to control the galaxy, we do. After all, we're the only ones actually doing anything to stop the Repaers).
If by "we" you mean Shepard, Anderson, and Cerberus, then you're right. If by "we" you mean humanity, then there's a problem. There's no evidence that the Alliance is acknowledging and preparing for the Reapers any more than the other Council races are.
As for uniting to crush humanity... they don't really need to unite to beat us. The turian fleet alone outnumbers the human fleet 4-to-1 in dreadnoughts and probably has a similar advantage in smaller vessels and troops. Humanity is acknowledged as a sleeping giant, but if one of the stronger Council races realizes humanity plans to attempt galactic domination and strikes first, there's no guarantee that "sleeping giant" will be able to wake up in time to defend itself.
Dave of Canada wrote...
The thing about Cerberus failures is a little bit irritating. The Illusive Man only calls in Shepard to deal with the mess when something goes wrong, he doesn't message Shepard saying "Quickly, go the Tyrloda VII! We've found a virus that deletes enemy AI! We're all happy :D".
We've been called in how many times to fix the Alliance and it's problems? Roughly the same if not more but I don't see people insulting the Alliance as incompetent.
Modifié par AriesXX7, 13 septembre 2010 - 10:04 .
Shandepared wrote...
BristowJ wrote...
Well, actually it is mentioned, in one news cast on Omega, and the Citadel I think. Why should it be mentioned if you took the renegade? The situation is over there is no need to continue talking about it, especially after two years have passed. What more content do you want, "Hey Ash remember when we killed the rachni two years ago? Good times."
I mentioned this earlier in the thread. I suggested that Miss Al'Jilani should bring this up if you killed the rachni queen. With the queen dead the Council felt safe in declassifying what happened there. They did this to get back at Binary Heelix which was participating in the experiment of sentient beings and building an army behind their back. This is revenge.
Al'Jilani of-course presses Shepard on this and tries to paint him as a murderous monster (which he is, in some people's eyes). The bonus of this is a longer interview with her if you killed the rachni queen (and decide not to punch her out).
In addition to that, Wreave/Wrex might bring this up again on Tuchanka too just for a little extra dialog.
Modifié par AriesXX7, 13 septembre 2010 - 10:02 .
Bebbe777 wrote...
fongiel24 wrote...
PWENER wrote...
This is exactly the kind of post I was looking for (I still want human dominance though).
There will also not be a war against humanity, that's what the base and human council are for. The other races are also too separated to unite in an all out revolution war against us (they can't even believe the Reaper threat is real, they can go to hell, they don't deserve to control the galaxy, we do. After all, we're the only ones actually doing anything to stop the Repaers).
If by "we" you mean Shepard, Anderson, and Cerberus, then you're right. If by "we" you mean humanity, then there's a problem. There's no evidence that the Alliance is acknowledging and preparing for the Reapers any more than the other Council races are.
As for uniting to crush humanity... they don't really need to unite to beat us. The turian fleet alone outnumbers the human fleet 4-to-1 in dreadnoughts and probably has a similar advantage in smaller vessels and troops. Humanity is acknowledged as a sleeping giant, but if one of the stronger Council races realizes humanity plans to attempt galactic domination and strikes first, there's no guarantee that "sleeping giant" will be able to wake up in time to defend itself.
I think I read that know that humanity is in the Council, we can have more dreadnoughts and we will also take over some of the Turians patrols. Meaning we can now expand our military thanks to more support from the Council. However, it will take some time to build a couple of dreadnoughts and many cruisers/frigates.
jbblue05 wrote...
Their is no real benefit from killing the council then letting them live.
The Alliance only lose 4 more cruisers if you save the Council
They can rebuild those cruisers in 2 years and then some
If you save the Council the Alliance is supposed to be severely crippled not have a minor setback
Killing the Council means Human have the largest fleet in Council space but I don't see how four more cruisers
is the difference from powerhouse or severely crippled.
Maybe by saving the Council the Alliance didn't lose any ships at all maybe Sovereign destroyed those cruisers
Paragons take the biggest risk and get the biggest reward
Renegades do the smart thing and everybody hates you
iakus wrote...
I blew up the base. Granted I play paragon, but not all the reasons are purely paragon:
1) Cerberus's track record in playing around with alien tech is spotty at best.
2) Given Harbringer's ability to access the Collectors via remote, there's little reason not to think he couldn't do the same with other devices at the base. Who's to say he doesn't have some sort of indoctrination device he just has to flip a switch and he ends up "assuming direct control" of whatever Cerberus team is stationed at the base?
3) Given Cerberus' past, assuming the base is useful in defeating the Reapers, who is to say that Cerberus will not turn around and become the "new Reapers"? This may in fact be what Shepard meant about "not sacrificing the soul of our species" What's the point of defeating the Reapers if we end up turning ourselves into Reapers?
4) The Reapers have deliberately left their tech lying around so we can develop along the lines they want. Having the Reaper base may take us further along that path than they anticipated, but it won't teach us anything the Reapers don't already know. I don't see the benefits outweighing the risks.
The way I see it, if you keep the base, it may give some benefits for ME 3, but will likely block you off from others aiding you (likely the Alliance or Citadel). It will also almost certainly darken the overall ending (like keeping the Anvil of the Void in DAO)
wizardryforever wrote...
jbblue05 wrote...
Their is no real benefit from killing the council then letting them live.
The Alliance only lose 4 more cruisers if you save the Council
They can rebuild those cruisers in 2 years and then some
If you save the Council the Alliance is supposed to be severely crippled not have a minor setback
Killing the Council means Human have the largest fleet in Council space but I don't see how four more cruisers
is the difference from powerhouse or severely crippled.
Maybe by saving the Council the Alliance didn't lose any ships at all maybe Sovereign destroyed those cruisers
Paragons take the biggest risk and get the biggest reward
Renegades do the smart thing and everybody hates you
Well technically, the Alliance loses eight cruisers saving the Council. Presumably, those eight cruisers make it easier for the Alliance to maintain control over the Citadel in the aftermath if the Council is killed. Also, if the Council dies and humans take over, the Alliance gets to drastically increase the size of their navy with no repercussions from the Council. Because of this, the Alliance fleet is most certainly larger, perhaps much larger, if you let the Council die. That's not really a punishment.
Granted, you've done this at the cost of galactic unity and stability, which could be crippling in the fight with the Reapers. There's a downside to both options really.
Given that pretty much everyone on the Normandy needed my Shepard to resolve their family delimmas and make life choices for them, he's not exactly too impressed by their wories now.Dave of Canada wrote...
A Paragon takes Grunt and Legion to the Reaper-Terminator, they destroy it. Grunt and Legion both go "Alright, take the base." but you blow it up instead. The Paragon gets praise from everybody on the Normandy, including those who supported keeping the base itself.
A Renegade on the other hand blows the base up, everybody scolds you and such. Says it was a bad move, you're weak and such.
Why must the game pretty much give the Paragon a pat on the back? It's essentially saying "Good job!" to you while being a Renegade makes even those who support the base angry at you. Why does the game immediately have to make the Paragon Shepard idolized and worshipped by everybody? Couldn't they have kept everybody's respective opinion? Couldn't Legion / Grunt have been disappointed if you blew it up?
Dean_the_Young wrote...
Everyone else? 'Yes, that's nice, thanks for sharing you opinion. Now go back to work on this ship which houses no less than three mision-critical reaper technologies that Cerberus knows all about.'
Dean_the_Young wrote...
Given that pretty much everyone on the Normandy needed my Shepard to resolve their family delimmas and make life choices for them, he's not exactly too impressed by their wories now.Dave of Canada wrote...
A Paragon takes Grunt and Legion to the Reaper-Terminator, they destroy it. Grunt and Legion both go "Alright, take the base." but you blow it up instead. The Paragon gets praise from everybody on the Normandy, including those who supported keeping the base itself.
A Renegade on the other hand blows the base up, everybody scolds you and such. Says it was a bad move, you're weak and such.
Why must the game pretty much give the Paragon a pat on the back? It's essentially saying "Good job!" to you while being a Renegade makes even those who support the base angry at you. Why does the game immediately have to make the Paragon Shepard idolized and worshipped by everybody? Couldn't they have kept everybody's respective opinion? Couldn't Legion / Grunt have been disappointed if you blew it up?
What's that Legion? We shouldn't use Reaper technology to further ourselves? Nice time to grow a spine after I used Sovereign's data-core virus to rewrite the Heretics. I'm sorry Kasumi, you want to talk about risk? You couldn't even destroy your own lover's death secret like he asked.
About the only character I'd take lip from is Jacob, because he's actually a functioning individual who didn't need me to decide his fate for me: I was just the taxi service to get him there. Everyone else? 'Yes, that's nice, thanks for sharing you opinion. Now go back to work on this ship which houses no less than three mision-critical reaper technologies that Cerberus knows all about.'
Dean_the_Young wrote...
'Yes, that's nice, thanks for sharing you opinion. Now go back to work on this ship which houses no less than three mision-critical reaper technologies that Cerberus knows all about.'