iakus wrote...
Thorian creepers
husks
yes, geth
rachni
To be honest, I'm stunned EDI didn't turn out to be more sinister. But like I said "spotty" record,. THere's an exception to every rule.
That's not alien tech.
Exactly. We don't know. How can we find traps if we don't know what to look for? Particularly traps that mess with your head? Shepard was not present for "Releasing control" so does not know Harbringer did that. Even so, did Harbringer merely cast off a now-useless tool or if did he just lose his only link to the base?
What double talk is this? So we keep it, but "how will we find traps?" What?
Maybe keeping the base: you'll find out.
BUT OH NOES BASE IS BADBADBAD.
If I could hand access to the base over to someone more trustworthy than TIM, say Liara or Anderson, I admit this arguement would have a lot less strength. But with TIM, there's a very real chance that Shepard may end up compounding his problems if he saves the base.
1. Cerberus brought Shepard back from the dead to fight the Collectors/Reapers. and some unknown reasons beyond the plot.
2. Cerberus made Shepard a brand new top of the line ship.
3. Cerberus is the only group doing anything about the threat.
So you want to leave the only group that believes you 100%, puts their complete trust in you, gave you a second chance at life, a new ship, a new crew, a few new upgrades, all because you don't like the way TIM talks ot you, or somesuch.
Ah huh.
Wouldn't it be funny if the Reapers have been periodically defeated, only to be supplanted by the race that defeated them?
Hilarious.
You and I both know the real reason for the lack of defenses at the Collector base is because the "story" demanded it
but that's another topic.
Oh?
I admit this is the weakest of my arguements. Knowing your enemy is an important aspect of warfare. That and closing the tech edge. But things get a little fuzzy when the technology can easily turn on you. As Tali's father learned just before he died. The thannix cannon was a good find. Cerberus got lucky with EDI. Fortunately none of that ended up coming alive and killing/indoctrinating/huskifying the scientists in question.
What technology will turn on you? You don't even know, so stop this ridiculous threat assessment of wild speculation.
Studying Reaper tech isn't a bad thing. But it's proven over and over to be extremely dangerous. Cerberus has a tendency to rush too far too fast and have their experiments blow up in the process (reason #1) Studying Reaper tech, you have to always keep in mind "Is this a trap"? TIM would more likely think"How many agents can I afford to lose on this?"
I am shaking in my space boots.
I have a personal theory that defeating the Reapers will ultimately require the destruction of the Citadel and perhaps the entire Mass Relay network.
Yes.
Not really sure what that means, but the keeping the Anvil, knowing how it is used, is definitely one of the more "morally grey" choices you can make in that game.
Wrong game.
You know some would want this ending.
These people need to be shot.
Modifié par smudboy, 12 septembre 2010 - 08:41 .