Everyone complains that it wont work
with story because everyone will be waiting while the host reads
through dialogue and makes the choices, well basically, why not make
all players involved with the choices?
there could be a vote on
which dialogue to pick, and if it ties you could roll, then everyone
feels apart of the main players choice and storyline, enabling everyone to enjoy it.
the hosting computers player (the speaker character, the one involved with the story) is a voice for the whole party.
I think, if the gui is made well and its a speedy enough process, it could work!
something along those lines anyway....





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