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Mages in DA2: A Discussion


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#251
Riona45

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Lumikki wrote...

No, I'm not joking. You can make choises, but you can't make choises agaist story what Bioware has writen.


See my post above. 

Example if Bioware "force" you play apostate mage (Hawke or sister) agaist Chantry in story, you can't do anything agaist it, even how you would want play differently.


Yeah, if they do that.  There's no evidence so far that that will be the case, though.  You don't have to even play a mage, but if you do, you probably will have a choice as to how you react to things.  Why do I think this?  Because that's been the case in pretty much every BioWare game--no reason to assume they are changing it now.

As for Bethany?  She's an NPC character (not yours), so how she feels about something is supposed to be beyond your control unless the game allows you to influence her opinions in some way.  If she is anti-Chantry, then that's who she is.  I don't think you have grounds for complaining about a character that isn't supposed to be yours in the first place. 

Modifié par Riona45, 25 septembre 2010 - 06:25 .


#252
DragonOfWhiteThunder

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I believe that pro-Chantry mage Hawke could still work. Yes, Hawke is an apostate. No, he may not be able to join the Circle. However, the Chantry allows the Mage's Collective to exist, and if Hawke is instrumental in helping the Chantry to re-establish itself in Kirkwall, then it wouldn't be too surprising for the Chantry to turn a blind eye to Hawke's apostate status. Especially if they could plausibly deny knowing about it.



First character in DA2 is going to be a male mage, probably as close to Arcane Warrior as I can get. I loved playing that character in Origins, even if I didn't spec him very well.

#253
Lumikki

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Who says anything that I'm same side than Chantry? There is difference between helping someone and not go agaist them. Question does DA2 give that choise for mage player. I don't see any reason to be side with too good sides. I stay out of it totally or I'm agaist both sides if they don't let me to be out of it. I don't take sides between Circle of Mages and Chantry.

#254
DragonOfWhiteThunder

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Lumikki wrote...

Who says anything that I'm same side than Chantry? There is difference between helping someone and not go agaist them. Question does DA2 give that choise for mage player. I don't see any reason to be side with too good sides. I stay out of it totally or I'm agaist both sides if they don't let me to be out of it. I don't take sides between Circle of Mages and Chantry.


Ah, you're right, I misunderstood. But there's really two options here, either you assist the Chantry in reestablishing itself, or you don't. A mage who couldn't care less about the Chantry wouldn't assist them, in which case they fail to reestablish themselves and become a non-issue in Kirkwall. Sure, it has essentially the same effect as if Hawke tried to drive them out him/herself, but Mage Hawke could easily have the option not to get involved.

And the point of my original post still stands. Apostate Hawke doesn't necessarily have to be anti-Chantry.

#255
bobolda7

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Lumikki wrote...

Who says anything that I'm same side than Chantry? There is difference between helping someone and not go agaist them. Question does DA2 give that choise for mage player. I don't see any reason to be side with too good sides. I stay out of it totally or I'm agaist both sides if they don't let me to be out of it. I don't take sides between Circle of Mages and Chantry.


But usually organizations, especially powerful ones, like the Chantry enforce a with us or against us policy; see exalted marches. These situations can become unavoidable leaving out the neutral option.

#256
jalynntownsend

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bobolda7 wrote...

Lumikki wrote...

Who says anything that I'm same side than Chantry? There is difference between helping someone and not go agaist them. Question does DA2 give that choise for mage player. I don't see any reason to be side with too good sides. I stay out of it totally or I'm agaist both sides if they don't let me to be out of it. I don't take sides between Circle of Mages and Chantry.


But usually organizations, especially powerful ones, like the Chantry enforce a with us or against us policy; see exalted marches. These situations can become unavoidable leaving out the neutral option.


And thats why i am going to kill that bastard of a grand cleric and plunge the world of Dragon age down the path of the Dark side "lol gotta love KOTOR". I am a Libertatarian blood mage who use his power for the personal gain  of all mages.

#257
Lintanis

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Personal gain has a tendency to go wrong a lot ;), but sounds like fun :devil:

#258
jalynntownsend

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so what as long as i stand at the top mountain

#259
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bobolda7 wrote...

Lumikki wrote...

Who says anything that I'm same side than Chantry? There is difference between helping someone and not go agaist them. Question does DA2 give that choise for mage player. I don't see any reason to be side with too good sides. I stay out of it totally or I'm agaist both sides if they don't let me to be out of it. I don't take sides between Circle of Mages and Chantry.


But usually organizations, especially powerful ones, like the Chantry enforce a with us or against us policy; see exalted marches. These situations can become unavoidable leaving out the neutral option.


I'm still crossing my fingers for the reforner option. Someone who creates another split from the main body of the Andrastian faith and hopefully inspires several mores splits throughout Thedas.

#260
Lumikki

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bobolda7 wrote...

Lumikki wrote...

Who says anything that I'm same side than Chantry? There is difference between helping someone and not go agaist them. Question does DA2 give that choise for mage player. I don't see any reason to be side with too good sides. I stay out of it totally or I'm agaist both sides if they don't let me to be out of it. I don't take sides between Circle of Mages and Chantry.


But usually organizations, especially powerful ones, like the Chantry enforce a with us or against us policy; see exalted marches. These situations can become unavoidable leaving out the neutral option.

Why not? You never have to do anything in life what you don't want except die. If chantry push they issue on me, I don't help them or go agaist them, what they can do to me except kill me? That is acceptable solution and game ends there.

There is two good side, Chantry and Circle of Mages, what seem to have this internal issues, like somekind of civil war about power and freedom between them. Why does Hawke has to get involved, he/she has nothing to do with it.

My point is that to fight agaist someone PLAYER needs to believe it's cause what is worth of fighting for. I don't see any reason to fight agaist Chantry or Circle of Mages. If you think killing my brother gives me that motive, think again.  Personal issues doesn't give me motive to fight agaist some organisation.

Of course this starts to be little bit off from this threads topic, but I ques been mage Hawke does create some issues.

Modifié par Lumikki, 25 septembre 2010 - 06:48 .


#261
bobolda7

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MariSkep wrote...

bobolda7 wrote...

Lumikki wrote...

Who says anything that I'm same side than Chantry? There is difference between helping someone and not go agaist them. Question does DA2 give that choise for mage player. I don't see any reason to be side with too good sides. I stay out of it totally or I'm agaist both sides if they don't let me to be out of it. I don't take sides between Circle of Mages and Chantry.


But usually organizations, especially powerful ones, like the Chantry enforce a with us or against us policy; see exalted marches. These situations can become unavoidable leaving out the neutral option.


I'm still crossing my fingers for the reforner option. Someone who creates another split from the main body of the Andrastian faith and hopefully inspires several mores splits throughout Thedas.


Kind of like the Reformation in our world? interesting .  It would be a good reason for Cassandra to be worried.

#262
bobolda7

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jalynntownsend wrote...

so what as long as i stand at the top mountain


You know that sounds more isolationist than Libertarian Image IPB

#263
JamieCOTC

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Mage Armor

Better selection of staves

More magical weapons

Witch specialization

#264
His Dire Enmity

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I'd love to see more Arcane Warrior/Blood Mage 'epicness', if you will. Nothing like having 9 sustains going while HP - constantly regenerating - allows one to cast spells nonstop. The additional mage skills and Battle Mage profession given in Awakenings certainly established an already cheap class as much cheaper, but it was entertaining.



Perhaps they could give a specialization allowing - I don't know - summoning of demons/spirits from the fade? Maybe two specific specializations; one allowing the summoning of spirits while the other, geared toward evil characters, summoning demons.



Make Shape-shifting useful, somehow. Let us use our abilities in whichever form we take, except for those requiring a staff/weapon as a conduit? I'll accept limitations, but not being permitted to use -any- of my skills? Depressing. Lol.



I agree with what people have said about equipment upgrades, i.e. staves, armor, weapons, hoods like Morrigan's concept art, etc. Must have.




#265
bobolda7

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I would like for shapeshifting to have a focus where you pick one form and then can upgrade it like if I pick the wolf i can choose wolf abilities with the final one being a werewolf enhancement.

#266
jalynntownsend

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bobolda7 wrote...

jalynntownsend wrote...

so what as long as i stand at the top mountain


You know that sounds more isolationist than Libertarian Image IPB

No an isolationist distance themselves from people. I intend to conquer the world of dragon age and liberate my magical brothers from the oppersive chantry. Even if it means to sell my soul to a demon for power. MIGHT = RIGHT ftw

#267
Lintanis

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 Im hoping that they unlock Mage Hawke in the demo at EuroGamer Expo :wizard:

#268
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Lumikki wrote...

SirOccam wrote...

Lumikki wrote...

This hole mage hits with staff is also total BS. My first job is disable that feature.
Why to hell mage would even try to hit anything with staff. I would never even go that close to enemies.

I don't think the idea is that you'd give up your normal methods of dealing damage and instead choose to wade into the fray. But if an enemy gets close (and like Riona says, it happens), it makes more sense to smack them than to sit there and fire the same as if they were 10 meters away.

I'm sorry but I'm not some old lady who hit someone with handbag when someone comes too close. If situation is so that mage has to hit with staff, it means mage can't cast spells. That situation should never happen and auto attack can cause unwanted aggro. Spells are my weapon, not some handbag. Only reason why my mage even have staff in my hand is because developers has forced the issue to mage. Meaning spell power is connetect to it. How ever, if I want melee class, then I roll a warrior.

Yes, I know there are mages who play like warrior, that's fine. How ever, that's not how I play mage. That's why I need to disable from options this auto attack feature for mages.

Game enemies defines they first aggro based, who they see first and who has hit them. Later they can also do it by who's closest, but that's later. If mages autohit enemies when become too close, it can cause mages control moved become unusuable, because mage is forced to defending situation, by mages own auto attack. I could stand next to enemy as long it's fighting agaist some other team member. But if I auto hit it, it could change aggro to me and cause spell interuption to my casting and damage to me.


The melee is more focused on defence. A mage is a powerful ranged. But what happens when a darkspawn WALKS TO YOU! and it attacks you. Your Warrior is busy with an ogre boss, you rouge is being attacks by 4. Your other mage is healing. Your not going to start shooting fairy dust at it? It's instinct, you wack it with your staff until it's dead. 

I hated that I had to run away with Wynne every bloody time a darkspawn came towards me, and my stun spells were at cool down. I'm sure the attack will be ****, 10-20 damage. But it will prove useful.

#269
Risax

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Do the Tevinter Mages have to go tru a Harrowing, or something simmelair as well? Does anyone know?

#270
Lumikki

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simfamSP wrote...

The melee is more focused on defence. A mage is a powerful ranged. But what happens when a darkspawn WALKS TO YOU! and it attacks you. Your Warrior is busy with an ogre boss, you rouge is being attacks by 4. Your other mage is healing. Your not going to start shooting fairy dust at it? It's instinct, you wack it with your staff until it's dead.

I have no need to any melee based defense. I don't know how you play, but I never needed staff to anything, than game design wanted it to be in my hand.

I hated that I had to run away with Wynne every bloody time a darkspawn came towards me, and my stun spells were at cool down. I'm sure the attack will be ****, 10-20 damage. But it will prove useful.

I have no clue what you talk? Why would you need to run away? Control them, that's what I do. Oh, maybe You Wynne had no control spells like mine did?

Modifié par Lumikki, 26 septembre 2010 - 07:37 .


#271
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Lumikki wrote...

simfamSP wrote...

The melee is more focused on defence. A mage is a powerful ranged. But what happens when a darkspawn WALKS TO YOU! and it attacks you. Your Warrior is busy with an ogre boss, you rouge is being attacks by 4. Your other mage is healing. Your not going to start shooting fairy dust at it? It's instinct, you wack it with your staff until it's dead.

I have no need to any melee based defense. I don't know how you play, but I never needed staff to anything, than game design wanted it to be in my hand.

I hated that I had to run away with Wynne every bloody time a darkspawn came towards me, and my stun spells were at cool down. I'm sure the attack will be ****, 10-20 damage. But it will prove useful.

I have no clue what you talk? Why would you need to run away? Control them, that's what I do. Oh, maybe You Wynne had no control spells like mine did?


My mind is to simple for your comprehension, so I will use a common metaphore. Let's use this one...
A mage has limit to it's power. So at one point it will need to regenrate, or 'reload to shoot again'. Lets say you run out of 'bullets'. And I run up to you with a big stick, what are you going to do then? Ofcourse either the following...

Kick me in the balls.
Run away.
Or knock me out with your gun.

This is what the staff provides, a temporary sorce of defence. If you have a stick, that can shoot fireballs, and hurt people when swining it. It only makes sense that you use it when your mana is gone, until you drink a potion, get a tank to intercept the attacker, or until you regain some manner for mindblast. I always found it dumb, when I saw Morrigan, or Wynee, still using range attacks when the bloody person is 2 feet away! Use you killer instincts. Sometimes, in some cases, the barbaric, pre-historic club works better than a brain.

#272
Lumikki

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I did not need this temporary source of defence. If some control spells was reloading, I had 5 other control spells waiting, there was no need to defend my self in close combat range. If I run out of control spells Wynne had 5 more. I never even needed all the control spells, because enemies died.

#273
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Lumikki wrote...

I did not need this temporary source of defence. If some control spells was reloading, I had 5 other control spells waiting, there was no need to defend my self in close combat range. If I run out of control spells Wynne had 5 more. I never even needed all the control spells, because enemies died.


:pinched: There is no agreeing with you, shall I personaly go up to you with a sword, and attack you? But don't worry I'll give you rifles...UNLOADED ONES! :o

THATs what I mean? Surley you will not have some sort of annumition hiding up your buttocks. The 'you don't need' is getting very old'. I can come up with many situations where you will be BEGGING for you to swing your staff at something. You have a stick for godsakes. Use your sense of realism!

Modifié par simfamSP, 26 septembre 2010 - 09:07 .


#274
Lumikki

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I understand what you mean. But do you understand that no every mages need stick to defenced them self. It's not needed because some mages are NEVER in situation where it would be needed. Some other mage may even be often that kind situation, but it's all about how you play your mage.

Modifié par Lumikki, 26 septembre 2010 - 09:12 .


#275
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Lumikki wrote...

I understand what you mean. But do you understand that no every mages need stick to defenced them self. It's not needed because some mages are NEVER in situation where it would be needed. Some other mage may even be often that kind situation, but it's all about how you play your mage.


Yup, well I suck at being a mage, so I would very much life a stick to stick it up some Darkspawn's arse when I play my apostate Hawke <3