[quote]JaegerBane wrote...
[quote]termokanden wrote...
Cryo Blast is basically a significantly weaker version of Pull.
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What do you expect? Tech powers don't specialise in CC.[/quote]
Everything is competing for one global cooldown. Cryo Blast is just too weak. You can't excuse that by saying tech powers are not about CC.
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No. There isn't 'just drone'. Overload functions as a semi-cc in addition to it's anti-shield role, overheating guns and stunning mechs allowing a break in fire.[/quote]
CC. I thought you said tech wasn't about CC. You said tech was about summoning/support earlier. Only drone supports this statement. The "support" is the same kind of deal you get with biotic powers, and drone is basically just CC. It's not much of a real combat pet like you see in other games.
[quote]Incinerate weakens regen enemies like Krogan and Vorcha while crowd controlling organics in addition to it's anti-armour role.[/quote]
These are secondary effects on a damage power, and biotic powers have them too. Warp stops regen, Reave stuns organics. They both work against armor and barriers, just like tech has powers against shields and armor.
[quote]Cryo inflicts affected enemies with a 100% increase in damage taken for softening up purposes in addition to it's CC.[/quote]
Exactly like Pull. Except Pull has a lower cooldown, sets up Warp explosions and works instantly.
[quote]Hacking is the very definition of a 'weakening' power, removing an enemy from the opposition and turning it into a freely dispensable walking target.[/quote]
No, that is the very definition of CC, which you claim tech is not about.
[quote]*Every single ability in the Engineer's arsenal is geared towards weakining and disrupting opponents*. That's what techs
specialise in.[/quote]
I still firmly believe tech powers have the same role as biotic powers.
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Adepts can weaken and turn enemies just as much as the engineers can. And engineers can CC with drone. I don't really see the big difference to be honest.
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Well, this is just blatantly false. They have no abilities to 'turn' enemies at all and 'weakening' them.... [/quote]
Speaking of blatantly false, say hi to Dominate. All the anti-defense stuff, adepts have that too. As for added damage, there's the ragdoll damage increase.
[quote][quote]
They cover the same role, but there is a better synergy between biotic powers.
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That's primarily because biotic abilities typically have fewer effects than tech powers. Combo'ing is a forte of the Biotics, just as multiple effects are for techs.[/quote]
They are quite similar I think, but Overload does have 2 secondary effects. It doesn't compare in any way to Warp explosions though. Remember, I'm not saying all the tech powers are underpowered.
[quote]I'm not really sure what you're getting at here - my point was that all other casters rely on powers with significantly shorter cooldowns. If a Sentinel is to make any major use of Tech Armour at all, he can't really make do with just Adept/Engy level reductions. It's fine for them because having a shield bonus power is a nice-to-have which allows them to play more agressively - for a sentinel, it's the difference between playing to their strengths can playing like a crap Adept.[/quote]
I'm trying to say that Tech Armor has a large cooldown to balance it. Having every cooldown reduced means they are better power spammers than adepts/engineers.
[quote]Well, I'm afraid that's how the powers are set up. Tech abilities tend to have multple effects and are more flexible. You can't simply expect an affinity for combos on top of this and think balance won't be affected. Well, I'm afraid that's how the powers are set up. Tech abilities tend to have multple effects and are more flexible. You can't simply expect an affinity for combos on top of this and think balance won't be affected.[/quote]
Biotic powers also tend to have multiple effects but anyway. I very much doubt it would break balance. But it would make tech a little cooler and perhaps make it more fun to play an engineer.
In any case, Cryo Blast certainly needs a buff.
Modifié par termokanden, 14 septembre 2010 - 11:36 .