ImoenBaby wrote...
Akka, please show how some mages becoming abominations justifies treating all mages as abominations.
Your worry or fear that someone - say a mage - has the power to seriously harm a lot of people, is not wrong. It's what you do based on your fear that's morally indefensible. Your fear is insufficient cause for a life of imprisonment, or possible execution.
I think the core of the problem is that mages, in the admitedly rare cases they do go wrong, doesn't hit like a madman with a club (or even a handgun) but more like a lesser and very localized earthquake. By the time you hear of it and can actually act on it there is a huge risk that the number of victms lie in the dozens, if not more.
An abomination rampaging in your backyard, or a blood mage using your blood against your will? Definitely cause for imprisonment. At a minimum. Notice that your neighbourhood hedge wizard is not an abomination, he's not cooking your blood, and in fact, the only crime he's committed is escape from the Chantry.
This is raises the second problem of magi. Not only are they insanely dangerous to innocent bystanders, but even more so to the people going after them. I wouldn't be surprised if the templar apostate-hunting squads have a rather high mortality rate, even despite being templars.
This is not even touching if said apostate has turned abomination or blood mage. Then the hunters would be in -real- trouble. Just sending them after normal mages is bad enough in terms of danger, these things would have no qualms at all about absolutely destroying the templars (or in some, or most, cases using innocents as ammunition).
Also... the problem with imprisoning a blood mage is that how do one prevent them from mind controlling the warden? They might even go along peacefully and not use their powers until they feel confident they can get out. How do you actually keep them locked up?
As for hedge wizards, I thought the policy was to bring them in if one can but a carte blanche to kill was given if they resist (which naturally would be abused by some, but such things are difficult to prevent... or prove). After all... not all mages they bring in are small children... if I understood correctly they sometimes bring in people in their late teens too (I'd assume magic has long since surfaced by then, making them hedge wizards)...
Please explain why a hedge wizard - or any other non-abomination, non-blood mage - should be punished for crimes they never committed. I believe if you were forced to spend the rest of your life in a tower for studying Cone of Cold, or having the ability to Heal minor wounds, you would understand the inherent injustice. But you shouldn't have to in order to grasp the concept.
I think it's been stated many times now that fair govenance -
or regulation, or whatever you want to call it - is only reasonable. I
also think it's worth mentioning that mages aren't weapons - they do
have access to very powerful weaponry - but they aren't actually
weapons. They're persons. Think about that before responding - it's more
than merely "somehow unjust" to treat these people otherwise.
Goverment
by the willing, for the willing, is one of the foundations of a just
state. By no means the only one...but it's crucial.
I'd say cone of cold is a very poor example (the healing one is a lot better) since it hardly seem like the most harmless of spell, you know. I think it's fairly safe to say it can easily be fatal for the one caught in it. Same thing applies to many other spells too... and therein lies the problem. One can restrict people access to arms or prevent them from the resources from making things like explosives. But how do you limit a mages potential of killing? It's practically inside them... you can't really take it away (well... you can tranquilize... but neither of us wants that, right?) or even limit it. No matter what you do, short of killing or tranquilizing, a mage will always be dangerous.
You're right that the mages are indeed persons and it is very unfortunate for them to be loaded with this raw power. It is not their fault (nor anyone elses). But how do you protect people from it? Like i mentioned above... it isn't like a weapon but more like a natural disaster in terms of the power.
But you can't hook mages up to wireless seismographs (even if they had existed), you can't study weather patterns to determine the risk of them abusing or losing control of it. You can't predict who or when they'll become abominations or turn to blood magic. You can't even determine who is prone to abuse it and who isn't...
All you have is a population of mages, some of which (but we don't which ones and can't ever know until it's too late) really shouldn't have it at all... both for their own and others sake.
All you can do is keep them localised and under surveilance, allow them to help each others become better and keeping themselves safe.
How do you prevent it from happening far from your reach other than keeping them localized in small areas?
How do you prevent them from gambling with their own and others lives if not keeping constant watch over them?
How do you prevent the free-roaming and abusing ones from killing lots of innocents and the ones sent after them (or even sort them out)?
How do you prevent the ones that won't make it from slaughtering their friends?
How do you prevent the manipulative ones from using their fellow mages against you?
and, unfortuantely, the most important one:
How do you assure the afraid non-mages that the actions taken are appropriate to keep them safe? (because you know how we humans get when we're afraid of something... we kill it).
The treatment of the mages is not good... and many members of both chantry and templars are unnecesarily cruel and treat mages with excessive force... Yes. Unfortunantely this is because ultimately... they're all human, naked and afraid before that the one they opress hold more power at the flick of a hand and whim than they ever will come close to.
It isn't acceptable... It isn't good... It certainly can and should be improved upon something fierce...
Unfortunantely it's the only realistic option...