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What do peole want to do more? Fight the Chantry or help them?


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#201
Jalem001

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Um... okay, in THESE THREE CASES they defended it. That's good, of
course supposing that the other nations actually agreed to let the
Chantry's Templars pass through their lands. In regards to this, you
seem to think that somehow the "orphan theory" only applies to these
Marches or if it doesn't hold true for these last three AS WELL then it
is invalid, thus it somehow can't hold true to ANY of the previous six?
Please clear that up.

Again, you are only applying my
"fund-raising theory" (theories now) to the last three Marches and thing
is-- it's irrelevant of whether or not it doesn't hold true to all but
one of the cases, that doesn't make it invalid. That just doesn't make
it true to all but that one particular case.

So... heh (this is
the funny part, for me) if my questions were an argument it would have been a valid argument, just
not valid for ALL, which I never claimed in the first place (if you'd
like to spin my questions around and say I'm making claims). I said "an
Exalted March" and "could have been gathered during the Exalted
Marches", which is easily demonstrable.

The question remains,
does the good cancel the bad that the organization/institute has done
and continues to do? Pulling the 'it happened 150 years ago' card
doesn't work. It didn't ONLY happen 150 years ago, it happened multiple
times in different ages for mutliple and/or different reason, some of
which you mentioned. I could just as well say 'because of this pattern, I
have no reason to believe that they WOULD NOT declare another Exalted
March if the same reasons which they claimed as the justification for
any one of the Exalted Marches presented themselves again'. Basically
(and in the case of the elves, specifically): they did it once, NO ONE
stopped them (in fact, they were practically "invited" by Orlais) , if
they feel  like doin' it again,
who's to say they won't? Irrespective of whether or not someone will
stop them this time or even if they would actually do it. And yeah, I
realize it would be harder this time as they are all spread out in
clans, but again, that's irrelevant.


No, you're not getting it.  The examples are applied to the last Exalted Marches in the case of the
orphans because it effectively destroys your orphan example.  You can't be raising orphans from events that happened over a hundred years ago, and we have absolutely no reason to believe that they've stopped helping the orphans (in fact we know they havent) simply because the orphans of that march are no longer present.  In other words:  We have established a pattern of the Chantry -always- helping Orphans, not merely when it suits their political needs or as a sort of bandaid to keep the peasantry happy.

The Exalted Marches against the Qunari are brought up in the case of monetary gain specifically because it's the only March which mentions coming about a peaceful resolution specifically because they wanted to -rebuild- the liberated nations.  Rebuilding certainly means money, and the context of it certainly suggests that the Chantry will have a hand in it.

I don't even know what to say in response to your last paragraph because it's doesn't make a ton of sense to me. We already knew/established that there had been multiple Exalted Marches, and we pretty much know that if the Chantry survives, there will be more.  You bringing it up again sounds an awful lot like you disagree with the concept of an Exalted March itself, which is your choice, but is merely opinion and says nothing of the virtue of the Chantry.

Oh and just because it's interesting...

Two interesting things to keep in mind about the last bout of Exalted Marches:

1. The Marches actually liberated conquered territory.  During the Third Blight both Orlais and the Imperium occupied "liberated" territory.

2.  The Chantry allowed Rivain to follow the Qun, and allowed them to negotiate the peace.

It's also worth mentioning that there were two massacres against humans who converted to the Qun, but such is war and we have no reason to believe that  the acts were anything more than fanatical or perhaps overextended (potential hostiles?  Civilians who may work with the Qunari but cutting your supply lines?) commanders.  The Qunari, on the other hand, massacred any who refused to either accept the Qun or become a slave, and those who became slaves usually died from exhaustion or starvation.

Ultimately the point is that the Chantry can be trusted far more than the various nation states in upholding some sort of "common good" (I feel odd saying that, like I'm referencing the Tau), and that there is some tolerance there, although I wouldn't be shocked if Rivain saw an Exalted March sometime in the future.

#202
Anathemic

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Woot back into this debate lol, anyways, time to get working:

First off let me state my opinion again that the Chantry needs to either be A) Obliterated or B) completely reformed, either way I would gladly fight against it.

Reasons why the Chantry fails
1) The current Chantry is nothing at all what Andraste wanted, again "Magic is meant to serve man, never to rule over him." This literal phrase that Andraste has spoken can be relayed in "Great Power comes great responsibility" (Spiderman quote ftw). So what does the Chantry do? Caught up in their fear and the downfall of the old Tevinter  Imperium they went persecuting and imprisoning mages left and right and whoever rebelled was immediatly killed.

2) Mages. Mages are people too. Magic is not learned, you are born with it. Again basic rights people, life, liberty, and pursuit of happiness. A mage can't help it if he's born with magical traits/abilities, neither can a leper help it that he's a leper, and yet we don't see lepers being imprisoned in towers and killed at random. 

People bring up the topic of blood magic and blood mages, well look at this way. Every sentient being has free will, with this free will anyone can become anyone/anything, a savior, genoicider, etc. "Chantry protects us from abominations and stuff!" Well yes, but abominations do not all come from mages, a regular person whose not a mage can become an abomination, it's just that mages are like 'ice cream' to demons.

How bout instead of imprisoning mages up in the tower for the rest of their lives, how about a basic education system, hmm i dunno oh wait SCHOOL! ZOMFG. There they learn to harness their powers, and when they are ready ie pass the Harrowing, they can go out into the world with all the freedoms everyone else has.

3) Templars. Templars are the holy warriors of the Chantry blahblahblah. Templars are the drug-addicts of the Chantry. The Chantry drugs the Templars with raw lyrium to keep them under their thumb, wow that's all righteous and holy isn't it?

4) Exalted Marches, the only good Exalted March was Andraste's march on the Tevinter Imperium, everything after that was stupid.
Exalted March on the elves! Why? Because they have pointy ears and don't worship da Maker!
Exalted March on the Qunari! Why? Because they come from dah sea and the Qun sucks!
Oh and one of the endings for DA:O:
Exalted March on Orzammar! Why? Because they got golems! (really now, that's stupid considering dwarves are your only defense so that Blights don't happen left and right)

Defending Blood Magic
Oh no Anathemic, Blood Magic is evil!! So are blood mages, they must die! Well, that's what you percieve. Really I see Blood Magic as WMD (Weapon of Mass Destruction), it's not evil put very powerful and can be used for evil ways (which tends to happen)

Blood Magic is just a branch of what we know as Magic in DA:O, just like a WMD is a branch of weaponology. Sure it came from demons and uses blood, but what are demons? They are spiritual manifestations of emotions, thus they are facets of what makes a person, just that they are bad emotions.

Really if you look at it, you can call Blood Magic "Life Magic" why? Because it harnesses the power of your emotions into weapons, initiated by blood but fueled by emotion. It's that most times Blood Magic is powered by the 'demon' emotions of anger, lust, greed, sloth, and pride. What happens when Blood Magic is powered by the 'good' emotions of happiness,  justice, honor, courage, etc.?

Conclusion
I still stand by my personal view that the Chantry should be obliterated or completely reformed. Let mages be normal people, establish an education system. In the end you can't educate the person to be good or be bad, that's left to the individual, but you can educate them in the paths.outcomes of being good and/or bad.

#203
atheelogos

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fight!!

#204
falconlord5

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Wack 'em.

You know, just for kicks.

#205
ImoenBaby

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Face of Evil wrote...

Sharn01 wrote...

There are abominations that are not mages, so I guess we should just lock everyone up and throw away the key if the ability to become an abomination is the entire basis of your belief that they should be imprisoned.  If it isnt, then at what point does the chance of becoming an abomination force you into a life of imprisonment, who decides what the point is, and how is the chance of each individual becoming an abomination determined?


Non-mages may be possessed by spirits, but only in areas where the Veil has been torn, allowing spirits to slip into Thedas. Any mage can become possessed by a demon and transform an abomination at any time.

On the off chance you are referring to werewolves, I will note that the werewolves in the Brecilian Forest were only made possible through the use of blood magic. Which is the second reason that the Chantry sees fit to "oppress" mages — the incredible threat that blood magic poses to the world.



Again, it doesn't follow that because some mages become abominations, all must be treated like abominations. It is rather ironic that you accused me of making an association fallacy earlier, as I have pointed out.
 
You also accused me of "attempting" to downplay the threat abominations pose. And yet I did no such thing - I acknowledge blood mages and abominations in my original post. I also acknowledged - unlike you - a specific case of innocent life almost taken by Templars in the name of the Chantry. Did you skip that part?  A bit inconvenient, isn't it.

You, on the otherhand, are overplaying both the possibility and threat of abominations. You incorrectly assert that any mage can become possessed. Wrong: any mage can be attacked in the Fade, but only the ones who fail in their self-defense are possessed. The Chantry is not reasonable in this regard: it treats all mages as if they are forever on the edge of teetering into the abyss, ignoring their basic humanity as well as their continuted existance as non-abominations. Give me governance that respects the mage, as well as the public's safety. These need not be mutually exclusive goals.

But don't pretend that a church that sends its thugs to run through an elf boy doesn't oppress mages. Or ignore a policy insisting that each and every mage be kept on a leash...or slain. That's just embarassing.

#206
Blastback

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Personally, I would like to reform the Chantry, or be part of a splinter sect. I liked a number of members of the Chantry, like Ser Bryant, and Leliana. It seemed to me that their hearts were in the right place. But it definatly has flaws that need correcting.

#207
Rake21

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Anathemic wrote...


Defending Blood Magic
Oh no Anathemic, Blood Magic is evil!! So are blood mages, they must die! Well, that's what you percieve. Really I see Blood Magic as WMD (Weapon of Mass Destruction), it's not evil put very powerful and can be used for evil ways (which tends to happen)

Blood Magic is just a branch of what we know as Magic in DA:O, just like a WMD is a branch of weaponology. Sure it came from demons and uses blood, but what are demons? They are spiritual manifestations of emotions, thus they are facets of what makes a person, just that they are bad emotions.

Really if you look at it, you can call Blood Magic "Life Magic" why? Because it harnesses the power of your emotions into weapons, initiated by blood but fueled by emotion. It's that most times Blood Magic is powered by the 'demon' emotions of anger, lust, greed, sloth, and pride. What happens when Blood Magic is powered by the 'good' emotions of happiness,  justice, honor, courage, etc.?



The problem with that defense is, how many times do we see something good come out of Blood Magic or a Blood Mage do something good?
 
*minor poilers*

Uldred, a Blood Mage, uses his powers to control the minds of dozens of mages and he tears open the Viel in the Tower and becomes an incredibly powerful abomination.  The Tevinter Mage in the Alienage is a sociopathic slaver who, when his back is against the wall, offers to butcher a couple dozen elves with Bloo Magic to give you power in exchange for his life.

And some people wiil bring up Jowan as an example of a "good" Blood Mage.  Well, he does open up a way to save Conner's life, but that requires a human sacrifice... which is still pretty evil.

The whole game, we're never given any indication that BloodMagic is a good thing.  Hell, even Morigan turnsdown an offer to learn it from the Desire demon at Redcliffe.  It's nothing but a destructive and corrupting power.

Life Magic, if there was such a thing, wouldn't require death and pain to work.

#208
Merlin Dawnweaver

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 Extort the chantry for money then burn it to the ground (for additional money). :lol:

#209
Kats_RK

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Fight!

#210
Anathemic

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Rake21 wrote...

Anathemic wrote...


Defending Blood Magic
Oh no Anathemic, Blood Magic is evil!! So are blood mages, they must die! Well, that's what you percieve. Really I see Blood Magic as WMD (Weapon of Mass Destruction), it's not evil put very powerful and can be used for evil ways (which tends to happen)

Blood Magic is just a branch of what we know as Magic in DA:O, just like a WMD is a branch of weaponology. Sure it came from demons and uses blood, but what are demons? They are spiritual manifestations of emotions, thus they are facets of what makes a person, just that they are bad emotions.

Really if you look at it, you can call Blood Magic "Life Magic" why? Because it harnesses the power of your emotions into weapons, initiated by blood but fueled by emotion. It's that most times Blood Magic is powered by the 'demon' emotions of anger, lust, greed, sloth, and pride. What happens when Blood Magic is powered by the 'good' emotions of happiness,  justice, honor, courage, etc.?



The problem with that defense is, how many times do we see something good come out of Blood Magic or a Blood Mage do something good?
 
*minor poilers*

Uldred, a Blood Mage, uses his powers to control the minds of dozens of mages and he tears open the Viel in the Tower and becomes an incredibly powerful abomination.  The Tevinter Mage in the Alienage is a sociopathic slaver who, when his back is against the wall, offers to butcher a couple dozen elves with Bloo Magic to give you power in exchange for his life.

And some people wiil bring up Jowan as an example of a "good" Blood Mage.  Well, he does open up a way to save Conner's life, but that requires a human sacrifice... which is still pretty evil.

The whole game, we're never given any indication that BloodMagic is a good thing.  Hell, even Morigan turnsdown an offer to learn it from the Desire demon at Redcliffe.  It's nothing but a destructive and corrupting power.

Life Magic, if there was such a thing, wouldn't require death and pain to work.


To counter that: how many times do we see anything good come out of a nuclear bomb?

As to the Conenr issue with human sacrifice. Human sacrifices, well any life-giving sacrifice isn't evil unless it is forced. As you recall Lady Isolde willingly volunteered to be the sacrifice, a motherly instinct, giving up her life for her child.

Lfie sacrifices are a common thing, the military, hundreds, thousands of lives are given up for their country, even if the war/conflict is wrong (real life example of Vietnam War) we do not consider it evil. The few people die for the majority, might sound agressive or cruel, but in fact it is the truth and interbred in many societies. Even the current one of Ferelden's Chantry, forever enslave the Templars with raw lyrium to protect the greater good, true it is not death, but still takes away the majority of a Templar's freedom.
Or if you want an actual death example, Andraste burning on the pyre. A single sacrifice but changed the world into what is arguarbly a better world than a Tevinter imperium-controlled one which is still pretty corrupt.

Blood Magic just makes the sacrifices quicker and with more effective results.

#211
Kusy

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I don't give a damn about them. Apart from the fact that I really don't like their aproach to the mages, I couldn't care less. However on the other side I understand th need of oversight on the circle. Let them be as long as they don't try to get into politics, if they do - show them it was a mistake they will not have a chance to repeat.

#212
Mecha Tengu

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burn the chantry MUAHHAHAHAHAHHAA

#213
Templar_Avenger_1

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 I'd prefer to just stay neutral from the chantry. Not because I'm afraid of some monks. But I'm afraid of templars.  I always have a healing mage, who can also fight very well, and fighting against templars... not gonna go so well so I'm just going to stay neutral with them.

#214
cruggero22

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I wouldn't be surprised if the chantry is responsible for many a bad dealing. they are hiding something, good will towards others, the maker, it all seems to be a front. most centralized religions are. Would i fight them? if it were necessary, and if my instincts are correct it may be. the symbol of the eye strikes me course, though i could never be certain. all great works of fiction are rooted in reality, even tolken used it's symbolism. whats does it mean? bad or good who knows. EA is meaning something more than they put forth i'm almost certain of that.

#215
Rake21

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Anathemic wrote...

To counter that: how many times do we see anything good come out of a nuclear bomb?

As to the Conenr issue with human sacrifice. Human sacrifices, well any life-giving sacrifice isn't evil unless it is forced. As you recall Lady Isolde willingly volunteered to be the sacrifice, a motherly instinct, giving up her life for her child.

Lfie sacrifices are a common thing, the military, hundreds, thousands of lives are given up for their country, even if the war/conflict is wrong (real life example of Vietnam War) we do not consider it evil. The few people die for the majority, might sound agressive or cruel, but in fact it is the truth and interbred in many societies. Even the current one of Ferelden's Chantry, forever enslave the Templars with raw lyrium to protect the greater good, true it is not death, but still takes away the majority of a Templar's freedom.
Or if you want an actual death example, Andraste burning on the pyre. A single sacrifice but changed the world into what is arguarbly a better world than a Tevinter imperium-controlled one which is still pretty corrupt.

Blood Magic just makes the sacrifices quicker and with more effective results.


I see where you're comng from, and I agree about the Templars ( an army of junkies doesn't make me feel especially comfortableImage IPB).  And really, the only Exalted March that wasn't corrupt in some way was the war against the Tevinter Imperium.

But, to me, I always saw Blood Magic as the (sorry for mixing generes) Dark Side of the Force.  Yeah, it'll get the results you're looking for, but it comes at a terrible price.  It's a power that really ends up harming a lot more often than it helps.

Anyways, that's my personal feeling on it.

#216
ImoenBaby

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Rake21 wrote...


And some people wiil bring up Jowan as an example of a "good" Blood Mage.  Well, he does open up a way to save Conner's life, but that requires a human sacrifice... which is still pretty evil.


I agree that blood magic is evil, for reasons I'll get into, but consider this: Isolde volunteers to sacrifice herself. She is not coerced.

Many weapons can be gruesome and murderous; whether you're eviscerated by a sword or boiled by blood magic is a matter of preference, I suppose. But some blood magic seems to control the person's mind, which I find dehumanizing (for lack of a better term. Anyone?)

I think that taking choice from an individual - overriding them, treating them as if they weren't a person - is almost always wrong. There are exceptions, and I can see why someone would think overriding an ogre is acceptable. But it seems like an extravagant violation to reach in and twist someone, effectively breaking their free will.

There are acceptable ways to punish or defend, and then there's going over the line.  A civil society doesn't rape rapists, for example. Is blood magic comparable? It does seem (to me anyway) that at least some blood magic is an act of intense personal violation. Of course, this criterion is by no means limitted to blood magic.

#217
ErichHartmann

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Blood magic is a Faustian deal with dark forces. :devil:  The end justify the means mentality does not legitimize an action.   

Modifié par ErichHartmann, 14 septembre 2010 - 12:40 .


#218
Everwarden

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Rake21 wrote...

The problem with that defense is, how many times do we see something good come out of Blood Magic or a Blood Mage do something good?
 
*minor poilers*

Uldred, a Blood Mage, uses his powers to control the minds of dozens of mages and he tears open the Viel in the Tower and becomes an incredibly powerful abomination.  The Tevinter Mage in the Alienage is a sociopathic slaver who, when his back is against the wall, offers to butcher a couple dozen elves with Bloo Magic to give you power in exchange for his life.

And some people wiil bring up Jowan as an example of a "good" Blood Mage.  Well, he does open up a way to save Conner's life, but that requires a human sacrifice... which is still pretty evil.

The whole game, we're never given any indication that BloodMagic is a good thing.  Hell, even Morigan turnsdown an offer to learn it from the Desire demon at Redcliffe.  It's nothing but a destructive and corrupting power.

Life Magic, if there was such a thing, wouldn't require death and pain to work.


DAO isn't really a good sample segment to use when trying to justify something like blood magic being used for good, we only see it a couple times, after all. Though within only the context of DAO, I think Jowan is an excellent example of a good blood mage. Of the three options, the blood ritual is the best, most moral choice the warden can make. Travelling to the Circle Tower takes days. Days that you're leaving the abomination alone to recover and continue to kill villagers.
Killing Conner or Isolde seems 'evil' because you have more time to get to know them, but if you leave without solving the problem you're going to have more than just one innocent death on your hands in all probability. The blood ritual solves that problem.

#219
ImoenBaby

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ErichHartmann wrote...

Blood magic is a Faustian deal with dark forces. :devil:  The end justify the means mentality does not legitimize an action.   


That's something I'm curious about. What are the means, exactly? Blood, for one. But what else? :huh:

#220
cruggero22

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human sacrifice done as ritual is a spiritual practice seen in paganism. it binds spirtual energy to the practioner, take voodoo for example. Chieftans use it to give themselves unnaturally long lifespans. binding the energy of the sacrifice to themselves. Sacrfice in war, is a silly concept. now a days it seems to be a form of population control. what war since WWII was really necessary? there have not been any great threats towards humanity (all humans not just American) since.

#221
Anathemic

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ImoenBaby wrote...

Rake21 wrote...


And some people wiil bring up Jowan as an example of a "good" Blood Mage.  Well, he does open up a way to save Conner's life, but that requires a human sacrifice... which is still pretty evil.


I agree that blood magic is evil, for reasons I'll get into, but consider this: Isolde volunteers to sacrifice herself. She is not coerced.

Many weapons can be gruesome and murderous; whether you're eviscerated by a sword or boiled by blood magic is a matter of preference, I suppose. But some blood magic seems to control the person's mind, which I find dehumanizing (for lack of a better term. Anyone?)

I think that taking choice from an individual - overriding them, treating them as if they weren't a person - is almost always wrong. There are exceptions, and I can see why someone would think overriding an ogre is acceptable. But it seems like an extravagant violation to reach in and twist someone, effectively breaking their free will.

There are acceptable ways to punish or defend, and then there's going over the line.  A civil society doesn't rape rapists, for example. Is blood magic comparable? It does seem (to me anyway) that at least some blood magic is an act of intense personal violation. Of course, this criterion is by no means limitted to blood magic.


Again, Blood Magic is evil when used in evil ways, just as WMD's are evil when used in evil ways

It can be argued if one is skilled enough in pyschology/coecercion, that person can control them at will, makign the illusion that the person has free will but really does not, which is like Blood Magic's mind control jsut with more tactic involved, yet there is no ban to persuasion.

Or if you want a closer analogy, a WMD can control an entire people entirely, example of beind "Do whatever i tell you, or die" this is demosntrated in Hitler's proproganda of Jews, even though not a WMD, the same results can be expected if Hitler did have a WMD.

But just as WMD can be used for good, so can Blood Magic. An army of darkspawn and/or immoral beings attacking you and/or groups of people, blood magic can put an end to that.

#222
Rake21

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Everwarden wrote...



DAO isn't really a good sample segment to use when trying to justify something like blood magic being used for good, we only see it a couple times, after all. Though within only the context of DAO, I think Jowan is an excellent example of a good blood mage. Of the three options, the blood ritual is the best, most moral choice the warden can make. Travelling to the Circle Tower takes days. Days that you're leaving the abomination alone to recover and continue to kill villagers.
Killing Conner or Isolde seems 'evil' because you have more time to get to know them, but if you leave without solving the problem you're going to have more than just one innocent death on your hands in all probability. The blood ritual solves that problem.


It does, and my first playthrough, I chose to do the ritual.  And Conner was saved at the cost of his mother being killed with Blood Magic.  It was the fastest and most rational way, but it still wasn't a good action by any streach.

#223
Morroian

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ErichHartmann wrote...
Blood magic is a Faustian deal with dark forces. :devil:  The end justify the means mentality does not legitimize an action.   

Blood magic is using your blood instead of lyrium, this then makes it easier to control others cause blood is in all animals. No deal involved. The problem becomes if you let a demon in and become an abomination the abomination can use blood magic as Uldred did. I might be wrong but I don't think blood magic in and of itself makes it easier to become an abomination.

Modifié par Morroian, 14 septembre 2010 - 12:53 .


#224
cruggero22

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another point. we are culture bound. we see it as evil or a force of darkness out of misunderstanding. blood rituals are certainly shady, but to what end do they meet? you can find good and bad in all religious denominations, reguardless.

#225
Sylvius the Mad

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Ignore them.

I don't want to buy what the chantry is selling, but I'm not going to stop them from captivating the less discerning.